Salman Ahmed
e374ef163d
Update localisable formattable extensions usages inline with framework change
2021-08-29 15:00:28 +03:00
Joseph Madamba
9a5445bded
Fix overlays closing when clicking any empty area of the toolbar instead
2021-08-28 22:25:13 -07:00
Joseph Madamba
38912bfc16
Fix floating overlays not closing when clicking some empty area of the toolbar
2021-08-28 20:38:35 -07:00
Bartłomiej Dach
2efe82a18d
Remove popover container from manual input manager test scene
2021-08-28 20:20:42 +02:00
Bartłomiej Dach
d9db1ecee9
Remove game-global popover container
2021-08-28 20:05:59 +02:00
Bartłomiej Dach
fcc3e57d5d
Move overlay colour provider up to editor screen
2021-08-28 20:05:58 +02:00
Bartłomiej Dach
e94d96f250
Add local popover container to editor screens
2021-08-28 20:05:58 +02:00
Bartłomiej Dach
7457480b50
Add local popover container to lounge subscreen
2021-08-28 20:05:58 +02:00
Salman Ahmed
589f2863ca
Move incompatibility tooltip logic to local player mod select overlays
...
This one turned out to be a bit more involved, due to tooltips being
shared and having the potential of being used somewhere where it
shouldn't be, due to the same content type matching.
That's the reason I've defined a protected `TargetContentType`, to be
able to separate "local player mod tooltips" and regular mod tooltips
apart.
Definitely unsure about the solution, but that's as far as I can think
of right now.
2021-08-28 02:38:46 +03:00
Salman Ahmed
e527bfd4bf
Move incompatibility icon logic to local player mod select overlays
2021-08-28 02:37:46 +03:00
Dean Herbert
681a87d4ec
Update framework
2021-08-28 07:08:06 +09:00
Dean Herbert
804ca88d63
Update framework
2021-08-27 19:52:45 +09:00
Salman Ahmed
378734a7f8
Separate solo spectator player and "exit on restart" logic to own class
2021-08-27 13:24:37 +03:00
Dean Herbert
2b06dacd0e
Change debounce back to using scheduler
...
Should better allow for adjusting in the future, as well.
2021-08-27 18:57:19 +09:00
Dean Herbert
33aa48bcf6
Merge branch 'master' into lobby-sounds
2021-08-27 18:46:12 +09:00
Dean Herbert
7d9bae4507
Update resources
2021-08-27 18:29:49 +09:00
Dan Balasescu
a28bc9f6b2
Merge branch 'master' into path-control-point-bindable-removal
2021-08-27 09:37:37 +09:00
Bartłomiej Dach
2ef2af17eb
Merge branch 'master' into alternative-difficulty-bindable
2021-08-26 23:07:52 +02:00
Bartłomiej Dach
d71dff4340
Merge branch 'master' into skip-overlay-optimisations
2021-08-26 22:38:17 +02:00
Bartłomiej Dach
875ef3e68f
Merge branch 'master' into fix-mania-editor
2021-08-26 21:00:20 +02:00
Dean Herbert
15aa0458bc
Use PausableSkinnableSound
instead
2021-08-26 17:15:36 +09:00
Dean Herbert
ec85d7f356
Remove unused helper method
2021-08-26 17:15:23 +09:00
Dean Herbert
982c4eff14
Merge branch 'master' into taiko-drum-refacor
2021-08-26 17:13:14 +09:00
Salman Ahmed
2f26d270a3
Merge branch 'master' into score-processor-enum-getvalue-overhead-reduction
2021-08-26 09:55:09 +03:00
Salman Ahmed
15812520bd
Replace global editor test case with mania compose screen test scene
2021-08-26 09:45:01 +03:00
Jamie Taylor
56baecdde4
Add missing interaction sfx to MatchTypePicker
2021-08-26 15:30:20 +09:00
Jamie Taylor
e341f471b0
Add lobby sfx for join/leave/kick/ready/unready events
2021-08-26 15:29:22 +09:00
Dean Herbert
e633b2716d
Fix regression in outro skip handling logic
2021-08-26 13:58:45 +09:00
Dean Herbert
e32933eb54
Avoid Enum.GetValues
in each score population pass
2021-08-26 13:37:53 +09:00
Dean Herbert
f4199958d9
Avoid unnecessary array/LINQ operations when replay frames have no action changes
2021-08-26 13:03:50 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Dean Herbert
b1a261c902
Avoid using scheduled delegates at all for skip overload input handling
2021-08-26 12:25:37 +09:00
Dean Herbert
956e3c554b
Avoid skip overlay attempting to show when it is already invalid
2021-08-26 12:25:37 +09:00
Salman Ahmed
b4d6495f99
Fix editor skin providing container not providing playable beatmap
2021-08-25 17:52:36 +03:00
Salman Ahmed
f9b25a0159
Add test case for switching to each screen in editor test scenes
2021-08-25 17:52:35 +03:00
Salman Ahmed
3ad0b529fb
Make EditorScreen
inherit from VisibilityContainer
rather than unsafe transforms
2021-08-25 17:14:52 +03:00
Salman Ahmed
196c74fce8
Gray out and remove player clock when users stop playing
2021-08-25 11:31:02 +03:00
Salman Ahmed
599145b46a
Stop clocks when removing them from sync manager
2021-08-25 11:31:02 +03:00
Dean Herbert
fd78d0440b
Update missed conditional
2021-08-25 17:00:32 +09:00
Dean Herbert
ccfff50c6f
Apply fixes in line with issues found during testing
...
I was trying to be too smart with caching, but if the `Play` method was
not called often enough it would have a recent reference. Unfortunately
this requires a separate query to `Entries`, but is also a special case
(no future hitobjects).
This also removes the time-based checks (result status alone should be
all we care about).
2021-08-25 16:56:44 +09:00
Dean Herbert
ef2b5e1c51
Tidy up variable names and unused resolved properties
2021-08-25 16:56:44 +09:00
Dean Herbert
a1936b141b
Refactor base class to allow correct usage in taiko drum
2021-08-25 16:56:44 +09:00
Dean Herbert
681215e5b5
Rewrite object lookup to use previous entry regardless
...
This changes the fallback logic to always prefer the previous resolved
lifetime entry rather than fallback to the first entry ever. I think
this is more correct in all cases.
Also rewrites the inline comments to hopefully be easier to parse.
2021-08-25 16:56:44 +09:00
Dean Herbert
4a294d4de4
Optimise fallback logic to reduce lookups to bare minimum
2021-08-25 16:56:44 +09:00
Dean Herbert
6aa894e55e
Split out separate component
2021-08-25 16:56:44 +09:00
Dan Balasescu
351015357c
Merge branch 'master' into user-events-in-participant-list
2021-08-25 14:39:26 +09:00
Dean Herbert
e1ab3434ed
Add ability to handle user join/leave/kick events in MultiplayerComposite
s
2021-08-25 14:37:14 +09:00
Salman Ahmed
ca527262e3
Merge branch 'master' into countdown-beatmap-info
2021-08-25 08:30:27 +03:00
Salman Ahmed
84637b59ef
Define DifficultyBindableWithCurrent
and use in SliderControl
2021-08-25 07:40:41 +03:00
Dean Herbert
414457ba57
Add basic xmldoc explaining CountdownOffset
2021-08-25 13:24:52 +09:00
Bartłomiej Dach
a6c2cbd2e5
Add countdown settings to beatmap info model
2021-08-24 21:55:10 +02:00
Bartłomiej Dach
e503182a8d
Merge branch 'master' into activity-on-multiplayer-screens
2021-08-24 18:50:55 +02:00
Dean Herbert
568a8ee97e
Merge branch 'master' into fix-hud-test-failure-2
2021-08-24 16:54:48 +09:00
Dean Herbert
3f0f820653
Add comment explaining reasoning for override
2021-08-24 16:54:19 +09:00
Dean Herbert
08f757a584
Merge pull request #14474 from smoogipoo/fix-multi-crash
...
Fix crash when entering multiplayer gameplay
2021-08-24 16:20:18 +09:00
Dan Balasescu
6a916a264f
Merge pull request #14441 from Henry-YSLin/mod-incompatibility-ui
...
Show mods that are incompatible with the current selection
2021-08-24 16:16:35 +09:00
Dan Balasescu
ea98ce1b39
Merge pull request #14465 from peppy/improve-stable-skin-import
...
Improve skin stable import behaviour to better handle similar skins
2021-08-24 16:08:15 +09:00
smoogipoo
9f17c38e36
Fix hud overlay components being blocked from load
2021-08-24 15:18:27 +09:00
Dean Herbert
a5f6c287ea
Split out pinned comment content to only be constructed when required
2021-08-24 14:43:28 +09:00
Dean Herbert
8cd972a9fe
Merge branch 'master' into pinned-comment
2021-08-24 14:37:31 +09:00
smoogipoo
16ddbcd208
Don't bind to RoomId where it's expected to be constant
2021-08-24 14:25:40 +09:00
Dean Herbert
c3b7ce0b05
Remove stray newline
2021-08-24 14:02:50 +09:00
Dean Herbert
afd01d22d6
Adjust visuals of incompatible icon and move to own class
2021-08-24 14:01:49 +09:00
Salman Ahmed
847726547a
Move mod value change callback inside wedge info text component
2021-08-24 07:53:49 +03:00
Dean Herbert
bf0a1167ec
Improve update flow and ensure selected mods is read from local context
2021-08-24 13:35:39 +09:00
smoogipoo
de0de451fe
Refactor to remove resolved dependency
2021-08-24 13:29:19 +09:00
smoogipoo
df170afbc4
Fix multiplayer crashing when entering gameplay
2021-08-24 13:22:06 +09:00
smoogipoo
956c1cc216
Merge branch 'master' into activity-on-multiplayer-screens
2021-08-24 12:33:34 +09:00
Dan Balasescu
dfd61e413a
Merge branch 'master' into difficulty-cache-difficulty-adjust
2021-08-24 12:08:52 +09:00
Dean Herbert
3c9718339c
Merge pull request #14444 from frenzibyte/decouple-ruleset-bindables
...
Decouple rankings overlay's ruleset selector from the game-wide ruleset bindable
2021-08-24 11:58:13 +09:00
Henry Lin
b8fe03b77f
Use Mod.Equals
for comparison
2021-08-24 09:50:09 +08:00
Henry Lin
6e3d05c7ce
Display an icon to signify incompatibility instead of a red tint
2021-08-24 09:42:53 +08:00
Salman Ahmed
13a24ed36f
Merge branch 'master' into update-section-selection-childcount
2021-08-23 20:43:46 +03:00
Bartłomiej Dach
ccf337bdc2
Merge branch 'master' into editor-setup-file-selector-popovers
2021-08-23 18:28:44 +02:00
Davran Dilshat
6bea744e34
invalidate scroll position
2021-08-23 17:13:25 +01:00
Davran Dilshat
20222f09c4
oops redundant default value
2021-08-23 16:55:31 +01:00
Davran Dilshat
9a507ed273
update selected section on children count change
2021-08-23 16:27:29 +01:00
Salman Ahmed
bd42d7aada
Hide popover on file selection
2021-08-23 18:01:01 +03:00
Dean Herbert
a2484692b3
Change brackets to square
2021-08-23 20:37:19 +09:00
Dean Herbert
7b3f7cc7c1
Change skin import to also include directory names in the skin name where appropriate
2021-08-23 20:24:00 +09:00
Dean Herbert
fed0e15cea
Fix typo in ArchiveModelManager
2021-08-23 20:23:46 +09:00
Salman Ahmed
f8a7e0bdb6
Update rankings overlay ruleset bindable with parent on initial display
2021-08-23 13:50:39 +03:00
Salman Ahmed
d3958eb3fb
Revert initial ruleset value logic
2021-08-23 13:28:21 +03:00
Salman Ahmed
f4b69ceb8a
Remove unused using embedded in reverted changes
2021-08-23 12:40:20 +03:00
Salman Ahmed
257934a144
Revert "Revert ruleset when not applied filters (includes scope change)"
...
This reverts commit 9fa39cd34e
.
2021-08-23 12:38:30 +03:00
Salman Ahmed
eeeaefbd7d
Revert "Store default ruleset value for ability to revert"
...
This reverts commit cb7c2f713b
.
2021-08-23 12:38:24 +03:00
Dean Herbert
34b51100ff
Merge pull request #14448 from bdach/basic-design-settings
...
Add basic design settings to editor setup screen
2021-08-23 18:19:58 +09:00
Dean Herbert
c2c9a93e2c
Show editor file choosers in a popover rather than inline
...
Supersedes and closes #14370 .
Closes #14367 .
2021-08-23 18:12:36 +09:00
Dean Herbert
2f6b95da39
Add descriptions for the remaining settings
2021-08-23 17:41:03 +09:00
Dean Herbert
d17f7b5c8b
Side WidescreenStoryboard
to on by default for new beatmaps
2021-08-23 17:40:41 +09:00
Dean Herbert
1de84e1c98
Change description to include mention of video
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2021-08-23 17:34:19 +09:00
Dean Herbert
eaa4d479ac
Merge pull request #14408 from smoogipoo/remove-current-room
...
Remove the global "selected room" from online screens
2021-08-23 17:29:31 +09:00
Salman Ahmed
9fa39cd34e
Revert ruleset when not applied filters (includes scope change)
2021-08-23 11:11:06 +03:00
Salman Ahmed
cb7c2f713b
Store default ruleset value for ability to revert
2021-08-23 11:09:26 +03:00
Salman Ahmed
1d89d757af
Fix beatmap ruleset selector selecting initial ruleset
2021-08-23 09:57:05 +03:00
Dean Herbert
99bb3032a5
Move gradient to be part of the background for now
2021-08-23 15:27:32 +09:00
Salman Ahmed
2ba88923b6
Select user preferred ruleset on overlay ruleset selectors initially
2021-08-23 08:58:54 +03:00
Dean Herbert
58fb0c042b
Remove background scale altogether
...
I'm not sure why this is required. Seems like something which was meant
to exist to handle parallax, but that is already handled elsewhere now.
2021-08-23 14:34:27 +09:00
smoogipoo
4f3a5fbad5
Fix test failure
2021-08-23 14:29:15 +09:00
Dan Balasescu
ead1b47e0e
Merge branch 'master' into localise-beatmap-set-overlay
2021-08-23 13:22:52 +09:00
Dan Balasescu
2ad5914fec
Merge branch 'master' into decouple-ruleset-bindables
2021-08-23 12:40:57 +09:00
Bartłomiej Dach
2e80e2be51
Reword epilepsy warning description text
2021-08-22 21:47:37 +02:00
Bartłomiej Dach
9538a32b5e
Explicitly update beatmap info wedge on mod change
...
This used to already be the case prior to b419ea7
, but in a very
roundabout way. Changes to the value of the star difficulty bindable -
including indirect changes via the set of active mods changing - would
trigger the wedge display to regenerate and load asynchronously.
b419ea7
accidentally broke this by moving down the bindable retrieval to
a lower level, at which point `WedgeInfoText` would only receive the set
of mods selected at the time at which a given beatmap was selected, and
not receive any further updates, breaking the BPM display updating in
real time (as `WedgeInfoText` could not be aware that rate-changing mods
were even in effect).
To resolve, explicitly reload the wedge's contents on mod changes.
2021-08-22 19:16:46 +02:00
Bartłomiej Dach
e4a8f72167
Add failing test case
2021-08-22 19:16:43 +02:00
Bartłomiej Dach
d602dc9d90
Enable epilepsy warning setting persistence in encoder
2021-08-22 17:43:20 +02:00
Bartłomiej Dach
9816af688e
Add basic design settings to setup screen
2021-08-22 17:43:20 +02:00
Salman Ahmed
45b8bd175c
Decouple rankings overlay's ruleset bindable from game-wide bindable
2021-08-22 16:25:35 +03:00
Salman Ahmed
d164529be8
Fix ruleset selector not updating to the first ruleset item until after LoadComplete()
...
This fixes the whole issue behind `Ruleset.Value` being null, by
updating `Current` on BDL rather than waiting for the base logic which
executes at `LoadComplete`.
This seems like something that should happen at the base `TabControl` class itself, by switching `Current` right after the first added tab item, rather than doing it on `LoadComplete`, but I'm not sure about changing framework logic outright, so fixing this locally until it occurs on other places.
2021-08-22 16:25:34 +03:00
Dean Herbert
81e3c9d40f
Update resources
2021-08-22 19:13:21 +09:00
Salman Ahmed
956112eb10
Reword comment and remove brackets
2021-08-22 12:40:41 +03:00
Salman Ahmed
9b1720bd6c
Merge branch 'master' into localise-beatmap-set-overlay
2021-08-22 10:53:31 +03:00
Michael Malloy
9cd0a182f6
Add null check for Android ruleset loading
2021-08-22 00:38:48 -05:00
Henry Lin
3795030ebb
Merge branch 'master' into mod-incompatibility-ui
2021-08-22 11:14:24 +08:00
Henry Lin
0bbddd297c
Remove unused code
2021-08-22 11:05:53 +08:00
Henry Lin
e213562b2a
Add a red tint on mods incompatible with the current selection
2021-08-22 11:01:17 +08:00
Henry Lin
ef6faf04be
Use FirstOrDefault in TooltipContent
2021-08-22 10:22:18 +08:00
Henry Lin
3d402d9e78
List incompatible mods in tooltip of mod button
2021-08-22 10:13:34 +08:00
Nathan Alo
2877b43824
split multiplayer and playlist activity
2021-08-22 09:54:07 +08:00
Bartłomiej Dach
7ab12959a0
Merge branch 'master' into editor-regex
2021-08-21 19:57:26 +02:00
Dean Herbert
77f3668751
Merge branch 'master' into fix-screen-offsetting-on-scaling
2021-08-22 02:28:06 +09:00
Bartłomiej Dach
995338029c
Fix difficulty cache lookups sharing underlying mod instances
...
`DifficultyCacheLookup`s were storing raw `Mod` instances into their
`OrderedMods` field. This could cause the cache lookups to wrongly
succeed in cases of mods with settings. The particular case that
triggered this fix was Difficulty Adjust.
Because the difficulty cache is backed by a dictionary, there are two
stages to the lookup; first `GetHashCode()` is used to find the
appropriate hash bucket to look in, and then items from that hash bucket
are compared against the key being searched for via the implementation
of `Equals()`.
As it turns out, the first hashing step ended up being the saving grace
in most cases, as the hash computation included the values of the mod
settings. But the Difficulty Adjust failure case was triggered by the
quirk that `GetHashCode(0) == GetHashCode(null) == 0`.
In such a case, the `Equals()` fallback was used. But as it turns out,
because the `Mod` instance stored to lookups was not cloned and
therefore potentially externally mutable, it could be polluted after
being stored to the dictionary, and therefore breaking the equality
check. Even though all of the setting values were compared, the hash
bucket didn't match the actual contents of the lookup anymore (because
they were mutated externally, e.g. by the user changing the mod setting
values in the mod settings overlay).
To resolve, clone out the mod structure before creating all difficulty
lookups.
2021-08-21 15:50:33 +02:00
Salman Ahmed
9a6ff29951
Reword comment
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-08-21 15:39:57 +03:00
Salman Ahmed
1729d43cec
Add explanatory comment
2021-08-21 15:18:03 +03:00
Salman Ahmed
df5354eba6
Merge branch 'master' into fix-setting-section-clickability
2021-08-21 14:25:28 +03:00
Salman Ahmed
216ff07497
Merge branch 'master' into fix-setting-section-clickability
2021-08-21 14:11:55 +03:00
Salman Ahmed
76e1d88028
Merge branch 'master' into gameplay-chat-mouse-cursor
2021-08-21 14:01:30 +03:00
Dean Herbert
ae47c5cdb3
Fix bottom area of a settings section not being clickable
2021-08-21 15:08:42 +09:00
Dean Herbert
15d443f6b7
Use the UI mouse cursor when hovering gameplay chat in an interactive state
2021-08-21 14:44:54 +09:00
Dean Herbert
36352d1de4
Improve highlighted chat username shadow effect
2021-08-21 14:34:35 +09:00
Salman Ahmed
20f193c1c2
Fix screen offsetting not handling scaled game instances
...
By using `Content` instead, now the logic will get the X of the settings
overlay at the `Content` space, which can be scaled in the
`ScalingMode.Everything` mode.
And in the case of `ScalingMode.ExcludeOverlays`, a subcontainer
somewhere inside `Content` that's holding the screen stack would be scaled,
but `Content` won't be affected which is what we want in that case.
2021-08-21 04:16:12 +03:00
Endrik Tombak
058d2d2a49
Use nekodex's regex from osu-web
2021-08-20 23:01:06 +03:00
Endrik Tombak
8745fe9e34
Change editor timestamp regex to not match non-editor ones
2021-08-20 22:32:04 +03:00
Dean Herbert
d3dba296d6
Update resources
2021-08-20 23:47:35 +09:00
Dan Balasescu
0c936aec4b
Merge branch 'master' into temporary-directory-test-storage
2021-08-20 22:09:42 +09:00
smoogipoo
f85d3665d8
Cleanups
2021-08-20 21:45:24 +09:00
smoogipoo
5192ee3b57
Fix initial display in room background
2021-08-20 21:40:35 +09:00
smoogipoo
5c8ca32ea4
Simplify lounge implementation
2021-08-20 21:33:21 +09:00
smoogipoo
b1a732b9b7
Remove selectedRoom from OnlinePlayScreen
2021-08-20 21:28:48 +09:00
smoogipoo
ceb07826d7
Merge branch 'master' into remove-current-room
2021-08-20 21:10:41 +09:00
smoogipoo
9458cd5a31
Make DrawableMatchRoom background load instantly
2021-08-20 21:07:51 +09:00
smoogipoo
b190020c4b
Block lounge background screen from exiting
2021-08-20 21:02:25 +09:00
Dan Balasescu
0aea39f5f1
Merge branch 'master' into temporary-directory-test-storage
2021-08-20 20:41:54 +09:00
Dan Balasescu
0a6b678059
Merge branch 'master' into settings-dim-other-sections
2021-08-20 20:22:22 +09:00
Dean Herbert
77149044a5
Allow intro screen to retrieve beatmap even if rulesets is not loaded
2021-08-20 19:43:48 +09:00
smoogipoo
d304e283e4
Don't deselect online room when joined
2021-08-20 18:14:59 +09:00
smoogipoo
c22c6f3a49
Initial room background implementation
2021-08-20 18:14:12 +09:00
Dean Herbert
591ba8cb09
Ensure the final scroll target is used when checking for whether too far down
2021-08-20 17:56:35 +09:00
smoogipoo
258ba4674c
Fix background overflows
2021-08-20 17:50:49 +09:00
Dean Herbert
03e6ca5ba9
Adjust scroll behaviour to feel better
2021-08-20 17:40:56 +09:00
Dean Herbert
2d19f37dc6
Add missing new
method in UserTrackingScrollContainer
for scrolling into view
2021-08-20 17:40:41 +09:00
Dean Herbert
139ff2d6e2
Only fade header in when hovering a section
...
Feels less like the controls are interactive when hovering this way.
2021-08-20 17:40:05 +09:00
smoogipoo
3d96da84e6
Set a default background
2021-08-20 17:05:46 +09:00
smoogipoo
8524937c82
Move screenstack up a level
2021-08-20 17:02:55 +09:00
Dean Herbert
c7266c74a0
Always prefer clicked section when present
2021-08-20 17:00:20 +09:00
Dean Herbert
cff7b1e98f
Ensure the correct fade level is applied over all state changes
2021-08-20 17:00:08 +09:00
Lucas A
9b4c806855
Apply review suggestions.
2021-08-20 09:47:23 +02:00
Lucas A
0a1c9a6c05
Move DownloadButtonStrings -> CommonStrings
2021-08-20 09:26:38 +02:00
smoogipoo
610a162271
Merge branch 'master' into remove-current-room
2021-08-20 16:23:36 +09:00
Lucas A
19cc4a14a3
Localise top score mods statistics
2021-08-20 09:22:15 +02:00
Dan Balasescu
54bc532f0d
Merge branch 'master' into fix-messagepack-union
2021-08-20 16:01:04 +09:00
Dean Herbert
659ec0c1b8
Merge pull request #14403 from Joehuu/fix-nub-glow
...
Fix nub glow color not having 0 alpha when being set
2021-08-20 15:07:30 +09:00
Dan Balasescu
dcff30ed6e
Merge branch 'master' into fix-login-as-guest
2021-08-20 14:06:28 +09:00
Dean Herbert
98357d51da
Merge pull request #14323 from minetoblend/editor-seek
...
Prevent seeking before mp3 start time while editor is playing
2021-08-20 13:28:20 +09:00
Joseph Madamba
284c871e39
Fix glow color potentially being set incorrectly when glowing
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2021-08-19 20:33:19 -07:00
Dean Herbert
da8eba9996
Return early to avoid updating state and failure count in fail cases
2021-08-20 12:11:41 +09:00
Joseph Madamba
1e02d61b85
Fix nub glow color not having 0 alpha when being set
2021-08-19 20:06:49 -07:00
Dan Balasescu
c95bf735fe
Merge branch 'master' into multiplayer-chat
2021-08-20 11:54:42 +09:00
Dean Herbert
2825e15fd4
Update framework
2021-08-20 11:54:37 +09:00
Dean Herbert
7021133029
Merge branch 'master' into temporary-directory-test-storage
2021-08-20 11:54:33 +09:00
Dan Balasescu
580136a5e9
Merge branch 'master' into fix-lounge-loading
2021-08-20 10:51:30 +09:00
Bartłomiej Dach
143b8df1b2
Fix backwards warning text presence check
2021-08-19 22:40:35 +02:00
Lucas A
bf7f0a5d30
Remove double whitespace
2021-08-19 19:02:04 +02:00
Dean Herbert
e25592f325
Merge branch 'master' into fix-lounge-loading
2021-08-19 20:01:47 +09:00
Dean Herbert
2b0f2a6db9
Merge pull request #14355 from frenzibyte/mod-settings-difficulty-cache
...
Update star difficulty bindables on mod settings change
2021-08-19 20:00:48 +09:00
Dean Herbert
a6b7ca1a4c
Ensure all request failures are correctly handled during login
2021-08-19 19:55:14 +09:00
Dean Herbert
b09105e5a7
Merge pull request #14381 from smoogipoo/match-subscreen-redesign
...
Update layout of multiplayer room screens
2021-08-19 19:36:21 +09:00
Dean Herbert
a65cd36a5f
Move some constants to const
s
2021-08-19 19:19:46 +09:00
Dean Herbert
fcf7394d3c
Merge pull request #14385 from rednir/limit-match-settings-textbox
...
Limit length of multiplayer match settings textboxes
2021-08-19 19:13:32 +09:00
smoogipoo
44e157447c
Initial rework of backgrounds
2021-08-19 19:10:54 +09:00
Dean Herbert
8fce5911a9
Adjust spacing and padding of footer buttons
2021-08-19 19:08:46 +09:00
Dean Herbert
16aecfe934
Start free mod selection area hidden on screen display
2021-08-19 19:02:54 +09:00
Dean Herbert
be77498044
Move chat to right column in multiplayer match screen
2021-08-19 19:02:31 +09:00
Dean Herbert
675e2e34ba
Add padding between beatmap panel and edit button
2021-08-19 19:02:05 +09:00
Dean Herbert
4afc808ffc
Remove horizontal transitions for now
...
They look bad with the current toolbar implementation. We can probably
add them back once the toolbar is moved to the lounge.
2021-08-19 18:29:59 +09:00
smoogipoo
023f3fb70e
Use BackgroundScreen for multiplayer backgrounds
2021-08-19 18:19:31 +09:00
smoogipoo
493f47787b
Disable condition for the time being
2021-08-19 18:18:42 +09:00
Dean Herbert
4d1582d721
Play settings hide animation if visible when exiting RoomSubScreen
2021-08-19 18:14:45 +09:00
Dean Herbert
bc025efce5
Add commenting regarding workaround to avoid potential omission in the future
2021-08-19 17:42:44 +09:00
Dean Herbert
2b5a42e063
Add missing union specification for MatchUserRequest
2021-08-19 17:42:26 +09:00
Dean Herbert
f95c6f0de5
Switch multiplayer back to messagepack
2021-08-19 17:42:13 +09:00
Dean Herbert
fa01e4fad2
Add workaround for SignalR union serialisation
2021-08-19 17:41:50 +09:00
smoogipoo
6b6d52c23b
Add dependency container to RoomSubScreen
2021-08-19 16:53:07 +09:00
smoogipoo
4d1897c6b4
Remove unnecessary resolve into ListingPollingComponent
2021-08-19 16:52:54 +09:00
smoogipoo
00be7f4cca
Make RoomsContainer/DrawableRoom not resolve via DI
2021-08-19 16:52:54 +09:00
smoogipoo
3a1154c00e
Pass room into SelectionPollingComponent
2021-08-19 16:41:21 +09:00
smoogipoo
c31af96f1d
Pass room into RoomSettingsOverlay
2021-08-19 16:41:21 +09:00
smoogipoo
1fd746524d
Remove realtime room category, fix end-date showing for realtime
2021-08-19 16:09:28 +09:00
smoogipoo
6469eaa427
Fix background not updated in room
2021-08-19 15:52:51 +09:00
Salman Ahmed
6bfae25cda
Apply 5px vertical spacing on fill flow
...
Regressed, was margin { bottom = 5f } from the star rating display
creation method, which I've partly inlined.
2021-08-19 08:30:29 +03:00
Dean Herbert
6d00ea3375
Allow toggling focus via binding
2021-08-19 14:19:59 +09:00
Salman Ahmed
25e6317e7f
Use animated star display in beatmap info wedge and synchronise bar
2021-08-19 07:18:02 +03:00
Salman Ahmed
6d57a240ac
Add animation support for the star rating display
2021-08-19 07:17:43 +03:00
Salman Ahmed
072560ba3e
Remove leftover unused using
2021-08-19 07:17:43 +03:00
Salman Ahmed
102320f8ae
Merge branch 'master' into mod-settings-difficulty-cache
2021-08-19 06:35:13 +03:00
Salman Ahmed
5fc29328cf
Remove unused using
...
Uh.....
2021-08-19 06:30:23 +03:00
Salman Ahmed
b984780d6a
Merge branch 'master' into fix-lounge-loading
2021-08-19 06:26:15 +03:00
Salman Ahmed
49bc3a8250
Refactor playlists room manager to handle dummy API requests
2021-08-19 06:25:47 +03:00
Salman Ahmed
f4ae587a33
Extract room request handling logic to its own class
2021-08-19 06:24:06 +03:00
Salman Ahmed
0e2f3dff4d
Fix rooms scroll container not masking properly due to padding
2021-08-19 05:09:49 +03:00
Salman Ahmed
ffbe8ddfa4
Refactor lounge sub screen layout for better loading screen appearance
2021-08-19 04:23:12 +03:00
Bartłomiej Dach
2e1df7bee4
Merge branch 'master' into settings-dim-other-sections
2021-08-18 23:32:30 +02:00
Bartłomiej Dach
2e43f38d8a
Merge branch 'master' into settings-delayed-load
2021-08-18 22:53:34 +02:00
Bartłomiej Dach
07951fe18c
Merge branch 'master' into limit-match-settings-textbox
2021-08-18 21:17:16 +02:00
Davran Dilshat
43cbd10a38
change limit to be on actual usage site
2021-08-18 18:30:50 +01:00
Lucas A
ea08d48d27
Remove unecessary localised string due to online view container handling visibility when user is not logged in.
2021-08-18 18:53:35 +02:00
Davran Dilshat
61675eefe0
Add length limit to match settings textboxes
2021-08-18 17:36:57 +01:00
Dean Herbert
6637c64501
Dim all but the current section
2021-08-19 01:27:14 +09:00
Dean Herbert
e87accafc8
Fix current section logic not accounting for hidden sections
2021-08-19 01:26:33 +09:00
Dean Herbert
a0374d4a67
Adjust centre point slightly to make dim feel better
2021-08-19 01:26:11 +09:00
Dean Herbert
af0c7ed108
Fix searching in settings not correctly invalidating the scroll position
2021-08-19 01:25:57 +09:00
smoogipoo
d40023bcc1
Hide border by default
2021-08-18 21:09:34 +09:00
smoogipoo
e9221f0126
Cleanup unnecessary implementation
2021-08-18 21:00:11 +09:00
smoogipoo
eadf02933a
Split lounge-specific implementation from DrawableRoom
2021-08-18 20:56:44 +09:00
smoogipoo
63af67f61b
Cleanup around footers
2021-08-18 20:25:48 +09:00
Salman Ahmed
8172ffc401
Fix lounge sub screen loading layer displaying in the background
2021-08-18 13:12:58 +03:00
Dean Herbert
fc3fa4f241
Merge branch 'master' into settings-delayed-load
2021-08-18 18:51:25 +09:00
Dean Herbert
1faf789f0e
Allow expanding chat using key binding even when it is hidden
2021-08-18 18:25:21 +09:00
Dean Herbert
365c1bccc6
Fix multiplayer channel being unintentionally left after gameplay session
2021-08-18 18:24:20 +09:00
Salman Ahmed
d2df09432f
Center the star rating display text rather than left
2021-08-18 11:49:33 +03:00
Salman Ahmed
5e91ec73e3
Handle star rating range display sizing
2021-08-18 11:36:27 +03:00
Dean Herbert
2099298444
Disallow clicking on chat textbox during gameplay
2021-08-18 17:30:50 +09:00
smoogipoo
9220d17202
Adjust paddings/spacings
2021-08-18 17:28:20 +09:00
Dean Herbert
9d2664cbb1
Merge branch 'master' into star-rating-display-v2
2021-08-18 17:22:33 +09:00
Salman Ahmed
74d6c26520
Refactor star rating display layout with flexibility in mind
2021-08-18 11:03:35 +03:00
smoogipoo
6dc96fdb83
Disable edit button in playlists
2021-08-18 16:56:42 +09:00
Dean Herbert
4725b802b0
Share OsuGameTestScene
with implementations across template projects
2021-08-18 16:53:32 +09:00
Dean Herbert
2758a83d55
Fix TestSettingsMigration
's usage of RecycleLocalStorage
2021-08-18 16:39:10 +09:00
smoogipoo
87a5922f0e
Remove participants from playlists screen
2021-08-18 16:26:45 +09:00
smoogipoo
66e11fe75e
Initial integration of playlists with the new structure
2021-08-18 16:09:15 +09:00
smoogipoo
568f1fd345
Fix initial RoomId state not being handled correctly
2021-08-18 16:09:00 +09:00
Dean Herbert
dc44cc0eb3
Update scenarios to use new TestRunHeadlessGameHost
where feasible
2021-08-18 16:01:56 +09:00
smoogipoo
90a1be2e61
Move paddings up one level
2021-08-18 15:54:33 +09:00
smoogipoo
744b6749d1
Resolve room settings layout issues
2021-08-18 15:29:01 +09:00
smoogipoo
228ad98b39
Remove extra corner radius on DrawableRoom
2021-08-18 15:27:23 +09:00
smoogipoo
f3bc9c3e45
Merge branch 'master' into match-subscreen-redesign
2021-08-18 15:19:29 +09:00
smoogipoo
c5268c9a99
Simplify by reusing same room panel
2021-08-18 15:19:24 +09:00
Salman Ahmed
1ae4a1910a
Cache mod settings rather than fetching everytime
2021-08-18 09:17:42 +03:00
smoogipoo
704af94d39
Add edit button to room panel
2021-08-18 15:13:10 +09:00
smoogipoo
0853554c24
Fix settings overlay not being initially visible
2021-08-18 15:11:52 +09:00
smoogipoo
c66abf85f7
Remove match header
2021-08-18 14:04:44 +09:00
Dean Herbert
5441fab692
Avoid scheduling focus operation when not required
2021-08-18 12:45:14 +09:00
Dean Herbert
1fdaefef99
Revert unnecessary changes
2021-08-18 12:45:08 +09:00
Dean Herbert
5671820d92
Update framework
2021-08-18 10:35:34 +09:00
Salman Ahmed
8c5d99ab21
Override CreateInstance()
in osu! bindable subclasses
...
Three bindables are left which don't have this overriden due to them
already not having a value-only constructor and not supporting
`GetBoundCopy()` properly:
- `BeatmapDifficultyCache.BindableStarDifficulty`.
- `TotalScoreBindable`
- `TotalScoreStringBindable`
I could add support for them by passing the required data to them, as
they seem to be able to have that shared, but I'm hesitant to support
something which was already broken and never used, not sure.
2021-08-18 04:19:58 +03:00
Nathan Alo
eaca331170
apply suggestions
2021-08-18 08:13:53 +08:00
Bartłomiej Dach
e3b00c6c7a
Merge branch 'master' into reduce-skin-lookup-overhead
2021-08-17 23:08:52 +02:00
Bartłomiej Dach
58ecee543a
Trim redundant default argument value
2021-08-17 23:00:10 +02:00
Dan Balasescu
eaf7bd72fc
Merge branch 'master' into multiplayer-chat
2021-08-17 20:08:01 +09:00
Dan Balasescu
d8e9845d00
Merge pull request #14360 from peppy/improve-timeline-tick-visibility
...
Improve visibility of repeat ticks / drag areas on timeline
2021-08-17 20:06:49 +09:00
smoogipoo
47d4a2e97f
Make SettingsOverlay protected
2021-08-17 20:05:26 +09:00
Dean Herbert
d66f7cb6b5
Fix tests by allowing retrieval with files where required
2021-08-17 19:21:22 +09:00
Dean Herbert
5c59818b03
Merge branch 'master' into reduce-skin-lookup-overhead
2021-08-17 19:05:14 +09:00
smoogipoo
590d814881
Move RoomSettingsOverlay to RoomSubScreen
2021-08-17 18:24:04 +09:00
Dean Herbert
f16468b706
Improve visibility of repeat ticks / drag areas on timeline
2021-08-17 18:17:55 +09:00
smoogipoo
6840ec6716
Actually show the room in the sub screen
2021-08-17 17:58:24 +09:00
Dean Herbert
c0b388cd74
Fix regression in ModSettingsChangeTracker
2021-08-17 17:50:30 +09:00
Dean Herbert
1b49e92e99
Merge branch 'master' into settings-delayed-load
2021-08-17 17:42:23 +09:00
Dean Herbert
4a65888cfc
Merge branch 'master' into multiplayer-chat
2021-08-17 17:34:23 +09:00
Dean Herbert
ef9bfece13
Merge branch 'master' into multi-polling-request-refactor
2021-08-17 17:31:25 +09:00
Dean Herbert
3b5fc6d10f
Ensure updateLoadingLayer
is run at least once
2021-08-17 17:18:23 +09:00
Dean Herbert
9eb16fa61d
Move poll allowance logic based on signalr connection inside polling component
2021-08-17 17:16:21 +09:00
smoogipoo
5d72c5911a
Rename MatchSettingsOverlay and related classes
...
Because "match" is a multiplayer-only concept.
2021-08-17 17:14:28 +09:00
smoogipoo
6416e64e06
Adjust sizings and paddings
2021-08-17 17:13:25 +09:00
smoogipoo
4b198d14eb
Initial refactor of RoomSubScreen
2021-08-17 17:05:20 +09:00
Dean Herbert
8a1651e830
Reorganise methods in PollingComponent
2021-08-17 17:04:32 +09:00
Dean Herbert
a901fca54a
Merge branch 'master' into multi-polling-request-refactor
2021-08-17 16:23:46 +09:00
Dan Balasescu
b1efc6d763
Merge branch 'master' into local-user-play-info
2021-08-17 16:23:44 +09:00
Dean Herbert
6ee6a46894
Remove unnecessary public
prefix in interface specification
2021-08-17 16:22:14 +09:00
Dean Herbert
124f149cb5
Add key binding to focus chat input
2021-08-17 16:17:31 +09:00
Dean Herbert
30eee363dc
Add chat display during multiplayer gameplay
2021-08-17 16:17:31 +09:00
Dean Herbert
b82f92d7b8
Adjust background colours of textbox in chat display
2021-08-17 16:16:49 +09:00
Dean Herbert
35b9f84c00
Expose StandAloneChatDisplay.Textbox
2021-08-17 16:16:49 +09:00
Dean Herbert
0d283aa6a3
Expose LocalUserPlaying
from Player
2021-08-17 16:16:49 +09:00
Dean Herbert
82eddeffef
Add LocalUserPlayInfo
interface to convey common information about player status
2021-08-17 16:15:47 +09:00
Salman Ahmed
3a7b9bf096
Fix MatchSettingsOverlay
not resetting focus on hide properly
2021-08-17 08:56:49 +03:00
Dan Balasescu
66e33b3704
Merge pull request #14263 from frenzibyte/hide-player-settings-overlay
...
Hide non-interactive elements on multi-spectator players
2021-08-17 14:07:19 +09:00
smoogipoo
f4b7ee5c7f
Merge branch 'master' into hide-player-settings-overlay
2021-08-17 13:44:33 +09:00
smoogipoo
081524b6c8
Privatise setters
2021-08-17 13:44:21 +09:00
smoogipoo
1e2c0031d7
Remove unused usings
2021-08-17 13:34:44 +09:00
Dean Herbert
bc86bafc08
Fix RestoreDefaultValueButton
's colour weirdness
2021-08-17 12:48:30 +09:00
Dean Herbert
212842c537
Fix initial LayoutSettings
animation in a more reliable way
2021-08-17 12:38:44 +09:00
Dean Herbert
adb4fd5a2b
Load only sections content asynchronously, showing the header initially
2021-08-17 12:31:33 +09:00
Salman Ahmed
b419ea716b
Refactor beatmap info wedge to not fully refresh on star difficulty change
...
Makes it look awkward when changing difficulty via mod settings for
example.
Now the changes should instead only affect the displayed components which consume it
directly.
2021-08-17 05:46:06 +03:00
Salman Ahmed
32ba525555
Track changes to mod settings in beatmap difficulty cache with 100ms debouncing
2021-08-17 05:46:05 +03:00
Salman Ahmed
0291cd5ae2
Consider mod equality in difficulty cache lookup rather than acronym
2021-08-17 04:27:43 +03:00
Salman Ahmed
060ba0692d
Add hash code support for Mod
2021-08-17 04:27:04 +03:00
smoogipoo
f2340c6dac
Privatise mutable list
2021-08-17 09:48:33 +09:00
smoogipoo
b672d4b936
Refactor RequestHandlingMultiplayerRoomManager to avoid confusion
2021-08-17 09:43:37 +09:00
smoogipoo
1e282432c9
Fix password in a better way
2021-08-17 09:40:25 +09:00
smoogipoo
c4a42c4db0
Fix BasicTestRoomManager overriding rooms
2021-08-17 09:36:59 +09:00
smoogipoo
352949069a
Move filter to LoungeSubScreen
2021-08-17 09:36:43 +09:00
smoogipoo
97d5b80834
Fix joining with incorrect password
2021-08-17 09:18:21 +09:00
smoogipoo
6320768a67
Merge branch 'master' into multi-polling-request-refactor
2021-08-17 08:44:56 +09:00
Xexxar
61045bd087
adjusted code comments
2021-08-16 22:36:14 +00:00
Xexxar
ae076c9a4e
merged latest ppy/master
2021-08-16 22:20:12 +00:00
Xexxar
176b3e7533
changed decay system to allow for customizing the currentStrain
2021-08-16 22:14:29 +00:00
Marvin Schürz
78f9f4a230
Move time clamp to Seek
/transformSeekTo
methods
2021-08-16 20:39:09 +02:00
Dean Herbert
4bf22db4ff
Attempt to reduce skin lookup overhead where file access is not required
2021-08-17 00:23:30 +09:00
Dean Herbert
8cba1f197b
Merge branch 'master' into add-supporter-glow-changelog
2021-08-16 23:41:46 +09:00
Dean Herbert
c3a8676932
Simplify size specifications
2021-08-16 23:38:13 +09:00
Dean Herbert
cb122eaf25
Merge pull request #14342 from frenzibyte/fix-difficulty-adjust-controls
...
Fix difficuly adjust settings controls not raising `SettingsChanged` events
2021-08-16 23:34:30 +09:00
Dean Herbert
139e69ed3b
Merge pull request #14343 from frenzibyte/hide-tablet-not-detected-when-disabled
...
Hide tablet settings content when disabled
2021-08-16 23:31:16 +09:00
Dean Herbert
7b74301fa1
Merge pull request #14341 from smoogipoo/fix-preview-track-crash
...
Fix crashes from preview tracks
2021-08-16 22:21:52 +09:00
Dean Herbert
5f006bd6e8
Merge pull request #14247 from kj415j45/localisation-settings
...
Add localisation support for most of Settings
2021-08-16 22:20:35 +09:00
Dean Herbert
c978e68742
Merge branch 'master' into add-supporter-glow-changelog
2021-08-16 22:09:52 +09:00
Dean Herbert
7e1086d901
Merge branch 'master' into hide-tablet-not-detected-when-disabled
2021-08-16 22:07:45 +09:00
Dean Herbert
568d027013
Simplify weird conditionals
2021-08-16 22:07:41 +09:00
Lucas A
3325b0cc95
Fix merge conflicts.
2021-08-16 14:50:08 +02:00
Lucas A
a0a9777109
Fix merge conflicts.
2021-08-16 14:50:00 +02:00
Lucas A
1f942d15f8
Localise scoreboard
2021-08-16 13:38:57 +02:00
Dean Herbert
8c3eb91059
Merge branch 'master' into localisation-settings
2021-08-16 20:03:06 +09:00
Dean Herbert
de61cb8e6a
Adjust delay slightly
2021-08-16 19:56:20 +09:00
Dean Herbert
e485728109
Add keywords to make finding audio offset adjustments easier in settings
2021-08-16 19:54:45 +09:00
Dean Herbert
230c4eb247
Fade in sidebar buttons after the load has completed
2021-08-16 19:47:41 +09:00
Dean Herbert
c6bd8520a7
Add basic asynchronous loading pattern to SettingsPanel
2021-08-16 19:47:41 +09:00
Dean Herbert
b541550ea9
Avoid initial synchronous dropdown population overhead in AudioDevicesSettings
2021-08-16 19:47:41 +09:00
Dean Herbert
8d051d9fa0
Avoid multiple synchronous overheads in SettingsItem
2021-08-16 19:47:41 +09:00
Dean Herbert
237d3e656b
Remove initial transform overhead of Nub
2021-08-16 19:47:41 +09:00
Dean Herbert
92ad66c86c
Remove transform overhead from OsuDropdown
on initial display
2021-08-16 19:47:41 +09:00
Dean Herbert
c0130da235
Avoid running initial layout transform in LayoutSettings
2021-08-16 19:47:41 +09:00
Lucas A
7bebbf9f74
Mark format strings as verbatim.
2021-08-16 12:46:41 +02:00
Salman Ahmed
e39a295c5c
Hide tablet settings content when input handler is disabled
2021-08-16 13:45:50 +03:00
Dean Herbert
3ad7688eaf
Merge pull request #14339 from peppy/revert-breaking-config-rename
...
Revert "Rename element in OsuSettings enum"
2021-08-16 19:18:22 +09:00
Dean Herbert
cecb312e77
Ensure TakeFocus
does not crash when not yet loaded
2021-08-16 18:55:50 +09:00
Dean Herbert
c191b38125
Reduce transform overhead of RestoreDefaultValueButton
2021-08-16 18:55:50 +09:00
Salman Ahmed
855fff1486
Fix DifficultyAdjustSettingsControl.SliderControl
not following up with the current pattern
...
This was causing any `ValueChanged` event bind (such as the one in
`SettingsItem` to invoke `SettingsChanged`) to be overwritten when
`Current` is set afterwards.
2021-08-16 12:47:58 +03:00
smoogipoo
db1a0ebb55
Fix preview track crashes
2021-08-16 18:46:44 +09:00
Dean Herbert
1c7cbc8621
Add missing readonly
keyword to new bindable
2021-08-16 17:14:13 +09:00
Dean Herbert
8555a465ac
Merge pull request #14318 from bdach/editor-colours-save
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Add support for saving edited combo colours and displaying them in composer
2021-08-16 17:07:53 +09:00
Dean Herbert
71fab416d8
Add a note against OsuSetting
2021-08-16 16:59:59 +09:00
Dean Herbert
fc89f2bac4
Revert "Rename element in OsuSettings enum"
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This reverts commit c2bbe17562
.
2021-08-16 16:56:48 +09:00
Dean Herbert
8d45f86bd3
Rename variable to better reflect its purpose
2021-08-16 16:48:40 +09:00
Dean Herbert
ae8a1adae8
Allow seeking via Player.Seek
even if disabled
2021-08-16 16:47:57 +09:00
kj415j45
887d622c28
Merge branch 'master' into localisation-settings
2021-08-16 15:41:50 +08:00
Dean Herbert
d0faa91bb1
Merge pull request #14338 from frenzibyte/fix-participant-panel-assuming-not-null
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Fix few cases where `MultiplayerRoomUser.User` is assumed to not be null
2021-08-16 16:31:24 +09:00
Dean Herbert
838bcc51b2
Avoid new bindable requirement
2021-08-16 16:27:19 +09:00
Dean Herbert
81480ac4fc
Use PlayerConfiguration
to convey no-seek state
2021-08-16 16:16:02 +09:00
Salman Ahmed
7fe6f6dd14
Fix kick button action asserting and using User.User.ID
rather than User.UserID
2021-08-16 09:47:23 +03:00
Salman Ahmed
79cd062784
Let TeamDisplay
take the full MultiplayerRoomUser
rather than the underlying User
2021-08-16 09:47:23 +03:00
Salman Ahmed
f82ed64aa7
Fix participant panel null user test no longer functioning properly
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I guess the changes that involved `MultiplayerTestScene` having a test
user lookup cache caused this test case to false-pass silently.
Added an explicit assert which ensures the added user indeed has a null
`User` value.
2021-08-16 09:07:00 +03:00