mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 11:42:54 +08:00
Merge branch 'master' into master
This commit is contained in:
commit
a6ddb107cd
@ -11,7 +11,7 @@
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<AndroidManifestMerger>manifestmerger.jar</AndroidManifestMerger>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2023.510.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2023.513.0" />
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</ItemGroup>
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<ItemGroup>
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<AndroidManifestOverlay Include="$(MSBuildThisFileDirectory)osu.Android\Properties\AndroidManifestOverlay.xml" />
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|
@ -17,6 +17,8 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
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private double placementStartTime;
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private double placementEndTime;
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protected override bool IsValidForPlacement => HitObject.Duration > 0;
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public BananaShowerPlacementBlueprint()
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{
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InternalChild = outline = new TimeSpanOutline();
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@ -49,7 +51,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
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case PlacementState.Active:
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if (e.Button != MouseButton.Right) break;
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EndPlacement(HitObject.Duration > 0);
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EndPlacement(true);
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return true;
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}
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@ -24,6 +24,8 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
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private InputManager inputManager = null!;
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protected override bool IsValidForPlacement => HitObject.Duration > 0;
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public JuiceStreamPlacementBlueprint()
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{
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InternalChildren = new Drawable[]
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@ -70,7 +72,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
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return true;
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case MouseButton.Right:
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EndPlacement(HitObject.Duration > 0);
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EndPlacement(true);
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return true;
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}
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@ -25,6 +25,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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[Resolved]
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private IScrollingInfo scrollingInfo { get; set; }
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protected override bool IsValidForPlacement => HitObject.Duration > 0;
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public HoldNotePlacementBlueprint()
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: base(new HoldNote())
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{
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@ -75,7 +77,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
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return;
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base.OnMouseUp(e);
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EndPlacement(HitObject.Duration > 0);
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EndPlacement(true);
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}
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private double originalStartTime;
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@ -41,6 +41,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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[Resolved(CanBeNull = true)]
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private IDistanceSnapProvider snapProvider { get; set; }
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protected override bool IsValidForPlacement => HitObject.Path.HasValidLength;
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public SliderPlacementBlueprint()
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: base(new Slider())
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{
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@ -150,7 +152,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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private void endCurve()
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{
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updateSlider();
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EndPlacement(HitObject.Path.HasValidLength);
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EndPlacement(true);
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}
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protected override void Update()
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@ -98,6 +98,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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ComboOffset = original.ComboOffset;
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LegacyLastTickOffset = original.LegacyLastTickOffset;
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TickDistanceMultiplier = original.TickDistanceMultiplier;
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SliderVelocity = original.SliderVelocity;
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}
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protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
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@ -25,6 +25,8 @@ namespace osu.Game.Rulesets.Taiko.Edit.Blueprints
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private readonly IHasDuration spanPlacementObject;
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protected override bool IsValidForPlacement => spanPlacementObject.Duration > 0;
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public TaikoSpanPlacementBlueprint(HitObject hitObject)
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: base(hitObject)
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{
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@ -73,7 +75,7 @@ namespace osu.Game.Rulesets.Taiko.Edit.Blueprints
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return;
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base.OnMouseUp(e);
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EndPlacement(spanPlacementObject.Duration > 0);
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EndPlacement(true);
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}
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public override void UpdateTimeAndPosition(SnapResult result)
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106
osu.Game.Tests/Visual/Editing/TestScenePlacementBlueprint.cs
Normal file
106
osu.Game.Tests/Visual/Editing/TestScenePlacementBlueprint.cs
Normal file
@ -0,0 +1,106 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Edit.Compose.Components;
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using osu.Game.Tests.Beatmaps;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Editing
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{
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public partial class TestScenePlacementBlueprint : EditorTestScene
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{
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
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private GlobalActionContainer globalActionContainer => this.ChildrenOfType<GlobalActionContainer>().Single();
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[Test]
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public void TestCommitPlacementViaGlobalAction()
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{
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Playfield playfield = null!;
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AddStep("select slider placement tool", () => InputManager.Key(Key.Number3));
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AddStep("move mouse to top left of playfield", () =>
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{
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playfield = this.ChildrenOfType<Playfield>().Single();
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var location = (3 * playfield.ScreenSpaceDrawQuad.TopLeft + playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
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InputManager.MoveMouseTo(location);
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});
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AddStep("begin placement", () => InputManager.Click(MouseButton.Left));
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AddStep("move mouse to bottom right of playfield", () =>
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{
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var location = (playfield.ScreenSpaceDrawQuad.TopLeft + 3 * playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
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InputManager.MoveMouseTo(location);
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});
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AddStep("confirm via global action", () =>
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{
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globalActionContainer.TriggerPressed(GlobalAction.Select);
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globalActionContainer.TriggerReleased(GlobalAction.Select);
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});
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AddAssert("slider placed", () => EditorBeatmap.HitObjects.Count, () => Is.EqualTo(1));
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}
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[Test]
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public void TestAbortPlacementViaGlobalAction()
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{
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Playfield playfield = null!;
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AddStep("select slider placement tool", () => InputManager.Key(Key.Number3));
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AddStep("move mouse to top left of playfield", () =>
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{
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playfield = this.ChildrenOfType<Playfield>().Single();
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var location = (3 * playfield.ScreenSpaceDrawQuad.TopLeft + playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
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InputManager.MoveMouseTo(location);
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});
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AddStep("begin placement", () => InputManager.Click(MouseButton.Left));
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AddStep("move mouse to bottom right of playfield", () =>
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{
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var location = (playfield.ScreenSpaceDrawQuad.TopLeft + 3 * playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
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InputManager.MoveMouseTo(location);
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});
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AddStep("abort via global action", () =>
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{
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globalActionContainer.TriggerPressed(GlobalAction.Back);
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globalActionContainer.TriggerReleased(GlobalAction.Back);
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});
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AddAssert("editor is still current", () => Editor.IsCurrentScreen());
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AddAssert("slider not placed", () => EditorBeatmap.HitObjects.Count, () => Is.EqualTo(0));
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AddAssert("no active placement", () => this.ChildrenOfType<ComposeBlueprintContainer>().Single().CurrentPlacement.PlacementActive,
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() => Is.EqualTo(PlacementBlueprint.PlacementState.Waiting));
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}
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[Test]
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public void TestCommitPlacementViaToolChange()
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{
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Playfield playfield = null!;
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AddStep("select slider placement tool", () => InputManager.Key(Key.Number3));
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AddStep("move mouse to top left of playfield", () =>
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{
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playfield = this.ChildrenOfType<Playfield>().Single();
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var location = (3 * playfield.ScreenSpaceDrawQuad.TopLeft + playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
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InputManager.MoveMouseTo(location);
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});
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AddStep("begin placement", () => InputManager.Click(MouseButton.Left));
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AddStep("move mouse to bottom right of playfield", () =>
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{
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var location = (playfield.ScreenSpaceDrawQuad.TopLeft + 3 * playfield.ScreenSpaceDrawQuad.BottomRight) / 4;
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InputManager.MoveMouseTo(location);
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});
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AddStep("change tool to circle", () => InputManager.Key(Key.Number2));
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AddAssert("slider placed", () => EditorBeatmap.HitObjects.Count, () => Is.EqualTo(1));
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}
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}
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}
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@ -3,6 +3,7 @@
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#nullable disable
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using osu.Framework.Bindables;
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using osu.Framework.Input;
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using osuTK.Input;
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@ -10,6 +11,10 @@ namespace osu.Game.Input
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{
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public partial class OsuUserInputManager : UserInputManager
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{
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protected override bool AllowRightClickFromLongTouch => !LocalUserPlaying.Value;
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public readonly BindableBool LocalUserPlaying = new BindableBool();
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internal OsuUserInputManager()
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{
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}
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|
@ -269,6 +269,13 @@ namespace osu.Game
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if (hideToolbar) Toolbar.Hide();
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}
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protected override UserInputManager CreateUserInputManager()
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{
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var userInputManager = base.CreateUserInputManager();
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(userInputManager as OsuUserInputManager)?.LocalUserPlaying.BindTo(LocalUserPlaying);
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return userInputManager;
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}
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
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|
@ -3,6 +3,8 @@
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#nullable disable
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@ -23,6 +25,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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{
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public partial class TabletSettings : SettingsSubsection
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{
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public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { "area" });
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public TabletAreaSelection AreaSelection { get; private set; }
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private readonly ITabletHandler tabletHandler;
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|
@ -9,10 +9,12 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose;
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@ -24,7 +26,7 @@ namespace osu.Game.Rulesets.Edit
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/// <summary>
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/// A blueprint which governs the creation of a new <see cref="HitObject"/> to actualisation.
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/// </summary>
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public abstract partial class PlacementBlueprint : CompositeDrawable
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public abstract partial class PlacementBlueprint : CompositeDrawable, IKeyBindingHandler<GlobalAction>
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{
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/// <summary>
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/// Whether the <see cref="HitObject"/> is currently mid-placement, but has not necessarily finished being placed.
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@ -47,6 +49,15 @@ namespace osu.Game.Rulesets.Edit
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[Resolved]
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private IPlacementHandler placementHandler { get; set; }
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/// <summary>
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/// Whether this blueprint is currently in a state that can be committed.
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/// </summary>
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/// <remarks>
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/// Override this with any preconditions that should be double-checked on committing.
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/// If <c>false</c> is returned and a commit is attempted, the blueprint will be destroyed instead.
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/// </remarks>
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protected virtual bool IsValidForPlacement => true;
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protected PlacementBlueprint(HitObject hitObject)
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{
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HitObject = hitObject;
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@ -88,7 +99,7 @@ namespace osu.Game.Rulesets.Edit
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/// Signals that the placement of <see cref="HitObject"/> has finished.
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/// This will destroy this <see cref="PlacementBlueprint"/>, and add the HitObject.StartTime to the <see cref="Beatmap"/>.
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/// </summary>
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/// <param name="commit">Whether the object should be committed.</param>
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/// <param name="commit">Whether the object should be committed. Note that a commit may fail if <see cref="IsValidForPlacement"/> is <c>false</c>.</param>
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public void EndPlacement(bool commit)
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{
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switch (PlacementActive)
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@ -102,10 +113,34 @@ namespace osu.Game.Rulesets.Edit
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break;
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}
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placementHandler.EndPlacement(HitObject, commit);
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placementHandler.EndPlacement(HitObject, IsValidForPlacement && commit);
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PlacementActive = PlacementState.Finished;
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}
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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{
|
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if (PlacementActive == PlacementState.Waiting)
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return false;
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switch (e.Action)
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{
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case GlobalAction.Select:
|
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EndPlacement(true);
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return true;
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case GlobalAction.Back:
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||||
EndPlacement(false);
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return true;
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|
||||
default:
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||||
return false;
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||||
}
|
||||
}
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||||
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||||
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
||||
{
|
||||
}
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||||
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||||
/// <summary>
|
||||
/// Updates the time and position of this <see cref="PlacementBlueprint"/> based on the provided snap information.
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||||
/// </summary>
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||||
|
@ -28,6 +28,8 @@ namespace osu.Game.Rulesets.UI
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||||
public abstract partial class RulesetInputManager<T> : PassThroughInputManager, ICanAttachHUDPieces, IHasReplayHandler, IHasRecordingHandler
|
||||
where T : struct
|
||||
{
|
||||
protected override bool AllowRightClickFromLongTouch => false;
|
||||
|
||||
public readonly KeyBindingContainer<T> KeyBindingContainer;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
|
@ -317,12 +317,16 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
}
|
||||
|
||||
private void commitIfPlacementActive()
|
||||
{
|
||||
CurrentPlacement?.EndPlacement(CurrentPlacement.PlacementActive == PlacementBlueprint.PlacementState.Active);
|
||||
removePlacement();
|
||||
}
|
||||
|
||||
private void removePlacement()
|
||||
{
|
||||
if (CurrentPlacement == null) return;
|
||||
|
||||
CurrentPlacement.EndPlacement(false);
|
||||
CurrentPlacement.Expire();
|
||||
CurrentPlacement?.EndPlacement(false);
|
||||
CurrentPlacement?.Expire();
|
||||
CurrentPlacement = null;
|
||||
}
|
||||
|
||||
@ -342,7 +346,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
currentTool = value;
|
||||
|
||||
refreshTool();
|
||||
// As per stable editor, when changing tools, we should forcefully commit any pending placement.
|
||||
commitIfPlacementActive();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Layout;
|
||||
using osu.Framework.Threading;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
@ -51,7 +52,7 @@ namespace osu.Game.Screens.Play
|
||||
if (value == values) return;
|
||||
|
||||
values = value;
|
||||
graphNeedsUpdate = true;
|
||||
layout.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
@ -71,23 +72,25 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private ScheduledDelegate scheduledCreate;
|
||||
|
||||
private bool graphNeedsUpdate;
|
||||
private readonly LayoutValue layout = new LayoutValue(Invalidation.DrawSize | Invalidation.DrawInfo);
|
||||
|
||||
private Vector2 previousDrawSize;
|
||||
public SquareGraph()
|
||||
{
|
||||
AddLayout(layout);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (graphNeedsUpdate || (values != null && DrawSize != previousDrawSize))
|
||||
if (!layout.IsValid)
|
||||
{
|
||||
columns?.FadeOut(500, Easing.OutQuint).Expire();
|
||||
|
||||
scheduledCreate?.Cancel();
|
||||
scheduledCreate = Scheduler.AddDelayed(RecreateGraph, 500);
|
||||
|
||||
previousDrawSize = DrawSize;
|
||||
graphNeedsUpdate = false;
|
||||
layout.Validate();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -36,7 +36,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.20.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2023.510.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2023.513.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.510.0" />
|
||||
<PackageReference Include="Sentry" Version="3.28.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.32.2" />
|
||||
|
@ -16,6 +16,6 @@
|
||||
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.510.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.513.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user