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Fix OsuTouchInputMapper not handling all touches when using screen scaling

This commit is contained in:
Susko3
2023-01-23 21:46:01 +01:00
Unverified
parent 9f2ed853eb
commit a992682276
@@ -10,6 +10,7 @@ using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.Input.StateChanges;
using osu.Game.Configuration;
using osuTK;
namespace osu.Game.Rulesets.Osu.UI
{
@@ -38,6 +39,8 @@ namespace osu.Game.Rulesets.Osu.UI
mouseDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
protected override void OnTouchMove(TouchMoveEvent e)
{
base.OnTouchMove(e);