Dan Balasescu
e402c6d2b4
Write max combo attribute from base class
2023-06-02 21:53:25 +09:00
Dan Balasescu
02111e3854
Implement ScoreV1 calculation for OsuRuleset
2023-06-02 17:36:45 +09:00
Dean Herbert
985604fab5
Return StatisticItem
s rather than StatisticRow
s from ruleset
...
There were no usages of more than one column being provided per row, so
it seemed like unnecessarily complexity. I'm currently trying to reduce
complexity so we can improve the layout of the results screen, which
currently has up to three levels of nested `GridContainer`s.
Of note, I can't add backwards compatibility because the method
signature has not changed in `Ruleset` (only the return type). If we do
want to keep compatibility with other rulesets, we could designate a new
name for the updated method.
2023-06-01 14:35:15 +09:00
Dean Herbert
e830b96e61
Add back required override to make AccuracyHeatmap
work
2023-06-01 13:26:47 +09:00
Bartłomiej Dach
aaf50c47a7
Merge pull request #23696 from peppy/fix-autopilot-ripples
...
Fix cursor ripples appearing in a weird place when "autopilot" mod is enabled
2023-05-30 23:29:30 +02:00
John
ed850196d9
Reverted to applying the color change in OnUpdate, removed EnableComboColour flag from DrawableHitObject.cs
2023-05-30 01:43:08 -07:00
Dean Herbert
3e94d4bb5a
Fix cursor ripples appearing in a weird place when "autopilot" mod is enabled
2023-05-30 15:18:23 +09:00
Dean Herbert
1558723420
Merge branch 'master' into scorev2
2023-05-29 20:06:32 +09:00
Bartłomiej Dach
53c91349fe
Merge branch 'master' into slider-control-point-no-distance-snap
2023-05-26 19:52:54 +02:00
Bartłomiej Dach
e35201cb99
Don't snap non-head slider nodes to distance grid during placement either
...
1cd69220ef
only disabled snapping the
aforementioned nodes to distance grid for already-placed sliders.
`SliderPlacementBlueprint` has its own logic for placement, so the fix
needs to be mirrored there too.
2023-05-26 19:51:20 +02:00
Bartłomiej Dach
e8db0739fa
Merge pull request #23577 from peppy/accuracy-heatmap-text-hints
...
Show text hints on the accuracy heat map to better explain direction
2023-05-25 17:00:25 +02:00
Dean Herbert
1cd69220ef
Fix slider path placement snapping non-head nodes to distanced snapping grid
...
As discussed at https://github.com/ppy/osu/discussions/23531 .
2023-05-25 21:41:43 +09:00
Dean Herbert
804671ca74
Split out grid snapping modes into "relative" and "global" types
2023-05-25 21:41:19 +09:00
Dan Balasescu
fee3d43596
Merge branch 'master' into scorev2
2023-05-23 19:07:54 +09:00
Dean Herbert
c8303d55cd
Adjust text and alignment
2023-05-23 16:21:56 +09:00
Bartłomiej Dach
afdddb0195
Merge pull request #23582 from peppy/placement-blueprint-timeline-combo-fixes
...
Fix timeline blueprint display not showing correct combo number / colour during placement
2023-05-20 15:02:55 +02:00
Dan Balasescu
30a296bd09
Rename parameters
2023-05-19 17:27:02 +09:00
Dan Balasescu
d74bf2a096
Refactor for safety
2023-05-19 14:37:26 +09:00
Dan Balasescu
2ae34530f7
Avoid NaN values during ApplyBeatmap processing()
2023-05-19 14:14:34 +09:00
Dan Balasescu
8b56a3f87d
Remove ClassicScoreMultiplier and DefaultScoreProcessor
2023-05-19 12:24:52 +09:00
Dean Herbert
b58ab28765
Make EditorClock
non-nullable in PlacementBlueprint
2023-05-17 21:40:52 +09:00
Dean Herbert
3054348c73
Add text hints to accuracy heat map to better describe travel direction
2023-05-17 15:22:48 +09:00
Dean Herbert
9fe787acd8
Enable NRT on AccuracyHeatmap
2023-05-17 15:03:59 +09:00
Dean Herbert
dc51d5ecf3
Rename GetSampleInfo
to better describe what method does
...
Also add full xmldoc
2023-05-17 14:07:48 +09:00
John
b7dc8d49ba
Removed import for Allocation and other unnecessary [Resolved] tag missed in last commit
2023-05-16 21:14:55 -07:00
John
e2633ae993
Removed unnecessary [Resolved] attribute (thanks bdach)
...
Moved accent color assignment from OnUpdate to ApplyCustomUpdateState. In order to get this to work, a flag needed to be added to DrawableHitObject.cs to disable combo color updates also being applied.
2023-05-16 21:08:56 -07:00
Bartłomiej Dach
a6ddb107cd
Merge branch 'master' into master
2023-05-14 19:45:31 +02:00
alix
d503312788
updates and add changes
2023-05-14 13:37:44 -04:00
John
7a907f7207
Code quality improvements (thanks to ItsShamed): Removed #nullable disable, fixed incorrect LocalisableString, removed incorrect dependency injection for OsuColour, fixed nullable dependency for IBeatmap
...
Removed unnecessary usage of "this." caught by the CI code quality check
2023-05-12 22:13:39 -07:00
John
24f07633f3
Formatting fixes
2023-05-12 19:43:28 -07:00
John
e5884016ab
Initial commit for the snap colour mod. Implements basic functionality.
2023-05-12 19:07:25 -07:00
Dean Herbert
f443cfb93e
Move blueprint validity conditions to allow more correct external usage of EndPlacement
...
Until now, these were haphazardly enforce inline in blueprint
implementations. The only thing stopping complete breakage is that
`EndPlacement` wasn't called (too much) from outside the blueprint,
leaving them responsible for their own placement.
By moving this conditional out of the provided paramters to
`EndPlacement`, it allows more flexible usage of that method externally.
Coming in a future PR.
2023-05-12 16:02:22 +09:00
alix
b3a5e4d305
nest class outside of OsuModRandom
2023-05-12 00:29:00 -04:00
alix
53ab780796
fix indents
2023-05-11 23:50:45 -04:00
alix
e50cab9e81
move class to the bottom of the file
2023-05-11 23:48:31 -04:00
alix
a4954e64ac
fix precision from making mouse input also go 0.5
2023-05-11 23:45:41 -04:00
js1086
3bce7ac589
Copy SliderVelocity to strict tracking sliders
2023-05-11 19:07:22 +01:00
alix
4732c8a06c
fix angle sharpness slider value from not always scaling by 0.5
2023-05-11 13:46:07 -04:00
Dan Balasescu
a7b623f52a
Reimplement classic scoring mode
2023-05-09 20:21:38 +09:00
Dan Balasescu
3c3c812ed6
Initial implementation of ScoreV2
2023-05-09 19:33:33 +09:00
Bartłomiej Dach
808a44ac0c
Resolve code quality inspection
2023-05-06 16:23:00 +02:00
Bartłomiej Dach
a45f0b65a1
Merge pull request #23372 from peppy/fix-slider-end-circle-appear-delay
...
Fix fade in delay for first slider end circle being incorrect when snaking disabled
2023-05-03 19:06:39 +02:00
Bartłomiej Dach
2add8e119f
Merge pull request #23379 from peppy/legacy-skin-reverse-arrow-colour-flip
...
Add support for flipping colour of reverse arrow on legacy default skin when combo colour is too bright
2023-05-03 08:48:32 +02:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
...
Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
9c4312b407
Add support for flipping colour of reverse arrow on legacy default skin when combo colour is too bright
2023-05-03 12:37:07 +09:00
Dean Herbert
e42b0cc5b1
Merge pull request #23370 from peppy/fix-editor-playfield-padding
...
Add more padding around playfield in editor to avoid overlap with tool areas
2023-05-03 11:44:55 +09:00
Bartłomiej Dach
03459a4f19
Merge pull request #23371 from peppy/argon-slider-ball-fade-faster
...
Increase the rate of slider ball fade on argon skins to match other implementations
2023-05-02 19:03:47 +02:00
Dean Herbert
e44672bdd5
Avoid using Schedule
in transforms (doesn't handle rewind well)
2023-05-02 17:08:49 +09:00
Dean Herbert
7830711c8e
Tidy up various code quality issues in OsuModBubbles
2023-05-02 17:08:37 +09:00
Dean Herbert
fb0e90913d
Ensure lifetime start is also updated when reverting judgements
2023-05-02 17:07:12 +09:00
Dean Herbert
b2b9f2a036
Merge branch 'master' into bubble_mod_implementation_clean
2023-05-02 16:59:55 +09:00
Dean Herbert
a619812cab
Fix nullability and remove extra preempt from SliderEndCircle
calculation
2023-05-02 16:36:43 +09:00
Dean Herbert
1a04be15c7
Fix fade in delay for first slider end circle being incorrect when snaking disabled
2023-05-02 16:27:17 +09:00
Dean Herbert
bd72c67d68
Increase the rate of slider ball fade on argon skins to match other implementations
2023-05-02 15:47:35 +09:00
Dean Herbert
67f83f246b
Add more padding around playfield in editor to avoid overlap with tool areas
...
Closes #23130 .
2023-05-02 15:37:02 +09:00
Dean Herbert
e3c384c6b5
Merge branch 'master' into sample-control-points
2023-05-02 14:38:39 +09:00
OliBomby
27cfadca16
add sample info to Banana and SpinnerBonusTick
2023-05-01 14:54:06 +02:00
Dean Herbert
0a70734331
Adjust ripple size with cursor scale (including CS)
2023-05-01 14:43:49 +09:00
Dean Herbert
5cbfefbcb4
Adjust metrics of default ripple to match stable default better
2023-05-01 13:29:50 +09:00
Dean Herbert
b8ae508639
Fix incorrect starting scale for ripples
2023-05-01 13:09:00 +09:00
OliBomby
41d4894aa3
add min and max value to SliderVelocity
2023-04-30 19:32:24 +02:00
OliBomby
4a0ff046ae
pass new hitobject properties through beatmap converters
2023-04-30 19:20:42 +02:00
OliBomby
1eb2e35dff
fix ticks not being generated by default
2023-04-30 16:03:58 +02:00
Dean Herbert
72b472a756
Change default scaling and add note about legacy cursor-ripple
scale
2023-04-30 14:48:03 +09:00
Dean Herbert
6a62949fcd
Fix positioning and rewinding support for ripples
2023-04-30 14:48:03 +09:00
Dean Herbert
c994adfc22
Add pooling support for ripples
2023-04-30 14:48:03 +09:00
Dean Herbert
a4ae9e409b
Implement ripples (legacy and default)
2023-04-30 14:48:03 +09:00
Dean Herbert
b39a9d816e
Add basic structural requirements for cursor ripples
2023-04-30 14:48:03 +09:00
OliBomby
c44f71a737
remove all regular usage of DifficultyControlPoint
2023-04-26 17:55:38 +02:00
OliBomby
9f8d7bccba
fix usings
2023-04-26 17:34:02 +02:00
OliBomby
d97daee96b
remove all non-test usage of SampleControlPoint
2023-04-26 13:55:39 +02:00
OliBomby
6c70948681
Remove IContext & add IHasGenerateTicks
2023-04-26 13:10:57 +02:00
OliBomby
e4b64bdc3e
clean up code stuff
2023-04-25 19:06:29 +02:00
OliBomby
66eda40cdf
fix implementations of IHasSliderVelocity
2023-04-25 18:22:22 +02:00
OliBomby
065464d90c
Fixed DifficultyPointPiece
2023-04-25 18:12:53 +02:00
OliBomby
97910d6be6
remove unused directives
2023-04-25 13:06:37 +02:00
OliBomby
891b87a5ff
remove ApplyLegacyInfo method
2023-04-25 12:52:21 +02:00
OliBomby
ea1e6e9798
Add LegacyContext
2023-04-25 12:12:46 +02:00
OliBomby
a4c6850ab2
made the SampleControlPoint and DifficultyControlPoint obsolete
2023-04-25 11:34:09 +02:00
Dan Balasescu
ad51f880e0
Remove overrides on DC/NC mods
2023-04-10 17:49:29 +09:00
Dan Balasescu
15f6bc155e
Add progressive score multiplier for HT
2023-04-10 13:35:48 +09:00
Dan Balasescu
c923482976
Add progressive score multiplier for DT
2023-04-10 13:31:48 +09:00
Dean Herbert
45e3e3623b
Fix spinners being selectable for too long after they fade in the editor
...
The actual visual extension is only applied to `HitCircle`s (which does include slider
start / end), and should not be applied to spinners in the first place.
Addresses https://github.com/ppy/osu/discussions/22949 .
2023-03-28 18:49:59 +09:00
Dean Herbert
ad5bdf6511
Merge branch 'master' into fix-ubo-not-bound
2023-03-22 16:46:39 +09:00
Dean Herbert
c056d5a6fb
Reduce distance requirement for lock-in behaviour
2023-03-20 15:36:58 +09:00
Dean Herbert
13a32b5246
Move lock-in variable to const
and document better
2023-03-20 15:36:27 +09:00
Salman Ahmed
678e8ed736
Update UBO usages inline with framework changes
2023-03-16 14:06:35 +03:00
Dean Herbert
7b34607676
Merge branch 'master' into bubble_mod_implementation_clean
2023-03-16 13:45:22 +09:00
Dean Herbert
42359a9754
Fix previous touch action not being released when it's not a direct touch
2023-03-15 16:43:20 +09:00
Dean Herbert
6c4f596a9a
Make osu! touch input aware of the distance travelled of a non-direct touch
2023-03-15 16:43:20 +09:00
Dean Herbert
969c0e9c9d
Merge branch 'master' into veldrid-renderer
2023-03-14 17:35:38 +09:00
Dan Balasescu
069b77dd23
Update language version
2023-02-25 02:15:56 +09:00
Dan Balasescu
dd9748a25c
Adjust DrawNodes to use UBOs
2023-02-25 01:42:55 +09:00
Dean Herbert
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
...
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
Dean Herbert
ee87a29376
Merge pull request #22543 from Cwazywierdo/hitcircle-late-miss-fade
...
Fix hit circle late-miss fading differences compared to stable
2023-02-21 13:56:57 +09:00
MK56
b74c1c8334
Merge branch 'master' into bubble_mod_implementation_clean
2023-02-19 21:36:59 +01:00
Bartłomiej Dach
8a488ebccc
Actually simplify condition
2023-02-19 16:39:35 +01:00
Adam
58d64cdbd0
Clarify usingHiddenFading logic
2023-02-18 17:33:33 -06:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-17 22:58:38 +01:00
Dean Herbert
675e5b81f3
Fix SkinnableLighting
showing up as a user placeable component
2023-02-17 18:24:05 +09:00
Adam
e06502085e
Enable fading when hidden only hides appreach circles
2023-02-16 16:31:42 -06:00
mk56-spn
d5bc8e2941
Code cleanup pass:
...
Make bubble transform logic more sane.
Extract bubble `getPosition()` method.
Address poorly named variables.
2023-02-16 11:12:30 +01:00
Dean Herbert
7afdcb9383
Merge branch 'master' into hide-resume-overlay
2023-02-16 15:42:14 +09:00
mk56-spn
8fc35b159f
Remove dysfunctional slider colouring
2023-02-15 10:04:50 +01:00
mk56-spn
297963b461
Remove BubbleInfo struct and consume DrawableOsuHitObject
s directly
2023-02-15 10:00:46 +01:00
mk56-spn
1d1c794ccf
Invert pointless nested if
statement
2023-02-15 09:37:47 +01:00
mk56-spn
e9a7d90273
make transform duration for bubble a method instead of a variable
2023-02-15 09:33:18 +01:00
mk56-spn
82292d6162
Make colouring for bubble more intuitive and remove unnecessary alpha assignment
2023-02-15 09:30:56 +01:00
Adam
5e774a28d8
Correct timings to match stable exactly + don't fade with hidden
2023-02-15 01:02:54 -06:00
Dean Herbert
da8ab7143b
Merge branch 'master' into maximum-judgement-offset-in-hit-object
2023-02-15 14:48:15 +09:00
mk56-spn
5db624159b
Change bubble rewind removal to be in ApplyToDrawableHitObject
method.
2023-02-14 18:06:43 +01:00
mk56-spn
92c61c7339
move logic for bubble invoking to ApplyToDrawableHitobject()
` method
2023-02-14 16:31:34 +01:00
mk56-spn
2d49b5f9d6
Move bubbles to ruleset overlays container
2023-02-14 14:03:48 +01:00
mk56-spn
d100a4a491
Make lastJudgedHitObject
nullable, and fix typo in name.
2023-02-14 10:12:37 +01:00
Dean Herbert
c540d78fbc
Expose the actual KeyBindingInputManager
...
Turns out that `CreateInputManager` is called more than once, and some
mods (ie. `InputBlockingMod`) rely on consuming the "main" one. So let's
go back to accessing and exposing in `DrawableOsuRuleset` rather than
storing out own reference.
2023-02-14 18:10:26 +09:00
Dean Herbert
5ec5222d8a
Expose and consume OsuInputManager
explicitly
2023-02-14 17:36:07 +09:00
Pasi4K5
e4b84ebd0b
Add UseResumeOverlay
and use it for hiding the ResumeOverlay
2023-02-13 23:51:39 +01:00
mk56-spn
6ff6e06a69
Simplify bubble container structure, modify some comments
2023-02-12 11:37:07 +01:00
mk56-spn
5e0c4aa904
Refactor pooling for bubbles, tweak the animations a tad, add some clarifying comments
2023-02-12 00:59:46 +01:00
Adam
7bad0113cd
Move early fade effect to classic mod setting
2023-02-09 16:20:11 -06:00
Adam
d027d69913
Make hit circle fade out into late miss judgement
2023-02-06 19:22:47 -06:00
mk56-spn
f0d4b9f0ca
Add inline comment for colour border override
2023-02-06 17:00:47 +01:00
Dean Herbert
abcb564a74
Code quality pass of OsuModBubbles
2023-02-06 17:35:43 +09:00
Dean Herbert
a67d5d2a14
Merge branch 'master' into bubble_mod_implementation_clean
2023-02-06 17:24:20 +09:00
Bartłomiej Dach
49443f0b55
Inline temporary variable
2023-02-04 14:36:30 +01:00
Bartłomiej Dach
a1343dacc1
Merge branch 'master' into SnapToReverseSlider
2023-02-04 14:14:37 +01:00
Wleter
60f6484073
fix spaces
2023-02-03 16:13:37 +01:00
Wleter
f7f13cb9d9
fix formatting
2023-02-03 16:13:04 +01:00
Wleter
20e220df56
prioritize closest snap position
2023-02-03 16:05:16 +01:00
Wleter
23e9bdd554
check every snap position in blueprint
2023-02-02 14:22:30 +01:00
Dean Herbert
10df64467a
Merge pull request #22430 from peppy/skin-editor-nrt
...
Apply NRT to all skin editor classes
2023-02-02 13:57:57 +09:00
Bartłomiej Dach
a14481acca
Merge pull request #22440 from peppy/argon-hit-lighting-v2
...
Adjust argon hit lighting further
2023-01-30 19:34:58 +01:00
mk56-spn
3bdf83bf44
Redo the drawable structure of bubbledrawable to run and look better
2023-01-29 00:48:14 +01:00
mk56-spn
66da4c0288
Add colouration to the sliders to better match the vibrancy of the mod
2023-01-28 17:38:24 +01:00
mk56-spn
c3090dea5f
Simplify animations
2023-01-28 00:30:30 +01:00
mk56-spn
7c81f1e75b
Remove unnecessary BDL from bubble drawable
...
Improve animation duration formula
2023-01-27 12:53:19 +01:00
MK56
c50604f701
Merge branch 'master' into bubble_mod_implementation_clean
2023-01-27 11:58:56 +01:00
Dean Herbert
98c9ba5b6f
Merge branch 'master' into skin-editor-nrt
2023-01-27 19:35:43 +09:00
Dean Herbert
74ab036f3e
Refactor SkinnableSound.Samples
to be non-nullable
2023-01-27 19:32:30 +09:00
Dean Herbert
2b55e05b10
Adjust argon hit lighting further
2023-01-27 13:31:21 +09:00
Bartłomiej Dach
c4dce30de5
Merge pull request #22412 from peppy/argon-kiai
...
Add very basic kiai flash to argon hit circles
2023-01-26 19:13:58 +01:00
Dean Herbert
7344d34d5b
Move where
class specs to next line
2023-01-26 17:12:41 +09:00
Dean Herbert
13937cf555
Merge branch 'master' into stream-tool-2
2023-01-26 16:08:20 +09:00
Dean Herbert
de1d473d29
Fix kiai flash being visible and incorrectly sized during hit animation
2023-01-26 15:24:10 +09:00
Dan Balasescu
9ed0b8ccfa
Merge pull request #22375 from peppy/osu-ruleset-touch-support
...
Add empty space tap-streaming support for osu! ruleset on touchscreen devices
2023-01-26 08:12:12 +09:00
Bartłomiej Dach
73f53328cf
Merge branch 'master' into argon-kiai
2023-01-25 22:21:26 +01:00
Bartłomiej Dach
3daa9e6295
Merge branch 'master' into argon-hit-lighting-peppy-take
2023-01-25 21:44:43 +01:00
Dean Herbert
48d68b0f4f
Add very basic kiai flash to argon hit circles
2023-01-25 18:59:26 +09:00
Dean Herbert
9499d3a20a
Add support for disabling "hit lighting" with osu! argon skin
2023-01-25 15:50:49 +09:00
Dean Herbert
1cde90d55d
Add note about CheckScreenSpaceActionPresJudgeable
being naive
2023-01-25 15:03:47 +09:00
Dean Herbert
5bfd4e47a1
Refactor position tracking touch handling (and comments) to read better
2023-01-25 14:59:54 +09:00
Dean Herbert
d8365f4fca
Reverse order of application to match DrawableHitObject
2023-01-25 11:47:15 +09:00
Dean Herbert
3a47be6e00
Fix argon hit circles occasionally going missing during editor seeking
2023-01-24 17:43:14 +09:00
Dean Herbert
a966d6c330
Merge pull request #18402 from ggliv/mod-accuracy-challenge
...
Add accuracy challenge mod
2023-01-24 16:00:55 +09:00
Dean Herbert
3cd810f332
Merge pull request #22265 from Wleter/SliderEnd-Snap
...
Add snapping sliderends with nearby objects
2023-01-24 13:43:43 +09:00
Dean Herbert
72cfe2ba5a
Move private
field up with others
2023-01-24 12:30:11 +09:00
Dean Herbert
949610c8a4
Add commentary as to why ReceivePositionalInputAt
override is required
2023-01-24 11:06:54 +09:00
Pasi4K5
8b47af6503
Remove HidesResumeOverlay
and set ResumeOverlay
to null
in OsuModAutopilot
2023-01-24 00:49:09 +01:00
Susko3
a992682276
Fix OsuTouchInputMapper
not handling all touches when using screen scaling
2023-01-23 21:46:01 +01:00
Bartłomiej Dach
7483967157
Merge branch 'master' into SliderEnd-Snap
2023-01-23 21:33:16 +01:00
Dean Herbert
c4d5957ac3
Add empty space tap-streaming support for osu! ruleset on touchscreen devices
2023-01-23 17:07:27 +09:00
Dean Herbert
73f083a316
Refactor how additional points are provided to avoid confusion
2023-01-23 14:13:46 +09:00
Pasi4K5
75a1a2ec2f
Hide ResumeOverlay
when OsuModAutopilot
is enabled
2023-01-22 03:44:59 +01:00
ekrctb
7e466e1eba
Fix SPM calculation division by zero
2023-01-20 21:00:01 +09:00
ekrctb
11e1b22bf5
Move MaximumJudgementOffset to HitObject
...
We want to access this property for computing lifetime
2023-01-19 21:23:55 +09:00
Wleter
f8d8a627b8
change property name
2023-01-18 22:00:39 +01:00
Wleter
ab78dd0436
add collection of selection points.
2023-01-18 21:34:23 +01:00
Dean Herbert
ecb4727aec
Fix formatting issues
2023-01-18 17:33:14 +09:00
Dean Herbert
3630b41a5b
Remove unused usings
2023-01-18 13:13:20 +09:00
Wleter
00f15d19f9
fix double newlines
2023-01-17 21:11:21 +01:00
Gabe Livengood
dfbbc4002c
address test failure
2023-01-17 10:22:58 -05:00
Dean Herbert
00996c9f47
Remove unnecessary touch interception from OsuInputManager
2023-01-17 19:11:22 +09:00
Dean Herbert
70cb23bbc9
Merge branch 'master' into mod-accuracy-challenge
2023-01-17 16:46:54 +09:00
Dean Herbert
24a626a9cd
Fix incorrect touch handling in autopilot and relax mods
2023-01-17 15:07:05 +09:00
Dean Herbert
3b95691d53
Add note about mouse button disable tracking
2023-01-17 14:54:52 +09:00
Dean Herbert
45b34f5306
Remove pointless xmldoc
2023-01-17 14:53:24 +09:00
Dean Herbert
34120b6131
Use linq Single
instead of First
for guaranteed singular match
2023-01-17 14:52:45 +09:00
Dean Herbert
9b5d6b391b
Remove nullability allowance from BackgroundDependencyLoader
2023-01-17 14:52:15 +09:00
Dean Herbert
c6d33df147
Only track TouchSource
for now
2023-01-17 14:51:46 +09:00
Dean Herbert
b3860c6d52
Only use positional input from most recent touch
2023-01-16 21:21:00 +09:00
Dean Herbert
606e374d94
Don't handle touch down events if "mouse" buttons are disabled
...
Maintains compatibility with existing logic.
2023-01-16 21:21:00 +09:00
Dean Herbert
355bec2058
Handle movement locally as we are blocking events from touch->mouse mapping
2023-01-16 21:21:00 +09:00
Dean Herbert
b265888f18
Add bare minimum touch support to osu! ruleset
2023-01-16 21:21:00 +09:00
ansel
9ce7c51b14
Localise osu! settings
2023-01-15 23:29:58 +03:00
mk56-spn
ca84b885dc
Add more detail to bubbles
2023-01-11 17:51:41 +01:00
MK56
f9b42161e3
Merge branch 'master' into bubble_mod_implementation_clean
2023-01-11 14:56:21 +01:00
Dean Herbert
e9571be4ab
Fix incorrect application layer causing completely discoloured circles
2023-01-11 19:29:17 +09:00
Dean Herbert
0d1046ed83
Add full colour application to kiai sprites
2023-01-11 19:29:17 +09:00
Wleter
98ffcd33c7
Merge branch 'ppy:master' into SliderEnd-Snap
2023-01-10 21:22:13 +01:00
Wleter
e5863fbaf1
add ScreenSpaceEndPoint field
2023-01-10 21:20:09 +01:00
Wleter
38bb7ac0c7
add fields for path's end location
2023-01-10 21:16:34 +01:00
Salman Ahmed
760b2d98df
Tint "argon" slider follow circle with combo colour
2023-01-04 16:19:30 +03:00
Salman Ahmed
d70df08f45
Tint "argon" slider ball with combo colour
2023-01-04 16:19:16 +03:00
Berkan Diler
c7ca4bbba5
Use generic Enum methods
2022-12-26 20:36:39 +01:00
mk56-spn
8a108b143e
Address mod incompatibilities
2022-12-25 23:11:15 +01:00
mk56-spn
bbb22479a8
Add "ModBubbles" for the osu ruleset.
2022-12-25 23:09:52 +01:00
Dean Herbert
5e9fb1063a
Move judgement text creation to base class and tidy things up
2022-12-24 12:22:36 +08:00
Dean Herbert
03603f8b54
Don't show great or higher judgements when using argon "pro" skin
2022-12-24 03:35:44 +08:00
Dean Herbert
727ac00f6d
Combine base class for JudgementPiece
2022-12-24 03:32:13 +08:00
Berkan Diler
08d2fbeb8e
Use new ArgumentNullException.ThrowIfNull throw-helper API
2022-12-22 21:27:59 +01:00