Dean Herbert
d31b37e87e
Merge branch 'master' into fix-ubo-not-bound
2023-03-26 16:14:11 +09:00
Joseph Madamba
e1906a90eb
Use image@2x
from tournament banner api
2023-03-25 13:08:46 -07:00
cdwcgt
26f2d9047d
code style fix
2023-03-23 01:11:44 +09:00
cdwcgt
8518d15b8d
use endpoint
2023-03-23 01:00:38 +09:00
Dean Herbert
ad5bdf6511
Merge branch 'master' into fix-ubo-not-bound
2023-03-22 16:46:39 +09:00
Dean Herbert
db227b1798
Merge branch 'master' into chat-report
2023-03-22 16:26:28 +09:00
Terochi
1478a26cc0
Addressed changes
2023-03-21 23:15:49 +01:00
Joseph Madamba
df3ccdff9f
Add failing beatmap listing sort direction on criteria change test
2023-03-21 15:08:37 -07:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-21 19:49:55 +01:00
Dean Herbert
fb51221c2b
Add test coverage of cyclic selection triggering when more than one item is selected
2023-03-21 21:31:10 +09:00
Salman Ahmed
678e8ed736
Update UBO usages inline with framework changes
2023-03-16 14:06:35 +03:00
cdwcgt
d025c441ca
delay mod save after click save or not popover hidden
2023-03-16 19:48:45 +09:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 12:16:42 +03:00
Dean Herbert
a81408ca06
Add failing test coverage showing that replay will fail on exiting gameplay
2023-03-16 17:12:46 +09:00
Dean Herbert
159c8833c7
Add test coverage of SkinnableSound
not updating in time when not present
2023-03-16 15:41:05 +09:00
Dean Herbert
5378cdff20
Apply NRT to TestSceneSkinnableSound
2023-03-16 15:10:35 +09:00
Dean Herbert
5f9b13a775
Rename Add
/AddRange
methods as they are no longer conflicting with Container
2023-03-15 18:02:41 +09:00
Dean Herbert
8908648f97
Fix super-dodgy cast of IEnumerable
to Drawable
2023-03-15 18:01:22 +09:00
Dean Herbert
0a19b1e9cf
Merge pull request #22860 from rozukke/fix-skin-ini-import
...
Fix import of skins with non-ASCII names that have been previously exported by lazer
2023-03-15 15:36:51 +09:00
Dean Herbert
1cf870d956
Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection
2023-03-15 15:16:48 +09:00
Dean Herbert
3c4e2d8700
Add tests covering drag selection
2023-03-14 21:04:51 +09:00
Dean Herbert
6546f5968a
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-14 20:43:56 +09:00
Dean Herbert
b5ea855b6c
Fix failing DrawableRulesetDependencies
test
2023-03-14 20:37:50 +09:00
Dean Herbert
969c0e9c9d
Merge branch 'master' into veldrid-renderer
2023-03-14 17:35:38 +09:00
rozukke
4570c0030f
Add test to check for import of exported skin with non-ASCII name
2023-03-13 23:37:45 +11:00
Dean Herbert
c35c81293a
Add test coverage ensuring images specified as videos are used as background image instead
2023-03-13 18:24:16 +09:00
Dean Herbert
3aea058c98
Add test coverage ensuring images are not read as videos
2023-03-13 18:24:16 +09:00
Dean Herbert
12f240e11a
Apply simple NRT changes to touched test scenes
2023-03-13 18:24:16 +09:00
Terochi
8e8dda3ac0
Big simplifying
2023-03-11 23:29:36 +01:00
cdwcgt
15f11bb1e8
scorll container and save mod after popover hidden
...
Requires manual handling of many visual effects
2023-03-11 12:31:33 +09:00
Terochi
b51c41a804
Addressed changes
2023-03-09 20:14:58 +01:00
cdwcgt
f4e2620402
fix test
2023-03-10 00:56:22 +09:00
cdwcgt
d009cd8422
test
2023-03-09 22:49:45 +09:00
tsrk
d806b85a30
revert: make counters
an IEnumerable
again
...
As suggested by bdach as this would make the last two commits useless
Refs: 5d15426
2023-03-09 10:25:03 +00:00
Bartłomiej Dach
ab87f5e0c9
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-03-08 22:37:09 +01:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable
2023-03-08 00:47:16 +00:00
Bartłomiej Dach
72695f7c90
Merge branch 'master' into omit-barline-in-timing-control-point
2023-03-07 22:46:24 +01:00
Terochi
9ea93e0a9f
Add more tests
2023-03-07 20:38:33 +01:00
Bartłomiej Dach
cfafa8af8c
Merge branch 'master' into hud/player-components
2023-03-07 19:44:12 +01:00
Terochi
bedf4cc259
Remove extra code
2023-03-07 16:03:11 +01:00
Cootz
5d41d343fd
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-03-07 15:46:52 +03:00
cdwcgt
54564e0557
new design
2023-03-07 21:13:35 +09:00
Dean Herbert
28520414aa
Move KeyCounter
components to HUD
namespace
2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5
Tidy up Add
method logic
2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction
2023-03-07 16:09:45 +09:00
Dean Herbert
d2fcdf6e0e
Add test coverage of cyclic selection in skin editor
2023-03-07 15:11:47 +09:00
tsrk
952814604e
style: fix late night oopsies
2023-03-06 20:06:56 +00:00
cdwcgt
0095fd85ca
remove == true
2023-03-07 02:18:34 +09:00
cdwcgt
4858d3fd42
Added ability to edit mod presets
2023-03-07 02:00:40 +09:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode
2023-03-06 17:57:47 +01:00
tsrk
ddee6400df
test: add coverage for Player{Avatar,Flag}
2023-03-05 23:46:51 +00:00
Bartłomiej Dach
9d4bb2ecf7
Add failing test coverage for clearing sidebar contents
2023-03-04 14:08:50 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder
to outer scope
2023-03-04 13:22:43 +01:00
Bartłomiej Dach
3dd3b5e77a
Add failing test case
2023-03-04 13:17:54 +01:00
Cootz
322f3e86ba
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-03-03 20:02:09 +03:00
Dean Herbert
a14dede036
Ensure TestBeatmapCarousel.Items
only returns actually visible items (and in correct order)
...
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.
Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995
Add better coverage and more comments explaining the structure of test setup
2023-03-03 17:18:14 +09:00
Dean Herbert
82293c0c86
Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
...
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.
In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
bd11d5d29a
Merge pull request #22743 from Joehuu/scroll-back-to-previous
...
Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-03-01 22:55:47 +09:00
Dean Herbert
1250c1f0c1
Update test assertions to match stable expectations
...
These changes were taken from https://github.com/ppy/osu/pull/22582 .
Minor adjustments were applied to match stable expectations, which is to
say there cannot be an inherited control point with omit barline
specification (in the editor the setting is greyed out when inheritance
is turned on).
2023-02-28 19:28:21 +09:00
Dean Herbert
2615453b31
Rename SettingSource
tests to match attribute name
2023-02-28 11:45:32 +09:00
Bartłomiej Dach
92edb0f868
Merge branch 'master' into skin-editor-depth-changing
2023-02-27 19:24:53 +01:00
Joseph Madamba
fa710ae1b0
Rename ScrollToTopButton
to ScrollBackButton
2023-02-26 14:39:34 -08:00
Joseph Madamba
d98d330da2
Add expected behavior test for scroll back to previous position
2023-02-26 14:30:46 -08:00
Dan Balasescu
dd9748a25c
Adjust DrawNodes to use UBOs
2023-02-25 01:42:55 +09:00
Terochi
09e7c21b23
Implemented a more complex setting conversion logic + tests
2023-02-24 15:11:22 +01:00
tsrk
6307b3948a
style: use Trigger initialisation
2023-02-22 17:59:39 +00:00
Bartłomiej Dach
d679703fa2
Merge pull request #22659 from peppy/fix-taiko-drum-nested-sample-detection
...
Fix `GameplaySampleTriggerSource` not considering nested objects when determining the best sample to play
2023-02-22 18:56:59 +01:00
tsrk
1beec71037
refactor(KeyCounterDisplay): apply suggestions
...
I also took the freedom to add type checking, as we can't limit the
usage of `Add()` since it's a Container. The exception thrown also
advises of using the suggested `AddTrigger()` instead.
2023-02-22 14:58:27 +00:00
Dean Herbert
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
...
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
Dean Herbert
32a9c066df
Add test coverage of bring-to-front / send-to-back operations
2023-02-22 18:17:20 +09:00
Dean Herbert
90ca635a17
Fix weird nullability in TestSceneSkinEditor
2023-02-22 18:17:20 +09:00
Dean Herbert
f61fbcf3fc
Update assertion to also check GameplayClockContainer
's current time
2023-02-22 15:26:09 +09:00
Dean Herbert
a511e64fa5
Seek using GameplayClockContainer
2023-02-22 14:41:20 +09:00
Bartłomiej Dach
d59d153654
Fix test compile failures from Audio
hoisting
2023-02-21 21:03:00 +01:00
Terochi
dd53a70071
Addressed change requests
2023-02-21 21:01:31 +01:00
Bartłomiej Dach
3d2fcb0cca
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-21 20:53:06 +01:00
Bartłomiej Dach
ec1bf7b0b2
Merge branch 'master' into skin-editor-clipboard
2023-02-21 19:35:58 +01:00
Terochi
191604340f
Added a way for mod settings to be kept when changing ruleset + test
2023-02-21 19:05:10 +01:00
Cootz
1fa6864500
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-02-21 18:47:59 +03:00
Cootz
90aa4288d0
Reduce the allowed length by 5 to account for (99) suffix. Move truncating logic to GetFilename
. Update tests.
2023-02-21 18:35:53 +03:00
Dean Herbert
9321ec29dc
Update slider sample source asserts to match expected behaviour
...
As pointed out in review, if the current time is after the end of the
slider, the correct hit object to use for sample retrieval is the object
itself, not any nested object.
2023-02-21 14:04:38 +09:00
Dean Herbert
e686b4393e
Add wait steps to ensure frame-stable clock has caught up before checking state
2023-02-21 14:04:19 +09:00
Dean Herbert
5ba6059911
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-21 13:58:15 +09:00
Bartłomiej Dach
c9999bdeb1
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-20 20:14:38 +01:00
Bartłomiej Dach
3183f5cee2
Merge branch 'master' into revert-result-in-playfield
2023-02-19 16:33:10 +01:00
Cootz
5fa75805cc
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-02-18 15:52:17 +03:00
Bartłomiej Dach
704dddf14b
Merge branch 'master' into skin-editor-clipboard
2023-02-17 22:59:18 +01:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-17 22:58:38 +01:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-17 20:59:18 +01:00
cdwcgt
e84e011d5d
Merge branch 'master' into export
2023-02-17 22:15:19 +09:00
Dean Herbert
9793774377
Update SkinDeserialisationTest
to work with new serialisation structure
2023-02-17 16:22:48 +09:00
Dean Herbert
6b3652f567
Change serialisation format of skin layouts to allow more flexibility
...
Also adds per-ruleset storage for each container type.
2023-02-17 14:19:19 +09:00
Dean Herbert
372b6b794c
I don't know what .ots is but let's not use random file extension that make no sense
2023-02-17 13:46:27 +09:00
Dean Herbert
8ef3fb26e0
More constants and assert fixes
2023-02-17 13:46:27 +09:00
Dean Herbert
86d110e893
Simplify test storage by removing nested storage
2023-02-17 13:43:42 +09:00
Dean Herbert
4560ae6b02
Mark test as fixture
2023-02-17 13:39:31 +09:00
Dean Herbert
99236f0ae8
Move long filename to fixture level
2023-02-17 13:39:24 +09:00
Dean Herbert
96b1498932
Rename max length variable to make sense (it's a filename limit, not path)
2023-02-17 13:33:22 +09:00
Dean Herbert
415220a447
Tidy up new test method code quality
2023-02-17 13:30:00 +09:00
Cootz
810712386d
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-02-17 01:51:24 +03:00
Cootz
f4038a49a1
Fix inspectCode issues
2023-02-17 01:50:24 +03:00
Cootz
1d8b348e4c
Improve naming
2023-02-17 01:46:15 +03:00
Cootz
6cb00cd42f
Add more test cases
2023-02-17 01:44:45 +03:00
tsrk
ddd6c1a1c6
refactor(KeyCounter): address bindables issues
...
`IsCounting` is back being an auto-property.
`countPresses` is now encapsulated and being exposed as an
`IBindable<int>` via `CountPresses`
2023-02-16 22:20:34 +00:00
Bartłomiej Dach
3ee046000e
Merge branch 'master' into revert-result-in-playfield
2023-02-16 21:54:29 +01:00
Bartłomiej Dach
2fdf1fd876
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-16 19:43:02 +01:00
Bartłomiej Dach
5bdc5dfadd
Add one more assert to keep coverage from previous implementation
2023-02-16 19:02:51 +01:00
Cootz
6819a45a1b
Improve code slightly
2023-02-16 16:42:07 +03:00
Cootz
f1da213bea
Add tests
2023-02-16 16:26:57 +03:00
Dean Herbert
b59ec551f6
Add test coverage of GameplaySampleTriggerSource
not considering nested objects
2023-02-16 18:21:33 +09:00
Dean Herbert
979c079f8b
Refactor GameplaySampleTriggerSource
test to not be realtime dependent
2023-02-16 17:58:44 +09:00
Dean Herbert
9d02a2ef0e
Apply NRT to GamepleSampleTriggerSource
tests
2023-02-16 17:58:44 +09:00
Dean Herbert
2fbaf88a3c
Add clipboard dependency to SkinEditor
specific tests
...
This is usually provided by the `SkinEditorOverlay`, which is not always
present in tests.
2023-02-16 15:24:38 +09:00
tsrk
74e7cc2056
feat: implement new design of key counter
2023-02-15 22:18:02 +00:00
tsrk
076eb81b21
refactor: rename trigger classes
...
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
157bba7830
refactor: rename Trigger
class to InputTrigger
2023-02-15 21:41:36 +00:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
...
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8
Move extension methods closer to serialisation classes
2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
Dean Herbert
856efd9fd9
Rename SkinnableDrawableInfo
to SerialisedDrawableInfo
2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2
Rename SkinnableInfo
to SkinnableDrawableInfo
2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e
Move SkinnableInfo
to better namespace
2023-02-15 18:23:10 +09:00
Dean Herbert
d9b4d932c9
Fix test container lookup failure
2023-02-15 17:47:34 +09:00
Dean Herbert
ca75f0ec77
Apply NRT to TestSceneBeatmapSkinFallbacks
2023-02-15 17:30:21 +09:00
Dean Herbert
8bbd00822c
Simplify and rename SkinnableTargetComponentsContainer
2023-02-15 17:30:21 +09:00
Dean Herbert
51d4ae5241
Merge branch 'master' into footer_V2_implementation
2023-02-14 14:00:53 +09:00
Bartłomiej Dach
939144fb6c
Merge pull request #22628 from EVAST9919/letterbox-no-containers
...
Remove unnecessary containers in `LetterboxOverlay`
2023-02-13 23:54:48 +01:00
mk56-spn
6e6421caea
Change FooterV2.cs colour to use ColourProvider
instead of OsuColour
.
...
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
Andrei Zavatski
006356e617
Add TestSceneLetterboxOverlay
2023-02-13 14:17:33 +03:00
tsrk
11d0e185b8
refactor: separate impl of KeyCounterDisplay
...
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
Joseph Madamba
cb51b9e350
Use existing ModdingBeatmap
activity
2023-02-12 15:01:50 -08:00
Joseph Madamba
bbeef53569
Add TestingBeatmap
activity
2023-02-12 13:11:42 -08:00
Joseph Madamba
afb66d8af4
Make user activity class names more specific
2023-02-12 12:32:17 -08:00
Bartłomiej Dach
7b2c5ab7eb
Merge pull request #22608 from peppy/update-dependencies
...
Update realm and other dependencies
2023-02-11 12:37:02 +01:00
Dean Herbert
20f3ab167e
Re-centralise BannedApiAnalysers
nuget package
2023-02-11 19:36:40 +09:00
Bartłomiej Dach
8292052dc2
Merge pull request #22598 from peppy/fix-skip-intro-replay
...
Fix "skip" key binding no longer working in replay playback
2023-02-11 11:27:10 +01:00
Dean Herbert
0c5dae5f26
Merge pull request #22529 from ItsShamed/dsc/presence
...
Add support for `Watching` and `Spectating` activities in `ReplayPlayer` and `SoloSpectatingPlayer`
2023-02-11 17:29:47 +09:00
Dean Herbert
86c8675910
Update realm and other dependencies
2023-02-11 13:52:24 +09:00
Dean Herbert
96fbd04698
Add failing test coverage of skip no longer working in replay playback
2023-02-10 18:57:04 +09:00
Dean Herbert
eccde923e5
Merge pull request #22554 from Walavouchey/ranking-accuracycircle-readability
...
Improve readability of `AccuracyCircle`
2023-02-10 17:03:46 +09:00
ekrctb
5ddaf8ea3c
Fix test setting invalid TimeOffset
2023-02-09 17:43:04 +09:00
Dean Herbert
92eb6b6717
Simplify TestSceneAccuracyCircle
test specifications
2023-02-09 15:42:03 +09:00
Joseph Madamba
3b5d573db1
Display tournament banner on user profile
2023-02-08 17:16:09 -08:00
Walavouchey
9544a1d26d
use values closer to the extremities for test cases
2023-02-09 00:02:32 +01:00
Walavouchey
6ace6bfee1
ensure AccuracyCircle
doesn't land in gaps created by RankNotch
es
2023-02-08 13:20:53 +01:00
Dean Herbert
b0131db1dc
Update test assertions in line with new state saving logic
2023-02-08 15:55:17 +09:00
Dean Herbert
3a3c2e78a1
Merge branch 'master' into skin-editor-undo-support
2023-02-08 15:41:58 +09:00
Dean Herbert
38031fdf23
Add test coverage of stores stored in database as well
2023-02-08 15:38:07 +09:00
Dean Herbert
d4d985ba0f
Improve test to also check that reverting hash restores old scores
2023-02-08 15:34:46 +09:00
Dean Herbert
c7eec371f5
Clean up tests somewhat
2023-02-08 15:22:17 +09:00
Dean Herbert
b6809e156b
Merge pull request #22432 from mk56-spn/sheared_slider_implementation_clean_ii
...
Implement a sheared slider for the updated design
2023-02-08 15:01:00 +09:00
Cootz
338d96534a
Add leaderboard test on beatmap update
2023-02-08 05:01:54 +03:00
PC
7e127dafe2
Update reference
2023-02-07 11:52:47 +03:00
Cootz
cb26601cb4
Fix test's score generation
2023-02-07 02:29:28 +03:00
Bartłomiej Dach
12f6d461b9
Merge pull request #22532 from peppy/fix-long-storyboard-outro
...
Fix storyboard outro time potentially running too long
2023-02-06 20:30:36 +01:00
tsrk
bc89f8dc5b
feat: add name and rulset verb display support
2023-02-06 12:44:00 +00:00
Dean Herbert
c691a0d3af
Merge branch 'master' into sheared_slider_implementation_clean_ii
2023-02-06 17:49:33 +09:00
Dean Herbert
c078d3a344
Merge pull request #22357 from EXtremeExploit/groups-probationary-badges
...
Make probationary groups a bit transparent
2023-02-06 17:43:57 +09:00
Dean Herbert
679ec986d5
Fix storyboard outro time potentially running too long
2023-02-06 16:39:44 +09:00
tsrk
e878bb42a4
test: add test for watching activity
2023-02-06 00:53:56 +00:00
Susko3
364217829c
Add test for ArchiveImportIPCChannel
2023-02-03 18:39:46 +01:00
Susko3
13fc649edf
Refactor test to more closely match how OsuGameDesktop works
2023-02-03 18:22:51 +01:00
mk56-spn
e1af5e110a
Remove ``RoundedNub.cs
` and make
`Nub.cs
`` non abstract again
2023-02-03 12:19:09 +01:00
Dean Herbert
3345e34544
Move beatmap specific logic out of EditorChangeHandler
2023-02-03 17:53:54 +09:00
Dean Herbert
4ec46c7476
Merge branch 'master' into footer_V2_implementation
2023-02-03 16:30:16 +09:00
Dean Herbert
a1200b8fe8
Adjust footer button colour handling to read better and take into account mouse down
2023-02-03 16:27:20 +09:00
Bartłomiej Dach
e937022b09
Merge branch 'master' into middle-click-replay-pause
2023-02-02 20:52:03 +01:00
Bartłomiej Dach
6c0aada86a
Merge pull request #22490 from peppy/skin-overlay-namespace
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Move skin editor to overlays namespace
2023-02-02 18:14:16 +01:00
mk56-spn
3f0ce75bf5
Rename NormalSliderBar.cs to RoundedSliderBar.cs
2023-02-02 17:24:45 +01:00
mk56-spn
7c5a65bdb7
Rename NormalNub.cs to RoundedNub.cs
2023-02-02 17:23:09 +01:00
Dean Herbert
edecd2ee25
Merge branch 'master' into middle-click-replay-pause
2023-02-02 15:25:51 +09:00
Dean Herbert
b792dc3af0
Merge pull request #22281 from cdwcgt/editor-check-previewtime
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Add preview time setting check
2023-02-02 15:10:06 +09:00
Dean Herbert
50659f3d52
Merge pull request #22428 from EVAST9919/triangles-new-masking
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Implement Masking property for `TrianglesV2` background
2023-02-02 14:22:16 +09:00
Dean Herbert
8dc2e6872e
Move skin editor to overlays namespace
2023-02-02 14:00:31 +09:00
Bartłomiej Dach
4fc7d37a1b
Fix wonky log message
2023-02-01 22:58:11 +01:00
Bartłomiej Dach
efc9a34b98
Merge branch 'master' into add-more-logging
2023-02-01 22:55:28 +01:00
Dean Herbert
34a6106170
Add more logging in TestScenePause
to better understand test failures
2023-02-02 01:01:32 +09:00
Dean Herbert
d54db8de64
Merge branch 'master' into fix-clicking-metadata-relevance-sort
2023-02-01 19:39:13 +09:00
Andrei Zavatski
faee012a2a
Add texelSize slider to TriangleBorder shader test scene
2023-02-01 10:37:44 +03:00
cdwcgt
209bc3c1ed
remove useless setup
2023-02-01 11:53:26 +08:00
Dean Herbert
b19d43f012
Merge branch 'master' into conflicting-filenames-in-skin-alt
2023-01-31 16:06:28 +09:00
Bartłomiej Dach
c5e1f54185
Fix sample store creation mutating shared resource store
2023-01-30 20:48:52 +01:00
Bartłomiej Dach
a8f828d203
Add another failing test case
2023-01-30 20:48:52 +01:00
Bartłomiej Dach
55a045b2b2
Adjust beatmap skin resources test to facilitate loading many
2023-01-30 20:48:52 +01:00
mk56-spn
f5d579144b
Remove free mods button
2023-01-30 12:57:24 +01:00
Salman Ahmed
20f4061e30
Move ongoing operation wait step to proper place
2023-01-29 00:24:15 +03:00
Joseph Madamba
845bbf55fe
Add failing beatmap listing search on initial open test
2023-01-28 12:10:50 -08:00
Bartłomiej Dach
9bdb78791f
Add failing test case
2023-01-28 20:02:25 +01:00
Bartłomiej Dach
a126c72a4f
Adjust skin resources test to facilitate loading many
2023-01-28 20:02:25 +01:00
mk56-spn
76146b5c53
Address naming discrepancy in TestSceneShearedSliderBar.cs
2023-01-26 15:12:52 +01:00
mk56-spn
2f90ffccfc
Implement ShearedSliderBar.cs and corresponding TestSceneShearedSliderBar.cs
2023-01-26 15:03:22 +01:00
mk56-spn
374c3b56f6
Rename Nub.cs to NormalNub.cs
2023-01-26 15:03:11 +01:00
mk56-spn
3988131475
Rename OsuSliderBar.cs as NormalSliderBar.cs
2023-01-26 12:12:56 +01:00
Dean Herbert
13937cf555
Merge branch 'master' into stream-tool-2
2023-01-26 16:08:20 +09:00
Andrei Zavatski
7cd21e12f3
Implement masking property for TrianglesV2 background
2023-01-26 09:46:41 +03:00
Andrei Zavatski
d09d6f31d7
Implement Masking property for TrianglesBackground
2023-01-25 12:20:51 +03:00
Dean Herbert
e3a5c233e9
Update test to use newer assetion logic
2023-01-25 17:39:35 +09:00
Dean Herbert
f0406c34fd
Merge branch 'master' into revert-result-in-playfield
2023-01-25 17:35:33 +09:00
Dean Herbert
67e9de43be
Merge pull request #22386 from EVAST9919/triangles-og-shhader
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Use `TriangleBorder` shader in `Triangles` background
2023-01-25 17:25:18 +09:00
Dean Herbert
59ee6922b1
Merge pull request #22399 from bdach/user-profile/update-cover
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Update appearance of profile cover area to match web
2023-01-25 16:35:44 +09:00
Dean Herbert
4674956ccf
Merge pull request #22318 from naoey/fix-copy-difficulty-moving-collections
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Fix creating a copy of a difficulty in the editor removing the original beatmap from user collections
2023-01-25 15:06:46 +09:00
Dean Herbert
68a9d945b9
Merge branch 'master' into user-profile/update-cover
2023-01-25 14:30:35 +09:00
Dean Herbert
6efab635d8
Merge branch 'master' into fix-copy-difficulty-moving-collections
2023-01-25 14:11:32 +09:00
Bartłomiej Dach
a3bb6d1fab
Revert a few more relative to absolute changes
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Because not sure why they were changed in the first place.
2023-01-25 00:00:23 +01:00
Bartłomiej Dach
4d7cd59df3
Fix TestAbsoluteImage()
no longer actually testing absolute image URL
2023-01-24 23:58:39 +01:00
Bartłomiej Dach
f2df36e6a5
Persist cover visibility to user settings
...
Follows web precedent, wherein the setting is saved to local storage.
2023-01-24 23:30:12 +01:00
Bartłomiej Dach
ef7812412b
Update top header container appearance
2023-01-24 23:06:44 +01:00
Jai Sharma
c991aa5ca4
TestSceneWikiMarkdownContainer: Revert CurrentPath changes and update markdown img links only
2023-01-24 22:01:53 +00:00
Andrei Zavatski
04995b66da
Add seed slider to Triangles test sceen
2023-01-24 07:09:25 +03:00
Jai Sharma
2454eb8cd9
TestSceneWikiMarkdownContainer: Add visual test for inline and fenced code syntax
2023-01-24 00:53:45 +00:00
Jai Sharma
f067a84631
TestSceneWikiMarkdowContainer: Update image paths
2023-01-24 00:51:07 +00:00
naoey
e6de167adb
Revert split and make collections boolean internal to BeatmapManager
2023-01-24 07:27:26 +09:00
mk56-spn
bc94f1b773
add free mods button to test
2023-01-23 16:43:38 +01:00
ekrctb
8405a3e172
Add test for RevertResult
2023-01-23 18:51:55 +09:00
Dean Herbert
432e0a6a37
Merge branch 'master' into level-badge-colour
2023-01-23 15:46:15 +09:00
Dean Herbert
736965e009
Fix test scene potentially overflowing visible region
2023-01-23 15:45:44 +09:00
cdwcgt
5afb733fb2
change IssueTemplatePreviewTimeConflict's text
2023-01-23 15:26:28 +09:00
EXtremeExploit
b62d4deb6f
Fix also typo on filename
2023-01-22 17:17:19 -03:00
EXtremeExploit
55976df307
Fix typo in test class name
2023-01-22 16:43:03 -03:00
EXtremeExploit
aeebbe4003
Add group badges test from #22280
2023-01-22 15:12:40 -03:00
EXtremeExploit
64c9654910
Make probationary groups a bit transparent
2023-01-22 13:32:05 -03:00
Bartłomiej Dach
e1acf85bb3
Merge branch 'master' into groups-modes
2023-01-22 10:09:34 +01:00
EXtremeExploit
05f77d2cab
Add modes text to groups tooltip
2023-01-22 01:36:53 -03:00
Joseph Madamba
da03abc812
Fix comment editor text boxes not having sound feedback
2023-01-21 17:32:42 -08:00
naoey
1c1c9915bb
Split saving new and existing beatmaps into separate flows
2023-01-22 10:27:33 +09:00
naoey
a1b5c9d910
Don't transfer MD5 hashes in collections when copying beatmaps
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Fixes #22306 .
Changes beatmap saving so that by default it does not transfer
the hashes in collections, and only transfers them when saving the same
difficulty in the editor.
Issue seems to have been introduced in https://github.com/ppy/osu/pull/20641 .
2023-01-22 01:14:18 +09:00
Dean Herbert
e86748626a
Merge pull request #22296 from frenzibyte/actually-fix-beatmap-options
2023-01-20 10:21:55 +09:00
Salman Ahmed
8174ef06c3
Fix intermittent failure in playlists match loading test
2023-01-20 01:18:41 +03:00
Salman Ahmed
f0464b0340
Actually fix intermittent failure in beatmap options state test
2023-01-19 22:47:35 +03:00
mk56-spn
b22363ed8c
Fix JudgementCounterDisplay.cs max judgement always showing upon changing display mode
2023-01-19 10:31:02 +01:00
Dean Herbert
56ce8504ae
Merge branch 'master' into comment-reply
2023-01-19 16:01:47 +09:00
Dean Herbert
db8084570d
Merge pull request #22285 from bdach/segmented-graph-tint
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Apply draw colour to segmented graph
2023-01-19 13:36:19 +09:00
Dean Herbert
e58abf7d1a
Merge pull request #22284 from bdach/judgement-counter-broken
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Fix "show max judgement" setting not applying initially on judgement counter display
2023-01-19 09:09:06 +09:00
Bartłomiej Dach
b62ff8d644
Merge branch 'master' into skin/argon-song-progress-cleaner
2023-01-18 23:52:12 +01:00
Bartłomiej Dach
e09b768a99
Add test steps demonstrating failure
2023-01-18 23:07:40 +01:00
Bartłomiej Dach
7299d227d1
Add failing test case
2023-01-18 21:42:22 +01:00
Bartłomiej Dach
06212bca51
Restructure test scene to demonstrate failure
2023-01-18 21:41:00 +01:00
ansel
7f4d8bdcaa
Add test
2023-01-18 21:27:42 +03:00
Bartłomiej Dach
4a6f6300c5
Merge branch 'master' into fix-carousel-sort-change-after-play
2023-01-18 17:15:20 +01:00
cdwcgt
997a1a8b02
add test for CheckPreviewTime
2023-01-19 01:08:56 +09:00
StanR
8ae82484b5
Usings
2023-01-18 16:38:58 +03:00
StanR
24ed84aad0
Add tiered level badge colouring
2023-01-18 16:25:11 +03:00
Dean Herbert
3b27774561
Remove OnlineID
sort consideration
2023-01-18 19:21:02 +09:00
Dean Herbert
43a037c189
Merge pull request #21620 from mk56-spn/JudgementCounter
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Add a judgement counter to skin components
2023-01-18 18:43:49 +09:00
Dean Herbert
d4f2cd244d
Fix broken test step
2023-01-18 18:12:40 +09:00
Dean Herbert
42e9b2b48c
Tidy up clock logic in all SongProgress
classes
2023-01-18 16:29:42 +09:00
Dean Herbert
5ead85f461
Limit catch-up speed in test to emulate gameplay
2023-01-18 16:13:43 +09:00
Dean Herbert
8030194cd5
Use actual beatmap's hitobjects in test to better display density
2023-01-18 16:11:46 +09:00
Dean Herbert
bfb75730a9
Prefix subclasses of DefaultSongProgress
with Default
2023-01-18 15:45:16 +09:00