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mirror of https://github.com/ppy/osu.git synced 2024-11-07 23:13:34 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2023-04-10 17:49:29 +09:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Configuration Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Use the StackedEndPosition to determine the jump distance in the FlashlightEvaluator. 2022-09-26 14:06:35 +02:00
Edit Fix spinners being selectable for too long after they fade in the editor 2023-03-28 18:49:59 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Remove overrides on DC/NC mods 2023-04-10 17:49:29 +09:00
Objects Merge branch 'master' into skin-per-ruleset-layouts 2023-02-17 22:58:38 +01:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Partial everything 2022-11-27 00:00:27 +09:00
Skinning Update UBO usages inline with framework changes 2023-03-16 14:06:35 +03:00
Statistics Partial everything 2022-11-27 00:00:27 +09:00
UI Reduce distance requirement for lock-in behaviour 2023-03-20 15:36:58 +09:00
Utils Apply "reflect" vernacular in nested methods 2022-12-07 23:27:02 +01:00
osu.Game.Rulesets.Osu.csproj Update language version 2023-02-25 02:15:56 +09:00
OsuInputManager.cs Add note about CheckScreenSpaceActionPresJudgeable being naive 2023-01-25 15:03:47 +09:00
OsuRuleset.cs address test failure 2023-01-17 10:22:58 -05:00
OsuSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
OsuSkinComponents.cs Apply nullability to osu! skinning classes 2022-11-09 13:37:09 +09:00