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Commit Graph

38429 Commits

Author SHA1 Message Date
Dean Herbert
736be6a73b Refactor slightly for readability 2023-05-02 14:11:16 +09:00
Dean Herbert
ad40099e32 Ensure negative sign is only applied when the post-rounded result is negative 2023-05-02 14:00:52 +09:00
Dean Herbert
37a5dde859 Fix BeatmapAttributeText not supporting unicode artist/title 2023-05-02 13:47:49 +09:00
Dean Herbert
e808e7316b Mark delegate value unused and add comment to avoid future regression 2023-05-02 13:29:30 +09:00
Dean Herbert
63890ef6fe Fix audio offset tooltip potentially showing "-0 ms"
Closes https://github.com/ppy/osu/issues/23339.
2023-05-02 13:24:22 +09:00
Dean Herbert
983a8f7dfe
Merge branch 'master' into fix-reverse-crash 2023-05-02 13:14:34 +09:00
Dean Herbert
5da78098ad
Merge pull request #23362 from bdach/fix-saving-online-beatmap-not-resetting-id
Reset online ID on locally modifying beatmap
2023-05-02 12:41:23 +09:00
Bartłomiej Dach
436ebdcfcb
Fix beatmap leaderboard test failure
Because the online info reset (which includes online ID reset) was
happening after encoding,
`TestSceneBeatmapLeaderboard.TestLocalScoresDisplayOnBeatmapEdit()`
started failing, as the hash no longer matched expectations after the
first save of the map.
2023-05-01 19:44:15 +02:00
OliBomby
cf5211aec9 Enable current distance snap when exactly on a hit object 2023-05-01 19:22:52 +02:00
Bartłomiej Dach
f470b2c9cc
Always reset online info when saving local beatmap 2023-05-01 18:17:45 +02:00
Bartłomiej Dach
8ab3a87b13
Add failing test case covering online ID reset on save
This test scene passes at e58e1151f3 and
fails at current master, due to an inadvertent regression caused by
e72f103c17.

As it turns out, the online lookup flow that was causing UI thread
freezes when saving beatmaps in the editor, was also responsible for
resetting the online ID of locally-modified beatmaps if online lookup
failed.
2023-05-01 18:17:35 +02:00
OliBomby
8c21fddb5e remove all redundancies from encoded control points 2023-05-01 16:53:38 +02:00
OliBomby
1dc34ee25d fix infinite repeat count when adjusting length of 0 length slider 2023-05-01 15:48:54 +02:00
OliBomby
8302bb1f37 dont encode custom sample bank for objects without legacy samples 2023-05-01 14:56:29 +02:00
OliBomby
27cfadca16 add sample info to Banana and SpinnerBonusTick 2023-05-01 14:54:06 +02:00
Terochi
4d52ce769b Revert SaveState() calling on initialization 2023-05-01 12:53:58 +02:00
OliBomby
cef9f73d34 dont assign custom sample bank and volume to hitobjects in non-mania gamemodes
this makes it easier to edit hitsounds in the stable editor after export because the sample control point effects wont get overwritten by the properties of the hitobject
2023-05-01 12:31:27 +02:00
Bartłomiej Dach
d98aa60efc
Merge branch 'master' into cursor-ripples 2023-05-01 09:37:50 +02:00
OliBomby
2a94757154 Make sure the first object you place has bank and volume 2023-05-01 00:49:01 +02:00
OliBomby
608fa3cc73 Merge remote-tracking branch 'upstream/master' into sample-control-points 2023-04-30 19:47:03 +02:00
OliBomby
139a1d7e6d fix legacy encoder writing sample info while not writing node samples 2023-04-30 17:46:47 +02:00
Bartłomiej Dach
7cedbca9be
Merge branch 'master' into multiplier-doesnt-update-with-preset-mod 2023-04-30 17:36:00 +02:00
Bartłomiej Dach
2e3daf0a54
Fix leak of ModSettingChangeTracker instances
The `SelectedMods.BindValueChanged()` callback in `ModSelectOverlay` can
in some instances run recursively. This is most heavily leaned on in
scenarios where `SelectedMods` is updated by an external component. In
such cases, the mod select overlay needs to replace the mod instances
received externally with mod instances which it owns, so that the changes
made on the overlay can propagate outwards.

This in particular means that prior to this commit, it was possible to
encounter the following scenario:

	modSettingChangeTracker?.Dispose();
	updateFromExternalSelection(); // mutates SelectedMods to perform the replacement
	                               // therefore causing a recursive call

		modSettingChangeTracker?.Dispose();
		// inner call continues
		modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);

	// outer call continues
	modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);

This leaks one `modSettingChangeTracker` instance from the inner call,
which is never disposed.

To avoid this, move the disposal to the same side of the recursion that
the creation happens on, changing the call pattern to:

	updateFromExternalSelection(); // mutates SelectedMods to perform the replacement
	                               // therefore causing a recursive call

		modSettingChangeTracker?.Dispose();
		// inner call continues
		modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);

	modSettingChangeTracker?.Dispose();
	// outer call continues
	modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);

which, while slightly wasteful, does not cause any leaks.

The solution is definitely suboptimal, but addressing this properly
would entail a major rewrite of the mod instance management in the mods
overlay, which is probably not the wisest move to make right now.
2023-04-30 17:31:41 +02:00
Terochi
fb4b681cc5 Use Queue instead of Stack 2023-04-30 16:36:01 +02:00
Terochi
8f02bd80f9 Addressed changes 2023-04-30 16:11:52 +02:00
Terochi
949dc1c0f9 Improved logic 2023-04-30 12:05:55 +02:00
Dean Herbert
b39a9d816e Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Terochi
8ec2154965 Fixed ApplyStateChange to happen in correct order 2023-04-30 02:01:18 +02:00
OliBomby
83111223e0 fix null sample 2023-04-30 01:08:52 +02:00
OliBomby
92efd04f31 fix sample of drumroll ticks being bankless 2023-04-29 23:52:24 +02:00
OliBomby
ffcc8e91b2 fix legacy parser incorrectly assigning sample info for sliders 2023-04-29 23:51:49 +02:00
Terochi
17e4b75dfd Save first state when editing 2023-04-29 20:54:19 +02:00
Terochi
3b0ba4b38b Improved logic for ApplyStateChange for skin editor 2023-04-29 19:52:22 +02:00
Bartłomiej Dach
646d4965b9
Merge branch 'master' into fix-exclusive-fullscreen-detection 2023-04-29 14:39:34 +02:00
Dean Herbert
119687cf6e
Merge pull request #23329 from rltn/clickable-country-name-in-profile
Clickable country name in profile
2023-04-29 14:19:13 +09:00
Cootz
607a04ae73 Fix the issue 2023-04-29 10:29:33 +09:00
_ltn
2d6c0d2900 use of Child instead of Children 2023-04-28 19:24:07 +03:00
OliBomby
f7c84030ac remove bank default value 2023-04-28 17:22:34 +02:00
Dean Herbert
6929be49b7 Change condition for exclusive fullscreen notice to only show when using the correct renderer
This avoids the notice showing when running on windows, but using the
newer renderers (where the underlying logic hasn't been tested properly
and can result in false-positives).

Supersedes https://github.com/ppy/osu-framework/pull/5759 as a more
correct implementation.
2023-04-28 22:36:30 +09:00
_ltn
4b0ee392f6 add OsuHoverContainer 2023-04-28 05:48:54 +03:00
_ltn
17730f05bc remove UpdateableCountryText 2023-04-28 05:47:05 +03:00
_ltn
4d144cd5b5 clearing the code 2023-04-28 02:06:13 +03:00
_ltn
092377fdaa moving UpdateableCountryText 2023-04-28 01:47:14 +03:00
_ltn
e9843f2066 replace country text object 2023-04-28 01:16:50 +03:00
_ltn
b13201fb79 UpdateableCountryText rewrite 2023-04-28 01:14:42 +03:00
_ltn
f5c652325a Create UpdateableCountryText.cs 2023-04-27 23:44:18 +03:00
Bartłomiej Dach
07efa7d660
Merge branch 'master' into fix-storyboard-loop-end-time 2023-04-26 21:53:26 +02:00
OliBomby
354cd23874 removed all usage of hitobject's DifficultyControlPoint 2023-04-26 18:17:02 +02:00
OliBomby
c44f71a737 remove all regular usage of DifficultyControlPoint 2023-04-26 17:55:38 +02:00
OliBomby
1b4f4372d5 fixed sample control point applying 2023-04-26 14:32:12 +02:00
OliBomby
5accb05f45 fix invalidoperation exception 2023-04-26 14:28:48 +02:00
OliBomby
c6fc180659 remove all test usages of SampleControlPoint 2023-04-26 14:21:52 +02:00
OliBomby
87ca0f5335 Update SamplePointPiece.cs 2023-04-26 13:45:58 +02:00
OliBomby
6c70948681 Remove IContext & add IHasGenerateTicks 2023-04-26 13:10:57 +02:00
OliBomby
e27c4dfa10 Invoke ApplyDefaultsToSelf 2023-04-26 11:46:05 +02:00
Terochi
332c199dc2 further simplification 2023-04-26 10:46:29 +02:00
Dean Herbert
61b62b35f5
Merge pull request #18626 from ggliv/decouple-mod-fails
Allow ModFailCondition to arbitrarily trigger failures
2023-04-26 16:19:42 +09:00
Dean Herbert
27f81288ef
Merge branch 'master' into keep-shared-settings-ruleset-change 2023-04-26 15:51:31 +09:00
Dean Herbert
cb7b246e33 Fix naming and update in line with nullability 2023-04-26 15:27:58 +09:00
Dean Herbert
210c5e7c53 Merge branch 'master' into decouple-mod-fails 2023-04-26 15:26:20 +09:00
Dean Herbert
6a3b587374
Merge pull request #23260 from Haspamelodica/master
Fix some videos with uppercase file extensions not displaying correctly in-game
2023-04-26 14:29:25 +09:00
Dean Herbert
1efc78c0f8 Actually use new end time property when setting lifetimes 2023-04-26 13:28:51 +09:00
Terochi
8e297dc60a Added safety measures for invalid mod combinations 2023-04-25 21:28:03 +02:00
Bartłomiej Dach
5ec8ecb11b
Merge pull request #23309 from peppy/key-counters-fix
Fix key counters counting during break time
2023-04-25 21:15:12 +02:00
Terochi
0841e73a39 Improved readability and sounds 2023-04-25 21:07:17 +02:00
OliBomby
e4b64bdc3e clean up code stuff 2023-04-25 19:06:29 +02:00
OliBomby
755ad25dbe clean code 2023-04-25 18:27:20 +02:00
OliBomby
66eda40cdf fix implementations of IHasSliderVelocity 2023-04-25 18:22:22 +02:00
OliBomby
c23a7b014e add missing } 2023-04-25 18:17:07 +02:00
OliBomby
065464d90c Fixed DifficultyPointPiece 2023-04-25 18:12:53 +02:00
Daniel Kirschten
54e8aa8fe9
Merge branch 'master' into master 2023-04-25 16:04:02 +02:00
OliBomby
ebe1d852f5 remove other usages of hitobject SampleControlPoint 2023-04-25 16:01:43 +02:00
OliBomby
a634617157 Fix file header notice 2023-04-25 16:01:06 +02:00
OliBomby
c37875bee8 remove hitobject SampleControlPoint usage from LegacyBeatmapEncoder 2023-04-25 16:00:40 +02:00
Dean Herbert
14af2063e5
Merge pull request #23247 from peppy/round-editor-rotation
Always round editor rotation to integer values
2023-04-25 21:43:44 +09:00
Dean Herbert
e08d7daffd Don't show decimal point in tooltip 2023-04-25 21:43:14 +09:00
Dean Herbert
6b4032e34b Add missing binding of IsCounting with contained counters 2023-04-25 21:37:19 +09:00
Dean Herbert
0a861ffcee Restructure key counters to use a common flow 2023-04-25 21:37:19 +09:00
Dean Herbert
7630958633 Stop using Drawable.Name to convey actual UI information 2023-04-25 20:24:36 +09:00
Dean Herbert
dd2c289ce9 Remove pointless default value 2023-04-25 20:22:12 +09:00
OliBomby
97910d6be6 remove unused directives 2023-04-25 13:06:37 +02:00
OliBomby
bf1951fc38 Fix incorrect xmldoc 2023-04-25 12:54:45 +02:00
Dean Herbert
d8b4db3a13
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-25 19:54:31 +09:00
OliBomby
891b87a5ff remove ApplyLegacyInfo method 2023-04-25 12:52:21 +02:00
OliBomby
ea1e6e9798 Add LegacyContext 2023-04-25 12:12:46 +02:00
OliBomby
a4c6850ab2 made the SampleControlPoint and DifficultyControlPoint obsolete 2023-04-25 11:34:09 +02:00
Dean Herbert
e330052852 Add second definition of EndTime for storyboard elements to account for loops in lifetime 2023-04-25 15:22:11 +09:00
Dean Herbert
3919400be2 Apply NRT to some storyboard classes 2023-04-25 14:30:01 +09:00
Hy0tic
80301f0fc9 Merge https://github.com/Hy0tic/osu 2023-04-22 13:32:41 -04:00
Hy0tic
56ab029a58 fix issue where multipler does not update when adjusting speed for preset mod 2023-04-22 13:30:08 -04:00
Daniel Kirschten
6c9a90d1ec
Merge branch 'master' into master 2023-04-22 19:23:52 +02:00
Haspamelodica
e90660c1a4 Switched to lowercase 2023-04-21 02:35:28 +02:00
Haspamelodica
b62de5514c Fixed video importing bug #23259 2023-04-21 02:10:24 +02:00
Dean Herbert
1066dfcbf6 Change default beat divisor to 4
This matches stable, and is a much saner default value.

Will apply to new beatmaps and also beatmaps which don't specify a snap
value in the `.osu` file.
2023-04-20 14:35:13 +09:00
Dean Herbert
9f4b1f0f24 Always round editor rotation to integer values 2023-04-20 14:30:01 +09:00
Joseph Madamba
776c4cfaad
Ensure selected field is correct in updateSelectionState()
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-04-19 18:34:35 -07:00
Dean Herbert
01260e5f54 Merge branch 'master' into shader-cache-stages 2023-04-19 20:47:34 +09:00
Dean Herbert
760ef10145 Update framework 2023-04-19 00:04:21 +09:00
Dean Herbert
ee5658c15a
Merge pull request #23222 from peppy/update-framework-resources
Update framework and resources
2023-04-18 14:10:42 +09:00
Dean Herbert
26a2d1fdea
Merge pull request #23000 from Joehuu/fix-beatmap-terminology
Fix song select matching label not using right terminology
2023-04-18 13:53:05 +09:00
Joseph Madamba
c80a25328d
Shorten label to just "matches" 2023-04-17 20:59:41 -07:00
Joseph Madamba
16df92f405
Fix sets not being plural 2023-04-17 20:59:02 -07:00
Dan Balasescu
c0a25144cf Apply changes to custom ShaderManager 2023-04-18 11:31:56 +09:00
Dean Herbert
c3f3b8db7c Update resources 2023-04-17 23:09:46 +09:00
Dean Herbert
fbb15fff26 Update framework 2023-04-17 23:03:16 +09:00
Dean Herbert
7aeab174eb
Merge pull request #23185 from bdach/nested-result-revert
Invoke `RevertResult` on parent DHO when nested DHO is reverted
2023-04-12 23:08:10 +09:00
Bartłomiej Dach
e72f103c17
Do not look up metadata for locally-modified beatmaps on save 2023-04-11 23:14:35 +02:00
Bartłomiej Dach
db86ced4b4
Invoke RevertResult on parent DHO when nested DHO is reverted
The behaviour described above was removed in
812a4b412a, thus henceforth
contradicting `RevertResult`'s xmldoc. As it is relied on by some
external rulesets, bring it back to unbreak them.
2023-04-11 18:29:08 +02:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label 2023-04-10 23:37:29 -07:00
Joseph Madamba
f0c8a3202b
Merge remote-tracking branch 'upstream/master' into fix-beatmap-terminology 2023-04-10 23:22:15 -07:00
Dean Herbert
52bb7891f7
Merge branch 'master' into fix-count-not-updating-when-deleting 2023-04-11 09:04:02 +09:00
Joseph Madamba
f80de08f24
Adjust BeatmapSetsChanged xmldoc
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-10 11:28:23 -07:00
Joseph Madamba
c7dea71793
Use existing BeatmapSetsChanged action 2023-04-10 11:26:18 -07:00
Dean Herbert
8757276c37
Merge pull request #23156 from Micha-ohne-el/editor-selection-rotation-snapping
Add rotation snapping to editor selection
2023-04-11 00:45:44 +09:00
Dean Herbert
52c4703261
Merge pull request #23103 from Joehuu/normalise-overlay-padding
Normalise horizontal padding on overlays
2023-04-10 23:48:59 +09:00
Bartłomiej Dach
1f2c96c8e8
Merge branch 'master' into gd-onlinesetoverlay 2023-04-10 15:35:03 +02:00
Bartłomiej Dach
11fd93a2ba
Inline disturbing getGuestMapper() method
Disturbing because name suggests pure method, but it is in fact `void`
and also performs side effects by about the most confusing means
possible.
2023-04-10 15:20:43 +02:00
Bartłomiej Dach
73bd0feef5
Fix incorrectly implemented localisation 2023-04-10 15:03:33 +02:00
Bartłomiej Dach
6fec476147
Simplify snap implementation 2023-04-10 14:55:30 +02:00
Bartłomiej Dach
ead5e9f027
Merge branch 'master' into editor-inspector 2023-04-10 14:29:05 +02:00
Bartłomiej Dach
60358c7203
Perform first inspector text update immediately
Provides better and more consistent initial state for the inspector.
2023-04-10 14:13:53 +02:00
Bartłomiej Dach
641415ca32
Unify displayed duration format for single/multiple selection 2023-04-10 14:05:32 +02:00
Joseph Madamba
7f5b99c91b
Fix song select beatmap difficulty count not updating when deleting 2023-04-09 22:12:51 -07:00
Dan Balasescu
15f6bc155e Add progressive score multiplier for HT 2023-04-10 13:35:48 +09:00
Dan Balasescu
c923482976 Add progressive score multiplier for DT 2023-04-10 13:31:48 +09:00
cdwcgt
dd69089117
code quality 2023-04-09 15:51:31 +09:00
cdwcgt
5d64c1b7bf
exception handling 2023-04-09 15:09:18 +09:00
cdwcgt
ce6a87b4a3
Merge remote-tracking branch 'upstream/master' into export 2023-04-09 15:02:47 +09:00
cdwcgt
fc55b96e77
remove CompletionText in Constructor
this will never used

Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-09 14:27:42 +09:00
cdwcgt
49193a2bdd
CompletionText
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-09 22:25:47 +09:00
cdwcgt
de21b4a2f7
use Live<TModel>
Use RealmAccess only when needed
2023-04-09 22:21:15 +09:00
cdwcgt
1f4da35c8d
notification nullable fix 2023-04-09 22:13:53 +09:00
cdwcgt
13b522e825
repair usage of CancellationToken
Co-Authored-By: n0099 <n@n0099.net>
2023-04-09 22:09:53 +09:00
Dean Herbert
8d2e852ffd Fix overbearing key down handling 2023-04-08 22:30:36 +09:00
Dean Herbert
a1fc4def1d Remove redundant method override 2023-04-08 22:18:07 +09:00
Micha Lehmann
3c4a25e53f Fix tooltip text not resetting when ending an editor rotation 2023-04-08 14:28:52 +02:00
Micha Lehmann
580d5745c0 Add "(snapped)" to the tooltip when snap-rotating in the editor 2023-04-08 14:15:49 +02:00
Joseph Madamba
a86a968fac
Use public BeatmapSet to match other usages 2023-04-07 21:16:36 -07:00
Joseph Madamba
ed208ef127
Fix more typos and adjust font size to match web 2023-04-07 21:10:37 -07:00
Dean Herbert
f72dd86b42 Fix code quality issues and avoid updating bindable twice per operation 2023-04-08 10:40:36 +09:00
Micha Lehmann
c827c2810b Improve editor selection rotation value wrapping
This fixes two issues the previous algorithm had:
1.  A half-turn rotation used to show up as -180°.
2.  Rotating more than 180° in one drag event would overwhelm it
    and cause the value to go outside its range.

This comes at the cost of a negligible performance hit,
since a division (modulo) is performed instead of just addition/subtraction.
2023-04-08 01:30:29 +02:00
Micha Lehmann
f1de560d57 Snap editor selection rotation when holding shift 2023-04-08 01:30:29 +02:00
Dean Herbert
0c71fa1bbd
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-06 23:39:57 +09:00
Dean Herbert
ad717d2368 Fix scheduled calls piling up during transactions 2023-04-06 23:39:36 +09:00
Andrei Zavatski
ed565b1e59 Fix SampleStore isn't being disposed 2023-04-06 11:40:04 +03:00
Dean Herbert
e6872629f3
Merge pull request #22868 from peppy/no-epilepsy-warning-storyboard-disable
Don't show epilepsy warning when storyboards are disabled
2023-04-06 12:32:38 +09:00
tsrk
809b817e8e
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-05 22:57:36 +02:00
Bartłomiej Dach
ba753a8aac
Merge branch 'master' into update-skinnable-sound-before-playing 2023-04-05 22:56:25 +02:00
Bartłomiej Dach
27055919a3
Merge branch 'master' into fix-old-beatmap-crash-on-load 2023-04-05 21:39:42 +02:00
Bartłomiej Dach
6df7614b9d
Add tests for suppressing epilepsy warning when storyboard disabled 2023-04-05 20:56:50 +02:00
Bartłomiej Dach
e5d57a65c9
Fix incorrect indent 2023-04-05 19:47:25 +02:00
Bartłomiej Dach
432f698697
Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-05 19:45:14 +02:00
Dean Herbert
9c8b25e034 Fix display not always updating when expected by updating on a schedule 2023-04-05 13:45:24 +09:00
Dean Herbert
f07d859532 Optimise how often we update the display 2023-04-04 19:31:33 +09:00
Dean Herbert
3209b09270 Move inspector into own file 2023-04-04 19:17:34 +09:00
Dean Herbert
4aed483005 Tidy up dependency resolution 2023-04-04 19:14:30 +09:00
Dean Herbert
195b5fc3f1 Add view for selections of size != 1 2023-04-04 19:11:48 +09:00
Dean Herbert
b0d5761667 Add object type 2023-04-04 19:05:50 +09:00
Dean Herbert
c356c163fa Add hit object inspector view 2023-04-04 19:03:45 +09:00
Dean Herbert
f9ebdadfe8 Move right-side editor toolbox to base HitObjectComposer
Move right-side editor toolbox to base `HitObjectComposer`
2023-04-04 19:00:56 +09:00
Bartłomiej Dach
1a5707b65f
Merge pull request #22878 from peppy/fix-replay-fail-on-exit
Ensure replays don't enter a failed state when exiting gameplay
2023-04-03 22:38:32 +02:00
Bartłomiej Dach
8cc425774b
Merge branch 'master' into fix-replay-fail-on-exit 2023-04-03 21:23:23 +02:00
Bartłomiej Dach
7dfd903b76
Merge branch 'master' into fix-debug-perf-drd 2023-04-03 21:04:18 +02:00
Bartłomiej Dach
b5d9284de2
Merge pull request #23108 from peppy/fix-overlay-toggles-during-disclaimer
Fix attempting to show overlay during game intro playing hide sound effects
2023-04-03 20:48:03 +02:00
cdwcgt
9dd30e4b4c
condition fix 2023-04-03 20:24:38 +09:00
cdwcgt
735b48679e
use LinkFlowContainer directly 2023-04-03 20:09:49 +09:00
cdwcgt
41c01d3929
nullable condition 2023-04-03 20:07:21 +09:00
cdwcgt
51240ed46b
typo 2023-04-03 19:51:22 +09:00
Dean Herbert
7011928d86 Fix abysmal debug performance due to try-catch logic in DrawableRulesetDependencies 2023-04-03 18:04:33 +09:00
Dean Herbert
b0c09df259 Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-03 15:33:35 +09:00
Dean Herbert
43d7386623
Merge pull request #22926 from Joehuu/fix-sort-direction-not-resetting
Fix beatmap listing sort direction not resetting when changing criteria
2023-04-03 15:32:10 +09:00
Dean Herbert
e4eb736622
Merge pull request #22929 from Joehuu/fix-loading-blocking-overlay-headers
Fix beatmap listing filter control being blocked by loading layer
2023-04-03 15:29:38 +09:00
Dean Herbert
a097433cb1 Fix overlay toggle keys working during disabled activation modes
Closes #23104.
2023-04-03 15:03:47 +09:00
Joseph Madamba
247d426c8a
Add horizontal padding to currently playing search textbox 2023-04-02 20:50:18 -07:00
Joseph Madamba
436f1e4ae4
Replace other hardcoded horizontal padding with const
- Also add overlay stream item padding const and account for it
2023-04-02 20:50:18 -07:00
Joseph Madamba
af389b1107
Replace all hardcoded 50 horizontal padding with const 2023-04-02 20:50:18 -07:00
Joseph Madamba
7a0edabd5d
Normalise overlay horizontal padding const 2023-04-02 20:24:13 -07:00
Dean Herbert
daf9f19b29
Merge pull request #23098 from Joehuu/update-vote-pill-hover
Update comment vote pill in line with web
2023-04-03 12:01:46 +09:00
Dean Herbert
8932668f77 Update framework 2023-04-03 10:31:47 +09:00
Joseph Madamba
63ea17f10e
Update comment vote pill in line with web 2023-04-02 18:17:40 -07:00
Susko3
c3a6a58169 Fix window mode dropdown not showing 2023-04-02 19:23:18 +02:00
Dean Herbert
1e0b64c9e8 Update framework (again) 2023-04-02 23:07:40 +09:00
cdwcgt
d949ef3ca4
make guestMapperContainer private
tests don't use it
2023-04-02 22:53:15 +09:00
cdwcgt
2cf8636366
show guest diff author in BeatmapPicker 2023-04-02 22:25:58 +09:00
Dean Herbert
4c2b7e7788 Fix random inspection showing up only in CI 2023-04-02 21:05:20 +09:00
Dean Herbert
cf5acbf66e Update usage of SupportedWindowModes 2023-04-02 20:16:14 +09:00
Dean Herbert
0f0dd9f2dc Update resources 2023-04-02 20:07:33 +09:00
Dean Herbert
7f9bf09e03 Update framework 2023-04-02 20:07:31 +09:00
Dean Herbert
4b294278d6 Merge branch 'master' into fix-ruleset-shader-caching 2023-03-31 20:04:55 +09:00
Dean Herbert
1277c8eb5a
Merge branch 'master' into debug-use-en-localisation-fallbacks 2023-03-31 17:26:56 +09:00
Dan Balasescu
4b7d44c329
Remove unused using 2023-03-31 16:23:56 +09:00
Dan Balasescu
28f31ef379
Adjust comment slightly 2023-03-31 16:23:37 +09:00
Dan Balasescu
d5b8a45541
Always use fallback strings for English
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-03-31 16:20:16 +09:00
Bartłomiej Dach
bfbb5ab96b
Merge branch 'master' into fix-fail-progression-to-results 2023-03-30 21:40:49 +02:00
Dean Herbert
796cd9c916 Rewrite comment explaining early return on checkScoreCompleted given new usages 2023-03-31 02:36:17 +09:00
Dean Herbert
b25a59fd14 Rename scoreCompleted -> checkScoreCompleted to reflect the fact it doesn't always succeed 2023-03-31 02:30:04 +09:00
cdwcgt
5d395e6d37
move to ctor 2023-03-29 22:59:54 +09:00
cdwcgt
19b7036b95
use same same duration
negligence in migrating code
2023-03-29 22:56:35 +09:00
cdwcgt
e85c28031e
change weird name 2023-03-29 22:55:25 +09:00
Dean Herbert
72c5c9848f Always use LocalisableString fallbacks when deploying debug and viewing english
This allows changes to `xxxStrings.cs` files to immediately reflect in
the UI, which is (at least for me) an expectation.
2023-03-29 14:44:43 +09:00
Dean Herbert
c7003434b2 Fix localisation for audio device error containing incorrect newline escaping 2023-03-29 14:33:10 +09:00
Dean Herbert
4dd0c2c7a5 Add assert ensuring we don't ever get to the results screen with an F rank
Intentionally an assertion as I want tests to fail, but I don't want
this to cause crashes for an end user if it does happen to occur.
2023-03-29 14:11:58 +09:00
Dean Herbert
a8bb2e33ac Ensure all preconditions are checked before progressing to results screen after storyboard ends 2023-03-29 14:00:11 +09:00
Dean Herbert
aad540629f Remove duplicate load rule from ShaderPrecompiler 2023-03-29 12:36:56 +09:00
cdwcgt
46ede27869
add feature to adjust ScalingContainer background dim 2023-03-28 22:41:24 +09:00
cdwcgt
31df626f0e disable button when select other reason 2023-03-28 21:32:28 +09:00
cdwcgt
899860dd77 Merge branch 'master' into chat-report 2023-03-28 21:14:11 +09:00
Dean Herbert
8c1df3c8d9 Fix web account registration not bypassing the URL warning 2023-03-28 15:38:19 +09:00
Dean Herbert
0d77ec013a Fix ruleset-local shader manager not correctly falling back to existing cached shaders 2023-03-28 15:00:49 +09:00
Dean Herbert
5dfac02b11 Preload triangle shader on startup 2023-03-28 14:15:38 +09:00
Dean Herbert
c742b3f0a8 Update DrawableRulesetDependencies xmldoc to read more correctly 2023-03-28 14:15:19 +09:00
cdwcgt
b065689cf8 Limit the area of popover to DrawableChannel
popover may be blocked by textBar
2023-03-27 23:04:45 +09:00
Joseph Madamba
8b30c67580
Fix incorrect song select matching label by showing both beatmap and difficulty count for less ambiguity 2023-03-26 18:08:28 -07:00
Joseph Madamba
76a6f97fbb
Fix wrong definition of a beatmap in first run setup 2023-03-26 17:32:03 -07:00
Joseph Madamba
3e0bbb2432
Fix select beatmap button not highlighting when creating a multiplayer room using keyboard 2023-03-26 16:03:21 -07:00
Dean Herbert
6924dc5c50 Update framework 2023-03-27 02:16:33 +09:00
Dean Herbert
898717231b Hide vulkan renderer option for now
We'll bring it back when it's more stable.
2023-03-27 02:00:10 +09:00
Bartłomiej Dach
292486c25a
Use more resilient restore method 2023-03-26 14:35:00 +02:00
Bartłomiej Dach
f3c174a7f2
Fix test errors due to missing dependencies 2023-03-26 13:52:26 +02:00
Dean Herbert
bab93bed17 Fix string interpolation and use GetDescription on renderer value 2023-03-26 20:43:28 +09:00
Dean Herbert
ba078e8357 Show "automatic" resolved renderer inline in dropdown instead 2023-03-26 20:29:30 +09:00
Dean Herbert
764361b3d3 Add special case to hide definitely non-working renderers on android 2023-03-26 20:14:33 +09:00
Dean Herbert
e346b02ebf Add display of current renderer 2023-03-26 20:09:35 +09:00
Dean Herbert
91da546ba2 Merge branch 'master' into add-renderer-selection 2023-03-26 19:33:15 +09:00
Dean Herbert
c803eb8e04 Update framework 2023-03-26 16:14:15 +09:00
Dean Herbert
d31b37e87e Merge branch 'master' into fix-ubo-not-bound 2023-03-26 16:14:11 +09:00
Joseph Madamba
eaef5ff2a3
Fix now playing playlist not highlighting selected item on initial open 2023-03-25 22:13:51 -07:00
Joseph Madamba
e1906a90eb
Use image@2x from tournament banner api 2023-03-25 13:08:46 -07:00
Joseph Madamba
450c5cef07
Add comment explaining loading container padding 2023-03-24 18:42:34 -07:00
Terochi
e6f1ec57a9 Bring back and make use of clearPreviousSamples() 2023-03-23 18:46:48 +01:00
Dean Herbert
ab6cfea5c7
Revert old value instead of always using default
Co-authored-by: cdwcgt <loginchen@outlook.com>
2023-03-23 11:27:05 +09:00
cdwcgt
26f2d9047d code style fix 2023-03-23 01:11:44 +09:00
cdwcgt
85a924f078 why
merge problem?
2023-03-23 01:02:17 +09:00
cdwcgt
8518d15b8d use endpoint 2023-03-23 01:00:38 +09:00
Dean Herbert
3050a16bf8 Don't require a restart when selecting Automatic and startup setting was also automatic 2023-03-22 16:56:36 +09:00
Dean Herbert
aabe86dc26 Limit renderers to those available for the current platform 2023-03-22 16:49:29 +09:00
Dean Herbert
956fabb445 Show restart notice when changing renderer 2023-03-22 16:49:29 +09:00
Dean Herbert
13be709718 Add basic renderer selection 2023-03-22 16:49:29 +09:00
Dean Herbert
ad5bdf6511 Merge branch 'master' into fix-ubo-not-bound 2023-03-22 16:46:39 +09:00
Dean Herbert
9bc6b46e4e Update framework 2023-03-22 16:36:05 +09:00
Dean Herbert
db227b1798 Merge branch 'master' into chat-report 2023-03-22 16:26:28 +09:00
Joseph Madamba
6f3bb85eaa
Always show down arrow on inactive sort buttons 2023-03-22 00:19:23 -07:00
Dean Herbert
425be20e46 Fix song select search textbox font size incorrectly having increased 2023-03-22 14:17:39 +09:00
Joseph Madamba
d9571b6fc9
Move filter control property setters to load() 2023-03-21 21:31:35 -07:00
Joseph Madamba
74a15d7424
Fix overlay headers being blocked by loading layer 2023-03-21 20:32:26 -07:00
Joseph Madamba
e1fb63e1f3
Move beatmap listing filter control to header 2023-03-21 20:32:26 -07:00
Terochi
1478a26cc0 Addressed changes 2023-03-21 23:15:49 +01:00
Joseph Madamba
3cd01ee621
Fix beatmap listing sort direction not resetting when changing criteria 2023-03-21 15:08:37 -07:00
Joseph Madamba
df3ccdff9f
Add failing beatmap listing sort direction on criteria change test 2023-03-21 15:08:37 -07:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection 2023-03-21 19:49:55 +01:00