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Commit Graph

605 Commits

Author SHA1 Message Date
Thomas Müller-Höhne
fa8e38d9d6 Target rounded fragment shader
Compatibility with osu-framework change https://github.com/ppy/osu-framework/pull/5512
2022-11-12 17:18:23 +09:00
Dean Herbert
e19ba65f91 Remove LookupName from base ISkinComponentLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
82ff142b1b Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00
Dean Herbert
5e7dc34d05 Move some non-default skin files to correct namespace 2022-11-09 13:31:52 +09:00
Dean Herbert
710c224de4 Remove unused IHasMainCirclePiece interface 2022-11-09 13:31:50 +09:00
Dean Herbert
e89d3840fc Adjust completion animation 2022-11-03 15:12:30 +09:00
Dean Herbert
0868c00ee8 Fix spinner centre size being updated every frame using transforms 2022-11-03 14:36:16 +09:00
Dean Herbert
62660ec92f Reorganise drawables and transforms to make more sequential sense 2022-11-03 14:21:22 +09:00
Dean Herbert
304f6f0418
Merge branch 'master' into argon-spinner-sides 2022-11-03 13:21:22 +09:00
Dan Balasescu
947e6d41c0
Merge pull request #21056 from peppy/fix-argon-explosion-size
Fix argon hit circle outer gradient getting smaller each state application
2022-11-01 20:03:22 +09:00
Dean Herbert
ff60eebe21 Fix large transform retention when adjusting accent colour of hitobject during pause 2022-11-01 19:12:59 +09:00
Dean Herbert
c179f0bb52 Fix argon hit circle outer gradient getting smaller each state application 2022-11-01 18:31:30 +09:00
Dean Herbert
995216cced
Merge pull request #20819 from Joppe27/taiko-kiai-flashing
Implement taiko hitobject kiai flashing
2022-10-24 15:31:13 +09:00
Bartłomiej Dach
c0709a59f5
Merge branch 'master' into argon-spinner-sides 2022-10-23 18:44:04 +02:00
Dean Herbert
bcd65f3c3c
Merge pull request #20827 from goodtrailer/smoke-uncapped-v3
Remove smoke point maximum
2022-10-21 19:58:49 +09:00
Alden Wu
23b7b9013e Change smoke quadbatch growth factor to 2 from 1.5 2022-10-20 23:37:05 -07:00
Dean Herbert
7dbd6e2469
Merge branch 'master' into taiko-kiai-flashing 2022-10-21 12:48:35 +09:00
Dan Balasescu
e577a87618
Merge pull request #20825 from peppy/fix-argon-editor-combo-colour-change
Fix some argon circle layers not getting correct colour updates in editor
2022-10-20 12:56:34 +09:00
Salman Ahmed
7d31eaea54 Move ball tinting logic to overwrite SliderBall colour 2022-10-20 03:55:53 +03:00
Salman Ahmed
eb386d4bd5 Enable slider ball tint in default legacy skin 2022-10-20 03:29:25 +03:00
Salman Ahmed
ba37daa456 Bring back removed newline 2022-10-20 01:18:10 +03:00
Salman Ahmed
1852714d2d Fix existing alpha transform cleared on accent colour change
Clearing it causes its start value to be lost.
2022-10-20 01:16:27 +03:00
Dean Herbert
aca0d04834 Forcefully remove transforms before reapplying to avoid old accent colour getting rewound 2022-10-19 15:52:25 +09:00
Dean Herbert
9356a40a39 Remove redundant flash layer colour logic
In a previous iteration, the flash layer was white on the initial hit,
but this seems to have been removed for the final implementation.
2022-10-19 15:13:22 +09:00
Alden Wu
50ab9bff8b Rename for consistency 2022-10-18 23:05:09 -07:00
Alden Wu
a9b8ba94fa Add necessary newlines 2022-10-18 22:59:58 -07:00
Alden Wu
343c560b1b Remove smoke point maximum/cap 2022-10-18 22:54:17 -07:00
Dean Herbert
16c86b0744
Merge pull request #20815 from frenzibyte/remove-hitcircle-fade-easing
Remove fade easing from legacy hit circles to match stable
2022-10-19 12:08:45 +09:00
Joppe27
59213fc00b Update LegacyMainCirclePiece to use renamed version of KiaiFlashingDrawable 2022-10-18 23:53:12 +02:00
Joppe27
a76a039722 Rename KiaiFlashingDrawable and move to osu.Game 2022-10-18 23:40:43 +02:00
Salman Ahmed
3b3f3dc159 Fix new-style spinners fading in later than usual 2022-10-18 23:48:40 +03:00
Salman Ahmed
2245456224 Remove fade easing from legacy hit circles on hit 2022-10-18 22:22:53 +03:00
Salman Ahmed
2adbf4cc1a Add arc-shaped progress bars to "argon" spinner 2022-10-17 08:58:47 +03:00
Bartłomiej Dach
148da4d423
Merge branch 'master' into argon-judgement-in-front 2022-10-15 22:42:41 +02:00
Alden Wu
46bcabea6c Separate smoke rotation seed and index 2022-10-14 12:42:04 -07:00
Alden Wu
029f896db8 Use StatelessRNG for smoke rotation 2022-10-13 16:18:47 -07:00
Alden Wu
310588ad94 Renew smoke rng every draw 2022-10-13 13:01:05 -07:00
Dean Herbert
dd372c4d19 Move "argon" skin judgement text in front of hitobjects 2022-10-13 13:52:02 +09:00
Dean Herbert
8bf4ca4b53 Add legacy skin fallback when beatmap skin is providing resources 2022-10-12 17:47:20 +09:00
Dan Balasescu
4e6047f23d
Merge pull request #20571 from peppy/argon-mania
Add "argon" key area for osu!mania
2022-10-07 15:19:18 +09:00
Alden Wu
9d54467145 Make smoke skinnable lifetime more robust 2022-10-05 19:13:06 -07:00
Alden Wu
49e023f861 Rename OsuSkinComponents.SmokeTrail to CursorSmoke 2022-10-05 19:11:38 -07:00
Dean Herbert
8f0ef99e10 Privatise some fields 2022-10-05 18:54:14 +09:00
Dean Herbert
bd82dfc333 Remove custom radius implementation 2022-10-05 18:53:07 +09:00
Dean Herbert
91d877e893 Set LifetimeEnd once rather than computing on every access 2022-10-05 18:52:01 +09:00
Dean Herbert
6628ab5190 Refactor to avoid DI / event flow
There's always one active smoke segment and it's the direct child of
`SmokeContainer`. This can be simplified as such.
2022-10-05 18:37:14 +09:00
Dean Herbert
1e5ff2679b Rename classes to better emphasise that Smoke is a single trail segment 2022-10-05 18:29:16 +09:00
Dean Herbert
04abb2ce8f Update default cursor smoke implementation to use a texture 2022-10-05 18:26:17 +09:00
Dean Herbert
395ab58892 Attempt to fix code style infractions 2022-10-04 16:17:38 +09:00
Alden Wu
b0a948df45 Move LegacySmoke animation implementation to Smoke 2022-10-04 00:17:00 -07:00
Dean Herbert
326a3e6583 Add TODO in osu! argon transformer regarding missing components 2022-10-04 14:56:46 +09:00
Alden Wu
343bdaa98e Remove unnecessary IsActive variable 2022-10-03 16:07:39 -07:00
Alden Wu
929eb8559e Fix LegacySmoke alpha calculations 2022-10-03 16:02:33 -07:00
Dean Herbert
0bac5ef465 Merge branch 'master' into smoke 2022-10-03 21:29:42 +09:00
Dean Herbert
965d0603ce Fix slider tick colour not being applied properly 2022-09-23 21:11:25 +09:00
Dean Herbert
a94b4e402e
Merge branch 'master' into argon-spinner 2022-09-23 14:22:53 +09:00
Salman Ahmed
49af80e17b Remove 1.3x scale and adjust metrics with it 2022-09-22 20:39:42 +03:00
Salman Ahmed
e9c3478f69 Add very basic "argon" spinner 2022-09-22 20:39:42 +03:00
Dean Herbert
3811ea113d Adjust argon animations a bit 2022-09-23 00:54:24 +09:00
Dean Herbert
e95758cfcd Add basic "argon" cursor 2022-09-22 21:21:30 +09:00
Dean Herbert
8875f7ee43 Add very basic follow point implementation for argon skin
This is just something to look better than the glowing mess which
triangles fallback was providing. This element hasn't been designed yet,
so I'm just filling in with something amicable for the time being.
2022-09-22 20:24:29 +09:00
Dan Balasescu
a612fe70f9
Merge pull request #20401 from peppy/fix-argon-sprite-lookup
Fix "argon" skin not supporting user loaded sprites in gameplay
2022-09-22 19:40:31 +09:00
Dan Balasescu
68e274b92d
Merge pull request #20400 from peppy/fix-argon-reverse-arrow-colour
Fix argon reverse arrow becoming white after switching skins
2022-09-22 19:01:19 +09:00
Dean Herbert
74aefdc5bd Move basic transformer behaviour to base abstract class 2022-09-22 18:53:43 +09:00
Dean Herbert
f8e9a960ba Fix argon skin not forwarding resource lookups to user backing 2022-09-22 18:53:43 +09:00
Dean Herbert
ea7c5458fe Fix sprite dropdown not showing resources from non-legacy skins during gameplay 2022-09-22 18:53:43 +09:00
Dean Herbert
68015ef10c Fix argon reverse arrow becoming white after switching skins 2022-09-22 18:12:28 +09:00
Dean Herbert
0458305a23 Add argon judgement bubbles 2022-09-22 17:50:21 +09:00
Alden Wu
092e6cfa1d Lock smoke bounds to playfield 2022-09-20 12:03:07 -07:00
Alden Wu
ddbd69dc67 Replace LifetimeAfterSmokeEnd with abstract LifetimeEnd 2022-09-20 09:44:01 -07:00
Dan Balasescu
3ec16063bd And another invalidate 2022-09-20 21:01:18 +09:00
Dan Balasescu
102c140967 Remove another invalidate 2022-09-20 20:59:58 +09:00
Dan Balasescu
c28ed477e1 Expose less stuff, clean up implementation 2022-09-20 20:54:49 +09:00
Dan Balasescu
ff6e4e3a96 Privatise setters 2022-09-20 20:42:12 +09:00
Dan Balasescu
9f23210e7e Use British-English 2022-09-20 20:40:20 +09:00
Dan Balasescu
5d3c6efcc5 Dispose quad batch 2022-09-20 20:40:20 +09:00
Dan Balasescu
f7962c993d Reduce the number of points 2022-09-20 20:40:20 +09:00
Dan Balasescu
5d73de9021 Perform matrix mults on the GPU 2022-09-20 20:40:20 +09:00
Alden Wu
90a05f4bed Cap smoke on point count + omit invisible vertices 2022-09-20 01:40:20 -07:00
Alden Wu
c3b8e1d718 Fix test and spawn smoke immediately 2022-09-19 10:16:05 -07:00
Alden Wu
0316e3e706 Merge branch 'master' of https://github.com/ppy/osu into smoke 2022-09-19 09:07:17 -07:00
Dean Herbert
c8206b747b Fix border / slider body metrics 2022-09-19 23:16:46 +09:00
Dean Herbert
4eae5f8733 Add back outer fill for hitcircles (but not slider head circles) 2022-09-19 23:16:46 +09:00
Dean Herbert
edc624c4be Tweak slider ball fade to be less present after slider ends 2022-09-19 23:16:46 +09:00
Dean Herbert
4f1530c2db Add slider follow circle 2022-09-19 23:16:46 +09:00
Dean Herbert
3c0983b0db Add slider reverse arrow 2022-09-19 23:16:46 +09:00
Dean Herbert
d4e2f70f87 Add slider score point 2022-09-19 23:16:46 +09:00
Dean Herbert
ef6ea49b18 Add slider ball 2022-09-19 23:16:46 +09:00
Dean Herbert
cd84503e62 Add slider body 2022-09-19 23:16:46 +09:00
Dean Herbert
403cc59208 Further animation tweaks and better documentation 2022-09-19 23:16:46 +09:00
Dean Herbert
02fbb04ba8 Add basic argon judgement 2022-09-19 23:16:46 +09:00
Dean Herbert
4a86fe1ca9 Tweak main circle animations 2022-09-19 23:16:46 +09:00
Dean Herbert
b766493776 Add basic argon skin transformer for osu! ruleset 2022-09-19 23:16:46 +09:00
Alden Wu
8204090e47 Scale smoke radius based on texture width 2022-09-19 00:07:22 -07:00
Alden Wu
3eb28881e4 Temp default smoke scale/rotation anims 2022-09-18 22:14:54 -07:00
Alden Wu
8474335aea Remove hacky LifetimeEnd workaround 2022-09-18 22:08:45 -07:00
Alden Wu
a0e31018a1 Copy stable smoke's fade/alpha values, blending, scale, and rotation 2022-09-18 22:06:07 -07:00
Alden Wu
0138663bdc Fix InspectCode errors 2022-09-18 18:32:33 -07:00
Alden Wu
613564b5b9 Full legacy smoke implementation and temp default smoke 2022-09-18 12:10:01 -07:00
Alden Wu
493efd84a3 Basic smoke path implementation 2022-09-18 12:08:34 -07:00
Dean Herbert
bc1212f4e6 Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method 2022-09-06 22:26:46 +09:00
Dean Herbert
c8764cb333 Move all usage of GameplayClock to IGameplayClock 2022-08-15 18:30:53 +09:00
Dean Herbert
e0940c6c22 Update animations to final versions 2022-08-01 18:03:32 +09:00
Alden Wu
c2c2c505a4 Combine FollowCircle and TickFollowCircle classes 2022-07-21 19:46:46 -07:00
Dean Herbert
726042d9ec Use switch instead of or 2022-07-21 23:16:28 +09:00
Alden Wu
23fd514ca3 Use DrawableSliderTail instead of DrawableSlider 2022-07-20 18:07:02 -07:00
Alden Wu
5cb0920cfb Revert OnSliderTail() to OnSliderEnd()
In light of the comment added in the previous commit, slider tail
and end are not actually the same.
2022-07-19 02:27:04 -07:00
Alden Wu
e1f7db6e7d Fix around some comments 2022-07-19 02:25:14 -07:00
Alden Wu
d213f56f79 Align legacy followcircle anims to slider ticks 2022-07-19 02:08:53 -07:00
Dean Herbert
e346624b14 Fix animation changes incorrectly applying to successful completion of sliders 2022-07-19 15:51:02 +09:00
Salman Ahmed
887f2721b0
Merge branch 'master' into default-follow-circle-improvements 2022-07-15 18:39:57 +03:00
Dean Herbert
775c6c8374 Fix potential crash in editor from transform time going below zero 2022-07-15 19:29:37 +09:00
Dean Herbert
afec7941ff Adjust default follow circle animations to feel nicer 2022-07-15 17:28:42 +09:00
Dean Herbert
7ed4eb5815 Adjust transform logic to match osu-stable (and add TODOs for remaining oversights) 2022-07-15 17:17:55 +09:00
Dean Herbert
0ade8db550 Tidy up nullability and casting 2022-07-15 16:40:48 +09:00
Alden Wu
1581f1a0ff Convert constructor in abstract class to protected 2022-07-14 17:11:01 -07:00
Alden Wu
4453b0b3e8 Replace comment pointer with actual comment 2022-07-14 17:11:01 -07:00
Alden Wu
66932f1af6 Move shared followcircle code into abstract base class 2022-07-14 17:11:01 -07:00
Dean Herbert
0bc42ef67d
Merge branch 'master' into stable-slider-followcircle-anims 2022-07-14 00:24:33 +09:00
Alden Wu
48911b956a Remove ClearTransformsAfter call
A bit weird only having one call on its own; probably deserves an
entire PR dedicated to adding ClearTransformsAfter calls
2022-07-10 17:07:21 -07:00
goodtrailer
84dcd042f4 Protect duration calculations against unstable fps 2022-07-07 20:30:31 -07:00
Salman Ahmed
7f94405c9e Rename method and make duration optional 2022-07-06 23:38:11 +03:00
goodtrailer
72fb1ae892 Add forgotten unsubscribes 2022-07-05 21:04:13 -07:00
goodtrailer
1e6def8209 Fix spinner accent animation on rewind 2022-07-04 22:58:41 -07:00
goodtrailer
e6a05ce3e2 Slow down legacy followcircle animations 2022-07-03 13:51:30 -07:00
Dean Herbert
9a5431d93f Minor renaming / refactoring to use local parameter rather than DI'd object 2022-07-02 13:37:10 +09:00
goodtrailer
f2141715b8 Replace AsNonNull() with Assert() 2022-07-01 21:22:48 -07:00
goodtrailer
471b64bd20 Reinstate early return with comment
Whoops, didn't read the reply until after I pushed...
2022-07-01 21:19:54 -07:00
goodtrailer
6d6ffd35d0 Remove unused parameter 2022-07-01 21:14:53 -07:00
goodtrailer
2e3ff2c7e0 Prefer [Resolved] and LoadComplete 2022-07-01 21:12:36 -07:00
goodtrailer
76d4f86ca3 Make legacy slider ball fade out instantly 2022-07-01 18:21:03 -07:00
goodtrailer
0e0e9968ac Split ball and followcircle into default/legacy files 2022-06-29 01:23:35 -07:00
Dean Herbert
8cda55e224
Merge pull request #18795 from smoogipoo/full-size-follow-circle
Track the full size of the follow circle at all times
2022-06-28 19:20:34 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dan Balasescu
ede5ca31a1 Always track final follow circle size 2022-06-21 18:10:11 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Salman Ahmed
fe96e15b1b Update spinner approach circle to handle LegacySkinTransformer 2022-06-04 01:15:39 +03:00
Dean Herbert
a443200d0d Make dependency nullable to allow for safer disposal unbinding 2022-05-19 13:49:52 +09:00
Dean Herbert
c4854d4004 Fix slider ball rotation becoming undefined when time is not flowing smoothly 2022-05-12 17:55:12 +09:00
Salman Ahmed
61078910a6 Handle all skin component types explicitly 2022-04-23 03:34:05 +03:00
Salman Ahmed
fd20c2bdcd Change circle/overlay sprite fields to protected for better test assertion 2022-04-20 00:24:28 +03:00
Salman Ahmed
a96664295b Fix nullability preprocessor placed over the copyright header 2022-04-19 19:48:44 +03:00
Salman Ahmed
033b556be5 Simplify texture lookup further 2022-04-19 19:44:35 +03:00
Dean Herbert
75a6e9fd7f Convert to use nullable and rearrange fields 2022-04-19 18:10:10 +09:00
Salman Ahmed
b067924ada Avoid applying state transforms when no object is present 2022-04-19 08:08:02 +03:00
Salman Ahmed
fd113953ac Rename prioritiyLookup and add xmldoc 2022-04-19 08:06:39 +03:00
Salman Ahmed
ec7bb876b5 Improve legacy circle texture lookup to match 1:1 with stable 2022-04-19 07:12:07 +03:00
Salman Ahmed
8d0dd3961e Add failing test cases 2022-04-19 07:12:07 +03:00
Dean Herbert
e4b2242719 Fix follow point animations not looping
Because they do in stable. I don't know why but let's go with it.

Resolves issue reported in https://github.com/ppy/osu/discussions/17072.
2022-03-21 18:29:13 +09:00
Dean Herbert
a1b7bf3986
Use a minimum fade length for clamping rather than zero
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-10 16:47:02 +09:00
Siim Pender
a02adfdbd4 Fix crash on super high bpm kiai sections 2022-03-07 20:36:09 +02:00
Susko3
19467e58c1 Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Joseph Madamba
b245ffefc1 Merge remote-tracking branch 'upstream/master' into fix-remaining-identifier-names 2022-01-12 15:05:07 -08:00
Dean Herbert
408e8d5710 Fix null reference causing crash in KiaiFlashingDrawable
Can occur if there is no fallback graphics available. Previously would
work as it was only setting the `Texture`.

As reported in https://github.com/ppy/osu/discussions/16281.
2021-12-30 22:21:39 +09:00
Joseph Madamba
c22a07d9fc Bump identifier typo inspection and fix remaining identifier names 2021-12-28 11:26:42 -08:00
Bartłomiej Dach
eea0fea69f
Add support for animated legacy hit circle overlay 2021-12-28 15:58:34 +01:00
Bartłomiej Dach
448c6ed515
Generalise KiaiFlashingSprite for arbitrary drawables 2021-12-28 15:58:34 +01:00
Dean Herbert
add39fbd4f Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
93482414d6 Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
5e5cdaab5e
Privatise setter
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-10-03 19:14:01 +02:00
Bartłomiej Dach
abe0ced48c
Proxy slider head circle number along with overlay 2021-10-03 15:53:49 +02:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
Bartłomiej Dach
5bd09a4a30
Rename inner lambda parameter 2021-09-27 22:21:14 +02:00
Bartłomiej Dach
7a0499ad07
Fix repeat arrow texture not falling back to default legacy skin 2021-09-27 21:45:26 +02:00
smoogipoo
6c91d39c15 Remove GameplayClock dependency 2021-09-21 14:48:46 +09:00
smoogipoo
f0971cb90c Fix kiai spawner using wrong current time 2021-09-21 14:40:33 +09:00
Bartłomiej Dach
c911332540
Merge branch 'master' into correct-reverse-arrow-depth 2021-09-20 22:32:28 +02:00
Dean Herbert
20eeb36567 Avoid AliveObject enumeration when not in kiai section 2021-09-20 18:49:36 +09:00
Opelkuh
761da45f6a Revert af4c3727d77a16e2534df9bbf452336b5c544342 2021-09-19 14:00:56 +02:00
Opelkuh
af4c3727d7 Fix build errors 2021-09-19 04:39:35 +02:00
Opelkuh
1d7d779f66 Merge branch 'master' into add-legacy-star-particles 2021-09-19 04:34:35 +02:00
Opelkuh
3f8454cb76 Remove abstract from ParticleSpewer 2021-09-19 03:19:16 +02:00
Bartłomiej Dach
36237398fa
Remove accidental leftover nullable BDL spec 2021-09-18 18:24:36 +02:00
Bartłomiej Dach
c23354bb67
Remove unused setter 2021-09-18 16:28:44 +02:00
Bartłomiej Dach
59657aca9a
Remove redundant qualifier 2021-09-18 16:28:25 +02:00
Bartłomiej Dach
79438c19a4
Fix slider parts not reproxying after first hitobject freed 2021-09-18 16:27:30 +02:00
smoogipoo
bcbd0e0961 Revert ctor param 2021-09-16 20:06:20 +09:00
smoogipoo
d8f27633a4 Fix legacy approach circles accepting alpha 2021-09-16 19:35:15 +09:00
Dean Herbert
2df4073946 SpawnParticle -> CreateParticle (and set time outside of virtual call)
Allows easier overriding (no need to call the `base.CreateParticle` call
and worry about overwriting the time value.
2021-09-16 16:52:46 +09:00
Dean Herbert
29ce2f05bd Remove implied defaults 2021-09-16 16:44:46 +09:00
Opelkuh
32d65adb35 Fix cursor particle scale 2021-09-15 21:22:37 +02:00
Opelkuh
d13ff12a3e Remove hardcoded particle scale 2021-09-14 00:36:52 +02:00
Opelkuh
c4886be7e1 Add StarBreakAdditive config support 2021-09-14 00:36:01 +02:00
Opelkuh
9fd616c578 Tiny refactor 2021-09-14 00:16:42 +02:00
Opelkuh
224244801f Remove Particles namespace 2021-09-13 21:44:27 +02:00
Opelkuh
16f98357e6 Add cursor particles tests 2021-09-13 21:44:25 +02:00
Opelkuh
82d16ab394 Fix LegacyCursorParticles texture null reference 2021-09-13 21:44:24 +02:00
Opelkuh
a688e69859 Scale down cursor particles 2021-09-13 21:44:24 +02:00
Opelkuh
911282234e Rename legacy cursor particle classes 2021-09-13 21:44:23 +02:00
Opelkuh
8862d3fa1e Add OsuSkinComponents.CursorParticles 2021-09-13 21:44:23 +02:00
Opelkuh
99eff4f41f Move cursor particles under OsuCursorContainer 2021-09-13 21:44:22 +02:00
Opelkuh
c2f7b01ca4 Change particle AngularVelocity into StartAngle and EndAngle 2021-09-13 21:44:21 +02:00
Opelkuh
6d68da8ff0 Remove StartScale from ParticleSpewer particles 2021-09-13 21:44:20 +02:00
Opelkuh
db662f8c5c Add ParticleParent option to ParticleSpewer 2021-09-13 21:44:20 +02:00
Opelkuh
5b1b36436f Add cursor velocity to star particles 2021-09-13 21:44:19 +02:00
Opelkuh
ee4006f3d7 Add legacy cursor star particles 2021-09-13 21:44:18 +02:00