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It sets the AdditiveTarget on the object initializer but then the catcher is set to Child which wipes up all of the existing children (containers added by Catcher through AdditiveTarget setter) |
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.. | ||
Catcher.cs | ||
CatcherAnimationState.cs | ||
CatcherArea.cs | ||
CatcherSprite.cs | ||
CatcherTrailSprite.cs | ||
CatchPlayfield.cs | ||
CatchPlayfieldAdjustmentContainer.cs | ||
CatchReplayRecorder.cs | ||
DrawableCatchRuleset.cs | ||
HitExplosion.cs |