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Update usages of Animation and Video in line with framework changes
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@ -384,7 +384,7 @@ namespace osu.Game.Rulesets.Catch.UI
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}
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currentCatcher.Show();
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(currentCatcher.Drawable as IAnimation)?.GotoFrame(0);
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(currentCatcher.Drawable as IFramedAnimation)?.GotoFrame(0);
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}
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private void beginTrail()
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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
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// This animation is discarded and re-queried with the appropriate frame length afterwards.
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var tmp = skin.GetAnimation(imageName, true, false);
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double frameLength = 0;
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if (tmp is IAnimation tmpAnimation && tmpAnimation.FrameCount > 0)
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if (tmp is IFramedAnimation tmpAnimation && tmpAnimation.FrameCount > 0)
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frameLength = Math.Max(1000 / 60.0, 170.0 / tmpAnimation.FrameCount);
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explosion = skin.GetAnimation(imageName, true, false, startAtCurrentTime: true, frameLength: frameLength).With(d =>
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@ -16,7 +16,7 @@ namespace osu.Game.Tournament.Components
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{
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private readonly string filename;
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private readonly bool drawFallbackGradient;
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private VideoSprite video;
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private Video video;
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private ManualClock manualClock;
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@ -33,7 +33,7 @@ namespace osu.Game.Tournament.Components
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if (stream != null)
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{
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InternalChild = video = new VideoSprite(stream, false)
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InternalChild = video = new Video(stream, false)
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fit,
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@ -270,10 +270,9 @@ namespace osu.Game.Screens.Menu
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = new VideoSprite(videoStream, false)
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InternalChild = new Video(videoStream, false)
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{
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RelativeSizeAxes = Axes.Both,
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Clock = new FramedOffsetClock(Clock) { Offset = -logo_1 }
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};
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}
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}
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@ -8,7 +8,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Animations;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Timing;
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namespace osu.Game.Skinning
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{
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@ -28,7 +27,7 @@ namespace osu.Game.Skinning
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var animation = new SkinnableTextureAnimation(startAtCurrentTime)
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{
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DefaultFrameLength = frameLength ?? getFrameLength(source, applyConfigFrameRate, textures),
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Repeat = looping,
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Loop = looping,
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};
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foreach (var t in textures)
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@ -71,7 +70,10 @@ namespace osu.Game.Skinning
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base.LoadComplete();
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if (timeReference != null)
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Clock = new FramedOffsetClock(timeReference.Clock) { Offset = -timeReference.AnimationStartTime };
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{
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Clock = timeReference.Clock;
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PlaybackPosition = timeReference.AnimationStartTime - timeReference.Clock.CurrentTime;
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}
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}
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}
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@ -108,7 +108,7 @@ namespace osu.Game.Storyboards.Drawables
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Animation = animation;
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Origin = animation.Origin;
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Position = animation.InitialPosition;
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Repeat = animation.LoopType == AnimationLoopType.LoopForever;
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Loop = animation.LoopType == AnimationLoopType.LoopForever;
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LifetimeStart = animation.StartTime;
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LifetimeEnd = animation.EndTime;
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@ -8,7 +8,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Video;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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namespace osu.Game.Storyboards.Drawables
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@ -16,7 +15,7 @@ namespace osu.Game.Storyboards.Drawables
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public class DrawableStoryboardVideo : CompositeDrawable
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{
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public readonly StoryboardVideo Video;
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private VideoSprite videoSprite;
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private Video video;
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public override bool RemoveWhenNotAlive => false;
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@ -40,14 +39,14 @@ namespace osu.Game.Storyboards.Drawables
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if (stream == null)
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return;
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InternalChild = videoSprite = new VideoSprite(stream, false)
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InternalChild = video = new Video(stream, false)
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0,
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Clock = new FramedOffsetClock(Clock) { Offset = -Video.StartTime }
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PlaybackPosition = Video.StartTime
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};
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}
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@ -55,10 +54,10 @@ namespace osu.Game.Storyboards.Drawables
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{
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base.LoadComplete();
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if (videoSprite == null) return;
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if (video == null) return;
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using (videoSprite.BeginAbsoluteSequence(0))
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videoSprite.FadeIn(500);
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using (video.BeginAbsoluteSequence(0))
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video.FadeIn(500);
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}
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}
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}
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