mirror of
https://github.com/ppy/osu.git
synced 2026-05-22 13:54:00 +08:00
Compare commits
422 Commits
@@ -15,7 +15,7 @@
|
||||
]
|
||||
},
|
||||
"jetbrains.resharper.globaltools": {
|
||||
"version": "2020.2.4",
|
||||
"version": "2020.3.2",
|
||||
"commands": [
|
||||
"jb"
|
||||
]
|
||||
|
||||
+15
-7
@@ -16,9 +16,9 @@
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.1" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.1" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Code Analysis">
|
||||
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
|
||||
@@ -28,9 +28,17 @@
|
||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||
This is required due to https://github.com/NuGet/Home/issues/5740 -->
|
||||
<NoWarn>$(NoWarn);NU1701</NoWarn>
|
||||
<!--
|
||||
NU1701:
|
||||
DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||
This is required due to https://github.com/NuGet/Home/issues/5740
|
||||
|
||||
CA9998:
|
||||
Microsoft.CodeAnalysis.FxCopAnalyzers has been deprecated.
|
||||
The entire package will be able to be removed after migrating to .NET 5,
|
||||
as analysers are shipped as part of the .NET 5 SDK anyway.
|
||||
-->
|
||||
<NoWarn>$(NoWarn);NU1701;CA9998</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Nuget">
|
||||
<IsPackable>false</IsPackable>
|
||||
@@ -40,7 +48,7 @@
|
||||
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||
<Company>ppy Pty Ltd</Company>
|
||||
<Copyright>Copyright (c) 2020 ppy Pty Ltd</Copyright>
|
||||
<Copyright>Copyright (c) 2021 ppy Pty Ltd</Copyright>
|
||||
<PackageTags>osu game</PackageTags>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
+29
-27
@@ -1,27 +1,27 @@
|
||||
GEM
|
||||
remote: https://rubygems.org/
|
||||
specs:
|
||||
CFPropertyList (3.0.2)
|
||||
CFPropertyList (3.0.3)
|
||||
addressable (2.7.0)
|
||||
public_suffix (>= 2.0.2, < 5.0)
|
||||
atomos (0.1.3)
|
||||
aws-eventstream (1.1.0)
|
||||
aws-partitions (1.354.0)
|
||||
aws-sdk-core (3.104.3)
|
||||
aws-partitions (1.413.0)
|
||||
aws-sdk-core (3.110.0)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
aws-partitions (~> 1, >= 1.239.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
jmespath (~> 1.0)
|
||||
aws-sdk-kms (1.36.0)
|
||||
aws-sdk-core (~> 3, >= 3.99.0)
|
||||
aws-sdk-kms (1.40.0)
|
||||
aws-sdk-core (~> 3, >= 3.109.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sdk-s3 (1.78.0)
|
||||
aws-sdk-core (~> 3, >= 3.104.3)
|
||||
aws-sdk-s3 (1.87.0)
|
||||
aws-sdk-core (~> 3, >= 3.109.0)
|
||||
aws-sdk-kms (~> 1)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sigv4 (1.2.1)
|
||||
aws-sigv4 (1.2.2)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
babosa (1.0.3)
|
||||
babosa (1.0.4)
|
||||
claide (1.0.3)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
@@ -29,22 +29,23 @@ GEM
|
||||
highline (~> 1.7.2)
|
||||
declarative (0.0.20)
|
||||
declarative-option (0.1.0)
|
||||
digest-crc (0.6.1)
|
||||
rake (~> 13.0)
|
||||
digest-crc (0.6.3)
|
||||
rake (>= 12.0.0, < 14.0.0)
|
||||
domain_name (0.5.20190701)
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.6)
|
||||
emoji_regex (3.0.0)
|
||||
excon (0.76.0)
|
||||
faraday (1.0.1)
|
||||
emoji_regex (3.2.1)
|
||||
excon (0.78.1)
|
||||
faraday (1.2.0)
|
||||
multipart-post (>= 1.2, < 3)
|
||||
faraday-cookie_jar (0.0.6)
|
||||
faraday (>= 0.7.4)
|
||||
ruby2_keywords
|
||||
faraday-cookie_jar (0.0.7)
|
||||
faraday (>= 0.8.0)
|
||||
http-cookie (~> 1.0.0)
|
||||
faraday_middleware (1.0.0)
|
||||
faraday (~> 1.0)
|
||||
fastimage (2.2.0)
|
||||
fastlane (2.156.0)
|
||||
fastimage (2.2.1)
|
||||
fastlane (2.170.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
aws-sdk-s3 (~> 1.0)
|
||||
@@ -96,17 +97,17 @@ GEM
|
||||
google-cloud-core (1.5.0)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-errors (~> 1.0)
|
||||
google-cloud-env (1.3.3)
|
||||
google-cloud-env (1.4.0)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
google-cloud-errors (1.0.1)
|
||||
google-cloud-storage (1.27.0)
|
||||
google-cloud-storage (1.29.2)
|
||||
addressable (~> 2.5)
|
||||
digest-crc (~> 0.4)
|
||||
google-api-client (~> 0.33)
|
||||
google-cloud-core (~> 1.2)
|
||||
googleauth (~> 0.9)
|
||||
mini_mime (~> 1.0)
|
||||
googleauth (0.13.1)
|
||||
googleauth (0.14.0)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
jwt (>= 1.4, < 3.0)
|
||||
memoist (~> 0.16)
|
||||
@@ -118,10 +119,10 @@ GEM
|
||||
domain_name (~> 0.5)
|
||||
httpclient (2.8.3)
|
||||
jmespath (1.4.0)
|
||||
json (2.3.1)
|
||||
jwt (2.2.1)
|
||||
json (2.5.1)
|
||||
jwt (2.2.2)
|
||||
memoist (0.16.2)
|
||||
mini_magick (4.10.1)
|
||||
mini_magick (4.11.0)
|
||||
mini_mime (1.0.2)
|
||||
mini_portile2 (2.4.0)
|
||||
multi_json (1.15.0)
|
||||
@@ -132,14 +133,15 @@ GEM
|
||||
mini_portile2 (~> 2.4.0)
|
||||
os (1.1.1)
|
||||
plist (3.5.0)
|
||||
public_suffix (4.0.5)
|
||||
rake (13.0.1)
|
||||
public_suffix (4.0.6)
|
||||
rake (13.0.3)
|
||||
representable (3.0.4)
|
||||
declarative (< 0.1.0)
|
||||
declarative-option (< 0.2.0)
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
ruby2_keywords (0.0.2)
|
||||
rubyzip (2.3.0)
|
||||
security (0.1.3)
|
||||
signet (0.14.0)
|
||||
@@ -168,7 +170,7 @@ GEM
|
||||
unf_ext (0.0.7.7)
|
||||
unicode-display_width (1.7.0)
|
||||
word_wrap (1.0.0)
|
||||
xcodeproj (1.18.0)
|
||||
xcodeproj (1.19.0)
|
||||
CFPropertyList (>= 2.3.3, < 4.0)
|
||||
atomos (~> 0.1.3)
|
||||
claide (>= 1.0.2, < 2.0)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Copyright (c) 2020 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2021 ppy Pty Ltd <contact@ppy.sh>.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
+60
-13
@@ -1,21 +1,68 @@
|
||||
clone_depth: 1
|
||||
version: '{build}'
|
||||
image: Visual Studio 2019
|
||||
dotnet_csproj:
|
||||
patch: true
|
||||
file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
|
||||
version: $(APPVEYOR_REPO_TAG_NAME)
|
||||
before_build:
|
||||
- ps: dotnet --info # Useful when version mismatch between CI and local
|
||||
- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
|
||||
test: off
|
||||
skip_non_tags: true
|
||||
configuration: Release
|
||||
build:
|
||||
project: build\Desktop.proj # Skipping Xamarin Release that's slow and covered by fastlane
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
publish_nuget: true
|
||||
|
||||
environment:
|
||||
matrix:
|
||||
- job_name: osu-game
|
||||
- job_name: osu-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: taiko-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: catch-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: mania-ruleset
|
||||
job_depends_on: osu-game
|
||||
|
||||
nuget:
|
||||
project_feed: true
|
||||
|
||||
for:
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: osu-game
|
||||
build_script:
|
||||
- cmd: dotnet pack osu.Game\osu.Game.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: osu-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: taiko-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: catch-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: mania-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
|
||||
artifacts:
|
||||
- path: '**\*.nupkg'
|
||||
|
||||
deploy:
|
||||
- provider: Environment
|
||||
name: nuget
|
||||
name: nuget
|
||||
+1
-1
@@ -52,6 +52,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1202.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1222.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.106.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Android.App;
|
||||
using Android.Content;
|
||||
@@ -14,10 +15,15 @@ using osu.Framework.Android;
|
||||
|
||||
namespace osu.Android
|
||||
{
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false)]
|
||||
[IntentFilter(new[] { Intent.ActionDefault, Intent.ActionSend }, Categories = new[] { Intent.CategoryDefault }, DataPathPatterns = new[] { ".*\\.osz", ".*\\.osk" }, DataMimeType = "application/*")]
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance)]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionSend }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream" })]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
|
||||
public class OsuGameActivity : AndroidGameActivity
|
||||
{
|
||||
private static readonly string[] osu_url_schemes = { "osu", "osump" };
|
||||
|
||||
private OsuGameAndroid game;
|
||||
|
||||
protected override Framework.Game CreateGame() => game = new OsuGameAndroid(this);
|
||||
@@ -49,6 +55,8 @@ namespace osu.Android
|
||||
case Intent.ActionDefault:
|
||||
if (intent.Scheme == ContentResolver.SchemeContent)
|
||||
handleImportFromUri(intent.Data);
|
||||
else if (osu_url_schemes.Contains(intent.Scheme))
|
||||
game.HandleLink(intent.DataString);
|
||||
break;
|
||||
|
||||
case Intent.ActionSend:
|
||||
|
||||
@@ -9,6 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Users;
|
||||
@@ -31,13 +32,15 @@ namespace osu.Desktop
|
||||
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
|
||||
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
|
||||
private readonly Bindable<DiscordRichPresenceMode> privacyMode = new Bindable<DiscordRichPresenceMode>();
|
||||
|
||||
private readonly RichPresence presence = new RichPresence
|
||||
{
|
||||
Assets = new Assets { LargeImageKey = "osu_logo_lazer", }
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider provider)
|
||||
private void load(IAPIProvider provider, OsuConfigManager config)
|
||||
{
|
||||
client = new DiscordRpcClient(client_id)
|
||||
{
|
||||
@@ -51,6 +54,8 @@ namespace osu.Desktop
|
||||
|
||||
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
|
||||
|
||||
config.BindWith(OsuSetting.DiscordRichPresence, privacyMode);
|
||||
|
||||
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
|
||||
{
|
||||
status.UnbindBindings();
|
||||
@@ -63,6 +68,7 @@ namespace osu.Desktop
|
||||
ruleset.BindValueChanged(_ => updateStatus());
|
||||
status.BindValueChanged(_ => updateStatus());
|
||||
activity.BindValueChanged(_ => updateStatus());
|
||||
privacyMode.BindValueChanged(_ => updateStatus());
|
||||
|
||||
client.Initialize();
|
||||
}
|
||||
@@ -78,7 +84,7 @@ namespace osu.Desktop
|
||||
if (!client.IsInitialized)
|
||||
return;
|
||||
|
||||
if (status.Value is UserStatusOffline)
|
||||
if (status.Value is UserStatusOffline || privacyMode.Value == DiscordRichPresenceMode.Off)
|
||||
{
|
||||
client.ClearPresence();
|
||||
return;
|
||||
@@ -96,7 +102,10 @@ namespace osu.Desktop
|
||||
}
|
||||
|
||||
// update user information
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
|
||||
if (privacyMode.Value == DiscordRichPresenceMode.Limited)
|
||||
presence.Assets.LargeImageText = string.Empty;
|
||||
else
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
|
||||
|
||||
// update ruleset
|
||||
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
|
||||
@@ -137,7 +146,7 @@ namespace osu.Desktop
|
||||
return edit.Beatmap.ToString();
|
||||
|
||||
case UserActivity.InLobby lobby:
|
||||
return lobby.Room.Name.Value;
|
||||
return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
|
||||
@@ -26,9 +26,11 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
Alpha = 0;
|
||||
|
||||
FillFlowContainer mainFill;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
mainFill = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
@@ -55,23 +57,30 @@ namespace osu.Desktop.Overlays
|
||||
},
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.Numeric.With(size: 12),
|
||||
Colour = colours.Yellow,
|
||||
Text = @"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (!game.IsDeployedBuild)
|
||||
{
|
||||
mainFill.AddRange(new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.Numeric.With(size: 12),
|
||||
Colour = colours.Yellow,
|
||||
Text = @"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>A free-to-win rhythm game. Rhythm is just a *click* away!</description>
|
||||
<releaseNotes>testing</releaseNotes>
|
||||
<copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
|
||||
<copyright>Copyright (c) 2021 ppy Pty Ltd</copyright>
|
||||
<language>en-AU</language>
|
||||
</metadata>
|
||||
<files>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
||||
@@ -59,8 +59,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
base.ApplySettings(difficulty);
|
||||
|
||||
difficulty.CircleSize = CircleSize.Value;
|
||||
difficulty.ApproachRate = ApproachRate.Value;
|
||||
ApplySetting(CircleSize, cs => difficulty.CircleSize = cs);
|
||||
ApplySetting(ApproachRate, ar => difficulty.ApproachRate = ar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>catch the fruit. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu!catch</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Catch</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>smash the keys. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu!mania</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Mania</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
@@ -18,8 +22,23 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
public void TestNoAdjustment() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new OsuModDifficultyAdjust(),
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 8
|
||||
}
|
||||
},
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new HitCircle { StartTime = 1000 },
|
||||
new HitCircle { StartTime = 2000 }
|
||||
}
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = checkSomeHit
|
||||
PassCondition = () => checkSomeHit() && checkObjectsScale(0.29f)
|
||||
});
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
||||
@@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
if (Attributes.ApproachRate > 10.33)
|
||||
approachRateFactor += 0.4 * (Attributes.ApproachRate - 10.33);
|
||||
else if (Attributes.ApproachRate < 8.0)
|
||||
approachRateFactor += 0.1 * (8.0 - Attributes.ApproachRate);
|
||||
approachRateFactor += 0.01 * (8.0 - Attributes.ApproachRate);
|
||||
|
||||
aimValue *= 1.0 + Math.Min(approachRateFactor, approachRateFactor * (totalHits / 1000.0));
|
||||
|
||||
|
||||
@@ -59,8 +59,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
base.ApplySettings(difficulty);
|
||||
|
||||
difficulty.CircleSize = CircleSize.Value;
|
||||
difficulty.ApproachRate = ApproachRate.Value;
|
||||
ApplySetting(CircleSize, cs => difficulty.CircleSize = cs);
|
||||
ApplySetting(ApproachRate, ar => difficulty.ApproachRate = ar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
var destination = e.MousePosition;
|
||||
|
||||
FlashlightPosition = Interpolation.ValueAt(
|
||||
Math.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||
Math.Min(Math.Abs(Clock.ElapsedFrameTime), follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
@@ -20,17 +20,14 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
private double lastTrailTime;
|
||||
private IBindable<float> cursorSize;
|
||||
|
||||
public LegacyCursorTrail()
|
||||
{
|
||||
Blending = BlendingParameters.Additive;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ISkinSource skin, OsuConfigManager config)
|
||||
{
|
||||
Texture = skin.GetTexture("cursortrail");
|
||||
disjointTrail = skin.GetTexture("cursormiddle") == null;
|
||||
|
||||
Blending = !disjointTrail ? BlendingParameters.Additive : BlendingParameters.Inherit;
|
||||
|
||||
if (Texture != null)
|
||||
{
|
||||
// stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
|
||||
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>click the circles. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu!standard</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Osu</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -23,6 +23,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
[TestCase("sample-to-type-conversions")]
|
||||
[TestCase("slider-conversion-v6")]
|
||||
[TestCase("slider-conversion-v14")]
|
||||
[TestCase("slider-generating-drumroll-2")]
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
||||
@@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
private bool shouldConvertSliderToHits(HitObject obj, IBeatmap beatmap, IHasDistance distanceData, out double taikoDuration, out double tickSpacing)
|
||||
private bool shouldConvertSliderToHits(HitObject obj, IBeatmap beatmap, IHasDistance distanceData, out int taikoDuration, out double tickSpacing)
|
||||
{
|
||||
// DO NOT CHANGE OR REFACTOR ANYTHING IN HERE WITHOUT TESTING AGAINST _ALL_ BEATMAPS.
|
||||
// Some of these calculations look redundant, but they are not - extremely small floating point errors are introduced to maintain 1:1 compatibility with stable.
|
||||
@@ -185,7 +185,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
|
||||
// The velocity and duration of the taiko hit object - calculated as the velocity of a drum roll.
|
||||
double taikoVelocity = sliderScoringPointDistance * beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate;
|
||||
taikoDuration = distance / taikoVelocity * beatLength;
|
||||
taikoDuration = (int)(distance / taikoVelocity * beatLength);
|
||||
|
||||
if (isForCurrentRuleset)
|
||||
{
|
||||
@@ -200,7 +200,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
beatLength = timingPoint.BeatLength;
|
||||
|
||||
// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
|
||||
tickSpacing = Math.Min(beatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, taikoDuration / spans);
|
||||
tickSpacing = Math.Min(beatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, (double)taikoDuration / spans);
|
||||
|
||||
return tickSpacing > 0
|
||||
&& distance / osuVelocity * 1000 < 2 * beatLength;
|
||||
|
||||
+12
-295
@@ -1,7 +1,9 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"Mappings": [
|
||||
{
|
||||
"StartTime": 2000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 2000,
|
||||
"EndTime": 2000,
|
||||
"IsRim": false,
|
||||
@@ -23,7 +25,8 @@
|
||||
},
|
||||
{
|
||||
"StartTime": 4000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 4000,
|
||||
"EndTime": 4000,
|
||||
"IsRim": false,
|
||||
@@ -45,7 +48,8 @@
|
||||
},
|
||||
{
|
||||
"StartTime": 6000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 6000,
|
||||
"EndTime": 6000,
|
||||
"IsRim": true,
|
||||
@@ -76,300 +80,13 @@
|
||||
},
|
||||
{
|
||||
"StartTime": 8000,
|
||||
"Objects": [{
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 8000,
|
||||
"EndTime": 8000,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8026,
|
||||
"EndTime": 8026,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8053,
|
||||
"EndTime": 8053,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8080,
|
||||
"EndTime": 8080,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8107,
|
||||
"EndTime": 8107,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8133,
|
||||
"EndTime": 8133,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8160,
|
||||
"EndTime": 8160,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8187,
|
||||
"EndTime": 8187,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8214,
|
||||
"EndTime": 8214,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8241,
|
||||
"EndTime": 8241,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8267,
|
||||
"EndTime": 8267,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8294,
|
||||
"EndTime": 8294,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8321,
|
||||
"EndTime": 8321,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8348,
|
||||
"EndTime": 8348,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8374,
|
||||
"EndTime": 8374,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8401,
|
||||
"EndTime": 8401,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8428,
|
||||
"EndTime": 8428,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8455,
|
||||
"EndTime": 8455,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8482,
|
||||
"EndTime": 8482,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8508,
|
||||
"EndTime": 8508,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8535,
|
||||
"EndTime": 8535,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8562,
|
||||
"EndTime": 8562,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8589,
|
||||
"EndTime": 8589,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8615,
|
||||
"EndTime": 8615,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8642,
|
||||
"EndTime": 8642,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8669,
|
||||
"EndTime": 8669,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8696,
|
||||
"EndTime": 8696,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8723,
|
||||
"EndTime": 8723,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8749,
|
||||
"EndTime": 8749,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8776,
|
||||
"EndTime": 8776,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8803,
|
||||
"EndTime": 8803,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8830,
|
||||
"EndTime": 8830,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
},
|
||||
{
|
||||
"StartTime": 8857,
|
||||
"EndTime": 8857,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": true,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
}
|
||||
|
||||
+18
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"Mappings": [
|
||||
{
|
||||
"StartTime": 51532,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 51532,
|
||||
"EndTime": 52301,
|
||||
"IsRim": false,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": true,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
Mode: 0
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:2
|
||||
CircleSize:3.2
|
||||
OverallDifficulty:2
|
||||
ApproachRate:3
|
||||
SliderMultiplier:0.999999999999999
|
||||
SliderTickRate:1
|
||||
|
||||
[TimingPoints]
|
||||
763,384.615384615385,4,2,0,70,1,0
|
||||
49993,-90.9090909090909,4,2,0,75,0,1
|
||||
|
||||
[HitObjects]
|
||||
51,245,51532,2,0,P|18:150|17:122,2,110.000003356934,0|8|0,0:0|0:0|0:0,0:0:0:0:
|
||||
@@ -5,6 +5,13 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>bash the drum. to the beat.</Description>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Title>osu!taiko</Title>
|
||||
<PackageId>ppy.osu.Game.Rulesets.Taiko</PackageId>
|
||||
<IsPackable>true</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -95,6 +95,26 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOutOfOrderStartTimes()
|
||||
{
|
||||
var decoder = new LegacyStoryboardDecoder();
|
||||
|
||||
using (var resStream = TestResources.OpenResource("out-of-order-starttimes.osb"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
{
|
||||
var storyboard = decoder.Decode(stream);
|
||||
|
||||
StoryboardLayer background = storyboard.Layers.Single(l => l.Depth == 3);
|
||||
Assert.AreEqual(2, background.Elements.Count);
|
||||
|
||||
Assert.AreEqual(1500, background.Elements[0].StartTime);
|
||||
Assert.AreEqual(1000, background.Elements[1].StartTime);
|
||||
|
||||
Assert.AreEqual(1000, storyboard.EarliestEventTime);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecodeVariableWithSuffix()
|
||||
{
|
||||
|
||||
@@ -246,5 +246,32 @@ namespace osu.Game.Tests.NonVisual
|
||||
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
|
||||
Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateCopyIsDeepClone()
|
||||
{
|
||||
var cpi = new ControlPointInfo();
|
||||
|
||||
cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
|
||||
|
||||
var cpiCopy = cpi.CreateCopy();
|
||||
|
||||
cpiCopy.Add(2000, new TimingControlPoint { BeatLength = 500 });
|
||||
|
||||
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
|
||||
Assert.That(cpiCopy.Groups.Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(1));
|
||||
Assert.That(cpiCopy.TimingPoints.Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(cpi.TimingPoints[0], Is.Not.SameAs(cpiCopy.TimingPoints[0]));
|
||||
Assert.That(cpi.TimingPoints[0].BeatLengthBindable, Is.Not.SameAs(cpiCopy.TimingPoints[0].BeatLengthBindable));
|
||||
|
||||
Assert.That(cpi.TimingPoints[0].BeatLength, Is.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
|
||||
|
||||
cpi.TimingPoints[0].BeatLength = 800;
|
||||
|
||||
Assert.That(cpi.TimingPoints[0].BeatLength, Is.Not.EqualTo(cpiCopy.TimingPoints[0].BeatLength));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class StatefulMultiplayerClientTest : MultiplayerTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestPlayingUserTracking()
|
||||
{
|
||||
int id = 2000;
|
||||
|
||||
AddRepeatStep("add some users", () => Client.AddUser(new User { Id = id++ }), 5);
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
changeState(3, MultiplayerUserState.WaitingForLoad);
|
||||
checkPlayingUserCount(3);
|
||||
|
||||
changeState(3, MultiplayerUserState.Playing);
|
||||
checkPlayingUserCount(3);
|
||||
|
||||
changeState(3, MultiplayerUserState.Results);
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
changeState(6, MultiplayerUserState.WaitingForLoad);
|
||||
checkPlayingUserCount(6);
|
||||
|
||||
AddStep("another user left", () => Client.RemoveUser(Client.Room?.Users.Last().User));
|
||||
checkPlayingUserCount(5);
|
||||
|
||||
AddStep("leave room", () => Client.LeaveRoom());
|
||||
checkPlayingUserCount(0);
|
||||
}
|
||||
|
||||
private void checkPlayingUserCount(int expectedCount)
|
||||
=> AddAssert($"{"user".ToQuantity(expectedCount)} playing", () => Client.CurrentMatchPlayingUserIds.Count == expectedCount);
|
||||
|
||||
private void changeState(int userCount, MultiplayerUserState state)
|
||||
=> AddStep($"{"user".ToQuantity(userCount)} in {state}", () =>
|
||||
{
|
||||
for (int i = 0; i < userCount; ++i)
|
||||
{
|
||||
var userId = Client.Room?.Users[i].UserID ?? throw new AssertionException("Room cannot be null!");
|
||||
Client.ChangeUserState(userId, state);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
[Events]
|
||||
//Storyboard Layer 0 (Background)
|
||||
Sprite,Background,TopCentre,"img.jpg",320,240
|
||||
F,0,1500,1600,0,1
|
||||
Sprite,Background,TopCentre,"img.jpg",320,240
|
||||
F,0,1000,1100,0,1
|
||||
@@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
});
|
||||
AddUntilStep("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||
AddStep("Stop background preview", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && playerLoader.IsBlurCorrect());
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.CheckBackgroundBlur(playerLoader.ExpectedBackgroundBlur));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -106,6 +106,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
public void TestStoryboardBackgroundVisibility()
|
||||
{
|
||||
performFullSetup();
|
||||
AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent());
|
||||
createFakeStoryboard();
|
||||
AddStep("Enable Storyboard", () =>
|
||||
{
|
||||
@@ -198,8 +199,9 @@ namespace osu.Game.Tests.Visual.Background
|
||||
})));
|
||||
|
||||
AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
|
||||
|
||||
AddUntilStep("Screen is undimmed, original background retained", () =>
|
||||
songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && results.IsBlurCorrect());
|
||||
songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && songSelect.CheckBackgroundBlur(results.ExpectedBackgroundBlur));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -224,7 +226,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
AddStep("Resume PlayerLoader", () => player.Restart());
|
||||
AddUntilStep("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied());
|
||||
AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && playerLoader.IsBlurCorrect());
|
||||
AddUntilStep("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && songSelect.CheckBackgroundBlur(playerLoader.ExpectedBackgroundBlur));
|
||||
}
|
||||
|
||||
private void createFakeStoryboard() => AddStep("Create storyboard", () =>
|
||||
@@ -274,9 +276,11 @@ namespace osu.Game.Tests.Visual.Background
|
||||
|
||||
private class DummySongSelect : PlaySongSelect
|
||||
{
|
||||
private FadeAccessibleBackground background;
|
||||
|
||||
protected override BackgroundScreen CreateBackground()
|
||||
{
|
||||
FadeAccessibleBackground background = new FadeAccessibleBackground(Beatmap.Value);
|
||||
background = new FadeAccessibleBackground(Beatmap.Value);
|
||||
DimEnabled.BindTo(background.EnableUserDim);
|
||||
return background;
|
||||
}
|
||||
@@ -294,25 +298,27 @@ namespace osu.Game.Tests.Visual.Background
|
||||
config.BindWith(OsuSetting.BlurLevel, BlurLevel);
|
||||
}
|
||||
|
||||
public bool IsBackgroundDimmed() => ((FadeAccessibleBackground)Background).CurrentColour == OsuColour.Gray(1f - ((FadeAccessibleBackground)Background).CurrentDim);
|
||||
public bool IsBackgroundDimmed() => background.CurrentColour == OsuColour.Gray(1f - background.CurrentDim);
|
||||
|
||||
public bool IsBackgroundUndimmed() => ((FadeAccessibleBackground)Background).CurrentColour == Color4.White;
|
||||
public bool IsBackgroundUndimmed() => background.CurrentColour == Color4.White;
|
||||
|
||||
public bool IsUserBlurApplied() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2((float)BlurLevel.Value * BackgroundScreenBeatmap.USER_BLUR_FACTOR);
|
||||
public bool IsUserBlurApplied() => background.CurrentBlur == new Vector2((float)BlurLevel.Value * BackgroundScreenBeatmap.USER_BLUR_FACTOR);
|
||||
|
||||
public bool IsUserBlurDisabled() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(0);
|
||||
public bool IsUserBlurDisabled() => background.CurrentBlur == new Vector2(0);
|
||||
|
||||
public bool IsBackgroundInvisible() => ((FadeAccessibleBackground)Background).CurrentAlpha == 0;
|
||||
public bool IsBackgroundInvisible() => background.CurrentAlpha == 0;
|
||||
|
||||
public bool IsBackgroundVisible() => ((FadeAccessibleBackground)Background).CurrentAlpha == 1;
|
||||
public bool IsBackgroundVisible() => background.CurrentAlpha == 1;
|
||||
|
||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
public bool IsBlurCorrect() => background.CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
|
||||
public bool CheckBackgroundBlur(Vector2 expected) => background.CurrentBlur == expected;
|
||||
|
||||
/// <summary>
|
||||
/// Make sure every time a screen gets pushed, the background doesn't get replaced
|
||||
/// </summary>
|
||||
/// <returns>Whether or not the original background (The one created in DummySongSelect) is still the current background</returns>
|
||||
public bool IsBackgroundCurrent() => ((FadeAccessibleBackground)Background).IsCurrentScreen();
|
||||
public bool IsBackgroundCurrent() => background?.IsCurrentScreen() == true;
|
||||
}
|
||||
|
||||
private class FadeAccessibleResults : ResultsScreen
|
||||
@@ -324,12 +330,20 @@ namespace osu.Game.Tests.Visual.Background
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||
|
||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
public Vector2 ExpectedBackgroundBlur => new Vector2(BACKGROUND_BLUR);
|
||||
}
|
||||
|
||||
private class LoadBlockingTestPlayer : TestPlayer
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||
protected override BackgroundScreen CreateBackground() =>
|
||||
new FadeAccessibleBackground(Beatmap.Value);
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
|
||||
ApplyToBackground(b => ReplacesBackground.BindTo(b.StoryboardReplacesBackground));
|
||||
}
|
||||
|
||||
public new DimmableStoryboard DimmableStoryboard => base.DimmableStoryboard;
|
||||
|
||||
@@ -354,15 +368,16 @@ namespace osu.Game.Tests.Visual.Background
|
||||
Thread.Sleep(1);
|
||||
|
||||
StoryboardEnabled = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
||||
ReplacesBackground.BindTo(Background.StoryboardReplacesBackground);
|
||||
DrawableRuleset.IsPaused.BindTo(IsPaused);
|
||||
}
|
||||
}
|
||||
|
||||
private class TestPlayerLoader : PlayerLoader
|
||||
{
|
||||
private FadeAccessibleBackground background;
|
||||
|
||||
public VisualSettings VisualSettingsPos => VisualSettings;
|
||||
public BackgroundScreen ScreenPos => Background;
|
||||
public BackgroundScreen ScreenPos => background;
|
||||
|
||||
public TestPlayerLoader(Player player)
|
||||
: base(() => player)
|
||||
@@ -371,9 +386,9 @@ namespace osu.Game.Tests.Visual.Background
|
||||
|
||||
public void TriggerOnHover() => OnHover(new HoverEvent(new InputState()));
|
||||
|
||||
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
|
||||
public Vector2 ExpectedBackgroundBlur => new Vector2(BACKGROUND_BLUR);
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
|
||||
protected override BackgroundScreen CreateBackground() => background = new FadeAccessibleBackground(Beatmap.Value);
|
||||
}
|
||||
|
||||
private class FadeAccessibleBackground : BackgroundScreenBeatmap
|
||||
|
||||
@@ -8,7 +8,6 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using static osu.Game.Tests.Visual.Components.TestScenePreviewTrackManager.TestPreviewTrackManager;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
@@ -100,7 +99,7 @@ namespace osu.Game.Tests.Visual.Components
|
||||
[Test]
|
||||
public void TestNonPresentTrack()
|
||||
{
|
||||
TestPreviewTrack track = null;
|
||||
TestPreviewTrackManager.TestPreviewTrack track = null;
|
||||
|
||||
AddStep("get non-present track", () =>
|
||||
{
|
||||
@@ -182,9 +181,9 @@ namespace osu.Game.Tests.Visual.Components
|
||||
AddAssert("track stopped", () => !track.IsRunning);
|
||||
}
|
||||
|
||||
private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
|
||||
private TestPreviewTrackManager.TestPreviewTrack getTrack() => (TestPreviewTrackManager.TestPreviewTrack)trackManager.Get(null);
|
||||
|
||||
private TestPreviewTrack getOwnedTrack()
|
||||
private TestPreviewTrackManager.TestPreviewTrack getOwnedTrack()
|
||||
{
|
||||
var track = getTrack();
|
||||
|
||||
|
||||
@@ -52,19 +52,19 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("add player 2", () => createLeaderboardScore(player2Score, new User { Username = "Player 2" }));
|
||||
AddStep("add player 3", () => createLeaderboardScore(player3Score, new User { Username = "Player 3" }));
|
||||
|
||||
AddAssert("is player 2 position #1", () => leaderboard.CheckPositionByUsername("Player 2", 1));
|
||||
AddAssert("is player position #2", () => leaderboard.CheckPositionByUsername("You", 2));
|
||||
AddAssert("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
AddUntilStep("is player 2 position #1", () => leaderboard.CheckPositionByUsername("Player 2", 1));
|
||||
AddUntilStep("is player position #2", () => leaderboard.CheckPositionByUsername("You", 2));
|
||||
AddUntilStep("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
|
||||
AddStep("set score above player 3", () => player2Score.Value = playerScore.Value - 500);
|
||||
AddAssert("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddAssert("is player 2 position #2", () => leaderboard.CheckPositionByUsername("Player 2", 2));
|
||||
AddAssert("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
AddUntilStep("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddUntilStep("is player 2 position #2", () => leaderboard.CheckPositionByUsername("Player 2", 2));
|
||||
AddUntilStep("is player 3 position #3", () => leaderboard.CheckPositionByUsername("Player 3", 3));
|
||||
|
||||
AddStep("set score below players", () => player2Score.Value = playerScore.Value - 123456);
|
||||
AddAssert("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddAssert("is player 3 position #2", () => leaderboard.CheckPositionByUsername("Player 3", 2));
|
||||
AddAssert("is player 2 position #3", () => leaderboard.CheckPositionByUsername("Player 2", 3));
|
||||
AddUntilStep("is player position #1", () => leaderboard.CheckPositionByUsername("You", 1));
|
||||
AddUntilStep("is player 3 position #2", () => leaderboard.CheckPositionByUsername("Player 3", 2));
|
||||
AddUntilStep("is player 2 position #3", () => leaderboard.CheckPositionByUsername("Player 2", 3));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -95,7 +95,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public bool CheckPositionByUsername(string username, int? expectedPosition)
|
||||
{
|
||||
var scoreItem = this.FirstOrDefault(i => i.User.Username == username);
|
||||
var scoreItem = this.FirstOrDefault(i => i.User?.Username == username);
|
||||
|
||||
return scoreItem != null && scoreItem.ScorePosition == expectedPosition;
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@@ -238,6 +239,11 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
private int beatmapId;
|
||||
|
||||
public TestSpectatorStreamingClient()
|
||||
: base(new DevelopmentEndpointConfiguration())
|
||||
{
|
||||
}
|
||||
|
||||
protected override Task Connect()
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
|
||||
@@ -4,14 +4,14 @@
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public abstract class RoomManagerTestScene : MultiplayerTestScene
|
||||
public abstract class RoomManagerTestScene : RoomTestScene
|
||||
{
|
||||
[Cached(Type = typeof(IRoomManager))]
|
||||
protected TestRoomManager RoomManager { get; } = new TestRoomManager();
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneCreateMultiplayerMatchButton : MultiplayerTestScene
|
||||
{
|
||||
private CreateMultiplayerMatchButton button;
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
AddStep("create button", () => Child = button = new CreateMultiplayerMatchButton
|
||||
{
|
||||
Width = 200,
|
||||
Height = 100,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonEnableStateChanges()
|
||||
{
|
||||
IDisposable joiningRoomOperation = null;
|
||||
|
||||
assertButtonEnableState(true);
|
||||
|
||||
AddStep("begin joining room", () => joiningRoomOperation = OngoingOperationTracker.BeginOperation());
|
||||
assertButtonEnableState(false);
|
||||
|
||||
AddStep("end joining room", () => joiningRoomOperation.Dispose());
|
||||
assertButtonEnableState(true);
|
||||
|
||||
AddStep("disconnect client", () => Client.Disconnect());
|
||||
assertButtonEnableState(false);
|
||||
|
||||
AddStep("re-connect client", () => Client.Connect());
|
||||
assertButtonEnableState(true);
|
||||
}
|
||||
|
||||
private void assertButtonEnableState(bool enabled)
|
||||
=> AddAssert($"button {(enabled ? "enabled" : "disabled")}", () => button.Enabled.Value == enabled);
|
||||
}
|
||||
}
|
||||
@@ -13,12 +13,12 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
@@ -4,13 +4,13 @@
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Multiplayer.RoomStatuses;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneLoungeRoomInfo : MultiplayerTestScene
|
||||
public class TestSceneLoungeRoomInfo : RoomTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
|
||||
@@ -6,10 +6,10 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
|
||||
@@ -5,17 +5,17 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchBeatmapDetailArea : MultiplayerTestScene
|
||||
public class TestSceneMatchBeatmapDetailArea : RoomTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
@@ -3,15 +3,15 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchHeader : MultiplayerTestScene
|
||||
public class TestSceneMatchHeader : RoomTestScene
|
||||
{
|
||||
public TestSceneMatchHeader()
|
||||
{
|
||||
|
||||
@@ -7,13 +7,13 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchLeaderboard : MultiplayerTestScene
|
||||
public class TestSceneMatchLeaderboard : RoomTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
|
||||
@@ -18,12 +18,12 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchSongSelect : MultiplayerTestScene
|
||||
public class TestSceneMatchSongSelect : RoomTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
@@ -5,7 +5,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@@ -18,24 +18,24 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
OsuScreenStack screenStack = new OsuScreenStack { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
screenStack.Push(new TestMultiplayerSubScreen(index));
|
||||
screenStack.Push(new TestOnlinePlaySubScreen(index));
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
screenStack,
|
||||
new Header(screenStack)
|
||||
new Header("Multiplayer", screenStack)
|
||||
};
|
||||
|
||||
AddStep("push multi screen", () => screenStack.CurrentScreen.Push(new TestMultiplayerSubScreen(++index)));
|
||||
AddStep("push multi screen", () => screenStack.CurrentScreen.Push(new TestOnlinePlaySubScreen(++index)));
|
||||
}
|
||||
|
||||
private class TestMultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen
|
||||
private class TestOnlinePlaySubScreen : OsuScreen, IOnlinePlaySubScreen
|
||||
{
|
||||
private readonly int index;
|
||||
|
||||
public string ShortTitle => $"Screen {index}";
|
||||
|
||||
public TestMultiplayerSubScreen(int index)
|
||||
public TestOnlinePlaySubScreen(int index)
|
||||
{
|
||||
this.index = index;
|
||||
}
|
||||
|
||||
+7
-7
@@ -2,16 +2,16 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRealtimeMultiplayer : RealtimeMultiplayerTestScene
|
||||
public class TestSceneMultiplayer : MultiplayerTestScene
|
||||
{
|
||||
public TestSceneRealtimeMultiplayer()
|
||||
public TestSceneMultiplayer()
|
||||
{
|
||||
var multi = new TestRealtimeMultiplayer();
|
||||
var multi = new TestMultiplayer();
|
||||
|
||||
AddStep("show", () => LoadScreen(multi));
|
||||
AddUntilStep("wait for loaded", () => multi.IsLoaded);
|
||||
@@ -39,9 +39,9 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1);
|
||||
}
|
||||
|
||||
private class TestRealtimeMultiplayer : Screens.Multi.RealtimeMultiplayer.RealtimeMultiplayer
|
||||
private class TestMultiplayer : Screens.OnlinePlay.Multiplayer.Multiplayer
|
||||
{
|
||||
protected override RoomManager CreateRoomManager() => new TestRealtimeRoomManager();
|
||||
protected override RoomManager CreateRoomManager() => new TestMultiplayerRoomManager();
|
||||
}
|
||||
}
|
||||
}
|
||||
+19
-4
@@ -13,6 +13,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
@@ -21,12 +22,14 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Tests.Visual.Online;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerGameplayLeaderboard : OsuTestScene
|
||||
public class TestSceneMultiplayerGameplayLeaderboard : MultiplayerTestScene
|
||||
{
|
||||
private const int users = 16;
|
||||
|
||||
[Cached(typeof(SpectatorStreamingClient))]
|
||||
private TestMultiplayerStreaming streamingClient = new TestMultiplayerStreaming(16);
|
||||
private TestMultiplayerStreaming streamingClient = new TestMultiplayerStreaming(users);
|
||||
|
||||
[Cached(typeof(UserLookupCache))]
|
||||
private UserLookupCache lookupCache = new TestSceneCurrentlyPlayingDisplay.TestUserLookupCache();
|
||||
@@ -46,10 +49,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
AddStep("create leaderboard", () =>
|
||||
{
|
||||
leaderboard?.Expire();
|
||||
|
||||
OsuScoreProcessor scoreProcessor;
|
||||
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
|
||||
|
||||
@@ -57,6 +62,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
streamingClient.Start(Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
|
||||
Client.CurrentMatchPlayingUserIds.Clear();
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(streamingClient.PlayingUsers);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scoreProcessor = new OsuScoreProcessor(),
|
||||
@@ -80,6 +88,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddRepeatStep("update state", () => streamingClient.RandomlyUpdateState(), 100);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserQuit()
|
||||
{
|
||||
AddRepeatStep("mark user quit", () => Client.CurrentMatchPlayingUserIds.RemoveAt(0), users);
|
||||
}
|
||||
|
||||
public class TestMultiplayerStreaming : SpectatorStreamingClient
|
||||
{
|
||||
public new BindableList<int> PlayingUsers => (BindableList<int>)base.PlayingUsers;
|
||||
@@ -87,6 +101,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private readonly int totalUsers;
|
||||
|
||||
public TestMultiplayerStreaming(int totalUsers)
|
||||
: base(new DevelopmentEndpointConfiguration())
|
||||
{
|
||||
this.totalUsers = totalUsers;
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Rulesets.Taiko.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerMatchSongSelect : RoomTestScene
|
||||
{
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private List<BeatmapInfo> beatmaps;
|
||||
|
||||
private TestMultiplayerMatchSongSelect songSelect;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
|
||||
beatmaps = new List<BeatmapInfo>();
|
||||
|
||||
for (int i = 0; i < 8; ++i)
|
||||
{
|
||||
int beatmapId = 10 * 10 + i;
|
||||
|
||||
int length = RNG.Next(30000, 200000);
|
||||
double bpm = RNG.NextSingle(80, 200);
|
||||
|
||||
beatmaps.Add(new BeatmapInfo
|
||||
{
|
||||
Ruleset = rulesets.GetRuleset(i % 4),
|
||||
OnlineBeatmapID = beatmapId,
|
||||
Length = length,
|
||||
BPM = bpm,
|
||||
BaseDifficulty = new BeatmapDifficulty()
|
||||
});
|
||||
}
|
||||
|
||||
manager.Import(new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 10,
|
||||
Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "Some Artist",
|
||||
Title = "Some Beatmap",
|
||||
AuthorString = "Some Author"
|
||||
},
|
||||
Beatmaps = beatmaps,
|
||||
DateAdded = DateTimeOffset.UtcNow
|
||||
}).Wait();
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("reset", () =>
|
||||
{
|
||||
Ruleset.Value = new OsuRuleset().RulesetInfo;
|
||||
Beatmap.SetDefault();
|
||||
SelectedMods.SetDefault();
|
||||
});
|
||||
|
||||
AddStep("create song select", () => LoadScreen(songSelect = new TestMultiplayerMatchSongSelect()));
|
||||
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapRevertedOnExitIfNoSelection()
|
||||
{
|
||||
BeatmapInfo selectedBeatmap = null;
|
||||
|
||||
AddStep("select beatmap",
|
||||
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.Where(beatmap => beatmap.RulesetID == new OsuRuleset().LegacyID).ElementAt(1)));
|
||||
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
|
||||
|
||||
AddStep("exit song select", () => songSelect.Exit());
|
||||
AddAssert("beatmap reverted", () => Beatmap.IsDefault);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestModsRevertedOnExitIfNoSelection()
|
||||
{
|
||||
AddStep("change mods", () => SelectedMods.Value = new[] { new OsuModDoubleTime() });
|
||||
|
||||
AddStep("exit song select", () => songSelect.Exit());
|
||||
AddAssert("mods reverted", () => SelectedMods.Value.Count == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRulesetRevertedOnExitIfNoSelection()
|
||||
{
|
||||
AddStep("change ruleset", () => Ruleset.Value = new CatchRuleset().RulesetInfo);
|
||||
|
||||
AddStep("exit song select", () => songSelect.Exit());
|
||||
AddAssert("ruleset reverted", () => Ruleset.Value.Equals(new OsuRuleset().RulesetInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapConfirmed()
|
||||
{
|
||||
BeatmapInfo selectedBeatmap = null;
|
||||
|
||||
AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
|
||||
AddStep("select beatmap",
|
||||
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.RulesetID == new TaikoRuleset().LegacyID)));
|
||||
AddUntilStep("wait for selection", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
|
||||
AddStep("set mods", () => SelectedMods.Value = new[] { new TaikoModDoubleTime() });
|
||||
|
||||
AddStep("confirm selection", () => songSelect.FinaliseSelection());
|
||||
AddStep("exit song select", () => songSelect.Exit());
|
||||
|
||||
AddAssert("beatmap not changed", () => Beatmap.Value.BeatmapInfo.Equals(selectedBeatmap));
|
||||
AddAssert("ruleset not changed", () => Ruleset.Value.Equals(new TaikoRuleset().RulesetInfo));
|
||||
AddAssert("mods not changed", () => SelectedMods.Value.Single() is TaikoModDoubleTime);
|
||||
}
|
||||
|
||||
private class TestMultiplayerMatchSongSelect : MultiplayerMatchSongSelect
|
||||
{
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
}
|
||||
}
|
||||
}
|
||||
+16
-11
@@ -3,22 +3,27 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Multi.RealtimeMultiplayer;
|
||||
using osu.Game.Screens.Multi.RealtimeMultiplayer.Match;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRealtimeMatchSubScreen : RealtimeMultiplayerTestScene
|
||||
public class TestSceneMultiplayerMatchSubScreen : MultiplayerTestScene
|
||||
{
|
||||
private RealtimeMatchSubScreen screen;
|
||||
private MultiplayerMatchSubScreen screen;
|
||||
|
||||
public TestSceneRealtimeMatchSubScreen()
|
||||
[Cached]
|
||||
private OngoingOperationTracker ongoingOperationTracker = new OngoingOperationTracker();
|
||||
|
||||
public TestSceneMultiplayerMatchSubScreen()
|
||||
: base(false)
|
||||
{
|
||||
}
|
||||
@@ -32,14 +37,14 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
AddStep("load match", () => LoadScreen(screen = new RealtimeMatchSubScreen(Room)));
|
||||
AddStep("load match", () => LoadScreen(screen = new MultiplayerMatchSubScreen(Room)));
|
||||
AddUntilStep("wait for load", () => screen.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSettingValidity()
|
||||
{
|
||||
AddAssert("create button not enabled", () => !this.ChildrenOfType<RealtimeMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
AddAssert("create button not enabled", () => !this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("set playlist", () =>
|
||||
{
|
||||
@@ -50,7 +55,7 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("create button enabled", () => this.ChildrenOfType<RealtimeMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
AddAssert("create button enabled", () => this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -67,7 +72,7 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
|
||||
AddStep("click create button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<RealtimeMatchSettingsOverlay.CreateOrUpdateButton>().Single());
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
+14
-4
@@ -7,14 +7,14 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Online.RealtimeMultiplayer;
|
||||
using osu.Game.Screens.Multi.RealtimeMultiplayer.Participants;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRealtimeMultiplayerParticipantsList : RealtimeMultiplayerTestScene
|
||||
public class TestSceneMultiplayerParticipantsList : MultiplayerTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
@@ -43,6 +43,16 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
AddAssert("two unique panels", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddNullUser()
|
||||
{
|
||||
AddAssert("one unique panel", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 1);
|
||||
|
||||
AddStep("add non-resolvable user", () => Client.AddNullUser(-3));
|
||||
|
||||
AddUntilStep("two unique panels", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemoveUser()
|
||||
{
|
||||
+58
-15
@@ -1,32 +1,38 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.RealtimeMultiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Multi.RealtimeMultiplayer.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRealtimeReadyButton : RealtimeMultiplayerTestScene
|
||||
public class TestSceneMultiplayerReadyButton : MultiplayerTestScene
|
||||
{
|
||||
private RealtimeReadyButton button;
|
||||
private MultiplayerReadyButton button;
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private IDisposable readyClickOperation;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
@@ -38,11 +44,10 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
var beatmap = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First().Beatmaps.First();
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First());
|
||||
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap);
|
||||
|
||||
Child = button = new RealtimeReadyButton
|
||||
Child = button = new MultiplayerReadyButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@@ -51,13 +56,43 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
{
|
||||
Value = new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmap },
|
||||
Ruleset = { Value = beatmap.Ruleset }
|
||||
Beatmap = { Value = Beatmap.Value.BeatmapInfo },
|
||||
Ruleset = { Value = Beatmap.Value.BeatmapInfo.Ruleset }
|
||||
}
|
||||
},
|
||||
OnReadyClick = async () =>
|
||||
{
|
||||
readyClickOperation = OngoingOperationTracker.BeginOperation();
|
||||
|
||||
if (Client.IsHost && Client.LocalUser?.State == MultiplayerUserState.Ready)
|
||||
{
|
||||
await Client.StartMatch();
|
||||
return;
|
||||
}
|
||||
|
||||
await Client.ToggleReady();
|
||||
readyClickOperation.Dispose();
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestDeletedBeatmapDisableReady()
|
||||
{
|
||||
OsuButton readyButton = null;
|
||||
|
||||
AddAssert("ensure ready button enabled", () =>
|
||||
{
|
||||
readyButton = button.ChildrenOfType<OsuButton>().Single();
|
||||
return readyButton.Enabled.Value;
|
||||
});
|
||||
|
||||
AddStep("delete beatmap", () => beatmaps.Delete(importedSet));
|
||||
AddAssert("ready button disabled", () => !readyButton.Enabled.Value);
|
||||
AddStep("undelete beatmap", () => beatmaps.Undelete(importedSet));
|
||||
AddAssert("ready button enabled back", () => readyButton.Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestToggleStateWhenNotHost()
|
||||
{
|
||||
@@ -89,8 +124,7 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
addClickButtonStep();
|
||||
AddAssert("user is ready", () => Client.Room?.Users[0].State == MultiplayerUserState.Ready);
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("match started", () => Client.Room?.Users[0].State == MultiplayerUserState.WaitingForLoad);
|
||||
verifyGameplayStartFlow();
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -105,8 +139,7 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
addClickButtonStep();
|
||||
AddStep("make user host", () => Client.TransferHost(Client.Room?.Users[0].UserID ?? 0));
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("match started", () => Client.Room?.Users[0].State == MultiplayerUserState.WaitingForLoad);
|
||||
verifyGameplayStartFlow();
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -160,5 +193,15 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
InputManager.MoveMouseTo(button);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
private void verifyGameplayStartFlow()
|
||||
{
|
||||
addClickButtonStep();
|
||||
AddAssert("user waiting for load", () => Client.Room?.Users[0].State == MultiplayerUserState.WaitingForLoad);
|
||||
AddAssert("ready button disabled", () => !button.ChildrenOfType<OsuButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("transitioned to gameplay", () => readyClickOperation.Dispose());
|
||||
AddAssert("ready button enabled", () => button.ChildrenOfType<OsuButton>().Single().Enabled.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
+7
-7
@@ -4,15 +4,15 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
|
||||
namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneRealtimeRoomManager : MultiplayerTestScene
|
||||
public class TestSceneMultiplayerRoomManager : RoomTestScene
|
||||
{
|
||||
private TestRealtimeRoomContainer roomContainer;
|
||||
private TestRealtimeRoomManager roomManager => roomContainer.RoomManager;
|
||||
private TestMultiplayerRoomContainer roomContainer;
|
||||
private TestMultiplayerRoomManager roomManager => roomContainer.RoomManager;
|
||||
|
||||
[Test]
|
||||
public void TestPollsInitially()
|
||||
@@ -136,9 +136,9 @@ namespace osu.Game.Tests.Visual.RealtimeMultiplayer
|
||||
AddAssert("multiplayer room joined", () => roomContainer.Client.Room != null);
|
||||
}
|
||||
|
||||
private TestRealtimeRoomManager createRoomManager()
|
||||
private TestMultiplayerRoomManager createRoomManager()
|
||||
{
|
||||
Child = roomContainer = new TestRealtimeRoomContainer
|
||||
Child = roomContainer = new TestMultiplayerRoomContainer
|
||||
{
|
||||
RoomManager =
|
||||
{
|
||||
@@ -4,9 +4,9 @@
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.RoomStatuses;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}) { MatchingFilter = true },
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Open (realtime)" },
|
||||
Name = { Value = "Open" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime }
|
||||
}) { MatchingFilter = true },
|
||||
|
||||
@@ -11,7 +11,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
using osu.Game.Screens.Multi.Timeshift;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
@@ -108,14 +107,14 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
[Test]
|
||||
public void TestExitMultiWithEscape()
|
||||
{
|
||||
PushAndConfirm(() => new TimeshiftMultiplayer());
|
||||
PushAndConfirm(() => new Screens.OnlinePlay.Playlists.Playlists());
|
||||
exitViaEscapeAndConfirm();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitMultiWithBackButton()
|
||||
{
|
||||
PushAndConfirm(() => new TimeshiftMultiplayer());
|
||||
PushAndConfirm(() => new Screens.OnlinePlay.Playlists.Playlists());
|
||||
exitViaBackButtonAndConfirm();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -13,13 +14,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public class TestSceneAccountCreationOverlay : OsuTestScene
|
||||
{
|
||||
private readonly Container userPanelArea;
|
||||
private readonly AccountCreationOverlay accountCreation;
|
||||
|
||||
private IBindable<User> localUser;
|
||||
|
||||
public TestSceneAccountCreationOverlay()
|
||||
{
|
||||
AccountCreationOverlay accountCreation;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
accountCreation = new AccountCreationOverlay(),
|
||||
@@ -31,8 +31,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
};
|
||||
|
||||
AddStep("show", () => accountCreation.Show());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@@ -42,8 +40,19 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
localUser = API.LocalUser.GetBoundCopy();
|
||||
localUser.BindValueChanged(user => { userPanelArea.Child = new UserGridPanel(user.NewValue) { Width = 200 }; }, true);
|
||||
}
|
||||
|
||||
AddStep("logout", API.Logout);
|
||||
[Test]
|
||||
public void TestOverlayVisibility()
|
||||
{
|
||||
AddStep("start hidden", () => accountCreation.Hide());
|
||||
AddStep("log out", API.Logout);
|
||||
|
||||
AddStep("show manually", () => accountCreation.Show());
|
||||
AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("log back in", () => API.Login("dummy", "password"));
|
||||
AddUntilStep("overlay is hidden", () => accountCreation.State.Value == Visibility.Hidden);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Changelog;
|
||||
@@ -12,13 +17,61 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[TestFixture]
|
||||
public class TestSceneChangelogOverlay : OsuTestScene
|
||||
{
|
||||
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
|
||||
|
||||
private readonly Dictionary<string, APIUpdateStream> streams;
|
||||
private readonly Dictionary<string, APIChangelogBuild> builds;
|
||||
|
||||
private APIChangelogBuild requestedBuild;
|
||||
private TestChangelogOverlay changelog;
|
||||
|
||||
protected override bool UseOnlineAPI => true;
|
||||
public TestSceneChangelogOverlay()
|
||||
{
|
||||
streams = APIUpdateStream.KNOWN_STREAMS.Keys.Select((stream, id) => new APIUpdateStream
|
||||
{
|
||||
Id = id + 1,
|
||||
Name = stream,
|
||||
DisplayName = stream.Humanize(), // not quite there, but good enough.
|
||||
}).ToDictionary(stream => stream.Name);
|
||||
|
||||
string version = DateTimeOffset.Now.ToString("yyyy.Mdd.0");
|
||||
builds = APIUpdateStream.KNOWN_STREAMS.Keys.Select(stream => new APIChangelogBuild
|
||||
{
|
||||
Version = version,
|
||||
DisplayVersion = version,
|
||||
UpdateStream = streams[stream],
|
||||
ChangelogEntries = new List<APIChangelogEntry>()
|
||||
}).ToDictionary(build => build.UpdateStream.Name);
|
||||
|
||||
foreach (var stream in streams.Values)
|
||||
stream.LatestBuild = builds[stream.Name];
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
requestedBuild = null;
|
||||
|
||||
dummyAPI.HandleRequest = request =>
|
||||
{
|
||||
switch (request)
|
||||
{
|
||||
case GetChangelogRequest changelogRequest:
|
||||
var changelogResponse = new APIChangelogIndex
|
||||
{
|
||||
Streams = streams.Values.ToList(),
|
||||
Builds = builds.Values.ToList()
|
||||
};
|
||||
changelogRequest.TriggerSuccess(changelogResponse);
|
||||
break;
|
||||
|
||||
case GetChangelogBuildRequest buildRequest:
|
||||
if (requestedBuild != null)
|
||||
buildRequest.TriggerSuccess(requestedBuild);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
Child = changelog = new TestChangelogOverlay();
|
||||
});
|
||||
|
||||
@@ -43,62 +96,100 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void ShowWithBuild()
|
||||
{
|
||||
AddStep(@"Show with Lazer 2018.712.0", () =>
|
||||
showBuild(() => new APIChangelogBuild
|
||||
{
|
||||
changelog.ShowBuild(new APIChangelogBuild
|
||||
Version = "2018.712.0",
|
||||
DisplayVersion = "2018.712.0",
|
||||
UpdateStream = streams[OsuGameBase.CLIENT_STREAM_NAME],
|
||||
ChangelogEntries = new List<APIChangelogEntry>
|
||||
{
|
||||
Version = "2018.712.0",
|
||||
DisplayVersion = "2018.712.0",
|
||||
UpdateStream = new APIUpdateStream { Id = 7, Name = OsuGameBase.CLIENT_STREAM_NAME },
|
||||
ChangelogEntries = new List<APIChangelogEntry>
|
||||
new APIChangelogEntry
|
||||
{
|
||||
new APIChangelogEntry
|
||||
Type = ChangelogEntryType.Fix,
|
||||
Category = "osu!",
|
||||
Title = "Fix thing",
|
||||
MessageHtml = "Additional info goes here.",
|
||||
Repository = "osu",
|
||||
GithubPullRequestId = 11100,
|
||||
GithubUser = new APIChangelogUser
|
||||
{
|
||||
Category = "Test",
|
||||
Title = "Title",
|
||||
MessageHtml = "Message",
|
||||
OsuUsername = "smoogipoo",
|
||||
UserId = 1040328
|
||||
}
|
||||
},
|
||||
new APIChangelogEntry
|
||||
{
|
||||
Type = ChangelogEntryType.Add,
|
||||
Category = "osu!",
|
||||
Title = "Add thing",
|
||||
Major = true,
|
||||
Repository = "ppy/osu-framework",
|
||||
GithubPullRequestId = 4444,
|
||||
GithubUser = new APIChangelogUser
|
||||
{
|
||||
DisplayName = "frenzibyte",
|
||||
GithubUrl = "https://github.com/frenzibyte"
|
||||
}
|
||||
},
|
||||
new APIChangelogEntry
|
||||
{
|
||||
Type = ChangelogEntryType.Misc,
|
||||
Category = "Code quality",
|
||||
Title = "Clean up thing",
|
||||
GithubUser = new APIChangelogUser
|
||||
{
|
||||
DisplayName = "some dude"
|
||||
}
|
||||
},
|
||||
new APIChangelogEntry
|
||||
{
|
||||
Type = ChangelogEntryType.Misc,
|
||||
Category = "Code quality",
|
||||
Title = "Clean up another thing"
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
|
||||
AddAssert(@"correct build displayed", () => changelog.Current.Value.Version == "2018.712.0");
|
||||
AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 7);
|
||||
AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 5);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHTMLUnescaping()
|
||||
{
|
||||
AddStep(@"Ensure HTML string unescaping", () =>
|
||||
showBuild(() => new APIChangelogBuild
|
||||
{
|
||||
changelog.ShowBuild(new APIChangelogBuild
|
||||
Version = "2019.920.0",
|
||||
DisplayVersion = "2019.920.0",
|
||||
UpdateStream = new APIUpdateStream
|
||||
{
|
||||
Version = "2019.920.0",
|
||||
DisplayVersion = "2019.920.0",
|
||||
UpdateStream = new APIUpdateStream
|
||||
Name = "Test",
|
||||
DisplayName = "Test"
|
||||
},
|
||||
ChangelogEntries = new List<APIChangelogEntry>
|
||||
{
|
||||
new APIChangelogEntry
|
||||
{
|
||||
Name = "Test",
|
||||
DisplayName = "Test"
|
||||
},
|
||||
ChangelogEntries = new List<APIChangelogEntry>
|
||||
{
|
||||
new APIChangelogEntry
|
||||
Category = "Testing HTML strings unescaping",
|
||||
Title = "Ensuring HTML strings are being unescaped",
|
||||
MessageHtml = """"This text should appear triple-quoted""" >_<",
|
||||
GithubUser = new APIChangelogUser
|
||||
{
|
||||
Category = "Testing HTML strings unescaping",
|
||||
Title = "Ensuring HTML strings are being unescaped",
|
||||
MessageHtml = """"This text should appear triple-quoted""" >_<",
|
||||
GithubUser = new APIChangelogUser
|
||||
{
|
||||
DisplayName = "Dummy",
|
||||
OsuUsername = "Dummy",
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
DisplayName = "Dummy",
|
||||
OsuUsername = "Dummy",
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void showBuild(Func<APIChangelogBuild> build)
|
||||
{
|
||||
AddStep("set up build", () => requestedBuild = build.Invoke());
|
||||
AddStep("show build", () => changelog.ShowBuild(requestedBuild));
|
||||
}
|
||||
|
||||
private class TestChangelogOverlay : ChangelogOverlay
|
||||
{
|
||||
public new List<APIUpdateStream> Streams => base.Streams;
|
||||
|
||||
@@ -90,11 +90,17 @@ namespace osu.Game.Tests.Visual.Online
|
||||
};
|
||||
|
||||
protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default)
|
||||
=> Task.FromResult(new User
|
||||
{
|
||||
// tests against failed lookups
|
||||
if (lookup == 13)
|
||||
return Task.FromResult<User>(null);
|
||||
|
||||
return Task.FromResult(new User
|
||||
{
|
||||
Id = lookup,
|
||||
Username = usernames[lookup % usernames.Length],
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,7 +70,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("Run command", () => Add(new NowPlayingCommand()));
|
||||
|
||||
if (hasOnlineId)
|
||||
AddAssert("Check link presence", () => postTarget.LastMessage.Contains("https://osu.ppy.sh/b/1234"));
|
||||
AddAssert("Check link presence", () => postTarget.LastMessage.Contains("/b/1234"));
|
||||
else
|
||||
AddAssert("Check link not present", () => !postTarget.LastMessage.Contains("https://"));
|
||||
}
|
||||
|
||||
+5
-5
@@ -2,15 +2,15 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestSceneTimeshiftFilterControl : OsuTestScene
|
||||
public class TestScenePlaylistsFilterControl : OsuTestScene
|
||||
{
|
||||
public TestSceneTimeshiftFilterControl()
|
||||
public TestScenePlaylistsFilterControl()
|
||||
{
|
||||
Child = new TimeshiftFilterControl
|
||||
Child = new PlaylistsFilterControl
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
+7
-6
@@ -8,13 +8,14 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Multi.Lounge;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
using osu.Game.Screens.Multi.Timeshift;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Tests.Visual.Multiplayer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestSceneTimeshiftLoungeSubScreen : RoomManagerTestScene
|
||||
public class TestScenePlaylistsLoungeSubScreen : RoomManagerTestScene
|
||||
{
|
||||
private LoungeSubScreen loungeScreen;
|
||||
|
||||
@@ -27,7 +28,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("push screen", () => LoadScreen(loungeScreen = new TimeshiftLoungeSubScreen
|
||||
AddStep("push screen", () => LoadScreen(loungeScreen = new PlaylistsLoungeSubScreen
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
+6
-6
@@ -9,13 +9,13 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.Multi.Timeshift;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestSceneMatchSettingsOverlay : MultiplayerTestScene
|
||||
public class TestScenePlaylistsMatchSettingsOverlay : RoomTestScene
|
||||
{
|
||||
[Cached(Type = typeof(IRoomManager))]
|
||||
private TestRoomManager roomManager = new TestRoomManager();
|
||||
@@ -109,7 +109,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("error not displayed", () => !settings.ErrorText.IsPresent);
|
||||
}
|
||||
|
||||
private class TestRoomSettings : TimeshiftMatchSettingsOverlay
|
||||
private class TestRoomSettings : PlaylistsMatchSettingsOverlay
|
||||
{
|
||||
public TriangleButton ApplyButton => ((MatchSettings)Settings).ApplyButton;
|
||||
|
||||
+3
-3
@@ -3,12 +3,12 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestSceneTimeshiftParticipantsList : MultiplayerTestScene
|
||||
public class TestScenePlaylistsParticipantsList : RoomTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
+5
-5
@@ -15,18 +15,18 @@ using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Multi.Ranking;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestSceneTimeshiftResultsScreen : ScreenTestScene
|
||||
public class TestScenePlaylistsResultsScreen : ScreenTestScene
|
||||
{
|
||||
private const int scores_per_result = 10;
|
||||
|
||||
@@ -360,7 +360,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
};
|
||||
}
|
||||
|
||||
private class TestResultsScreen : TimeshiftResultsScreen
|
||||
private class TestResultsScreen : PlaylistsResultsScreen
|
||||
{
|
||||
public new LoadingSpinner LeftSpinner => base.LeftSpinner;
|
||||
public new LoadingSpinner CentreSpinner => base.CentreSpinner;
|
||||
+11
-11
@@ -12,19 +12,19 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osu.Game.Screens.Multi.Timeshift;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestSceneTimeshiftRoomSubScreen : MultiplayerTestScene
|
||||
public class TestScenePlaylistsRoomSubScreen : RoomTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private TestTimeshiftRoomSubScreen match;
|
||||
private TestPlaylistsRoomSubScreen match;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
@@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
AddStep("load match", () => LoadScreen(match = new TestTimeshiftRoomSubScreen(Room)));
|
||||
AddStep("load match", () => LoadScreen(match = new TestPlaylistsRoomSubScreen(Room)));
|
||||
AddUntilStep("wait for load", () => match.IsCurrentScreen());
|
||||
}
|
||||
|
||||
@@ -120,7 +120,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("create room", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(match.ChildrenOfType<TimeshiftMatchSettingsOverlay.CreateRoomButton>().Single());
|
||||
InputManager.MoveMouseTo(match.ChildrenOfType<PlaylistsMatchSettingsOverlay.CreateRoomButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
@@ -131,13 +131,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("match has original beatmap", () => match.Beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty.CircleSize != 1);
|
||||
}
|
||||
|
||||
private class TestTimeshiftRoomSubScreen : TimeshiftRoomSubScreen
|
||||
private class TestPlaylistsRoomSubScreen : PlaylistsRoomSubScreen
|
||||
{
|
||||
public new Bindable<PlaylistItem> SelectedItem => base.SelectedItem;
|
||||
|
||||
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
||||
|
||||
public TestTimeshiftRoomSubScreen(Room room)
|
||||
public TestPlaylistsRoomSubScreen(Room room)
|
||||
: base(room)
|
||||
{
|
||||
}
|
||||
+4
-5
@@ -4,21 +4,20 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Multi.Timeshift;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneMultiScreen : ScreenTestScene
|
||||
public class TestScenePlaylistsScreen : ScreenTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
[Cached]
|
||||
private MusicController musicController { get; set; } = new MusicController();
|
||||
|
||||
public TestSceneMultiScreen()
|
||||
public TestScenePlaylistsScreen()
|
||||
{
|
||||
var multi = new TimeshiftMultiplayer();
|
||||
var multi = new Screens.OnlinePlay.Playlists.Playlists();
|
||||
|
||||
AddStep("show", () => LoadScreen(multi));
|
||||
AddUntilStep("wait for loaded", () => multi.IsLoaded);
|
||||
@@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Select.Details;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@@ -141,16 +142,12 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddStep("select changed Difficulty Adjust mod", () =>
|
||||
{
|
||||
var ruleset = advancedStats.Beatmap.Ruleset.CreateInstance();
|
||||
var difficultyAdjustMod = ruleset.GetAllMods().OfType<ModDifficultyAdjust>().Single();
|
||||
var difficultyAdjustMod = ruleset.GetAllMods().OfType<OsuModDifficultyAdjust>().Single();
|
||||
var originalDifficulty = advancedStats.Beatmap.BaseDifficulty;
|
||||
var adjustedDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = originalDifficulty.CircleSize,
|
||||
DrainRate = originalDifficulty.DrainRate - 0.5f,
|
||||
OverallDifficulty = originalDifficulty.OverallDifficulty,
|
||||
ApproachRate = originalDifficulty.ApproachRate + 2.2f,
|
||||
};
|
||||
difficultyAdjustMod.ReadFromDifficulty(adjustedDifficulty);
|
||||
|
||||
difficultyAdjustMod.ReadFromDifficulty(originalDifficulty);
|
||||
difficultyAdjustMod.DrainRate.Value = originalDifficulty.DrainRate - 0.5f;
|
||||
difficultyAdjustMod.ApproachRate.Value = originalDifficulty.ApproachRate + 2.2f;
|
||||
SelectedMods.Value = new[] { difficultyAdjustMod };
|
||||
});
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
@@ -14,8 +15,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneLoadingLayer : OsuTestScene
|
||||
{
|
||||
private Drawable dimContent;
|
||||
private LoadingLayer overlay;
|
||||
private TestLoadingLayer overlay;
|
||||
|
||||
private Container content;
|
||||
|
||||
@@ -29,14 +29,14 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Size = new Vector2(300),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.SlateGray,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
dimContent = new FillFlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
new TriangleButton { Text = "puush me", Width = 200, Action = () => { } },
|
||||
}
|
||||
},
|
||||
overlay = new LoadingLayer(dimContent),
|
||||
overlay = new TestLoadingLayer(true),
|
||||
}
|
||||
},
|
||||
};
|
||||
@@ -64,25 +64,11 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
AddStep("show", () => overlay.Show());
|
||||
|
||||
AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
|
||||
AddUntilStep("wait for content dim", () => overlay.BackgroundDimLayer.Alpha > 0);
|
||||
|
||||
AddStep("hide", () => overlay.Hide());
|
||||
|
||||
AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestContentRestoreOnDispose()
|
||||
{
|
||||
AddAssert("not visible", () => !overlay.IsPresent);
|
||||
|
||||
AddStep("show", () => overlay.Show());
|
||||
|
||||
AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
|
||||
|
||||
AddStep("expire", () => overlay.Expire());
|
||||
|
||||
AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
|
||||
AddUntilStep("wait for content restore", () => Precision.AlmostEquals(overlay.BackgroundDimLayer.Alpha, 0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -98,5 +84,15 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
AddStep("hide", () => overlay.Hide());
|
||||
}
|
||||
|
||||
private class TestLoadingLayer : LoadingLayer
|
||||
{
|
||||
public new Box BackgroundDimLayer => base.BackgroundDimLayer;
|
||||
|
||||
public TestLoadingLayer(bool dimBackground = false, bool withBox = true)
|
||||
: base(dimBackground, withBox)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -131,6 +131,18 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("ensure mods not selected", () => modDisplay.Current.Value.Count == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExternallySetCustomizedMod()
|
||||
{
|
||||
AddStep("set customized mod externally", () => SelectedMods.Value = new[] { new OsuModDoubleTime { SpeedChange = { Value = 1.01 } } });
|
||||
|
||||
AddAssert("ensure button is selected and customized accordingly", () =>
|
||||
{
|
||||
var button = modSelect.GetModButton(SelectedMods.Value.Single());
|
||||
return ((OsuModDoubleTime)button.SelectedMod).SpeedChange.Value == 1.01;
|
||||
});
|
||||
}
|
||||
|
||||
private void testSingleMod(Mod mod)
|
||||
{
|
||||
selectNext(mod);
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Tournament.Screens;
|
||||
using osu.Game.Tournament.Screens.Setup;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Tournament.Screens;
|
||||
using osu.Game.Tournament.Screens.Setup;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IO;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Tournament.Configuration;
|
||||
|
||||
namespace osu.Game.Tournament.IO
|
||||
@@ -13,25 +15,39 @@ namespace osu.Game.Tournament.IO
|
||||
{
|
||||
private const string default_tournament = "default";
|
||||
private readonly Storage storage;
|
||||
private readonly Storage allTournaments;
|
||||
private readonly TournamentStorageManager storageConfig;
|
||||
public readonly Bindable<string> CurrentTournament;
|
||||
|
||||
public TournamentStorage(Storage storage)
|
||||
: base(storage.GetStorageForDirectory("tournaments"), string.Empty)
|
||||
{
|
||||
this.storage = storage;
|
||||
allTournaments = UnderlyingStorage;
|
||||
|
||||
storageConfig = new TournamentStorageManager(storage);
|
||||
|
||||
if (storage.Exists("tournament.ini"))
|
||||
{
|
||||
ChangeTargetStorage(UnderlyingStorage.GetStorageForDirectory(storageConfig.Get<string>(StorageConfig.CurrentTournament)));
|
||||
ChangeTargetStorage(allTournaments.GetStorageForDirectory(storageConfig.Get<string>(StorageConfig.CurrentTournament)));
|
||||
}
|
||||
else
|
||||
Migrate(UnderlyingStorage.GetStorageForDirectory(default_tournament));
|
||||
Migrate(allTournaments.GetStorageForDirectory(default_tournament));
|
||||
|
||||
CurrentTournament = storageConfig.GetBindable<string>(StorageConfig.CurrentTournament);
|
||||
Logger.Log("Using tournament storage: " + GetFullPath(string.Empty));
|
||||
|
||||
CurrentTournament.BindValueChanged(updateTournament);
|
||||
}
|
||||
|
||||
private void updateTournament(ValueChangedEvent<string> newTournament)
|
||||
{
|
||||
ChangeTargetStorage(allTournaments.GetStorageForDirectory(newTournament.NewValue));
|
||||
Logger.Log("Changing tournament storage: " + GetFullPath(string.Empty));
|
||||
}
|
||||
|
||||
public IEnumerable<string> ListTournaments() => allTournaments.GetDirectories(string.Empty);
|
||||
|
||||
public override void Migrate(Storage newStorage)
|
||||
{
|
||||
// this migration only happens once on moving to the per-tournament storage system.
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Tournament
|
||||
{
|
||||
/// <summary>
|
||||
/// We made a change from using SixLabors.ImageSharp.Point to System.Drawing.Point at some stage.
|
||||
/// This handles converting to a standardised format on json serialize/deserialize operations.
|
||||
/// </summary>
|
||||
internal class JsonPointConverter : JsonConverter<Point>
|
||||
{
|
||||
public override void WriteJson(JsonWriter writer, Point value, JsonSerializer serializer)
|
||||
{
|
||||
// use the format of LaborSharp's Point since it is nicer.
|
||||
serializer.Serialize(writer, new { value.X, value.Y });
|
||||
}
|
||||
|
||||
public override Point ReadJson(JsonReader reader, Type objectType, Point existingValue, bool hasExistingValue, JsonSerializer serializer)
|
||||
{
|
||||
if (reader.TokenType != JsonToken.StartObject)
|
||||
{
|
||||
// if there's no object present then this is using string representation (System.Drawing.Point serializes to "x,y")
|
||||
string str = (string)reader.Value;
|
||||
|
||||
Debug.Assert(str != null);
|
||||
|
||||
return new PointConverter().ConvertFromString(str) as Point? ?? new Point();
|
||||
}
|
||||
|
||||
var point = new Point();
|
||||
|
||||
while (reader.Read())
|
||||
{
|
||||
if (reader.TokenType == JsonToken.EndObject) break;
|
||||
|
||||
if (reader.TokenType == JsonToken.PropertyName)
|
||||
{
|
||||
var name = reader.Value?.ToString();
|
||||
int? val = reader.ReadAsInt32();
|
||||
|
||||
if (val == null)
|
||||
continue;
|
||||
|
||||
switch (name)
|
||||
{
|
||||
case "X":
|
||||
point.X = val.Value;
|
||||
break;
|
||||
|
||||
case "Y":
|
||||
point.Y = val.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return point;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Setup
|
||||
{
|
||||
internal class ActionableInfo : LabelledDrawable<Drawable>
|
||||
{
|
||||
protected OsuButton Button;
|
||||
|
||||
public ActionableInfo()
|
||||
: base(true)
|
||||
{
|
||||
}
|
||||
|
||||
public string ButtonText
|
||||
{
|
||||
set => Button.Text = value;
|
||||
}
|
||||
|
||||
public string Value
|
||||
{
|
||||
set => valueText.Text = value;
|
||||
}
|
||||
|
||||
public bool Failing
|
||||
{
|
||||
set => valueText.Colour = value ? Color4.Red : Color4.White;
|
||||
}
|
||||
|
||||
public Action Action;
|
||||
|
||||
private TournamentSpriteText valueText;
|
||||
protected FillFlowContainer FlowContainer;
|
||||
|
||||
protected override Drawable CreateComponent() => new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
valueText = new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
FlowContainer = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Button = new TriangleButton
|
||||
{
|
||||
Size = new Vector2(100, 40),
|
||||
Action = () => Action?.Invoke()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Setup
|
||||
{
|
||||
internal class ResolutionSelector : ActionableInfo
|
||||
{
|
||||
private const int minimum_window_height = 480;
|
||||
private const int maximum_window_height = 2160;
|
||||
|
||||
public new Action<int> Action;
|
||||
|
||||
private OsuNumberBox numberBox;
|
||||
|
||||
protected override Drawable CreateComponent()
|
||||
{
|
||||
var drawable = base.CreateComponent();
|
||||
FlowContainer.Insert(-1, numberBox = new OsuNumberBox
|
||||
{
|
||||
Text = "1080",
|
||||
Width = 100
|
||||
});
|
||||
|
||||
base.Action = () =>
|
||||
{
|
||||
if (string.IsNullOrEmpty(numberBox.Text))
|
||||
return;
|
||||
|
||||
// box contains text
|
||||
if (!int.TryParse(numberBox.Text, out var number))
|
||||
{
|
||||
// at this point, the only reason we can arrive here is if the input number was too big to parse into an int
|
||||
// so clamp to max allowed value
|
||||
number = maximum_window_height;
|
||||
}
|
||||
else
|
||||
{
|
||||
number = Math.Clamp(number, minimum_window_height, maximum_window_height);
|
||||
}
|
||||
|
||||
// in case number got clamped, reset number in numberBox
|
||||
numberBox.Text = number.ToString();
|
||||
|
||||
Action?.Invoke(number);
|
||||
};
|
||||
return drawable;
|
||||
}
|
||||
}
|
||||
}
|
||||
+6
-109
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -17,9 +16,8 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tournament.Screens
|
||||
namespace osu.Game.Tournament.Screens.Setup
|
||||
{
|
||||
public class SetupScreen : TournamentScreen, IProvideVideo
|
||||
{
|
||||
@@ -64,9 +62,6 @@ namespace osu.Game.Tournament.Screens
|
||||
reload();
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private Framework.Game game { get; set; }
|
||||
|
||||
private void reload()
|
||||
{
|
||||
var fileBasedIpc = ipc as FileBasedIPC;
|
||||
@@ -111,6 +106,11 @@ namespace osu.Game.Tournament.Screens
|
||||
Items = rulesets.AvailableRulesets,
|
||||
Current = LadderInfo.Ruleset,
|
||||
},
|
||||
new TournamentSwitcher
|
||||
{
|
||||
Label = "Current tournament",
|
||||
Description = "Changes the background videos and bracket to match the selected tournament. This requires a restart to apply changes.",
|
||||
},
|
||||
resolution = new ResolutionSelector
|
||||
{
|
||||
Label = "Stream area resolution",
|
||||
@@ -151,108 +151,5 @@ namespace osu.Game.Tournament.Screens
|
||||
Width = 0.5f,
|
||||
};
|
||||
}
|
||||
|
||||
private class ActionableInfo : LabelledDrawable<Drawable>
|
||||
{
|
||||
private OsuButton button;
|
||||
|
||||
public ActionableInfo()
|
||||
: base(true)
|
||||
{
|
||||
}
|
||||
|
||||
public string ButtonText
|
||||
{
|
||||
set => button.Text = value;
|
||||
}
|
||||
|
||||
public string Value
|
||||
{
|
||||
set => valueText.Text = value;
|
||||
}
|
||||
|
||||
public bool Failing
|
||||
{
|
||||
set => valueText.Colour = value ? Color4.Red : Color4.White;
|
||||
}
|
||||
|
||||
public Action Action;
|
||||
|
||||
private TournamentSpriteText valueText;
|
||||
protected FillFlowContainer FlowContainer;
|
||||
|
||||
protected override Drawable CreateComponent() => new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
valueText = new TournamentSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
FlowContainer = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
button = new TriangleButton
|
||||
{
|
||||
Size = new Vector2(100, 40),
|
||||
Action = () => Action?.Invoke()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class ResolutionSelector : ActionableInfo
|
||||
{
|
||||
private const int minimum_window_height = 480;
|
||||
private const int maximum_window_height = 2160;
|
||||
|
||||
public new Action<int> Action;
|
||||
|
||||
private OsuNumberBox numberBox;
|
||||
|
||||
protected override Drawable CreateComponent()
|
||||
{
|
||||
var drawable = base.CreateComponent();
|
||||
FlowContainer.Insert(-1, numberBox = new OsuNumberBox
|
||||
{
|
||||
Text = "1080",
|
||||
Width = 100
|
||||
});
|
||||
|
||||
base.Action = () =>
|
||||
{
|
||||
if (string.IsNullOrEmpty(numberBox.Text))
|
||||
return;
|
||||
|
||||
// box contains text
|
||||
if (!int.TryParse(numberBox.Text, out var number))
|
||||
{
|
||||
// at this point, the only reason we can arrive here is if the input number was too big to parse into an int
|
||||
// so clamp to max allowed value
|
||||
number = maximum_window_height;
|
||||
}
|
||||
else
|
||||
{
|
||||
number = Math.Clamp(number, minimum_window_height, maximum_window_height);
|
||||
}
|
||||
|
||||
// in case number got clamped, reset number in numberBox
|
||||
numberBox.Text = number.ToString();
|
||||
|
||||
Action?.Invoke(number);
|
||||
};
|
||||
return drawable;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -13,11 +13,11 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Screens
|
||||
namespace osu.Game.Tournament.Screens.Setup
|
||||
{
|
||||
public class StablePathSelectScreen : TournamentScreen
|
||||
{
|
||||
@@ -0,0 +1,44 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.IO;
|
||||
|
||||
namespace osu.Game.Tournament.Screens.Setup
|
||||
{
|
||||
internal class TournamentSwitcher : ActionableInfo
|
||||
{
|
||||
private OsuDropdown<string> dropdown;
|
||||
|
||||
[Resolved]
|
||||
private TournamentGameBase game { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TournamentStorage storage)
|
||||
{
|
||||
string startupTournament = storage.CurrentTournament.Value;
|
||||
|
||||
dropdown.Current = storage.CurrentTournament;
|
||||
dropdown.Items = storage.ListTournaments();
|
||||
dropdown.Current.BindValueChanged(v => Button.Enabled.Value = v.NewValue != startupTournament, true);
|
||||
|
||||
Action = () => game.GracefullyExit();
|
||||
|
||||
ButtonText = "Close osu!";
|
||||
}
|
||||
|
||||
protected override Drawable CreateComponent()
|
||||
{
|
||||
var drawable = base.CreateComponent();
|
||||
|
||||
FlowContainer.Insert(-1, dropdown = new OsuDropdown<string>
|
||||
{
|
||||
Width = 510
|
||||
});
|
||||
|
||||
return drawable;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,12 +8,12 @@ using Newtonsoft.Json;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.IO;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Users;
|
||||
using osuTK.Input;
|
||||
@@ -40,6 +40,8 @@ namespace osu.Game.Tournament
|
||||
Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
|
||||
|
||||
dependencies.CacheAs<Storage>(storage = new TournamentStorage(baseStorage));
|
||||
dependencies.CacheAs(storage);
|
||||
|
||||
dependencies.Cache(new TournamentVideoResourceStore(storage));
|
||||
|
||||
Textures.AddStore(new TextureLoaderStore(new StorageBackedResourceStore(storage)));
|
||||
@@ -60,7 +62,7 @@ namespace osu.Game.Tournament
|
||||
{
|
||||
using (Stream stream = storage.GetStream(bracket_filename, FileAccess.Read, FileMode.Open))
|
||||
using (var sr = new StreamReader(stream))
|
||||
ladder = JsonConvert.DeserializeObject<LadderInfo>(sr.ReadToEnd());
|
||||
ladder = JsonConvert.DeserializeObject<LadderInfo>(sr.ReadToEnd(), new JsonPointConverter());
|
||||
}
|
||||
|
||||
ladder ??= new LadderInfo();
|
||||
@@ -251,6 +253,7 @@ namespace osu.Game.Tournament
|
||||
Formatting = Formatting.Indented,
|
||||
NullValueHandling = NullValueHandling.Ignore,
|
||||
DefaultValueHandling = DefaultValueHandling.Ignore,
|
||||
Converters = new JsonConverter[] { new JsonPointConverter() }
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,6 +19,7 @@ using osu.Game.Tournament.Screens.Gameplay;
|
||||
using osu.Game.Tournament.Screens.Ladder;
|
||||
using osu.Game.Tournament.Screens.MapPool;
|
||||
using osu.Game.Tournament.Screens.Schedule;
|
||||
using osu.Game.Tournament.Screens.Setup;
|
||||
using osu.Game.Tournament.Screens.Showcase;
|
||||
using osu.Game.Tournament.Screens.TeamIntro;
|
||||
using osu.Game.Tournament.Screens.TeamWin;
|
||||
|
||||
@@ -50,7 +50,15 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
IBeatmap IBeatmap.Clone() => Clone();
|
||||
|
||||
public Beatmap<T> Clone() => (Beatmap<T>)MemberwiseClone();
|
||||
public Beatmap<T> Clone()
|
||||
{
|
||||
var clone = (Beatmap<T>)MemberwiseClone();
|
||||
|
||||
clone.ControlPointInfo = ControlPointInfo.CreateCopy();
|
||||
// todo: deep clone other elements as required.
|
||||
|
||||
return clone;
|
||||
}
|
||||
}
|
||||
|
||||
public class Beatmap : Beatmap<HitObject>
|
||||
|
||||
@@ -260,17 +260,10 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
catch (BeatmapInvalidForRulesetException e)
|
||||
{
|
||||
// Conversion has failed for the given ruleset, so return the difficulty in the beatmap's default ruleset.
|
||||
|
||||
// Ensure the beatmap's default ruleset isn't the one already being converted to.
|
||||
// This shouldn't happen as it means something went seriously wrong, but if it does an endless loop should be avoided.
|
||||
if (rulesetInfo.Equals(beatmapInfo.Ruleset))
|
||||
{
|
||||
Logger.Error(e, $"Failed to convert {beatmapInfo.OnlineBeatmapID} to the beatmap's default ruleset ({beatmapInfo.Ruleset}).");
|
||||
return new StarDifficulty();
|
||||
}
|
||||
|
||||
return GetAsync(new DifficultyCacheLookup(key.Beatmap, key.Beatmap.Ruleset, key.OrderedMods)).Result;
|
||||
return new StarDifficulty();
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
||||
@@ -28,5 +28,21 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
/// <param name="existing">An existing control point to compare with.</param>
|
||||
/// <returns>Whether this <see cref="ControlPoint"/> is redundant when placed alongside <paramref name="existing"/>.</returns>
|
||||
public abstract bool IsRedundant(ControlPoint existing);
|
||||
|
||||
/// <summary>
|
||||
/// Create an unbound copy of this control point.
|
||||
/// </summary>
|
||||
public ControlPoint CreateCopy()
|
||||
{
|
||||
var copy = (ControlPoint)Activator.CreateInstance(GetType());
|
||||
|
||||
copy.CopyFrom(this);
|
||||
|
||||
return copy;
|
||||
}
|
||||
|
||||
public virtual void CopyFrom(ControlPoint other)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -297,5 +297,15 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public ControlPointInfo CreateCopy()
|
||||
{
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
|
||||
foreach (var point in AllControlPoints)
|
||||
controlPointInfo.Add(point.Time, point.CreateCopy());
|
||||
|
||||
return controlPointInfo;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,5 +39,12 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
public override bool IsRedundant(ControlPoint existing)
|
||||
=> existing is DifficultyControlPoint existingDifficulty
|
||||
&& SpeedMultiplier == existingDifficulty.SpeedMultiplier;
|
||||
|
||||
public override void CopyFrom(ControlPoint other)
|
||||
{
|
||||
SpeedMultiplier = ((DifficultyControlPoint)other).SpeedMultiplier;
|
||||
|
||||
base.CopyFrom(other);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -50,5 +50,13 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
&& existing is EffectControlPoint existingEffect
|
||||
&& KiaiMode == existingEffect.KiaiMode
|
||||
&& OmitFirstBarLine == existingEffect.OmitFirstBarLine;
|
||||
|
||||
public override void CopyFrom(ControlPoint other)
|
||||
{
|
||||
KiaiMode = ((EffectControlPoint)other).KiaiMode;
|
||||
OmitFirstBarLine = ((EffectControlPoint)other).OmitFirstBarLine;
|
||||
|
||||
base.CopyFrom(other);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,5 +72,13 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
=> existing is SampleControlPoint existingSample
|
||||
&& SampleBank == existingSample.SampleBank
|
||||
&& SampleVolume == existingSample.SampleVolume;
|
||||
|
||||
public override void CopyFrom(ControlPoint other)
|
||||
{
|
||||
SampleVolume = ((SampleControlPoint)other).SampleVolume;
|
||||
SampleBank = ((SampleControlPoint)other).SampleBank;
|
||||
|
||||
base.CopyFrom(other);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -69,5 +69,13 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
|
||||
// Timing points are never redundant as they can change the time signature.
|
||||
public override bool IsRedundant(ControlPoint existing) => false;
|
||||
|
||||
public override void CopyFrom(ControlPoint other)
|
||||
{
|
||||
TimeSignature = ((TimingControlPoint)other).TimeSignature;
|
||||
BeatLength = ((TimingControlPoint)other).BeatLength;
|
||||
|
||||
base.CopyFrom(other);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -164,13 +164,25 @@ namespace osu.Game.Beatmaps.Formats
|
||||
/// Legacy BPM multiplier that introduces floating-point errors for rulesets that depend on it.
|
||||
/// DO NOT USE THIS UNLESS 100% SURE.
|
||||
/// </summary>
|
||||
public readonly float BpmMultiplier;
|
||||
public double BpmMultiplier { get; private set; }
|
||||
|
||||
public LegacyDifficultyControlPoint(double beatLength)
|
||||
: this()
|
||||
{
|
||||
// Note: In stable, the division occurs on floats, but with compiler optimisations turned on actually seems to occur on doubles via some .NET black magic (possibly inlining?).
|
||||
BpmMultiplier = beatLength < 0 ? Math.Clamp((float)-beatLength, 10, 10000) / 100.0 : 1;
|
||||
}
|
||||
|
||||
public LegacyDifficultyControlPoint()
|
||||
{
|
||||
SpeedMultiplierBindable.Precision = double.Epsilon;
|
||||
}
|
||||
|
||||
BpmMultiplier = beatLength < 0 ? Math.Clamp((float)-beatLength, 10, 10000) / 100f : 1;
|
||||
public override void CopyFrom(ControlPoint other)
|
||||
{
|
||||
base.CopyFrom(other);
|
||||
|
||||
BpmMultiplier = ((LegacyDifficultyControlPoint)other).BpmMultiplier;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -192,6 +204,13 @@ namespace osu.Game.Beatmaps.Formats
|
||||
=> base.IsRedundant(existing)
|
||||
&& existing is LegacySampleControlPoint existingSample
|
||||
&& CustomSampleBank == existingSample.CustomSampleBank;
|
||||
|
||||
public override void CopyFrom(ControlPoint other)
|
||||
{
|
||||
base.CopyFrom(other);
|
||||
|
||||
CustomSampleBank = ((LegacySampleControlPoint)other).CustomSampleBank;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
public class DevelopmentOsuConfigManager : OsuConfigManager
|
||||
{
|
||||
protected override string Filename => base.Filename.Replace(".ini", ".dev.ini");
|
||||
|
||||
public DevelopmentOsuConfigManager(Storage storage)
|
||||
: base(storage)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum DiscordRichPresenceMode
|
||||
{
|
||||
Off,
|
||||
|
||||
[Description("Hide identifiable information")]
|
||||
Limited,
|
||||
|
||||
Full
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
@@ -138,6 +138,8 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.MenuBackgroundSource, BackgroundSource.Skin);
|
||||
Set(OsuSetting.SeasonalBackgroundMode, SeasonalBackgroundMode.Sometimes);
|
||||
|
||||
Set(OsuSetting.DiscordRichPresence, DiscordRichPresenceMode.Full);
|
||||
|
||||
Set(OsuSetting.EditorWaveformOpacity, 1f);
|
||||
}
|
||||
|
||||
@@ -266,6 +268,7 @@ namespace osu.Game.Configuration
|
||||
GameplayDisableWinKey,
|
||||
SeasonalBackgroundMode,
|
||||
EditorWaveformOpacity,
|
||||
DiscordRichPresence,
|
||||
AutomaticallyDownloadWhenSpectating,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
@@ -14,6 +16,7 @@ namespace osu.Game.Configuration
|
||||
{
|
||||
Set(Static.LoginOverlayDisplayed, false);
|
||||
Set(Static.MutedAudioNotificationShownOnce, false);
|
||||
Set(Static.LastHoverSoundPlaybackTime, (double?)null);
|
||||
Set<APISeasonalBackgrounds>(Static.SeasonalBackgrounds, null);
|
||||
}
|
||||
}
|
||||
@@ -28,5 +31,11 @@ namespace osu.Game.Configuration
|
||||
/// Value under this lookup can be <c>null</c> if there are no backgrounds available (or API is not reachable).
|
||||
/// </summary>
|
||||
SeasonalBackgrounds,
|
||||
|
||||
/// <summary>
|
||||
/// The last playback time in milliseconds of a hover sample (from <see cref="HoverSounds"/>).
|
||||
/// Used to debounce hover sounds game-wide to avoid volume saturation, especially in scrolling views with many UI controls like <see cref="SettingsOverlay"/>.
|
||||
/// </summary>
|
||||
LastHoverSoundPlaybackTime
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
@@ -17,6 +18,13 @@ namespace osu.Game.Database
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Perform an API lookup on the specified user, populating a <see cref="User"/> model.
|
||||
/// </summary>
|
||||
/// <param name="userId">The user to lookup.</param>
|
||||
/// <param name="token">An optional cancellation token.</param>
|
||||
/// <returns>The populated user, or null if the user does not exist or the request could not be satisfied.</returns>
|
||||
[ItemCanBeNull]
|
||||
public Task<User> GetUserAsync(int userId, CancellationToken token = default) => GetAsync(userId, token);
|
||||
|
||||
protected override async Task<User> ComputeValueAsync(int lookup, CancellationToken token = default)
|
||||
@@ -72,6 +80,7 @@ namespace osu.Game.Database
|
||||
var request = new GetUsersRequest(userTasks.Keys.ToArray());
|
||||
|
||||
// rather than queueing, we maintain our own single-threaded request stream.
|
||||
// todo: we probably want retry logic here.
|
||||
api.Perform(request);
|
||||
|
||||
// Create a new request task if there's still more users to query.
|
||||
@@ -82,14 +91,19 @@ namespace osu.Game.Database
|
||||
createNewTask();
|
||||
}
|
||||
|
||||
foreach (var user in request.Result.Users)
|
||||
{
|
||||
if (userTasks.TryGetValue(user.Id, out var tasks))
|
||||
{
|
||||
foreach (var task in tasks)
|
||||
task.SetResult(user);
|
||||
List<User> foundUsers = request.Result?.Users;
|
||||
|
||||
userTasks.Remove(user.Id);
|
||||
if (foundUsers != null)
|
||||
{
|
||||
foreach (var user in foundUsers)
|
||||
{
|
||||
if (userTasks.TryGetValue(user.Id, out var tasks))
|
||||
{
|
||||
foreach (var task in tasks)
|
||||
task.SetResult(user);
|
||||
|
||||
userTasks.Remove(user.Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Extensions.ExceptionExtensions;
|
||||
using osu.Framework.Logging;
|
||||
|
||||
namespace osu.Game.Extensions
|
||||
@@ -13,13 +17,19 @@ namespace osu.Game.Extensions
|
||||
/// Avoids unobserved exceptions from being fired.
|
||||
/// </summary>
|
||||
/// <param name="task">The task.</param>
|
||||
/// <param name="logOnError">Whether errors should be logged as important, or silently ignored.</param>
|
||||
public static void CatchUnobservedExceptions(this Task task, bool logOnError = false)
|
||||
/// <param name="logAsError">
|
||||
/// Whether errors should be logged as errors visible to users, or as debug messages.
|
||||
/// Logging as debug will essentially silence the errors on non-release builds.
|
||||
/// </param>
|
||||
public static void CatchUnobservedExceptions(this Task task, bool logAsError = false)
|
||||
{
|
||||
task.ContinueWith(t =>
|
||||
{
|
||||
if (logOnError)
|
||||
Logger.Log($"Error running task: {t.Exception?.Message ?? "unknown"}", LoggingTarget.Runtime, LogLevel.Important);
|
||||
Exception? exception = t.Exception?.AsSingular();
|
||||
if (logAsError)
|
||||
Logger.Error(exception, $"Error running task: {exception?.Message ?? "(unknown)"}", LoggingTarget.Runtime, true);
|
||||
else
|
||||
Logger.Log($"Error running task: {exception}", LoggingTarget.Runtime, LogLevel.Debug);
|
||||
}, TaskContinuationOptions.NotOnRanToCompletion);
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user