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mirror of https://github.com/ppy/osu.git synced 2024-09-22 00:47:24 +08:00
osu-lazer/osu.Game.Rulesets.Catch/UI
Salman Ahmed fecafc2e48 Fix additive target accidentally clears all of the added containers
It sets the AdditiveTarget on the object initializer but then the catcher is set to Child which wipes up all of the existing children (containers added by Catcher through AdditiveTarget setter)
2020-03-26 09:14:44 +03:00
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Catcher.cs Add support for custom hyper-dash catcher colouring 2020-03-26 09:11:59 +03:00
CatcherAnimationState.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
CatcherArea.cs Fix additive target accidentally clears all of the added containers 2020-03-26 09:14:44 +03:00
CatcherSprite.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
CatcherTrailSprite.cs Make catcher's trail reflect the current animation frame rather than play the full animation 2020-03-11 14:28:13 +09:00
CatchPlayfield.cs Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
CatchPlayfieldAdjustmentContainer.cs Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
CatchReplayRecorder.cs Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
DrawableCatchRuleset.cs Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
HitExplosion.cs Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00