mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 16:12:57 +08:00
Make catcher trails colouring per container
This commit is contained in:
parent
29274b004c
commit
e3a7c8a124
@ -35,7 +35,30 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public Container ExplodingFruitTarget;
|
||||
|
||||
public Container AdditiveTarget;
|
||||
private Container additiveTarget;
|
||||
private Container<CatcherTrailSprite> dashTrails;
|
||||
private Container<CatcherTrailSprite> hyperDashTrails;
|
||||
private Container<CatcherTrailSprite> endGlowSprites;
|
||||
|
||||
public Container AdditiveTarget
|
||||
{
|
||||
get => additiveTarget;
|
||||
set
|
||||
{
|
||||
if (additiveTarget == value)
|
||||
return;
|
||||
|
||||
additiveTarget?.RemoveRange(new[] { dashTrails, hyperDashTrails, endGlowSprites });
|
||||
|
||||
additiveTarget = value;
|
||||
additiveTarget?.AddRange(new[]
|
||||
{
|
||||
dashTrails ??= new Container<CatcherTrailSprite> { RelativeSizeAxes = Axes.Both, Colour = Color4.White },
|
||||
hyperDashTrails ??= new Container<CatcherTrailSprite> { RelativeSizeAxes = Axes.Both, Colour = hyperDashColour },
|
||||
endGlowSprites ??= new Container<CatcherTrailSprite> { RelativeSizeAxes = Axes.Both, Colour = hyperDashEndGlowColour },
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public CatcherAnimationState CurrentState { get; private set; }
|
||||
|
||||
@ -65,7 +88,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
get => trail;
|
||||
set
|
||||
{
|
||||
if (value == trail || AdditiveTarget == null) return;
|
||||
if (value == trail || additiveTarget == null) return;
|
||||
|
||||
trail = value;
|
||||
|
||||
@ -82,6 +105,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
private CatcherSprite currentCatcher;
|
||||
|
||||
private Color4 hyperDashColour = DefaultHyperDashColour;
|
||||
private Color4 hyperDashEndGlowColour = DefaultHyperDashColour;
|
||||
|
||||
private int currentDirection;
|
||||
|
||||
private bool dashing;
|
||||
@ -213,8 +239,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// <param name="targetPosition">When this catcher crosses this position, this catcher ends hyper-dashing.</param>
|
||||
public void SetHyperDashState(double modifier = 1, float targetPosition = -1)
|
||||
{
|
||||
const float hyper_dash_transition_length = 180;
|
||||
|
||||
var wasHyperDashing = HyperDashing;
|
||||
|
||||
if (modifier <= 1 || X == targetPosition)
|
||||
@ -223,11 +247,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
hyperDashDirection = 0;
|
||||
|
||||
if (wasHyperDashing)
|
||||
{
|
||||
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
|
||||
Trail &= Dashing;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -237,18 +257,37 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
if (!wasHyperDashing)
|
||||
{
|
||||
this.FadeColour(Color4.OrangeRed, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(0.2f, hyper_dash_transition_length, Easing.OutQuint);
|
||||
Trail = true;
|
||||
|
||||
var hyperDashEndGlow = createAdditiveSprite();
|
||||
|
||||
var hyperDashEndGlow = createAdditiveSprite(endGlowSprites);
|
||||
hyperDashEndGlow.MoveToOffset(new Vector2(0, -10), 1200, Easing.In);
|
||||
hyperDashEndGlow.ScaleTo(hyperDashEndGlow.Scale * 0.95f).ScaleTo(hyperDashEndGlow.Scale * 1.2f, 1200, Easing.In);
|
||||
hyperDashEndGlow.FadeOut(1200);
|
||||
hyperDashEndGlow.Expire(true);
|
||||
}
|
||||
}
|
||||
|
||||
updateCatcherColour();
|
||||
}
|
||||
|
||||
private void updateCatcherColour()
|
||||
{
|
||||
const float hyper_dash_transition_length = 180;
|
||||
|
||||
if (HyperDashing)
|
||||
{
|
||||
this.FadeColour(hyperDashColour == DefaultHyperDashColour ? Color4.OrangeRed : hyperDashColour, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(0.2f, hyper_dash_transition_length, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(1f, hyper_dash_transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
// update hyper-dash colour of the hyper-dashing catcher sprites containers.
|
||||
hyperDashTrails?.FadeColour(hyperDashColour, hyper_dash_transition_length, Easing.OutQuint);
|
||||
endGlowSprites?.FadeColour(hyperDashEndGlowColour, hyper_dash_transition_length, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public bool OnPressed(CatchAction action)
|
||||
@ -392,7 +431,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
return;
|
||||
}
|
||||
|
||||
var additive = createAdditiveSprite();
|
||||
var additive = createAdditiveSprite(HyperDashing ? hyperDashTrails : dashTrails);
|
||||
|
||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
|
||||
additive.Expire(true);
|
||||
@ -409,21 +448,23 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
updateCatcher();
|
||||
}
|
||||
|
||||
private CatcherTrailSprite createAdditiveSprite()
|
||||
private CatcherTrailSprite createAdditiveSprite(Container<CatcherTrailSprite> target)
|
||||
{
|
||||
if (target == null)
|
||||
return null;
|
||||
|
||||
var tex = (currentCatcher.Drawable as TextureAnimation)?.CurrentFrame ?? ((Sprite)currentCatcher.Drawable).Texture;
|
||||
|
||||
var sprite = new CatcherTrailSprite(tex)
|
||||
{
|
||||
Anchor = Anchor,
|
||||
Scale = Scale,
|
||||
Colour = HyperDashing ? Color4.Red : Color4.White,
|
||||
Blending = BlendingParameters.Additive,
|
||||
RelativePositionAxes = RelativePositionAxes,
|
||||
Position = Position
|
||||
};
|
||||
|
||||
AdditiveTarget?.Add(sprite);
|
||||
target.Add(sprite);
|
||||
|
||||
return sprite;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user