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Since introduction of IgnoreJudgement and its usage in JuiceStream and BananaShower the hard cast in CatcherArea that was used to check if the drawable hit object should cause the fruits on the plate explode at the end of combo caused a hard crash instead, since IgnoreJudgement was no longer deriving from CatchJudgement. Replace the hard cast with a soft pattern-matched cast. |
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.. | ||
CatcherArea.cs | ||
CatcherSprite.cs | ||
CatchPlayfield.cs | ||
CatchPlayfieldAdjustmentContainer.cs | ||
DrawableCatchRuleset.cs |