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Add commentary as to why ReceivePositionalInputAt
override is required
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@ -39,6 +39,7 @@ namespace osu.Game.Rulesets.Osu.UI
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mouseDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
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}
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// Required to handle touches outside of the playfield when screen scaling is enabled.
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
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protected override void OnTouchMove(TouchMoveEvent e)
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