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Commit Graph

1168 Commits

Author SHA1 Message Date
smoogipoo
ba5c9547e1 Add more tests for hitcircle selection blueprint 2019-10-01 19:33:15 +09:00
smoogipoo
a310c4b65f Make selection blueprints a bit more testable 2019-10-01 19:32:47 +09:00
smoogipoo
e4e6634432 Add slider combo change test 2019-09-26 17:39:26 +09:00
smoogipoo
ea76dd6a9e Add test scene for hitcircles and combo changes 2019-09-26 17:18:16 +09:00
iiSaLMaN
c57868795e Remove redundant using directive 2019-09-26 04:38:57 +03:00
iiSaLMaN
d773f0cce1 Override autoplay bool instead of adding it 2019-09-26 04:38:20 +03:00
iiSaLMaN
186ea98217 Wait for track to start running instead 2019-09-26 02:23:18 +03:00
Dan Balasescu
13f922211f
Merge branch 'master' into decrease-disc-rotation-on-rewind 2019-09-24 12:58:27 +09:00
iiSaLMaN
18fd7aa805 Remove redundant using directive 2019-09-24 05:10:06 +03:00
iiSaLMaN
ba679684be Trim whitespaces 2019-09-24 04:59:57 +03:00
iiSaLMaN
143d7ab640 Add test scene for spinner rotation 2019-09-24 04:53:26 +03:00
Dean Herbert
a06cb54732
Merge branch 'master' into beatmap-parsing-fallback-v2 2019-09-20 15:28:08 +09:00
dependabot-preview[bot]
f10b390ca0
Bump Microsoft.NET.Test.Sdk from 16.2.0 to 16.3.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.2.0 to 16.3.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.2.0...v16.3)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-09-19 16:32:39 +00:00
Dean Herbert
adc2dfa6c6 Fix HitCircleLongCombo test stacking off-screen 2019-09-18 03:00:17 +09:00
Bartłomiej Dach
a407e267a2 Fix PF/SD legacy mod conversion
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.

Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Bartłomiej Dach
11eda44d34 Migrate decoding to line-buffered reader
Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
smoogipoo
e408efff49 Add scaling to the test 2019-09-11 13:40:53 +09:00
smoogipoo
562280ced0 Add cursor trail test scene 2019-09-11 13:30:11 +09:00
iiSaLMaN
c4aee11fe0 Revert renaming changes 2019-09-09 15:35:18 +03:00
smoogipoo
be2d4d0d02 Merge branch 'remove-test-default-skin' into skinned-cursortrail-2 2019-09-09 17:09:17 +09:00
smoogipoo
81bb8d9bc4 Make SkinnabbleTestScene use stored classic skin 2019-09-09 17:05:27 +09:00
smoogipoo
5b692915be Add required type 2019-09-09 17:03:14 +09:00
smoogipoo
74440dcfdc Make the cursors click every so often 2019-09-09 13:01:40 +09:00
smoogipoo
af09ed1b7f Make cursor test scene more automated 2019-09-09 12:48:38 +09:00
iiSaLMaN
3d8b27abfa RotationAbsolute -> BidirectionalRotation 2019-09-08 16:13:36 +03:00
iiSaLMaN
87d10c6a32 Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score 2019-09-07 14:50:23 +03:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Dean Herbert
bebc3309ce Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
Dean Herbert
05ed9d3802 Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements 2019-09-03 13:07:58 +09:00
smoogipoo
8302658186 Fix other potential nullref cases that rider missed 2019-09-02 18:31:33 +09:00
smoogipoo
0c73c5acf3 Expose full hitobject rather than hit windows 2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d Add HitWindows to JudgementResult to indicate timing errors 2019-09-02 16:28:14 +09:00
Dean Herbert
f9fcf1562f Merge remote-tracking branch 'upstream/master' into iskincomponent 2019-09-02 14:21:02 +09:00
dependabot-preview[bot]
2876588193
Bump NUnit3TestAdapter from 3.15.0 to 3.15.1
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.15.0 to 3.15.1.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.15...V3.15.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-30 13:36:31 +00:00
Dean Herbert
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
ae05faa6d2 Fix indentation 2019-08-30 14:54:46 +09:00
Dean Herbert
c3fb4b9099 Fix test failing 2019-08-30 14:51:47 +09:00
Dean Herbert
493fc5d400 Bring back OsuPlayer test 2019-08-30 14:44:36 +09:00
Dean Herbert
22e3ad8b9c Add skinning support to cursor test 2019-08-30 14:09:17 +09:00
Dean Herbert
8b42890644 Fix unnecessary null check 2019-08-28 20:19:19 +09:00
Dean Herbert
01aede3e29 Add comprehensive skin fallback integration testing 2019-08-28 19:57:17 +09:00
Dean Herbert
7ccc409df7 Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin 2019-08-27 18:27:26 +09:00
Dean Herbert
7aeeb65ae7 Tidy up Player's container loading logic
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
2019-08-27 18:27:21 +09:00
Dean Herbert
62641c149d Fx component lookups being incorrect for non-databased legacy skins 2019-08-26 18:20:45 +09:00
Dean Herbert
6e3a63dae8 Update tests 2019-08-26 12:31:51 +09:00
dependabot-preview[bot]
72a644996c
Bump NUnit3TestAdapter from 3.14.0 to 3.15.0
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.14.0 to 3.15.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.14...V3.15)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-23 13:41:27 +00:00
Salman Ahmed
f4f15cc803
Merge branch 'master' into add-spinner-bonus-score 2019-08-22 09:48:09 +03:00
iiSaLMaN
dbf4884cbc Adjust test spinner rotation 2019-08-20 21:52:13 +03:00
Dean Herbert
4bffb0df84 Merge branch 'animated-legacy-skins' into animated-slider-ball 2019-08-20 18:14:17 +09:00
Dean Herbert
7d668c81fc Avoid test failures
This is a bit of a workaround (I'm pretty sure these tests are not running correctly on appveyor) but I think it will do for now. Cannot repro failures locally at all.
2019-08-20 18:13:53 +09:00
Dean Herbert
78c7170e86 Don't show judgement type "none" 2019-08-20 17:47:58 +09:00
Dean Herbert
2066a93918 Fix file extension case #2 2019-08-20 17:47:58 +09:00
Dean Herbert
9f0a0b2fcb Fix file extension case #1 2019-08-20 17:47:58 +09:00
Dean Herbert
9fbc8440fc Add actual testing of animations 2019-08-20 17:39:16 +09:00
Dean Herbert
b5cb59faf2 Add default skin sprites and specular/diffuse layer support 2019-08-20 13:19:32 +09:00
Dean Herbert
550311698b Update slider test scene 2019-08-20 13:18:59 +09:00
Dean Herbert
bc49164cc1
Merge branch 'master' into animated-legacy-skins 2019-08-13 00:40:20 +09:00
dependabot-preview[bot]
58e98e53d2
Bump NUnit3TestAdapter from 3.13.0 to 3.14.0
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.13.0 to 3.14.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.13...V3.14)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-08-09 03:58:06 +00:00
jorolf
167a81f40a add special skin hit "animations" 2019-08-07 18:12:11 +02:00
smoogipoo
bc3a340286 Fix incorrect path position being used for old stacking algorithm 2019-08-07 19:35:39 +09:00
smoogipoo
994c1f21ec Output stacked positions for conversion values 2019-08-07 19:33:20 +09:00
Dean Herbert
431834fc2f Merge remote-tracking branch 'upstream/master' into conversion-test-mods 2019-08-05 09:50:43 +02:00
smoogipoo
f2b940f930 Add tests 2019-08-01 17:31:37 +09:00
smoogipoo
ed4dda1936 Support beatmap conversion tests with mods 2019-08-01 12:49:01 +09:00
jorolf
7b95741dab fix crash and add some tests
- still missing special skin textures
2019-07-31 21:55:56 +02:00
Dean Herbert
6ded53b3a9 Reorder class 2019-07-30 21:53:28 +09:00
Dean Herbert
de20d02672 Make special skin more generic 2019-07-30 19:11:54 +09:00
Dean Herbert
466297df55 Fix shaking test 2019-07-29 17:27:00 +09:00
Dean Herbert
c514cbe2b7 Add basic skinning test 2019-07-29 17:27:00 +09:00
Dean Herbert
1a19cf0739
Fix 0-length sliders not getting correct lengths (#5033)
Fix 0-length sliders not getting correct lengths
2019-07-17 18:01:57 +09:00
Roman Kapustin
bf41fd5d9d Update package references 2019-07-06 23:29:35 +03:00
smoogipoo
5862eb172a Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
# Conflicts:
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2019-07-05 15:48:04 +09:30
smoogipoo
3d12c709a5 Add test case 2019-07-05 15:40:47 +09:30
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
Dean Herbert
f33a5bc54c Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
Roman Kapustin
a538c94fed Update NuGet packages 2019-05-17 21:40:46 +03:00
Roman Kapustin
459a285cd8 Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
smoogipoo
7c105fd99f Fix testcase players pausing on window unfocus 2019-05-10 15:39:25 +09:00
smoogipoo
117f8bdd01 Merge remote-tracking branch 'Joehuu/master' into flashlight-dim 2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
d1799d197d Update resources and mods usage 2019-04-18 09:27:30 +08:00
Dean Herbert
879f6152b0 Merge remote-tracking branch 'upstream/master' into flashlight-dim 2019-04-17 22:17:10 +08:00
David Zhao
69748abedc Rename to TestCaseOsuFlashlight 2019-04-12 15:09:43 +09:00
David Zhao
dba4ccdf74 Add back flashlight testcase 2019-04-12 14:53:23 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c Rename SelectedMods -> Mods 2019-04-10 12:03:57 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
6949c233bf Merge remote-tracking branch 'upstream/master' into resume-cursor-2 2019-03-29 15:02:12 +09:00
Dean Herbert
202a0086cc
Merge branch 'master' into better-player-flags 2019-03-29 13:45:45 +09:00
Dean Herbert
6ac49fed75 Remove broken frame 2019-03-26 17:40:22 +09:00
Dean Herbert
a88f23e555 Convert remaining two flags to ctor parameters 2019-03-26 16:53:44 +09:00
Dean Herbert
83863d35c3 Remove AllowLeadIn flag 2019-03-26 16:35:00 +09:00
Dean Herbert
fbc97edc55 Add base cursor class to retrieve true visibility state 2019-03-26 13:41:30 +09:00
Dean Herbert
a23dfb58ad Add base cursor class to retrieve true visibility state 2019-03-25 20:31:55 +09:00
Dean Herbert
650a5c993a Add test 2019-03-25 20:31:55 +09:00
Dean Herbert
d6f17a5ecd Bring nuget packages up to date 2019-03-22 02:41:21 +09:00
Dean Herbert
9ca6699c64 Merge remote-tracking branch 'upstream/master' into player-test-flexibility 2019-03-19 20:33:39 +09:00
Dean Herbert
def15645f7 Update framework 2019-03-19 17:32:36 +09:00
Dean Herbert
8df47bc23e Increase flexibility of player test cases 2019-03-18 17:09:48 +09:00
Dean Herbert
f59b9e933e
Merge branch 'master' into extract-slider-tick-creation 2019-03-08 20:00:12 +09:00
Dean Herbert
dd50c5dc1a Add player test for osu! ruleset 2019-03-08 19:57:39 +09:00
Dean Herbert
fc0b297232 Fix menu cursor not displaying outside of gameplay scaling area 2019-03-05 18:06:24 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
smoogipoo
7fde21b51a Rename testcase 2019-02-25 16:09:12 +09:00
smoogipoo
d06f38b3f3 Cleanup 2019-02-25 15:57:07 +09:00
Dean Herbert
97d324ab11 Remove unnecessary using 2019-02-23 14:39:25 +09:00
Dean Herbert
acc160042b Move beatmap construction to step 2019-02-23 14:38:53 +09:00
Dean Herbert
c877801441 Use game clock as reference 2019-02-23 14:14:34 +09:00
Dean Herbert
5f792fbacc Fix tests not running more than once 2019-02-23 14:14:34 +09:00
Dean Herbert
39b203375f Ensure variable isolation over multiple test runs 2019-02-23 14:14:34 +09:00
Dean Herbert
6b81315009 Avoid test frame being the precise time of slider end 2019-02-23 14:14:34 +09:00
Dean Herbert
2bd75fd8ae Fix some huge oversights 2019-02-23 14:14:34 +09:00
Dean Herbert
e9a22a5c5d Not sure what a bm is 2019-02-23 14:14:34 +09:00
Dean Herbert
2a544f66ea Formatting, ordering and simplification 2019-02-23 14:14:34 +09:00
Dean Herbert
3495aa645f Update headers 2019-02-23 14:14:34 +09:00
David Zhao
d59ba8cfe9 Rename base player test class to RateAdjustedBeatmap, refactor input tests 2019-02-23 14:14:34 +09:00
David Zhao
d80424b1d6 Remove load checks and place one in the constructor 2019-02-23 14:14:34 +09:00
David Zhao
f5aaf13363 Move all beatmap initialization logic into constructor 2019-02-23 14:14:34 +09:00
David Zhao
da922c603d Nuke whitespace again 2019-02-23 14:14:34 +09:00
David Zhao
01c4671fc8 phantom whitespace 2019-02-23 14:14:34 +09:00
David Zhao
ebcc041ac8 Nuke whitespace 2019-02-23 14:14:34 +09:00
David Zhao
4353002fde Fix dynamic compilation, use slidertick judgements 2019-02-23 14:14:34 +09:00
David Zhao
1f93fde246 Check for beatmap load state before performing test 2019-02-23 14:14:34 +09:00
David Zhao
d413d1ef1b re-order tests again 2019-02-23 14:14:34 +09:00
David Zhao
837b4f4f6c Fix input tests not using async loads 2019-02-23 14:14:34 +09:00
David Zhao
8b7cc2eaa2 Re-order tests 2019-02-23 14:14:34 +09:00
David Zhao
8e09c66cbb Split out testcase player for use in slider input tests 2019-02-23 14:14:34 +09:00
Dean Herbert
147a9c2440 Fix dynamic compilation failing 2019-02-23 14:14:34 +09:00
Dean Herbert
f79ce6a7f1 Remove unnecessary content override 2019-02-23 14:14:34 +09:00
Dean Herbert
927b0375fd Use schedule for *all* setup 2019-02-23 14:14:34 +09:00
Dean Herbert
a2613e6279 Formatting and constants 2019-02-23 14:14:34 +09:00
David Zhao
cacefd5c65 Reword slider test xmldocs. 2019-02-23 14:14:34 +09:00
David Zhao
dfa34776a5 Change ampersands in xmldoc 2019-02-23 14:14:34 +09:00
David Zhao
44501d7d4b Update test documentation 2019-02-23 14:14:34 +09:00
David Zhao
94d3814ae3 Add tests for slider input behavior 2019-02-23 14:14:34 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
smoogipoo
7e41fbc29b Remove LegacyDifficultyCalculator 2019-02-21 13:12:37 +09:00
smoogipoo
0693ab8e7d Merge remote-tracking branch 'origin/master' into osu-fontusage
# Conflicts:
#	osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
smoogipoo
fd70269021 Implement new difficulty calculator for Rulesets.Osu 2019-02-18 14:58:03 +09:00
smoogipoo
a8faa942a6 Implement new difficulty calculator structure 2019-02-18 14:49:43 +09:00
Dean Herbert
42dc7644f2
Merge branch 'master' into diffcalc-testcases 2019-02-17 21:06:42 +09:00
Jamie Taylor
1c8212d510
Add a TestCase for looong combos 2019-02-15 21:03:55 +09:00
smoogipoo
09e717d219 Add catch difficulty calculator tests 2019-02-15 15:49:51 +09:00
smoogipoo
c3138db390 Cleanup osu difficulty test 2019-02-15 14:42:52 +09:00
smoogipoo
280081d589 Fix beatmap ruleset not being set 2019-02-15 14:42:42 +09:00
smoogipoo
8becd7ff92 Add a slider-spinner test case 2019-02-15 12:49:48 +09:00
smoogipoo
f50a0be29d Add osu! difficulty calculator test 2019-02-14 16:22:14 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
bfb18b4ffb Update framework and other nuget packages 2019-01-16 10:14:37 +09:00
Dean Herbert
e26958f901 Fix targeting netcoreapp2.1 in many places 2018-12-21 10:24:32 +09:00
Dean Herbert
dbc33c45a6 Update nuget packages 2018-12-06 00:14:21 +09:00
Dean Herbert
68745b221e Update projects to target .NET core 2.2 2018-12-05 19:46:07 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
smoogipoo
2612fd3099 Adjust ruleset-specific namespaces 2018-11-07 16:10:21 +09:00
smoogipoo
4277cb0d59 Adjust some missed renames 2018-11-07 15:04:48 +09:00
smoogipoo
b3fa7c111b Rename testcases 2018-11-06 18:06:20 +09:00
smoogipoo
bd775af274 PlacementMask -> PlacementBlueprint 2018-11-06 18:04:03 +09:00
smoogipoo
f2a5f28ea2 SelectionMask -> SelectionBlueprint 2018-11-06 17:56:04 +09:00
Dean Herbert
4554fc2c7b Update framework and other dependencies 2018-11-05 18:22:16 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
Dean Herbert
63cbc8e0e8
Merge branch 'master' into slider-placement 2018-11-02 19:45:34 +09:00
Dean Herbert
1265d5ac0b
Merge branch 'master' into spinner-placement-2 2018-11-01 18:05:44 +09:00
Dean Herbert
c1304eca1b Merge remote-tracking branch 'upstream/master' into slider-placement 2018-11-01 17:59:37 +09:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
aec1d95f04 Implement spinner placement 2018-10-29 18:37:28 +09:00
smoogipoo
af1de01ed6 Add a spinner selection mask 2018-10-29 18:23:23 +09:00
smoogipoo
08b16be3b8 Merge branch 'slider-controlpoint-masks' into slider-placement
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
2018-10-29 15:55:38 +09:00
smoogipoo
acd703c27b Make sliders respond to control point changes 2018-10-29 15:36:43 +09:00
smoogipoo
b0f5ace0e8 Implement slider control point visualisation 2018-10-29 15:29:34 +09:00
smoogipoo
a9f1484e8b Fix some post-rebase issues 2018-10-29 15:26:28 +09:00
smoogipoo
b28f44087d Bring up to date with further placement changes 2018-10-29 15:26:28 +09:00
smoogipoo
f674fcf2c8 Merge branch 'mask-separation' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
#	osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
2018-10-26 14:05:30 +09:00
smoogipoo
2f42112d87 Add placement mask testcase 2018-10-25 19:11:57 +09:00
smoogipoo
4ecd4ca462 Add selection mask test cases 2018-10-25 19:10:52 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
5095fbcdf7 Merge remote-tracking branch 'origin/master' into optimise-diffcalc 2018-10-16 10:27:18 +09:00
Dean Herbert
15dae9b2e4 Update nuget dependencies (version mismatches) 2018-10-12 18:51:51 +09:00
Dean Herbert
182aa63cc8 Update nuget dependencies 2018-10-12 17:08:59 +09:00
smoogipoo
83fd251c7b Pass sub-controlpoints as span slices 2018-10-11 17:44:25 +09:00
Dean Herbert
ffcad6e0f1 Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
# Conflicts:
#	osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
2018-08-24 15:26:36 +09:00
smoogipoo
8b795cd52a Add very simple stacking test 2018-08-21 17:22:28 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework 2018-08-06 12:30:46 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo
2a4994e5ce Make hitobjects only have one judgement + result 2018-08-03 15:38:48 +09:00
smoogipoo
4548d2c87f Make Rulesets.Osu use the new judgement result structure 2018-08-02 20:36:38 +09:00
smoogipoo
462f1033c0 Migrate Rulesets.Osu to the new judgement system 2018-08-02 15:21:23 +09:00
Dean Herbert
21a19dc552 Remove remaining references to net471 2018-08-01 22:07:39 +09:00
Dean Herbert
6ce32bd431 Update remaining nuget deps 2018-08-01 19:17:16 +09:00
Dean Herbert
338496452d Move testing package references to somewhere appveyor will find them 2018-07-30 15:15:51 +09:00
Dean Herbert
fb09385f51 Remove net471 targeting 2018-07-18 11:01:08 +09:00
Dean Herbert
3005259d50 Add test for shaking 2018-07-06 17:38:58 +09:00
Dean Herbert
1d6609d9f3 Add common custom words to dotsettings dictionary
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
Dean Herbert
10220a61a5 Use playfield size constants where possible 2018-06-27 12:18:00 +09:00
smoogipoo
0e6cc78d9a Add slider ticks conversion test 2018-06-27 12:09:40 +09:00
smoogipoo
6f65ad33f0 Output one value per slider nested hitobject 2018-06-27 12:09:40 +09:00
smoogipoo
de3708ea3a Public + explicitly define test fixtures 2018-06-27 12:09:39 +09:00
smoogipoo
540b43313e Remove PP test cases (osu-tools/osu-server should be used instead) 2018-06-14 15:57:06 +09:00
Dean Herbert
4b828b1048 Fix incorrect release build vscode configurations 2018-06-04 10:37:24 +09:00
Dean Herbert
d287e32faf Update project build configurations to target netcoreapp2.1 2018-06-02 22:20:17 +09:00
smoogipoo
8d8b7e6fa2 Fix conversion tests for ruleset-specific beatmaps not working
TRuleset was a mistake. This resulted in cases that checked whether the beatmap was for the current ruleset (TaikoBeatmapConverter and ManiaBeatmapConverter) failing due to TestXRuleset != XRuleset...
2018-05-16 13:09:48 +09:00
Dean Herbert
6d87ff2595
Merge branch 'master' into enable-distance-overflow 2018-05-15 16:18:17 +09:00
smoogipoo
47cf4f27fb Fix possibility of test rulesets being discovered from assemblies 2018-05-14 19:39:23 +09:00
smoogipoo
f5068804d5 Re-enable slider distance overflow
Fixes #2467.
2018-05-14 15:14:29 +09:00
smoogipoo
6867886f4c Give conversion-tested beatmaps a ruleset 2018-05-07 14:04:37 +09:00
smoogipoo
77e661489d Merge branch 'i-beatmap' into beatmap-conversion-rework 2018-05-07 10:00:24 +09:00
smoogipoo
1aefd71b65 Merge remote-tracking branch 'origin/master' into i-beatmap 2018-05-07 09:58:53 +09:00
Dean Herbert
de424648d2 Update to .NET 4.7.1
Resolves #2368.
2018-04-20 14:46:52 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
d83e4dfd24 Add .vscode configurations for ruleset test projects 2018-03-29 12:26:32 +09:00
Dean Herbert
59df02da00 Update test projects to actually load in visual studio 2018-03-28 16:12:25 +09:00
Dean Herbert
0026b94cd3 Consolidate and move ruleset test projects 2018-03-28 14:41:25 +09:00