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Start colour black to ensure initial appear transition doesn't look silly
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@ -15,6 +15,7 @@ using osu.Game.Configuration;
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using osu.Game.Screens;
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using osu.Game.Screens.Backgrounds;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Graphics.Containers
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{
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@ -169,6 +170,7 @@ namespace osu.Game.Graphics.Containers
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AddInternal(backgroundStack = new BackgroundScreenStack
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{
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Alpha = 0,
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Colour = Color4.Black,
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Depth = float.MaxValue
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});
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