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Increase the rate of slider ball fade on argon skins to match other implementations
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@ -98,7 +98,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
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using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
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{
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this.FadeOut(duration, Easing.OutQuint);
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// intentionally pile on an extra FadeOut to make it happen much faster
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this.FadeOut(duration / 4, Easing.OutQuint);
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icon.ScaleTo(defaultIconScale * icon_scale, duration, Easing.OutQuint);
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}
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}
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