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move class to the bottom of the file
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@ -22,15 +22,6 @@ namespace osu.Game.Rulesets.Osu.Mods
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/// <summary>
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/// Mod that randomises the positions of the <see cref="HitObject"/>s
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/// </summary>
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public partial class AngleSharpnessSlider : SettingsSlider<float>
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{
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public AngleSharpnessSlider()
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{
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KeyboardStep = 0.5f;
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}
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}
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public class OsuModRandom : ModRandom, IApplicableToBeatmap
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{
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public override LocalisableString Description => "It never gets boring!";
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@ -170,5 +161,13 @@ namespace osu.Game.Rulesets.Osu.Mods
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return previousObjectStartedCombo && random.NextDouble() < 0.6f;
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}
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public partial class AngleSharpnessSlider : SettingsSlider<float>
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{
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public AngleSharpnessSlider()
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{
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KeyboardStep = 0.5f;
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}
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}
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}
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}
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