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osu-lazer/osu.Game.Rulesets.Catch/UI
Salman Ahmed 95de2c6f7f
Mark Catcher.additiveTarget to never be null
And provide empty containers instead.
2020-04-22 05:04:07 +03:00
..
Catcher.cs Mark Catcher.additiveTarget to never be null 2020-04-22 05:04:07 +03:00
CatcherAnimationState.cs Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
CatcherArea.cs Mark Catcher.additiveTarget to never be null 2020-04-22 05:04:07 +03:00
CatcherSprite.cs Remove ScaleDownToFit as it was not implemented without enough safety 2020-03-31 13:50:04 +09:00
CatcherTrailSprite.cs Make catcher's trail reflect the current animation frame rather than play the full animation 2020-03-11 14:28:13 +09:00
CatchPlayfield.cs Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
CatchPlayfieldAdjustmentContainer.cs Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
CatchReplayRecorder.cs Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
DrawableCatchRuleset.cs Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
HitExplosion.cs Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00