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Merge pull request #23038 from cdwcgt/scale-background-dim

Add feature to adjust `ScalingContainer` background dim
This commit is contained in:
Dean Herbert 2023-05-02 15:36:52 +09:00 committed by GitHub
commit 4a97c2c105
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 33 additions and 4 deletions

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@ -157,6 +157,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.Scaling, ScalingMode.Off);
SetDefault(OsuSetting.SafeAreaConsiderations, true);
SetDefault(OsuSetting.ScalingBackgroundDim, 0.9f, 0.5f, 1f);
SetDefault(OsuSetting.ScalingSizeX, 0.8f, 0.2f, 1f);
SetDefault(OsuSetting.ScalingSizeY, 0.8f, 0.2f, 1f);
@ -364,6 +365,7 @@ namespace osu.Game.Configuration
ScalingPositionY,
ScalingSizeX,
ScalingSizeY,
ScalingBackgroundDim,
UIScale,
IntroSequence,
NotifyOnUsernameMentioned,

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@ -15,6 +15,7 @@ using osu.Game.Configuration;
using osu.Game.Screens;
using osu.Game.Screens.Backgrounds;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.Containers
{
@ -46,6 +47,8 @@ namespace osu.Game.Graphics.Containers
private BackgroundScreenStack backgroundStack;
private Bindable<float> scalingMenuBackgroundDim;
private RectangleF? customRect;
private bool customRectIsRelativePosition;
@ -138,6 +141,9 @@ namespace osu.Game.Graphics.Containers
safeAreaPadding = safeArea.SafeAreaPadding.GetBoundCopy();
safeAreaPadding.BindValueChanged(_ => Scheduler.AddOnce(updateSize));
scalingMenuBackgroundDim = config.GetBindable<float>(OsuSetting.ScalingBackgroundDim);
scalingMenuBackgroundDim.ValueChanged += _ => Scheduler.AddOnce(updateSize);
}
protected override void LoadComplete()
@ -148,7 +154,9 @@ namespace osu.Game.Graphics.Containers
sizableContainer.FinishTransforms();
}
private bool requiresBackgroundVisible => (scalingMode.Value == ScalingMode.Everything || scalingMode.Value == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1);
private bool requiresBackgroundVisible => (scalingMode.Value == ScalingMode.Everything || scalingMode.Value == ScalingMode.ExcludeOverlays)
&& (sizeX.Value != 1 || sizeY.Value != 1)
&& scalingMenuBackgroundDim.Value < 1;
private void updateSize()
{
@ -161,8 +169,8 @@ namespace osu.Game.Graphics.Containers
{
AddInternal(backgroundStack = new BackgroundScreenStack
{
Colour = OsuColour.Gray(0.1f),
Alpha = 0,
Colour = Color4.Black,
Depth = float.MaxValue
});
@ -170,6 +178,7 @@ namespace osu.Game.Graphics.Containers
}
backgroundStack.FadeIn(TRANSITION_DURATION);
backgroundStack.FadeColour(OsuColour.Gray(1.0f - scalingMenuBackgroundDim.Value), TRANSITION_DURATION, Easing.OutQuint);
}
else
backgroundStack?.FadeOut(TRANSITION_DURATION);

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@ -30,6 +30,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
protected override LocalisableString Header => GraphicsSettingsStrings.LayoutHeader;
private FillFlowContainer<SettingsSlider<float>> scalingSettings = null!;
private SettingsSlider<float> dimSlider = null!;
private readonly Bindable<Display> currentDisplay = new Bindable<Display>();
@ -57,6 +58,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
private Bindable<float> scalingSizeX = null!;
private Bindable<float> scalingSizeY = null!;
private Bindable<float> scalingBackgroundDim = null!;
private const int transition_duration = 400;
[BackgroundDependencyLoader]
@ -70,6 +73,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
scalingSizeY = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeY);
scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
scalingBackgroundDim = osuConfig.GetBindable<float>(OsuSetting.ScalingBackgroundDim);
if (window != null)
{
@ -161,6 +165,13 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
KeyboardStep = 0.01f,
DisplayAsPercentage = true
},
dimSlider = new SettingsSlider<float>
{
LabelText = GameplaySettingsStrings.BackgroundDim,
Current = scalingBackgroundDim,
KeyboardStep = 0.01f,
DisplayAsPercentage = true,
},
}
},
};
@ -216,8 +227,15 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
scalingSettings.AutoSizeAxes = scalingMode.Value != ScalingMode.Off ? Axes.Y : Axes.None;
scalingSettings.ForEach(s =>
{
s.TransferValueOnCommit = scalingMode.Value == ScalingMode.Everything;
s.CanBeShown.Value = scalingMode.Value != ScalingMode.Off;
if (s == dimSlider)
{
s.CanBeShown.Value = scalingMode.Value == ScalingMode.Everything || scalingMode.Value == ScalingMode.ExcludeOverlays;
}
else
{
s.TransferValueOnCommit = scalingMode.Value == ScalingMode.Everything;
s.CanBeShown.Value = scalingMode.Value != ScalingMode.Off;
}
});
}
}