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mirror of https://github.com/ppy/osu.git synced 2024-11-07 22:27:25 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Skinning
Thomas Müller-Höhne fa8e38d9d6 Target rounded fragment shader
Compatibility with osu-framework change https://github.com/ppy/osu-framework/pull/5512
2022-11-12 17:18:23 +09:00
..
Argon Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Default Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Legacy Remove LookupName from base ISkinComponentLookup 2022-11-09 17:46:43 +09:00
FollowCircle.cs Combine FollowCircle and TickFollowCircle classes 2022-07-21 19:46:46 -07:00
IHasApproachCircle.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00
NonPlayfieldSprite.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00
OsuSkinColour.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00
OsuSkinConfiguration.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00
SliderBody.cs Move some non-default skin files to correct namespace 2022-11-09 13:31:52 +09:00
SmokeSegment.cs Target rounded fragment shader 2022-11-12 17:18:23 +09:00
SnakingSliderBody.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00