smoogipoo
ba5c9547e1
Add more tests for hitcircle selection blueprint
2019-10-01 19:33:15 +09:00
smoogipoo
a310c4b65f
Make selection blueprints a bit more testable
2019-10-01 19:32:47 +09:00
smoogipoo
e4e6634432
Add slider combo change test
2019-09-26 17:39:26 +09:00
smoogipoo
ea76dd6a9e
Add test scene for hitcircles and combo changes
2019-09-26 17:18:16 +09:00
iiSaLMaN
c57868795e
Remove redundant using directive
2019-09-26 04:38:57 +03:00
iiSaLMaN
d773f0cce1
Override autoplay bool instead of adding it
2019-09-26 04:38:20 +03:00
iiSaLMaN
186ea98217
Wait for track to start running instead
2019-09-26 02:23:18 +03:00
Dan Balasescu
13f922211f
Merge branch 'master' into decrease-disc-rotation-on-rewind
2019-09-24 12:58:27 +09:00
iiSaLMaN
18fd7aa805
Remove redundant using directive
2019-09-24 05:10:06 +03:00
iiSaLMaN
ba679684be
Trim whitespaces
2019-09-24 04:59:57 +03:00
iiSaLMaN
143d7ab640
Add test scene for spinner rotation
2019-09-24 04:53:26 +03:00
Dean Herbert
a06cb54732
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-09-20 15:28:08 +09:00
dependabot-preview[bot]
f10b390ca0
Bump Microsoft.NET.Test.Sdk from 16.2.0 to 16.3.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.2.0 to 16.3.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.2.0...v16.3 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-09-19 16:32:39 +00:00
Dean Herbert
adc2dfa6c6
Fix HitCircleLongCombo test stacking off-screen
2019-09-18 03:00:17 +09:00
Bartłomiej Dach
a407e267a2
Fix PF/SD legacy mod conversion
...
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Bartłomiej Dach
11eda44d34
Migrate decoding to line-buffered reader
...
Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
smoogipoo
e408efff49
Add scaling to the test
2019-09-11 13:40:53 +09:00
smoogipoo
562280ced0
Add cursor trail test scene
2019-09-11 13:30:11 +09:00
iiSaLMaN
c4aee11fe0
Revert renaming changes
2019-09-09 15:35:18 +03:00
smoogipoo
be2d4d0d02
Merge branch 'remove-test-default-skin' into skinned-cursortrail-2
2019-09-09 17:09:17 +09:00
smoogipoo
81bb8d9bc4
Make SkinnabbleTestScene use stored classic skin
2019-09-09 17:05:27 +09:00
smoogipoo
5b692915be
Add required type
2019-09-09 17:03:14 +09:00
smoogipoo
74440dcfdc
Make the cursors click every so often
2019-09-09 13:01:40 +09:00
smoogipoo
af09ed1b7f
Make cursor test scene more automated
2019-09-09 12:48:38 +09:00
iiSaLMaN
3d8b27abfa
RotationAbsolute -> BidirectionalRotation
2019-09-08 16:13:36 +03:00
iiSaLMaN
87d10c6a32
Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
2019-09-07 14:50:23 +03:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
bebc3309ce
Refactor skin configuration to be infinitely extensible
2019-09-03 17:57:34 +09:00
Dean Herbert
05ed9d3802
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-03 13:07:58 +09:00
smoogipoo
8302658186
Fix other potential nullref cases that rider missed
2019-09-02 18:31:33 +09:00
smoogipoo
0c73c5acf3
Expose full hitobject rather than hit windows
2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d
Add HitWindows to JudgementResult to indicate timing errors
2019-09-02 16:28:14 +09:00
Dean Herbert
f9fcf1562f
Merge remote-tracking branch 'upstream/master' into iskincomponent
2019-09-02 14:21:02 +09:00
dependabot-preview[bot]
2876588193
Bump NUnit3TestAdapter from 3.15.0 to 3.15.1
...
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter ) from 3.15.0 to 3.15.1.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases )
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.15...V3.15.1 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-30 13:36:31 +00:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
ae05faa6d2
Fix indentation
2019-08-30 14:54:46 +09:00
Dean Herbert
c3fb4b9099
Fix test failing
2019-08-30 14:51:47 +09:00
Dean Herbert
493fc5d400
Bring back OsuPlayer test
2019-08-30 14:44:36 +09:00
Dean Herbert
22e3ad8b9c
Add skinning support to cursor test
2019-08-30 14:09:17 +09:00
Dean Herbert
8b42890644
Fix unnecessary null check
2019-08-28 20:19:19 +09:00
Dean Herbert
01aede3e29
Add comprehensive skin fallback integration testing
2019-08-28 19:57:17 +09:00
Dean Herbert
7ccc409df7
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-27 18:27:26 +09:00
Dean Herbert
7aeeb65ae7
Tidy up Player's container loading logic
...
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
2019-08-27 18:27:21 +09:00
Dean Herbert
62641c149d
Fx component lookups being incorrect for non-databased legacy skins
2019-08-26 18:20:45 +09:00
Dean Herbert
6e3a63dae8
Update tests
2019-08-26 12:31:51 +09:00
dependabot-preview[bot]
72a644996c
Bump NUnit3TestAdapter from 3.14.0 to 3.15.0
...
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter ) from 3.14.0 to 3.15.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases )
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.14...V3.15 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-23 13:41:27 +00:00
Salman Ahmed
f4f15cc803
Merge branch 'master' into add-spinner-bonus-score
2019-08-22 09:48:09 +03:00
iiSaLMaN
dbf4884cbc
Adjust test spinner rotation
2019-08-20 21:52:13 +03:00
Dean Herbert
4bffb0df84
Merge branch 'animated-legacy-skins' into animated-slider-ball
2019-08-20 18:14:17 +09:00
Dean Herbert
7d668c81fc
Avoid test failures
...
This is a bit of a workaround (I'm pretty sure these tests are not running correctly on appveyor) but I think it will do for now. Cannot repro failures locally at all.
2019-08-20 18:13:53 +09:00
Dean Herbert
78c7170e86
Don't show judgement type "none"
2019-08-20 17:47:58 +09:00
Dean Herbert
2066a93918
Fix file extension case #2
2019-08-20 17:47:58 +09:00
Dean Herbert
9f0a0b2fcb
Fix file extension case #1
2019-08-20 17:47:58 +09:00
Dean Herbert
9fbc8440fc
Add actual testing of animations
2019-08-20 17:39:16 +09:00
Dean Herbert
b5cb59faf2
Add default skin sprites and specular/diffuse layer support
2019-08-20 13:19:32 +09:00
Dean Herbert
550311698b
Update slider test scene
2019-08-20 13:18:59 +09:00
Dean Herbert
bc49164cc1
Merge branch 'master' into animated-legacy-skins
2019-08-13 00:40:20 +09:00
dependabot-preview[bot]
58e98e53d2
Bump NUnit3TestAdapter from 3.13.0 to 3.14.0
...
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter ) from 3.13.0 to 3.14.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases )
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.13...V3.14 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-09 03:58:06 +00:00
jorolf
167a81f40a
add special skin hit "animations"
2019-08-07 18:12:11 +02:00
smoogipoo
bc3a340286
Fix incorrect path position being used for old stacking algorithm
2019-08-07 19:35:39 +09:00
smoogipoo
994c1f21ec
Output stacked positions for conversion values
2019-08-07 19:33:20 +09:00
Dean Herbert
431834fc2f
Merge remote-tracking branch 'upstream/master' into conversion-test-mods
2019-08-05 09:50:43 +02:00
smoogipoo
f2b940f930
Add tests
2019-08-01 17:31:37 +09:00
smoogipoo
ed4dda1936
Support beatmap conversion tests with mods
2019-08-01 12:49:01 +09:00
jorolf
7b95741dab
fix crash and add some tests
...
- still missing special skin textures
2019-07-31 21:55:56 +02:00
Dean Herbert
6ded53b3a9
Reorder class
2019-07-30 21:53:28 +09:00
Dean Herbert
de20d02672
Make special skin more generic
2019-07-30 19:11:54 +09:00
Dean Herbert
466297df55
Fix shaking test
2019-07-29 17:27:00 +09:00
Dean Herbert
c514cbe2b7
Add basic skinning test
2019-07-29 17:27:00 +09:00
Dean Herbert
1a19cf0739
Fix 0-length sliders not getting correct lengths ( #5033 )
...
Fix 0-length sliders not getting correct lengths
2019-07-17 18:01:57 +09:00
Roman Kapustin
bf41fd5d9d
Update package references
2019-07-06 23:29:35 +03:00
smoogipoo
5862eb172a
Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
...
# Conflicts:
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2019-07-05 15:48:04 +09:30
smoogipoo
3d12c709a5
Add test case
2019-07-05 15:40:47 +09:30
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Dean Herbert
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
Dean Herbert
f33a5bc54c
Centralise and update WorkingBeatmap creation in test cases
2019-05-31 14:40:53 +09:00
Roman Kapustin
a538c94fed
Update NuGet packages
2019-05-17 21:40:46 +03:00
Roman Kapustin
459a285cd8
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00
smoogipoo
7c105fd99f
Fix testcase players pausing on window unfocus
2019-05-10 15:39:25 +09:00
smoogipoo
117f8bdd01
Merge remote-tracking branch 'Joehuu/master' into flashlight-dim
2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
d1799d197d
Update resources and mods usage
2019-04-18 09:27:30 +08:00
Dean Herbert
879f6152b0
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-04-17 22:17:10 +08:00
David Zhao
69748abedc
Rename to TestCaseOsuFlashlight
2019-04-12 15:09:43 +09:00
David Zhao
dba4ccdf74
Add back flashlight testcase
2019-04-12 14:53:23 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
6949c233bf
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 15:02:12 +09:00
Dean Herbert
202a0086cc
Merge branch 'master' into better-player-flags
2019-03-29 13:45:45 +09:00
Dean Herbert
6ac49fed75
Remove broken frame
2019-03-26 17:40:22 +09:00
Dean Herbert
a88f23e555
Convert remaining two flags to ctor parameters
2019-03-26 16:53:44 +09:00
Dean Herbert
83863d35c3
Remove AllowLeadIn flag
2019-03-26 16:35:00 +09:00
Dean Herbert
fbc97edc55
Add base cursor class to retrieve true visibility state
2019-03-26 13:41:30 +09:00
Dean Herbert
a23dfb58ad
Add base cursor class to retrieve true visibility state
2019-03-25 20:31:55 +09:00
Dean Herbert
650a5c993a
Add test
2019-03-25 20:31:55 +09:00
Dean Herbert
d6f17a5ecd
Bring nuget packages up to date
2019-03-22 02:41:21 +09:00
Dean Herbert
9ca6699c64
Merge remote-tracking branch 'upstream/master' into player-test-flexibility
2019-03-19 20:33:39 +09:00
Dean Herbert
def15645f7
Update framework
2019-03-19 17:32:36 +09:00
Dean Herbert
8df47bc23e
Increase flexibility of player test cases
2019-03-18 17:09:48 +09:00
Dean Herbert
f59b9e933e
Merge branch 'master' into extract-slider-tick-creation
2019-03-08 20:00:12 +09:00
Dean Herbert
dd50c5dc1a
Add player test for osu! ruleset
2019-03-08 19:57:39 +09:00
Dean Herbert
fc0b297232
Fix menu cursor not displaying outside of gameplay scaling area
2019-03-05 18:06:24 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
smoogipoo
7fde21b51a
Rename testcase
2019-02-25 16:09:12 +09:00
smoogipoo
d06f38b3f3
Cleanup
2019-02-25 15:57:07 +09:00
Dean Herbert
97d324ab11
Remove unnecessary using
2019-02-23 14:39:25 +09:00
Dean Herbert
acc160042b
Move beatmap construction to step
2019-02-23 14:38:53 +09:00
Dean Herbert
c877801441
Use game clock as reference
2019-02-23 14:14:34 +09:00
Dean Herbert
5f792fbacc
Fix tests not running more than once
2019-02-23 14:14:34 +09:00
Dean Herbert
39b203375f
Ensure variable isolation over multiple test runs
2019-02-23 14:14:34 +09:00
Dean Herbert
6b81315009
Avoid test frame being the precise time of slider end
2019-02-23 14:14:34 +09:00
Dean Herbert
2bd75fd8ae
Fix some huge oversights
2019-02-23 14:14:34 +09:00
Dean Herbert
e9a22a5c5d
Not sure what a bm is
2019-02-23 14:14:34 +09:00
Dean Herbert
2a544f66ea
Formatting, ordering and simplification
2019-02-23 14:14:34 +09:00
Dean Herbert
3495aa645f
Update headers
2019-02-23 14:14:34 +09:00
David Zhao
d59ba8cfe9
Rename base player test class to RateAdjustedBeatmap, refactor input tests
2019-02-23 14:14:34 +09:00
David Zhao
d80424b1d6
Remove load checks and place one in the constructor
2019-02-23 14:14:34 +09:00
David Zhao
f5aaf13363
Move all beatmap initialization logic into constructor
2019-02-23 14:14:34 +09:00
David Zhao
da922c603d
Nuke whitespace again
2019-02-23 14:14:34 +09:00
David Zhao
01c4671fc8
phantom whitespace
2019-02-23 14:14:34 +09:00
David Zhao
ebcc041ac8
Nuke whitespace
2019-02-23 14:14:34 +09:00
David Zhao
4353002fde
Fix dynamic compilation, use slidertick judgements
2019-02-23 14:14:34 +09:00
David Zhao
1f93fde246
Check for beatmap load state before performing test
2019-02-23 14:14:34 +09:00
David Zhao
d413d1ef1b
re-order tests again
2019-02-23 14:14:34 +09:00
David Zhao
837b4f4f6c
Fix input tests not using async loads
2019-02-23 14:14:34 +09:00
David Zhao
8b7cc2eaa2
Re-order tests
2019-02-23 14:14:34 +09:00
David Zhao
8e09c66cbb
Split out testcase player for use in slider input tests
2019-02-23 14:14:34 +09:00
Dean Herbert
147a9c2440
Fix dynamic compilation failing
2019-02-23 14:14:34 +09:00
Dean Herbert
f79ce6a7f1
Remove unnecessary content override
2019-02-23 14:14:34 +09:00
Dean Herbert
927b0375fd
Use schedule for *all* setup
2019-02-23 14:14:34 +09:00
Dean Herbert
a2613e6279
Formatting and constants
2019-02-23 14:14:34 +09:00
David Zhao
cacefd5c65
Reword slider test xmldocs.
2019-02-23 14:14:34 +09:00
David Zhao
dfa34776a5
Change ampersands in xmldoc
2019-02-23 14:14:34 +09:00
David Zhao
44501d7d4b
Update test documentation
2019-02-23 14:14:34 +09:00
David Zhao
94d3814ae3
Add tests for slider input behavior
2019-02-23 14:14:34 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
smoogipoo
7e41fbc29b
Remove LegacyDifficultyCalculator
2019-02-21 13:12:37 +09:00
smoogipoo
0693ab8e7d
Merge remote-tracking branch 'origin/master' into osu-fontusage
...
# Conflicts:
# osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
smoogipoo
fd70269021
Implement new difficulty calculator for Rulesets.Osu
2019-02-18 14:58:03 +09:00
smoogipoo
a8faa942a6
Implement new difficulty calculator structure
2019-02-18 14:49:43 +09:00
Dean Herbert
42dc7644f2
Merge branch 'master' into diffcalc-testcases
2019-02-17 21:06:42 +09:00
Jamie Taylor
1c8212d510
Add a TestCase for looong combos
2019-02-15 21:03:55 +09:00
smoogipoo
09e717d219
Add catch difficulty calculator tests
2019-02-15 15:49:51 +09:00
smoogipoo
c3138db390
Cleanup osu difficulty test
2019-02-15 14:42:52 +09:00
smoogipoo
280081d589
Fix beatmap ruleset not being set
2019-02-15 14:42:42 +09:00
smoogipoo
8becd7ff92
Add a slider-spinner test case
2019-02-15 12:49:48 +09:00
smoogipoo
f50a0be29d
Add osu! difficulty calculator test
2019-02-14 16:22:14 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
bfb18b4ffb
Update framework and other nuget packages
2019-01-16 10:14:37 +09:00
Dean Herbert
e26958f901
Fix targeting netcoreapp2.1 in many places
2018-12-21 10:24:32 +09:00
Dean Herbert
dbc33c45a6
Update nuget packages
2018-12-06 00:14:21 +09:00
Dean Herbert
68745b221e
Update projects to target .NET core 2.2
2018-12-05 19:46:07 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
54ab256c8e
Instantiate a new path rather than setting properties on it
...
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
smoogipoo
2612fd3099
Adjust ruleset-specific namespaces
2018-11-07 16:10:21 +09:00
smoogipoo
4277cb0d59
Adjust some missed renames
2018-11-07 15:04:48 +09:00
smoogipoo
b3fa7c111b
Rename testcases
2018-11-06 18:06:20 +09:00
smoogipoo
bd775af274
PlacementMask -> PlacementBlueprint
2018-11-06 18:04:03 +09:00
smoogipoo
f2a5f28ea2
SelectionMask -> SelectionBlueprint
2018-11-06 17:56:04 +09:00
Dean Herbert
4554fc2c7b
Update framework and other dependencies
2018-11-05 18:22:16 +09:00
smoogipoo
a4caaf56ef
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
Dean Herbert
63cbc8e0e8
Merge branch 'master' into slider-placement
2018-11-02 19:45:34 +09:00
Dean Herbert
1265d5ac0b
Merge branch 'master' into spinner-placement-2
2018-11-01 18:05:44 +09:00
Dean Herbert
c1304eca1b
Merge remote-tracking branch 'upstream/master' into slider-placement
2018-11-01 17:59:37 +09:00
Dean Herbert
bb2f8deb18
ControlPoint -> PathControlPoint
...
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
aec1d95f04
Implement spinner placement
2018-10-29 18:37:28 +09:00
smoogipoo
af1de01ed6
Add a spinner selection mask
2018-10-29 18:23:23 +09:00
smoogipoo
08b16be3b8
Merge branch 'slider-controlpoint-masks' into slider-placement
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
2018-10-29 15:55:38 +09:00
smoogipoo
acd703c27b
Make sliders respond to control point changes
2018-10-29 15:36:43 +09:00
smoogipoo
b0f5ace0e8
Implement slider control point visualisation
2018-10-29 15:29:34 +09:00
smoogipoo
a9f1484e8b
Fix some post-rebase issues
2018-10-29 15:26:28 +09:00
smoogipoo
b28f44087d
Bring up to date with further placement changes
2018-10-29 15:26:28 +09:00
smoogipoo
f674fcf2c8
Merge branch 'mask-separation' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
# osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
# osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
2018-10-26 14:05:30 +09:00
smoogipoo
2f42112d87
Add placement mask testcase
2018-10-25 19:11:57 +09:00
smoogipoo
4ecd4ca462
Add selection mask test cases
2018-10-25 19:10:52 +09:00
smoogipoo
47be95ce0b
Fix slider nodes using the wrong samples
2018-10-16 17:10:24 +09:00
smoogipoo
5095fbcdf7
Merge remote-tracking branch 'origin/master' into optimise-diffcalc
2018-10-16 10:27:18 +09:00
Dean Herbert
15dae9b2e4
Update nuget dependencies (version mismatches)
2018-10-12 18:51:51 +09:00
Dean Herbert
182aa63cc8
Update nuget dependencies
2018-10-12 17:08:59 +09:00
smoogipoo
83fd251c7b
Pass sub-controlpoints as span slices
2018-10-11 17:44:25 +09:00
Dean Herbert
ffcad6e0f1
Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
...
# Conflicts:
# osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
2018-08-24 15:26:36 +09:00
smoogipoo
8b795cd52a
Add very simple stacking test
2018-08-21 17:22:28 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework
2018-08-06 12:30:46 +09:00
smoogipoo
741ec0021e
Rename more judgement-related methods to "result"
2018-08-06 11:31:46 +09:00
smoogipoo
5fd4ed2f4e
Rename judgement-related methods/events + commenting
2018-08-06 10:55:25 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
4548d2c87f
Make Rulesets.Osu use the new judgement result structure
2018-08-02 20:36:38 +09:00
smoogipoo
462f1033c0
Migrate Rulesets.Osu to the new judgement system
2018-08-02 15:21:23 +09:00
Dean Herbert
21a19dc552
Remove remaining references to net471
2018-08-01 22:07:39 +09:00
Dean Herbert
6ce32bd431
Update remaining nuget deps
2018-08-01 19:17:16 +09:00
Dean Herbert
338496452d
Move testing package references to somewhere appveyor will find them
2018-07-30 15:15:51 +09:00
Dean Herbert
fb09385f51
Remove net471 targeting
2018-07-18 11:01:08 +09:00
Dean Herbert
3005259d50
Add test for shaking
2018-07-06 17:38:58 +09:00
Dean Herbert
1d6609d9f3
Add common custom words to dotsettings dictionary
...
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
Dean Herbert
10220a61a5
Use playfield size constants where possible
2018-06-27 12:18:00 +09:00
smoogipoo
0e6cc78d9a
Add slider ticks conversion test
2018-06-27 12:09:40 +09:00
smoogipoo
6f65ad33f0
Output one value per slider nested hitobject
2018-06-27 12:09:40 +09:00
smoogipoo
de3708ea3a
Public + explicitly define test fixtures
2018-06-27 12:09:39 +09:00
smoogipoo
540b43313e
Remove PP test cases (osu-tools/osu-server should be used instead)
2018-06-14 15:57:06 +09:00
Dean Herbert
4b828b1048
Fix incorrect release build vscode configurations
2018-06-04 10:37:24 +09:00
Dean Herbert
d287e32faf
Update project build configurations to target netcoreapp2.1
2018-06-02 22:20:17 +09:00
smoogipoo
8d8b7e6fa2
Fix conversion tests for ruleset-specific beatmaps not working
...
TRuleset was a mistake. This resulted in cases that checked whether the beatmap was for the current ruleset (TaikoBeatmapConverter and ManiaBeatmapConverter) failing due to TestXRuleset != XRuleset...
2018-05-16 13:09:48 +09:00
Dean Herbert
6d87ff2595
Merge branch 'master' into enable-distance-overflow
2018-05-15 16:18:17 +09:00
smoogipoo
47cf4f27fb
Fix possibility of test rulesets being discovered from assemblies
2018-05-14 19:39:23 +09:00
smoogipoo
f5068804d5
Re-enable slider distance overflow
...
Fixes #2467 .
2018-05-14 15:14:29 +09:00
smoogipoo
6867886f4c
Give conversion-tested beatmaps a ruleset
2018-05-07 14:04:37 +09:00
smoogipoo
77e661489d
Merge branch 'i-beatmap' into beatmap-conversion-rework
2018-05-07 10:00:24 +09:00
smoogipoo
1aefd71b65
Merge remote-tracking branch 'origin/master' into i-beatmap
2018-05-07 09:58:53 +09:00
Dean Herbert
de424648d2
Update to .NET 4.7.1
...
Resolves #2368 .
2018-04-20 14:46:52 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
d83e4dfd24
Add .vscode configurations for ruleset test projects
2018-03-29 12:26:32 +09:00
Dean Herbert
59df02da00
Update test projects to actually load in visual studio
2018-03-28 16:12:25 +09:00
Dean Herbert
0026b94cd3
Consolidate and move ruleset test projects
2018-03-28 14:41:25 +09:00