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Commit Graph

484 Commits

Author SHA1 Message Date
Dean Herbert
d3a17b65d5 Move public methods upwards 2020-12-04 14:36:40 +09:00
Dean Herbert
8988023407 Tidy up code formatting and remove unnecessarily publicly exposed methods 2020-12-04 14:35:56 +09:00
ekrctb
23af70dd32 Invert if 2020-12-04 10:24:25 +09:00
ekrctb
e82ca66d3e Fix depth of dropped objects 2020-12-04 10:21:54 +09:00
ekrctb
7e66714c2f Use ApplyCustomUpdateState for dropping transformation
We cannot just apply the transforms because DHO clears transforms when state is updated
2020-12-03 18:46:58 +09:00
ekrctb
be456f9c6b Make DroppedObjectAnimation private 2020-12-03 18:46:58 +09:00
ekrctb
5a5c956ced Move more logic to Catcher from CatcherArea 2020-12-03 16:44:36 +09:00
ekrctb
2eb2c934cc Refactor fruit dropping code
- The repeated `Remove` call was quadratic complexity.
  Now it is linear time.
2020-12-03 16:44:36 +09:00
ekrctb
873f2363c1 Simplify the fruit stacking code
It is now more clear that
the expression of distance checking is probably unintended (a bug)
2020-12-03 16:44:36 +09:00
ekrctb
8d32cca5d6 Use more specific type for caught object 2020-12-03 16:44:36 +09:00
ekrctb
a231a4aa6d Remove unused method 2020-12-03 16:44:36 +09:00
ekrctb
af45e8d97b Don't delay caught fruit loading
It is not needed anymore because
some code in DCHO is moved from `load` to constructor.
2020-12-03 16:44:36 +09:00
ekrctb
e5c8e06c4b Create children in the constructor 2020-12-03 16:44:36 +09:00
Dan Balasescu
2e0fdf9bca
Merge pull request #11011 from ekrctb/catch-pooling-initial
Initial implementation of hit object pooling in osu!catch ruleset
2020-12-02 13:02:22 +09:00
ekrctb
e8842eed81 Use bigger initial capacity for catch hit object pool 2020-12-01 14:50:42 +09:00
ekrctb
a16b265090 Apply suggested styling changes 2020-12-01 14:46:04 +09:00
smoogipoo
5945c088cb A few code standard cleanups 2020-12-01 12:57:37 +09:00
ekrctb
08cb84b325 Pool osu!catch hit explosion 2020-12-01 11:32:20 +09:00
ekrctb
d1076778fd Convert switch expression to switch statement 2020-12-01 09:50:52 +09:00
ekrctb
70628235e3 Use hit object pooling for BananaShower. 2020-11-30 19:22:40 +09:00
ekrctb
9611aaf09e Use hit object pooling for JuiceStream.
- Use `Clear(false)` to not dispose pooled children.
- Don't set nested DHO `Origin`.
- Simplify the layout (remove custom `Origin`).
2020-11-30 19:19:14 +09:00
ekrctb
b76ae525b2 Use hit object pooling for Fruit and Banana. 2020-11-30 19:07:50 +09:00
ekrctb
94fd607a7c Use hit object pooling for Droplet and TinyDroplet. 2020-11-30 19:04:09 +09:00
ekrctb
05aaa377e7 Don't use CreateDrawableRepresentation in CatcherArea 2020-11-30 19:02:49 +09:00
Dean Herbert
9fbfb1aa9f Add comment explaining requirement 2020-11-30 15:22:55 +09:00
Dean Herbert
73990a6674 Fix osu!catch combo counter not showing after 1 combo 2020-11-30 15:20:52 +09:00
ekrctb
c99d34d140
Merge branch 'master' into palpable-catch-hit-object 2020-11-26 12:24:57 +09:00
ekrctb
3c3229ac4b Remove redundant StaysOnPlate 2020-11-25 07:59:45 +09:00
ekrctb
ab7251d742 Move members to PalpableCatchHitObject 2020-11-24 19:57:37 +09:00
ekrctb
c506b438bf Remove more code and make some methods private 2020-11-22 18:51:16 +09:00
ekrctb
4345d8dcb6 Event -> virtual method 2020-11-21 15:20:33 +09:00
ekrctb
82aefa3868 Rework and rename to OnNewDrawableHitObject.
The semantics is changed and hopefully more clear.
2020-11-21 00:27:19 +09:00
ekrctb
468b2a97cb Use events instead of overriding Add (catch) 2020-11-20 17:56:47 +09:00
Dean Herbert
4024b44a53 Fix unsafe manipulation of parent's children from child 2020-10-19 17:41:21 +09:00
Bartłomiej Dach
2b1ef16f89 Replace comparison references to HitResult.Miss with IsHit 2020-10-02 23:31:24 +02:00
smoogipoo
4ca9a69de2 Use new hit results in catch 2020-09-29 16:33:38 +09:00
Dean Herbert
1c58f568d6 Simplify and reformat rewind/transform logic 2020-09-22 12:54:21 +09:00
Dean Herbert
08d8975566 Remove DisplayInitialCombo method for simplicity 2020-09-22 12:35:18 +09:00
Bartłomiej Dach
fcf3a1d13c Encapsulate combo display better 2020-09-12 22:40:34 +02:00
Salman Ahmed
a0a4501008 Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
Salman Ahmed
ba8a4eb6f0 Move osu!catch combo counter display to inside CatcherArea 2020-09-01 20:17:21 +03:00
Salman Ahmed
cf6b34db1e Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-08-22 13:07:28 +03:00
smoogipoo
62d833d63d Fix comment 2020-08-21 13:14:50 +09:00
smoogipoo
6ad7a3686b Simplify condition 2020-08-21 13:13:08 +09:00
smoogipoo
855b5ba4ed Merge branch 'master' into add-droplet-hypers 2020-08-21 13:09:16 +09:00
Dean Herbert
f0ba587515
Merge branch 'master' into fix-catch-double-sample 2020-08-21 12:38:29 +09:00
Bartłomiej Dach
9546fbb64b Prevent catcher from performing invalid catches 2020-08-20 19:06:29 +02:00
Bartłomiej Dach
28534c1599 Reintroduce PalpableCatchHitObject at data level 2020-08-20 19:06:26 +02:00
smoogipoo
f956c9fe37 Clobber in a gameplay test 2020-08-21 02:01:29 +09:00
Dean Herbert
a94a86178b Align osu!catch playfield with stable 1:1 2020-08-20 19:12:37 +09:00
Dean Herbert
1f14d9b690 Use correct width adjust for osu!catch playfield 2020-08-20 18:15:06 +09:00
Salman Ahmed
af52b73b06 Fill out missing documentation 2020-08-19 08:39:40 +03:00
Salman Ahmed
d4bde0afe5 Do not pass accent value on a reverted miss judgement 2020-08-19 08:18:30 +03:00
Salman Ahmed
4dbf695bca Fix wrong ordering 2020-08-04 00:04:00 +03:00
Salman Ahmed
f37ba49f7f Add catch-specific combo counter with its legacy design 2020-08-03 22:13:02 +03:00
Dean Herbert
02678c04d5
Merge pull request #9556 from gagahpangeran/toggle-hit-lighting-catch 2020-07-17 17:06:40 +09:00
Dan Balasescu
ab477c3be4
Remove returns xmldoc 2020-07-16 15:55:35 +09:00
Dean Herbert
c42b315abb Expose via CreateProxiedContent method 2020-07-16 15:35:19 +09:00
Dean Herbert
3666599053 Remove space 2020-07-15 22:00:48 +09:00
Dean Herbert
72789dc0aa Remove redundant array spec 2020-07-15 21:52:37 +09:00
Dean Herbert
2624862e32 Fix osu!catch dropping fruit appearing above the plate instead of behind 2020-07-15 20:58:09 +09:00
Gagah Pangeran
3e2d184a91 change hitlighting bool to bindable 2020-07-14 10:52:34 +07:00
Gagah Pangeran
a25f4880d6 disable hit explotion when hit lighting off 2020-07-14 10:35:01 +07:00
ekrctb
3278a1d7d8 Standardize osu!catch coordinate system
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Bartłomiej Dach
5bab53b04c Centralise trail visibility state management 2020-05-10 17:05:30 +02:00
Salman Ahmed
b44a70ef9a
Let the catcher be responsible for stopping the trails 2020-05-07 01:46:37 +03:00
Bartłomiej Dach
25f73c0b9f Add [NotNull] annotation 2020-05-06 23:40:36 +02:00
Bartłomiej Dach
52d1e2b5f8 Improve xmldoc 2020-05-06 23:28:54 +02:00
Bartłomiej Dach
ed83ac188e Remove special case for moving catcher sprite 2020-05-06 23:25:25 +02:00
Salman Ahmed
278c3795e4
Merge remote-tracking branch 'upstream/master' into catch-hyperdash-catcher-colouring 2020-04-23 05:21:56 +03:00
Salman Ahmed
883788dd5a
Privatize externally-unused methods 2020-04-22 07:37:49 +03:00
Salman Ahmed
fccb30e031
Adjust documents
*whoops*
2020-04-22 07:36:59 +03:00
Salman Ahmed
f841eb7e06
Replace constructing a whole Catcher with static calculation methods 2020-04-22 07:27:15 +03:00
Salman Ahmed
2d4077e713
Reword special default hyper-dash colour constant a bit 2020-04-22 05:25:40 +03:00
Salman Ahmed
9ab0f6d8bc
Separate trail-related logic to its own container 2020-04-22 05:12:29 +03:00
Salman Ahmed
95de2c6f7f
Mark Catcher.additiveTarget to never be null
And provide empty containers instead.
2020-04-22 05:04:07 +03:00
Salman Ahmed
c8c2b51108 Remove redundant property set
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2020-04-21 11:44:39 +03:00
Salman Ahmed
ee62739b08 Simplify process of adding catcher trails 2020-04-21 11:44:39 +03:00
Salman Ahmed
a82efa626e Add XMLDoc for default hyper-dash colour constant 2020-04-21 11:44:39 +03:00
Salman Ahmed
282d100109 Fix XMLDoc references 2020-04-21 06:09:57 +03:00
Salman Ahmed
9373520bca Add constant for special colour of catcher on default skin 2020-04-21 05:59:37 +03:00
Salman Ahmed
e17a44c99b Merge branch 'master' of github.com:ppy/osu into catch-hyperdash-catcher-colouring 2020-04-21 05:58:56 +03:00
Salman Ahmed
d27d8671ab Convert all static getter-only properties to static readonly fields 2020-04-08 14:23:29 +03:00
Salman Ahmed
42ccee5e6c Fix CI issue 2020-04-05 00:15:42 +03:00
Salman Ahmed
0014a8404e GetHyperDashEndGlowColour() -> GetHyperDashCatcherAfterImageColour() 2020-04-04 23:12:42 +03:00
Salman Ahmed
19f39fe632 Change AdditiveTarget into a set method 2020-04-04 19:33:52 +03:00
Salman Ahmed
fbe95a52e3 Remove unnecessary restating comment 2020-04-04 19:29:41 +03:00
Salman Ahmed
50604dc7b2 Update catcher hyper-dashing colours on changing hyper-dash state only 2020-04-04 19:29:06 +03:00
Salman Ahmed
f3bcb0628c Add helper methods for retrieving other skin hyper-dash colours 2020-04-04 19:09:52 +03:00
Salman Ahmed
ee247e58c8 Merge branch 'catch-hyperdash-fruit-colouring' into catch-hyperdash-catcher-colouring 2020-04-04 18:07:29 +03:00
Salman Ahmed
f67a62699b Merge remote-tracking branch 'upstream/master' into catch-hyperdash-fruit-colouring 2020-04-03 19:57:52 +03:00
Dean Herbert
51db361c32 Update usages of Animation and Video in line with framework changes 2020-04-03 16:00:06 +09:00
Dean Herbert
f653d37058
Merge pull request #8521 from peppy/remove-scale-down-to-fit
Remove ScaleDownToFit as it was implemented without enough safety
2020-03-31 23:22:04 +09:00
Dean Herbert
b7d73f96ea Fix osu!catch catcher hit area being too large 2020-03-31 18:33:09 +09:00
Dean Herbert
1fce7cce01 Remove ScaleDownToFit as it was not implemented without enough safety 2020-03-31 13:50:04 +09:00
Salman Ahmed
c2e31f53f1 Merge remote-tracking branch 'upstream/master' into catch-hyperdash-fruit-colouring 2020-03-28 07:44:11 +03:00
Dean Herbert
2949e8dc27 Reduce spread of stacked fruit 2020-03-26 16:58:23 +09:00
Salman Ahmed
fecafc2e48 Fix additive target accidentally clears all of the added containers
It sets the AdditiveTarget on the object initializer but then the catcher is set to Child which wipes up all of the existing children (containers added by Catcher through AdditiveTarget setter)
2020-03-26 09:14:44 +03:00
Salman Ahmed
302fdd834a Add support for custom hyper-dash catcher colouring 2020-03-26 09:11:59 +03:00
Salman Ahmed
e3a7c8a124 Make catcher trails colouring per container 2020-03-26 09:11:31 +03:00
Salman Ahmed
0a368f13d9 Add default hyper-dash colour constant on Catcher 2020-03-26 05:42:11 +03:00
Dean Herbert
388cf5c83a Fix catch positional data being incorrectly recorded 2020-03-24 15:38:54 +09:00
Dean Herbert
96a849f897 Add remaining replay recorders 2020-03-24 14:55:49 +09:00
Bartłomiej Dach
f904859943 Remove leftover unused private methods 2020-03-15 15:45:13 +01:00
Dean Herbert
d3f23b766e Move across to new file in line with master 2020-03-14 17:06:23 +09:00
Dean Herbert
9ea0e83f3d Merge branch 'master' into correct-trail-animation-frame 2020-03-14 16:57:35 +09:00
Dean Herbert
45dfb22bd5 Centralise additive texture creation 2020-03-14 16:39:44 +09:00
Dean Herbert
202c8cdad8 Add braces to satisfy codefactor 2020-03-14 15:35:59 +09:00
Dean Herbert
1733519c3a Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00
Dean Herbert
c30bfa79e7
Merge branch 'master' into correct-trail-animation-frame 2020-03-13 09:55:41 +09:00
Andrei Zavatski
bc2a1cdb62 Apply suggestions 2020-03-12 12:04:36 +03:00
Andrei Zavatski
e46c070d95 Add test scene 2020-03-11 23:09:29 +03:00
Andrei Zavatski
09b9983286 Fix CatcherAnimationState is Fail if missing banana shower 2020-03-11 21:14:07 +03:00
Dan Balasescu
03c8140d3c
Merge branch 'master' into add-catcher-animation-states 2020-03-11 14:53:14 +09:00
Dean Herbert
73b225ad62 Make catcher's trail reflect the current animation frame rather than play the full animation 2020-03-11 14:28:13 +09:00
Dean Herbert
1bad2ff879 Load all catcher states ahead-of-time to avoid blocking loads 2020-03-11 13:45:55 +09:00
Dean Herbert
eab544b49f Add afterimage glow when entering hyperdash 2020-03-10 16:41:08 +09:00
Dean Herbert
7069cef9ce Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
Dan Balasescu
a6cf6207aa
Merge pull request #8192 from peppy/fix-hyperdash
Fix hyperdash not initiating correctly when juice streams are present
2020-03-10 14:00:44 +09:00
Dean Herbert
0d18ea1d29 Add animation and fallback catcher support 2020-03-10 12:36:25 +09:00
Dean Herbert
e7f1f0f38b Fix hyperdash not initiating correctly when juice streams are present 2020-03-10 10:21:32 +09:00
Dean Herbert
2aa649e073 Fix catcher dropping juice streams due to it considering ignored judgements 2020-02-26 19:31:49 +09:00
Bartłomiej Dach
bf36dc10a5 Fix invalid cast
Since introduction of IgnoreJudgement and its usage in JuiceStream
and BananaShower the hard cast in CatcherArea that was used to check
if the drawable hit object should cause the fruits on the plate explode
at the end of combo caused a hard crash instead, since IgnoreJudgement
was no longer deriving from CatchJudgement.

Replace the hard cast with a soft pattern-matched cast.
2020-02-25 23:21:54 +01:00
Dean Herbert
a55b2b8918 Add explosion effect when catching fruit 2020-02-21 18:09:50 +09:00
Dean Herbert
a7e3e8ace9 Merge branch 'master' into catch-drawable-namespace 2020-02-21 10:31:31 +09:00
Dean Herbert
8f5d3896f6 Remove unnecessary cast by changing method siganture 2020-02-20 15:45:47 +09:00
Dean Herbert
ea0bbd2926 Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
Dean Herbert
e1140d7c91 Fix caught fruit radius being incorrect due to moved scale 2020-02-19 17:28:40 +09:00
Dean Herbert
65320ace47 Merge branch 'master' into fix-catch-skin-change 2020-02-18 13:41:00 +09:00
Dean Herbert
79f3249d37 Fix typo in method 2020-02-18 13:40:50 +09:00
Dean Herbert
b4887f9120 Fix dropping fruit as well (with tidying along the way) 2020-02-18 12:24:22 +09:00
Dean Herbert
c51e5a8c1d Fix osu!catch fruit exploding multiple timed is skin is changed during explode animation 2020-02-18 12:11:30 +09:00
Dean Herbert
a3e0f84fcc Update catcher test to use SkinnableTestScene 2020-02-17 17:19:46 +09:00
Dean Herbert
d8ce1fd86c Fix osu!catch not handling all vertical space 2020-01-30 13:23:39 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
smoogipoo
49bf8d27d1 Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
smoogipoo
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
smoogipoo
48f1dad4aa Remove abstract ScoreProcessor class 2019-12-11 17:25:06 +09:00
Dean Herbert
1e71681916 Fix osu!catch catcher not scaling down correctly 2019-12-10 02:00:39 +09:00
Dean Herbert
63128c9465 Extend mouse hiding in catch to include catcher area 2019-11-29 18:25:11 +09:00
Dean Herbert
3864ea6ca3 Move position updating logic back to CatcherArea 2019-11-29 18:24:46 +09:00
Dean Herbert
4f081f2fe8 Remove catch-specific cursor provider 2019-11-29 17:38:28 +09:00
Dean Herbert
8ec25a6af2
Merge branch 'master' into ctb-relax 2019-11-29 16:28:06 +09:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
unknown
131809838f pleasing CI 2019-11-03 16:22:07 +01:00
unknown
c180a71afe even more formatting 2019-11-03 15:57:52 +01:00
unknown
9570f7c04b more formatting 2019-11-03 15:34:09 +01:00
unknown
2a0db8aeac add missing access modifier 2019-11-03 15:34:08 +01:00
unknown
883d5ed58e formatting 2019-11-03 15:34:08 +01:00
unknown
bd5cb86b15 add license header 2019-11-03 15:34:08 +01:00
unknown
8e248d5cfa add invisible cursor for ctb 2019-11-03 15:34:08 +01:00
Dean Herbert
82561aa44a Fix catcher additive sprite rewinding and remove unnecessary update code 2019-09-13 22:44:40 +09:00
Dean Herbert
744085fa54 Fix exploding fruit not getting correct lifetime 2019-09-13 20:25:08 +09:00
Dean Herbert
ec7a50b75f Fix already caught osu!catch objects not correctly disappearing 2019-09-08 00:10:31 +09:00
Dean Herbert
fdd3687437 Fix catcher additive sprites staying on screen during rewind 2019-09-08 00:09:24 +09:00
Dean Herbert
d1cdf49dd5 Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
Dean Herbert
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
smoogipoo
6ab2b20c70 Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
iiSaLMaN
62edfe7327 Correct comment 2019-08-26 15:16:01 +03:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Dean Herbert
9baf8160d1 Remove pointless SkinReloadableDrawable specification 2019-06-24 15:10:50 +09:00
Dean Herbert
d9f7011769 Use SkinnableSprite to reduce complexity of implementation 2019-06-24 15:10:50 +09:00
Lucas A
332ac0b82b Fix CI inspections 2019-06-22 18:23:20 +02:00
Lucas A
e2f82ac29b Move CatcherSprite to its own file + Make CatcherSprite a SkinReloadableDrawable 2019-06-22 17:53:00 +02:00
Arphox
07e17518e9 Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
42eaabe24c Fix editor blueprints being misplaced
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
14cef94a53 Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation 2019-03-29 12:59:26 +09:00
Dean Herbert
ed3746e166 Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
Dean Herbert
9bf48863b0 Fix DrawableRuleset drawable creation method's name 2019-03-25 00:00:29 +09:00
Dean Herbert
7b6d882ce6 Remove double-generic type 2019-03-20 11:29:16 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2 Refactor RulesetContainer for readability 2019-03-19 20:21:31 +09:00
Dean Herbert
c496f6e56b Fix usages of OnLoadComplete 2019-03-17 13:44:20 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
HoLLy
be6b5419c4 Remove uncommented line
Didn't mean to push this
2019-01-31 18:10:44 +01:00
HoLLy
30292f44da Fix Catch diffcalc being off 2019-01-31 17:57:59 +01:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod 2018-11-15 00:35:42 +01:00
smoogipoo
d8e7ad8241 Fix post-rebase issues 2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6 Move rest of ScrollingPlayfield into ScrollingRulesetContainer 2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666 Move scroll direction to scrollinginfo 2018-11-12 17:34:35 +09:00
smoogipoo
7f0f143a1b Move IScrollAlgorithm to ScrollingRulesetContainer + use DI 2018-11-12 17:34:35 +09:00
smoogipoo
aee7a80e71 ScrollAlgorithm -> ScrollVisualisationMethod 2018-11-12 17:26:37 +09:00
jorolf
023924396d Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time 2018-11-11 18:38:12 +01:00
smoogipoo
f66a9f4f1e Rename IScrollChangeVisualiser -> IScrollAlgorithm 2018-11-08 14:04:21 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dean Herbert
ffbc88c1bf
Merge branch 'master' into fix-catch-scale 2018-10-12 20:56:37 +09:00
smoogipoo
ff559a3a1b Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
smoogipoo
d0007c047a PlayfieldLayer -> PlayfieldAdjustmentContainer 2018-10-05 10:39:18 +09:00
smoogipoo
540a010fbb Implement an intermediary EditRulesetContainer 2018-10-03 15:36:24 +09:00