Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Susko3
9af9155e66
Fix osu.Game.Tests.Android
not building
2022-01-14 17:37:58 +01:00
Dean Herbert
8d4a3cc569
Remove pointless Metadata
set
2022-01-14 23:27:33 +09:00
Dean Herbert
9900a3f408
Remove outdated comment
2022-01-14 21:40:35 +09:00
Dean Herbert
289ae7c72f
Update one more mismatched test implementation
2022-01-14 21:39:42 +09:00
Dean Herbert
a59dcccab7
Add local ContextFactory
caching to all remaining test scenes that create local managers
2022-01-14 19:59:21 +09:00
Dean Herbert
eb5f15a77e
Merge pull request #16420 from bdach/slider-paste-parsing-failures-2
...
Fix pasted sliders having sample points with time at infinity
2022-01-13 23:28:49 +09:00
Dean Herbert
4f8d29c1c0
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-13 18:25:09 +09:00
Dean Herbert
7147799895
Merge pull request #16273 from Joehuu/fix-remaining-identifier-names
...
Normalise more identifier names
2022-01-13 17:06:57 +09:00
Dean Herbert
e1f5acd689
Remove names from user dictionary
2022-01-13 12:40:19 +09:00
Joseph Madamba
b245ffefc1
Merge remote-tracking branch 'upstream/master' into fix-remaining-identifier-names
2022-01-12 15:05:07 -08:00
Dan Balasescu
672c1d36dc
Fix intermitten screen navigation tests
2022-01-13 05:52:04 +09:00
Bartłomiej Dach
07fc772c24
Merge branch 'master' into slider-paste-parsing-failures-2
2022-01-12 19:06:36 +01:00
Dean Herbert
2212bea17f
Fix test failures due to double BeginPlaying
calls
2022-01-13 01:34:29 +09:00
Dean Herbert
b2d09b7b10
Fix further warnings
2022-01-12 23:42:12 +09:00
Dean Herbert
b5f670cc5b
Add far too many fixes for ruleset non-nullable requirements
2022-01-12 23:24:11 +09:00
Dean Herbert
51251e3204
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
Dean Herbert
38cc1ce098
Add missing ruleset in test scores
2022-01-12 18:51:30 +09:00
Dean Herbert
34aa1bf21d
Sanitise and remove some usages of Detach
which are no longer required
2022-01-12 17:49:11 +09:00
Dean Herbert
f24b2b1be3
Make copying detached changes to realm only exposed for BeatmapSet
...
Also fixes remaining issues with the copy process.
2022-01-12 17:49:11 +09:00
Dean Herbert
a307f7e90e
Add test coverage of updating via copying changes from detached instance
2022-01-12 17:49:11 +09:00
Dean Herbert
c92aff8d2b
Add test of cyclic beatmap/beatmapset references
2022-01-12 17:49:11 +09:00
Dean Herbert
509301d94f
Update detach test to assert correct behaviour
2022-01-12 17:49:11 +09:00
Dean Herbert
e0c59f4b3c
Localise EF context factory usage to migration only
2022-01-12 17:49:11 +09:00
Dean Herbert
bf4133021b
Update migration test to use realm file as test
2022-01-12 17:49:11 +09:00
Dean Herbert
7dba3c3551
Fix most remaining test issues
2022-01-12 17:49:11 +09:00
Dean Herbert
b7ee6d1866
Add protections against test null refs when beatmap load fails
2022-01-12 17:49:11 +09:00
Dean Herbert
dc9ea4adeb
Remove incorrect test assertion
2022-01-12 17:49:11 +09:00
Dean Herbert
dd19487eb8
Fix custom import process in TestSceneDrawableRoomPlaylist
not working with realm
2022-01-12 17:49:11 +09:00
Dean Herbert
6613a7e4ae
Fix another case of test ruleset without overriding ShortName
primary key
2022-01-12 17:49:11 +09:00
Dean Herbert
cd88ccab4f
Fix TestScenePlaySongSelect
failure due to detach clone depth
2022-01-12 17:49:11 +09:00
Dean Herbert
9e2ca583a3
Fix incorrect realm factory isolation in TestScenePlaySongSelect
2022-01-12 17:49:11 +09:00
Dean Herbert
b5975eee33
This file should have been deleted in a previous commit (rebase failure)
2022-01-12 17:49:11 +09:00
Dean Herbert
ca7e11057c
Use better method to ensure online availability tracker is in a clean state
2022-01-12 17:49:10 +09:00
Dean Herbert
ac3b7aa893
Fix more incorrect test access to ILive
2022-01-12 17:49:10 +09:00
Dean Herbert
8e79898e26
Fix a couple of minor issues with TestSceneBeatmapRecommendations
2022-01-12 17:49:10 +09:00
Dean Herbert
5cbd731864
Add RulesetInfo
hashcode implementation and tidy up equality
2022-01-12 17:49:10 +09:00
Dean Herbert
605898ec53
Add missing "non-null" elements missing from some tests
2022-01-12 17:49:10 +09:00
Dean Herbert
4b690703b3
Remove unnecessary DI dependencies from cache test
2022-01-12 17:49:10 +09:00
Dean Herbert
41d90cd0b5
Fix beatmap carousel test failures
2022-01-12 17:49:10 +09:00
Dean Herbert
8ecfb9172e
Fix multiple tests with incorrect access to beatmap imports
2022-01-12 17:49:10 +09:00
Dean Herbert
af5d3af664
Remove test coverage of scores being deleted when beatmaps are
...
This is not supported in realm for now. Probably best suited to a
separate pass, similar to files, using backlink count.
2022-01-12 17:49:10 +09:00
Dean Herbert
43c7b0d2c8
Fix unsupported realm operations in multiple tests
2022-01-12 17:49:10 +09:00
Dean Herbert
33b5fa3473
Detach score during import tests to ensure original object doesn't get managed
2022-01-12 17:00:17 +09:00
Dean Herbert
463a185605
Fix many instances of User
being null in score import tests
2022-01-12 17:00:17 +09:00
Dean Herbert
d19a9a0ba3
Remove assertion of ScoreInfo.Combo
being database persisted
2022-01-12 17:00:17 +09:00
Dean Herbert
fa7dddcf3c
Fix TestScenePresentScore
sharing metadata/difficulty across multiple beatmaps
2022-01-12 17:00:17 +09:00
Dean Herbert
6251713796
Add missing Ruleset
in ReplayRecorder
tests
2022-01-12 17:00:17 +09:00
Dean Herbert
7e7784b78a
Fix incorrect access to ILive
in BeatmapSkinResources
tests
2022-01-12 17:00:17 +09:00
Dean Herbert
f2f1adb792
Update FilterMatchingTest
and filter code to use ruleset's OnlineID
2022-01-12 17:00:17 +09:00
Dean Herbert
ba4ef0926f
Remove incorrect test fixture specification
2022-01-12 17:00:17 +09:00
Dean Herbert
e74a5022c9
Fix multiple tests via null checks and changing ToLive
to Detach
...
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
52ca649159
Fix results screen test failures due to relation query
2022-01-12 17:00:17 +09:00
Dean Herbert
8461eaab46
BeatmapSetInfo
detach support
2022-01-12 17:00:16 +09:00
Dean Herbert
de076678fe
Fix some remaining test failures
2022-01-12 17:00:16 +09:00
Dean Herbert
3811bd8520
Fix some null inspections
2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e
Update ToLive
usages in line with recent changes
2022-01-12 17:00:16 +09:00
Dean Herbert
31a3161189
Make tests compile again
2022-01-12 17:00:16 +09:00
Dean Herbert
3152d2d8a0
"Update" BeatmapCarousel
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d
Reimplement all query methods
2022-01-12 16:57:27 +09:00
Dean Herbert
53792811b2
more fixes (almost compiles, except ruleset and manager)
2022-01-12 16:57:27 +09:00
Dean Herbert
aac2aa341c
Update some more incorrect types for primary key access/set
2022-01-12 16:57:27 +09:00
Dean Herbert
b8cd3cdbbc
Various updates to ruleset and primary key usages to move closer to realm support
2022-01-12 16:57:13 +09:00
Dean Herbert
116f35c52a
Remove EF FileStore
2022-01-12 16:39:36 +09:00
Dean Herbert
3ecd889fef
Replace EF RulesetStore
with realm version
...
Pass full EF context factory to `RealmContextFactory` for migration purposes
2022-01-12 16:39:36 +09:00
Dean Herbert
89d6ffa7f3
Use RealmContextFactory
instead of EF
2022-01-12 16:39:36 +09:00
Dean Herbert
e6fdd0e969
Miscellaneous fixes that don't fit elsewhere
2022-01-12 16:39:36 +09:00
Dean Herbert
2cb97dd599
Remove unnecessary assigns of EF foreign ID
fields in tests
2022-01-12 16:39:36 +09:00
Dean Herbert
6a671b0a52
Remove unnecessary assigns of BeatmapSetInfo.Metadata
2022-01-12 16:39:36 +09:00
Dean Herbert
fda529de26
Update usages of APIUser
to RealmUser
2022-01-12 16:39:36 +09:00
Dean Herbert
213d89b479
Update null fallback cases involving OnlineID
2022-01-12 16:39:36 +09:00
Dean Herbert
37673f4cf8
Update sets of BeatmapSet.Metadata
to instead create a Beatmap
2022-01-12 16:39:36 +09:00
Dean Herbert
e6f6558ddf
Update mock model usage to set GUID
s instead of int
s
2022-01-12 16:39:36 +09:00
Dean Herbert
4f66e8f881
Fix issues with editor check tests
2022-01-12 16:39:36 +09:00
Dean Herbert
618903c217
Rename realm to become imposter classes
2022-01-12 16:39:36 +09:00
Dean Herbert
c383f26729
Remove EF specific tests that have since been replaced
2022-01-12 16:39:36 +09:00
Bartłomiej Dach
970e0cc85a
Merge branch 'master' into beatmap-background-with-storyboard-stopping
2022-01-11 21:39:49 +01:00
Bartłomiej Dach
e91d3dd8b4
Add failing test for incorrect sample control point time after paste
2022-01-11 21:34:22 +01:00
Dan Balasescu
60e42bf45e
Add lenience to fix test failures
2022-01-11 23:01:17 +09:00
Dan Balasescu
ef66ec4622
Also fix MessageFormatter tests
2022-01-11 17:55:43 +09:00
Dan Balasescu
3cb5f43f77
Fix incorrect action returned for wiki links in DEBUG mode
2022-01-11 17:46:49 +09:00
Dan Balasescu
269df08fc9
Make ChatLink tests into proper unit test methods
2022-01-11 17:42:02 +09:00
Dan Balasescu
af9fad00c3
Merge branch 'master' into async-deadlock-safety
2022-01-10 16:11:09 +09:00
Dan Balasescu
928023fabb
Merge pull request #16362 from bdach/multiplayer-wrong-ruleset
...
Fix multiplayer starting gameplay using last picked item ruleset rather than actual current item ruleset
2022-01-10 15:10:27 +09:00
Dan Balasescu
c2843249e8
Merge pull request #16359 from peppy/fix-legacy-score-decoer-test
...
Fix `LegacyScoreDecoderTest` incorrectly comparing unset beatmap IDs
2022-01-10 13:10:58 +09:00
Dean Herbert
02d8a6359a
Update FilterMatchingTest
and filter code to use ruleset's OnlineID
...
The tests were relying on the `RulesetID` being set to 0 in the example
beatmap, even though the ruleset *instance* was set to ID 5.
This explicitly adds that 0 value to show intent, and also removes the
incorrect specification of 5 (which would cause the convert filter tests
to fail).
Also updates the filter code to use `OnlineID`, which is required in
realm changes.
2022-01-10 12:30:34 +09:00
Dean Herbert
3d14511286
Remove MD5 comparison also
2022-01-10 12:17:32 +09:00
Bartłomiej Dach
82d6639a3b
Decouple rankings table test from online API
2022-01-09 14:42:19 +01:00
Bartłomiej Dach
446962446e
Add test coverage for correct revert of mods when play starts at song select
2022-01-08 14:50:58 +01:00
Bartłomiej Dach
3dd5705a81
Add test coverage for correct revert of mods after new item is queued
2022-01-08 14:50:58 +01:00
Bartłomiej Dach
50077f05bd
Add test coverage for correct revert of ruleset when play starts at song select
2022-01-08 14:50:57 +01:00
Bartłomiej Dach
f026973b19
Add failing test for ruleset incorrectly applying from latest picked item
2022-01-08 14:50:54 +01:00
Dean Herbert
f6f24220c2
Fix LegacyScoreDecoderTest
incorrectly comparing unset beatmap IDs
...
This has been wrong from the outside, but hidden by the fact that the
default values are equal. I've changed to MD5Hash which actually asserts
that the correct beatmap has likely arrived.
Found this in my realm changes, where it fails due to the beatmap ID
being a differing Guid in each case.
2022-01-08 15:28:13 +09:00
Bartłomiej Dach
881fa2b86b
Add basic test scene for scoreboard time
2022-01-07 19:18:16 +01:00
Dean Herbert
3cd996eb4a
Merge branch 'master' into async-deadlock-safety
2022-01-07 17:28:59 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Bartłomiej Dach
66613cbaa4
Wait for async continuation in score submission test
...
The previous assert step was optimistically assuming that the async
continuation that writes the value of
`FakeImportingPlayer.ImportedScore` always completes before it, but
that's not necessarily true even if the continuation is instant (it is
still subject to things like task scheduling and TPL thread pool
limits).
To ensure no spurious failures, swap out the assert step for an until
step instead.
2022-01-06 13:09:25 +01:00
Bartłomiej Dach
84765b99b3
Handle score submission request in submission test scene
...
Was previously not handled at all, therefore displaying request failures
in the test log output. While that was mostly a red herring and
shouldn't have caused any actual *test* failures, it is still better to
handle this explicitly in a realistic manner.
2022-01-06 12:57:26 +01:00
Dean Herbert
5ed69338a6
Add omission of pages when there are too many
2022-01-04 19:05:14 +09:00
Dean Herbert
86f72b71b1
Prepare tests and general structure to support omission of pages
2022-01-04 18:46:44 +09:00
Dean Herbert
5a11ee7810
Use OverlayColourProvider
and fix font weight
2022-01-04 18:14:42 +09:00
Dean Herbert
d10b8c79b3
Remove pointless test coverage of DrawablePage
2022-01-04 17:53:24 +09:00
Dean Herbert
ee4f5c0e79
Rename button classes to make more sense
2022-01-04 17:52:40 +09:00
Dean Herbert
1c899e4402
Fix post-merge issues
2022-01-04 16:46:42 +09:00
Dean Herbert
69e7ee0f48
Merge branch 'master' into page-selector
2022-01-04 16:44:22 +09:00
Dean Herbert
f3e889d0f6
Fix incorrect nested result retrieval in ImportBeatmapTest
2022-01-04 11:51:41 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a
Replace usages of Wait
with WaitSafely
2022-01-04 11:51:41 +09:00
Dean Herbert
f6b1405fa0
Merge branch 'master' into fix-listing-terminal-breakage
2022-01-04 11:49:02 +09:00
Bartłomiej Dach
7cdba2f7c3
Add test coverage of score submission if player is exited during import
2022-01-03 22:00:47 +01:00
Bartłomiej Dach
2660f41339
Add failing test case for old cards not expiring correctly
2022-01-03 19:28:14 +01:00
Dean Herbert
04d8fd3a58
Improve reliability of TestStoryboardSkipOutro
...
Aims to resolve failures as seen at
https://github.com/peppy/osu/runs/4677353822?check_suite_focus=true .
Have run quite a lot locally with no failures (while removing the skip step 100% fails).
2022-01-01 15:32:39 +09:00
Dean Herbert
f53a675ca3
Fix TestSceneMultiSpectatorLeaderboard
not waiting for user population
2021-12-31 00:48:31 +09:00
Joseph Madamba
c22a07d9fc
Bump identifier typo inspection and fix remaining identifier names
2021-12-28 11:26:42 -08:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Joseph Madamba
98524d60a4
Fix clear identifier typos
2021-12-27 20:26:28 -08:00
Bartłomiej Dach
ef763e9bd7
Add failing test for storyboard not tracking current track
2021-12-27 12:28:49 +01:00
Bartłomiej Dach
34b0101ff4
Add visual test coverage of "hidden by ruleset" combo option
2021-12-26 16:49:18 +01:00
Bartłomiej Dach
2b4c2f7ff3
Add failing test for storyboard sample playback with beatmap hitsounds off
2021-12-26 14:25:05 +01:00
Dean Herbert
8ad53138a6
Merge pull request #16234 from smoogipoo/fix-initial-button-colour
...
Fix OsuAnimatedButton animating when initially disabled
2021-12-25 15:34:40 +09:00
Dean Herbert
ac1a452e20
Merge pull request #16239 from peppy/sanitise-test-directory-usage
...
Fix some more test directory usage weirdness
2021-12-25 12:09:18 +09:00
Dean Herbert
1c0dc204c4
Fix some regressing behaviour due to CleanRunHeadlessGameHost
's naming structure changing
2021-12-24 20:24:37 +09:00
Dean Herbert
4b88e257e5
Update usages of CleanRunHeadlessGameHost
to match new signature
2021-12-24 20:17:34 +09:00
Dean Herbert
2ee3e61983
Merge branch 'master' into beatmap-card/extra-on-listing
2021-12-24 19:02:51 +09:00
Dan Balasescu
c973739b08
Fix OsuButton event binding + inital-enablement colour
2021-12-24 11:56:12 +09:00
Dan Balasescu
03d159d723
Refactor OsuAnimatedButton test scene
2021-12-24 11:56:12 +09:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI
2021-12-23 19:02:10 +01:00
Bartłomiej Dach
27c5cc5bd8
Add testing for beatmap card size switching
2021-12-23 15:55:51 +01:00
Bartłomiej Dach
1876617d8e
Implement beatmap card size tab control
2021-12-23 15:55:36 +01:00
Bartłomiej Dach
1040590844
Add cancellation support to game-side IResourceStore
s
2021-12-23 10:33:17 +01:00
Dean Herbert
d31c9db08b
Adjust testing methodology to improve reliability of mosue wheel volume adjust tests
...
There was previously a potential in headless runs for timing
discrepancies to cause the volume to never get adjusted.
As seen at https://github.com/peppy/osu/runs/4604610951?check_suite_focus=true .
2021-12-23 13:25:24 +09:00
Dan Balasescu
e1b539fa9e
Merge pull request #16213 from peppy/working-beatmap-live
...
Tidy up `WorkingBeatmap`
2021-12-23 13:02:37 +09:00
Bartłomiej Dach
02fa1c21b7
Adjust existing placeholder test to demonstrate failure case
2021-12-22 15:03:20 +01:00
Dean Herbert
f3f491374b
Remove unused load checks
2021-12-22 18:17:00 +09:00
Dean Herbert
967419c9ac
Remove BeatmapSetInfo
and Metadata
from interface
...
There were very few accesses to this, and after realm they should all be
done via the `BeatmapInfo`, so let's remove this.
2021-12-22 18:17:00 +09:00
Dean Herbert
ea7d2c06fc
Merge pull request #16206 from peppy/fix-collection-import-test-cleanup
...
Fix `ImportCollectionsTest.TestSaveAndReload` not cleaning up before run
2021-12-22 18:16:48 +09:00
Dean Herbert
a866572ca8
Add comment regarding host name choice
2021-12-22 15:44:47 +09:00
Dean Herbert
cfdfe81afb
Merge pull request #16205 from smoogipoo/fix-multiplayer-tests
...
Fix multiplayer test failures when checking for parted room
2021-12-22 13:42:05 +09:00
Dean Herbert
f81e32149b
Fix ImportCollectionsTest.TestSaveAndReload
not cleaning up before/after run
2021-12-22 13:38:20 +09:00
Dean Herbert
a88800c99a
Merge pull request #16198 from smoogipoo/fix-current-item-before-population
...
Fix delete button showing on current item before beatmap retrieval
2021-12-22 13:15:07 +09:00
Dan Balasescu
24c6f8fafa
Fix multiplayer test failures when checking for parted room
2021-12-22 12:55:37 +09:00
Dan Balasescu
ee64ab6383
Fix delete button test failures
...
Can be tested by adding a Thread.Sleep() in
DrawableRoomPlaylistItem.load().
2021-12-22 09:55:19 +09:00
Bartłomiej Dach
e35a8cab65
Merge branch 'master' into fix-custom-directory-tests
2021-12-21 13:08:27 +01:00
Dean Herbert
df975fb29e
Merge pull request #16181 from dekrain/statics-reset-no-sb
...
Split session statics reset method to prevent unloading seasonal backgrounds
2021-12-21 18:52:04 +09:00
Dean Herbert
0bda7892f7
Merge pull request #16197 from bdach/beatmap-card/renames
...
Rename beatmap card-related classes
2021-12-21 18:51:34 +09:00
Dean Herbert
4a3a5054fd
Ensure CustomDataDirectoryTest
methods use a fresh directory to avoid IO errors
...
Resolves test failures like https://github.com/ppy/osu/runs/4592088736?check_suite_focus=true .
2021-12-21 18:42:39 +09:00
Dan Balasescu
e2f8c71081
Fix test
2021-12-21 18:38:31 +09:00
Dan Balasescu
4ba5a939db
Merge pull request #16178 from bdach/lounge-background-screen-correct
...
Fix lounge screen showing information sourced from wrong playlist item
2021-12-21 17:36:23 +09:00
Dan Balasescu
a53c67b2ea
Merge pull request #16194 from peppy/fix-results-screen-wait-test
...
Fix intermittent test failures on `TestSceneResultsScreen` due to long delay step
2021-12-21 16:56:49 +09:00
Bartłomiej Dach
b6a458a07e
Cover seasonal backgrounds not resetting on inactivity in test
2021-12-21 08:50:25 +01:00
Bartłomiej Dach
979624160f
Do not reset last hover sound playback time on inactivity
2021-12-21 08:47:41 +01:00
Bartłomiej Dach
88d4e95ad8
Rename BeatmapCard{ => Normal}
2021-12-21 08:26:21 +01:00
Bartłomiej Dach
bd1fb33ad6
Add and use separate extensions for historical and upcoming playlist items
2021-12-21 08:01:04 +01:00
Dean Herbert
2707b2fbda
Merge pull request #16012 from bdach/beatmap-card/extra
...
Implement "extra" beatmap card size
2021-12-21 15:40:33 +09:00
Dean Herbert
16fe0e4f89
Fix SessionStaticsTest
never working
...
In headless operation, the test would complete before ever reaching an
idle state. And this test only ran headless..
2021-12-21 15:39:08 +09:00
Dean Herbert
981158ed88
Rename method and simplify SetDefault
calling code
2021-12-21 15:34:32 +09:00
Dean Herbert
c0a8758839
Fix intermittent test failures on TestSceneResultsScreen
due to long delay step
...
Using real time delays of 3 seconds doesn't play well with headless runs.
2021-12-21 15:15:05 +09:00
Dan Balasescu
a8cd96278d
Merge pull request #16189 from peppy/fix-beatmap-listing-overlay-test-failure
...
Fix intermittent failures on `TestSceneBeatmapListingOverlay`
2021-12-21 15:11:25 +09:00
Dean Herbert
0f8a6a3f64
Fix intermittent failures on TestSceneBeatmapListingOverlay
...
In the specific method, there was no wait step after the initial fetch
(unlike all of the rest), meaning the fetch may not have finished in
time for the follow-up steps.
As seen at
https://github.com/ppy/osu/runs/4588058438?check_suite_focus=true .
2021-12-21 14:12:06 +09:00
Dean Herbert
bb3f375958
Add note about local button clicking usage
2021-12-21 13:49:51 +09:00
Dean Herbert
aad55ef89e
Remove unused method in TestSceneMultiplayerQueueList
2021-12-21 13:49:51 +09:00
Dean Herbert
9aff646ff4
Centralise all multiplayer button clicking test logic
...
This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.
This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true .
2021-12-21 13:49:51 +09:00
Bartłomiej Dach
f1a03aced5
Merge branch 'master' into beatmap-card/extra
2021-12-20 15:49:00 +01:00
Bartłomiej Dach
0975f570ba
Return last playlist item if all expired
2021-12-20 13:49:05 +01:00
Bartłomiej Dach
a5a9922f81
Fix lounge screen content not matching current room playlist item
2021-12-20 13:32:42 +01:00
Bartłomiej Dach
a59583ee09
Add extension method for returning next playlist item
2021-12-20 13:18:02 +01:00
Bartłomiej Dach
0b7daf542f
Merge branch 'master' into fix-song-select-test-failure
2021-12-20 11:36:49 +01:00
Bartłomiej Dach
f492cf84d9
Ensure presence of at least 1 difficulty for each ruleset
2021-12-20 11:34:39 +01:00
Bartłomiej Dach
d8be455a43
Merge branch 'master' into fix-ready-button-test
2021-12-20 11:02:43 +01:00
Dean Herbert
ec0a6735eb
Rename TestMultiplayerScreenStack
to TestMultiplayerComponents
2021-12-20 18:24:59 +09:00
Dean Herbert
6907a9a3cc
Name some screen stacks for better logging context
2021-12-20 18:24:14 +09:00
Dean Herbert
87051d5d61
Add better defined steps to TestLoseHostWhileReady
ready button test
...
Not 100% sure this will solve the issue but it's worth a try. The button
state checks are using `Until` everywhere else so this brings the test
in line with the standards.
As seen
https://github.com/ppy/osu/runs/4579641456?check_suite_focus=true .
2021-12-20 17:47:06 +09:00
Dean Herbert
5c8e317a6e
Chooser earlier items in song select tests to avoid potentially not having enough
2021-12-20 17:11:15 +09:00
Dean Herbert
af78a3e99d
Fix weird loop logic
2021-12-20 17:09:08 +09:00
Dean Herbert
d79602a912
Add wait step to TestScenePlaylistResultScreen
explicitly for screen load
2021-12-20 16:58:36 +09:00
Dean Herbert
2e47c4e25d
Merge pull request #16164 from smoogipoo/fix-intermittent-background-test
...
Fix intermittent background screen test failures
2021-12-20 14:00:53 +09:00
Dan Balasescu
9316abc278
Better fix for intermittent multiplayer tests
2021-12-20 13:10:13 +09:00
Dan Balasescu
11f3ec0cb5
Wait for previous screen to be hidden in test
2021-12-20 12:44:23 +09:00
Bartłomiej Dach
097402677d
Add test for ranked/unranked user display
2021-12-19 13:40:22 +01:00
Bartłomiej Dach
c112177559
Bring profile header test in line with modern conventions
...
- Removed online code that didn't work anyway after the introduction of
the development web instance.
- Removed some weird test steps.
- Fixed online/offline test steps not working at all due to identical
user ID.
2021-12-19 13:40:21 +01:00
Bartłomiej Dach
883fcf2604
Fix tests
2021-12-17 11:45:01 +01:00
Bartłomiej Dach
c6d0b5d200
Merge branch 'master' into beatmap-card/extra-wip
2021-12-17 11:11:36 +01:00
Bartłomiej Dach
54790bb758
Merge branch 'master' into fix-realm-post-storage-migration-failure
2021-12-17 00:19:46 +01:00
Dan Balasescu
488374b4a2
Don't show multiplayer channels in chat overlay
2021-12-16 16:41:47 +09:00
Bartłomiej Dach
cbb65e1e07
Merge branch 'master' into beatmap-card-expanded-state-fix
2021-12-15 22:20:30 +01:00
Dean Herbert
9e82a3e79a
Merge branch 'master' into forego-resetting-spectate-state
2021-12-15 18:05:06 +09:00
Dan Balasescu
18d7b79207
Don't reset spectating state if gameplay is finished
2021-12-15 17:40:30 +09:00
Dean Herbert
39a0a21132
Add test coverage of same scenario without deletion
2021-12-15 17:30:09 +09:00
Dan Balasescu
d22e1b9001
Add another until step to guard against async test issues
2021-12-15 17:00:06 +09:00
Dan Balasescu
740a6f16c7
Fix exception when updating the room's visual playlist
2021-12-15 16:53:25 +09:00
Dean Herbert
e9187cc3cf
Add failing test showing expanded state being unexpectedly lost
2021-12-15 16:26:19 +09:00
Dan Balasescu
2cea39a92a
Merge pull request #16083 from peppy/fix-online-availability-after-reimport
...
Fix `OnlinePlayBeatmapAvailabilityTracker` failng after modified reimport of existing beatmap
2021-12-15 08:31:02 +09:00
Dan Balasescu
ee6f125948
Merge pull request #15967 from tbrose/chat-mention-fix
...
Check word boundaries during username mention matching
2021-12-15 08:04:39 +09:00
Dan Balasescu
da00c020be
Remove whitespace
2021-12-15 07:33:49 +09:00
Bartłomiej Dach
00154fe86d
Merge branch 'master' into fix-menu-background-desync
2021-12-14 21:31:10 +01:00
tbrose
a831744f05
Merge remote-tracking branch 'origin/chat-mention-fix' into chat-mention-fix
2021-12-14 16:24:05 +01:00
tbrose
8e79fac389
Fixes code quality check failed
2021-12-14 16:23:51 +01:00
Dean Herbert
0950d8d327
Add back PlaylistRoomCreation
test
...
Was spiritually removed in https://github.com/ppy/osu/pull/16045 .
This implementation is mostly taken from that PR's comment thread
verbatim, and now works due to the associated changes to
`OnlinePlayBeatmapAvailabilityTracker`.
2021-12-14 19:16:52 +09:00
Dean Herbert
3bc2de4889
Add failing test coverage of modified beatmap import breaking online availability state
2021-12-14 19:11:23 +09:00
Dean Herbert
04551ea61e
Merge pull request #16080 from smoogipoo/fix-storyboard-start-time
...
Fix incorrect storyboard life time start with looping commands
2021-12-14 18:33:56 +09:00
Dean Herbert
cebfeb5220
Merge pull request #16045 from smoogipoo/multiplayer-local-beatmap-query
...
Rework multiplayer's current item tracking
2021-12-14 18:33:30 +09:00
Dean Herbert
25a056dfad
Remove pointless/broken test steps
...
These aren't accurate and are tested via a more accurate means directly
above.
2021-12-14 16:40:50 +09:00
Dean Herbert
b6a272e31a
Add failing test coverage of BackgroundScreeNDefault
's beatmap background tracking when active/non-active
2021-12-14 16:40:34 +09:00
Dan Balasescu
eb3050b2ac
Fix incorrect test
2021-12-14 15:08:00 +09:00
Dean Herbert
441b7baa93
Provide a realm factory to usages of ToLive
/RealmLive
2021-12-14 14:26:34 +09:00
Dean Herbert
f9a2db5ec6
Add accessibility to realm factory via IStorageResourceProvider
...
We might need to rename this class..
2021-12-14 14:19:49 +09:00
Dean Herbert
be337b4ace
Add failing test coverage of RealmLive
failing post storage migration
2021-12-14 13:53:23 +09:00
Dean Herbert
8e6c7eb030
Use OsuStorage
in realm tests to allow for migration
...
Also changes the realm filename to use `client` to match the ignore
rules in `OsuStorage`. Without doing this, migration will fail in an
indefinite mutex wait when attempting to delete the realm `.note` file.
2021-12-14 13:52:28 +09:00
Dan Balasescu
51b6b9d857
Merge branch 'master' into chat-mention-fix
2021-12-14 11:49:57 +09:00
Dan Balasescu
419a34e7b4
Merge branch 'master' into test-score-refactoring
2021-12-14 07:30:06 +09:00
Dan Balasescu
6e3558b222
Remove weird test
2021-12-14 06:38:57 +09:00
Dean Herbert
9e9341597d
Remove unused using statement
2021-12-13 17:59:04 +09:00
Dean Herbert
309290a3c9
Use new method in more places that can benefit from it
2021-12-13 16:56:43 +09:00
Dean Herbert
654b47c7ec
Move "excess mods" test behaviour to local usages
...
There were only two of these, so it doesn't make sense to add extra
complexity in the test resources class.
2021-12-13 16:41:30 +09:00
Dean Herbert
99ac71c1fe
Simplify usages where the ruleset being used is osu! ruleset
2021-12-13 16:37:20 +09:00
Dean Herbert
b0d14526ea
Move test ScoreInfo
creation to TestResources
...
The main goal here is to remove the inheritance, since realm doesn't
like that. Unfortunate that we can't use object initialisers in a few of
these places, but no real way around that.
2021-12-13 16:34:50 +09:00
Dean Herbert
4cac87e933
Add test coverage showing that KeyBindingStore
won't remove excess key bindings
2021-12-13 15:26:32 +09:00
Dean Herbert
3ea07b426b
Merge branch 'master' into multiplayer-local-beatmap-query
2021-12-13 13:27:34 +09:00
Dan Balasescu
2cd2b10ce1
Fix results sometimes showing incorrect score position
2021-12-13 06:54:57 +09:00
Dan Balasescu
bf3abb2455
Merge branch 'master' into multiplayer-local-beatmap-query
2021-12-12 16:37:41 +09:00
Dan Balasescu
9f792fec49
Fix test failures from async item loading
2021-12-12 16:11:48 +09:00
Dan Balasescu
99cd36d2f6
Resolve some test failures due to async population
2021-12-11 22:52:08 +09:00
Dan Balasescu
25b274c323
Fix starting gameplay too early after import
2021-12-11 22:47:50 +09:00
Dan Balasescu
1aac978a7b
Merge pull request #16029 from peppy/editor-mod-reset
...
Fix editor not resetting mods when entering
2021-12-11 20:20:11 +09:00
Dan Balasescu
cdb8237a4b
Merge branch 'master' into pre-realm-score-tidy
2021-12-11 19:25:39 +09:00
Dan Balasescu
6057037e35
Move playlist item beatmap population to MatchSubScreen
2021-12-10 20:08:59 +09:00
Dean Herbert
5e9510be36
Add test coverage of editor resetting mods on entering
2021-12-10 18:57:33 +09:00
Dean Herbert
5f6e887be7
Remove OnlineID
comparison from ScoreInfo.Equals
...
This matches the implementation we have for `BeatmapInfo` and
`BeatmapSetInfo`. All comparisons of `OnlineID` should be done directly
using them (ie. how it's done in `ScoreModelDownloader`).
2021-12-10 18:17:43 +09:00
Dean Herbert
bff02bedbf
Rename APIScoreInfo
to APIScore
2021-12-10 16:11:49 +09:00
Dean Herbert
dbb08f7d46
Use OnlineID
for set operations
2021-12-10 16:11:48 +09:00
Dean Herbert
bf1418bafc
Use OnlineID
instead of legacy IDs for equality and lookups
2021-12-10 16:11:48 +09:00
Dean Herbert
261847bbec
Avoid touching ScoreInfo.User
directly
2021-12-10 15:39:29 +09:00
Dean Herbert
50bf2f368d
Merge branch 'master' into host-enqueue-2
2021-12-10 14:09:19 +09:00
Dean Herbert
1952819db2
Merge pull request #16019 from smoogipoo/cleanup-playlist-item-buttons
...
Cleanup duplicated classes in DrawableRoomPlaylistItem
2021-12-10 12:01:26 +09:00
Dan Balasescu
35a208a478
Merge pull request #15999 from peppy/restore-user-volume-muted-notification
...
Fix the unmute notification potentially overwriting user's volume levels unnecessarily
2021-12-10 02:58:59 +09:00
Dan Balasescu
a445dcd2c6
Fix incorrect test namespace
2021-12-10 02:09:31 +09:00
Dan Balasescu
671582a925
Allow host to enqeue items and items to be edited
2021-12-10 01:15:19 +09:00
Dan Balasescu
048a495115
Add edit button to DrawableRoomPlaylistItem
2021-12-10 01:08:54 +09:00
Dan Balasescu
05aa9635a8
Privatise button again
2021-12-10 00:38:18 +09:00
Dan Balasescu
f9af239ed9
Cleanup duplicated classes in DrawableRoomPlaylistItem
2021-12-09 23:56:49 +09:00
Dean Herbert
538a822760
Merge branch 'master' into multiplayer-playlist-deletion
2021-12-09 19:04:06 +09:00
Dean Herbert
b393f83028
Merge pull request #16009 from smoogipoo/cleanup-drawable-playlist
...
Cleanup DrawableRoomPlaylist and DrawableRoomPlaylistItem
2021-12-09 18:54:16 +09:00
Dean Herbert
dfe19f3509
Minor code reformatting
2021-12-09 17:53:40 +09:00
Dan Balasescu
1a0945daba
Siplify condition, allow host to always remove items
2021-12-09 14:33:50 +09:00
Dan Balasescu
25620d1eef
Merge branch 'cleanup-drawable-playlist' into multiplayer-playlist-deletion
2021-12-09 14:01:04 +09:00
Bartłomiej Dach
3ecfaa532c
Add source field to extra beatmap card
2021-12-08 22:56:28 +01:00
Bartłomiej Dach
a32492cdd5
Duplicate BeatmapCard{-> Extra}
as blueprint for extra card size
2021-12-08 22:53:51 +01:00
Dan Balasescu
aec36adf6c
Fix test failures
2021-12-09 04:22:34 +09:00