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Commit Graph

504 Commits

Author SHA1 Message Date
Dean Herbert
22dce64d6d
Merge branch 'master' into circular-button 2018-08-21 19:15:20 +09:00
smoogipoo
85dc42d47a Re-namespace/rename CircularButton 2018-08-15 16:49:53 +09:00
Dean Herbert
6ee06602b8
Merge branch 'master' into mania-mask-container 2018-08-02 20:41:27 +09:00
Dean Herbert
4bd811bd2d
Merge branch 'master' into circular-button 2018-08-02 20:25:45 +09:00
smoogipoo
10b8708d4e Make SetupCircularButton adjust corner radius by height 2018-08-01 17:47:32 +09:00
smoogipoo
9eb47ae691 Make SetupCircularButton inherit OsuButton 2018-08-01 17:02:52 +09:00
Shane Woolcock
47533f83c3 Update TabControl subclasses to use AddInternal 2018-07-31 20:52:11 +09:30
smoogipoo
c9d4332846 size_x, size_y -> width, height 2018-07-31 16:44:20 +09:00
smoogipoo
c5a772bbc8 Completely reuse TriangleButton 2018-07-31 15:49:04 +09:00
AlFasGD
93cf063c97 Remove useless things 2018-07-27 12:52:33 +03:00
AlFasGD
1962797e20 Remove unnecessary using directive 2018-07-27 12:40:38 +03:00
AlFasGD
78cde95132 Privatise constants 2018-07-27 12:34:11 +03:00
AlFasGD
3ee1353976 Remove whitespace 2018-07-27 12:28:47 +03:00
AlFasGD
2a819a53c0 Prefer inheriting TriangleButton instead of Container 2018-07-27 12:26:37 +03:00
AlFasGD
c4b1ba2979 Remove padding, fix corner radiuses 2018-07-25 15:14:40 +03:00
smoogipoo
206e3686f2 Add back blue border 2018-07-25 18:38:50 +09:00
smoogipoo
b60e4b0728 Cleanup 2018-07-25 18:34:47 +09:00
AlFasGD
6675c455f3 Trim whitespace that magically appeared 2018-07-24 22:33:19 +03:00
AlFasGD
3ca112aef0 Clean code and apply requested changes 2018-07-24 22:04:02 +03:00
AlFasGD
ebf14c9c93 Update framework from current master 2018-07-24 11:32:24 +03:00
AlFasGD
d304aca08f Merge branch 'master' into circular-button 2018-07-24 11:30:56 +03:00
AlFasGD
4d0d4523ca Add test case, rename component 2018-07-24 11:23:38 +03:00
AlFasGD
0e50e4ee34 Clean code 2018-07-24 10:10:17 +03:00
AlFasGD
765c6e4ecc Remove custom text box 2018-07-24 09:46:24 +03:00
AlFasGD
2f452c162c Make text colour white 2018-07-24 09:21:01 +03:00
AlFasGD
a833fa3d92 Update framework and apply suggested changes 2018-07-24 09:19:45 +03:00
AlFasGD
cd37b0df23 Merge branch 'master' into labelled-text-box 2018-07-24 09:19:22 +03:00
AlFasGD
dd56a2d95f Apply proposed changes (untested) 2018-07-23 15:44:10 +03:00
Dean Herbert
aead4be134 Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container 2018-07-23 06:36:10 +02:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
AlFasGD
7b4616c6c1 Add circular button file 2018-07-20 14:02:02 +03:00
AlFasGD
f200cfe40d Add labelled text box files 2018-07-20 13:05:19 +03:00
smoogipoo
b7721edc80 Remove more unnecessary changes 2018-07-19 18:25:28 +09:00
smoogipoo
c51fe6a119 Remove more unused stuff 2018-07-17 16:01:47 +09:00
smoogipoo
9f730dd784 Merge branch 'editor-composer-cleanup' into mania-mask-container
# Conflicts:
#	osu.Game/Rulesets/Edit/HitObjectComposer.cs
#	osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs
2018-07-17 16:00:46 +09:00
smoogipoo
0b66f63f7d Invert flow order of hitobjects between composer and mask layers 2018-07-17 15:35:32 +09:00
smoogipoo
577ff4cc7f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
Dean Herbert
ee2c7c50ad Tidy up button hierarchy 2018-07-13 16:28:18 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
Dean Herbert
3b0c4ff16b Tidy code 2018-06-28 14:08:15 +09:00
smoogipoo
01b90aaffe Fix CI not passing 2018-06-28 11:58:06 +09:00
smoogipoo
b88c4464cb Make virtual beatmap tracks approximate beatmap length 2018-06-27 16:02:49 +09:00
smoogipoo
cd74ec705e Fix possible mis-ordering of scroll position updates
1. Checking whether the scroll position has changed must be done _after_ Current is updated in base.UpdateAfterChildren. This was causing the timeline to sometimes not provide smooth scrolling while the track is not running.

2. We can't just move all code to UpdateAfterChildren to fulfill (1) - we need the code to follow the track time to still run prior to base.UpdateAfterChildren, so that it modifies Current prior to base.UpdateAfterChildren changing to position.
2018-06-25 20:31:06 +09:00
Dean Herbert
e75ff1145c
Merge branch 'master' into editor-seek-snapping-fix 2018-06-25 18:27:03 +09:00
Dean Herbert
5c63b3ddac
Merge pull request #2828 from smoogipoo/improve-editor-scrolling
Always perform non-seeked scroll in the editor while audio is playing
2018-06-21 17:24:15 +09:00
Dean Herbert
3819ecb2be Update framework 2018-06-19 20:19:52 +09:00
smoogipoo
8c671f93fc Always perform non-seeked scroll in the editor while audio is playing 2018-06-18 19:32:04 +09:00
smoogipoo
54e60d8bc2 Fix test appveyor tests failing due to lack of audio manager 2018-06-18 19:27:22 +09:00
smoogipoo
6d318d35ee Fix not being able to seek by other means during flick-scroll 2018-06-18 18:56:54 +09:00
smoogipoo
dbc50e35d5 Fix the timeline and editor fighting over track seeking 2018-06-18 18:02:26 +09:00
Dean Herbert
b1d059a67d Add some colours to the compose-mode timeline 2018-06-18 04:31:47 +09:00
Dean Herbert
bec6e3083e Remove scrollbar depth change as scrollbar is hidden now 2018-06-18 03:19:21 +09:00
Dean Herbert
d58ef96a23
Merge branch 'master' into timeline-markers 2018-06-18 03:14:04 +09:00
Dean Herbert
31f9d0161d
Add a comment about precision scroll behaviour 2018-06-18 03:03:09 +09:00
smoogipoo
3b396e38ca Hide the scrollbar 2018-06-12 15:51:48 +09:00
smoogipoo
aaf2f66594 Make scrolling only zoom the timeline 2018-06-12 15:51:36 +09:00
smoogipoo
6ceac8ab0a Add a centre marker to the timeline 2018-06-12 14:34:28 +09:00
smoogipoo
30b7b7961f Merge remote-tracking branch 'origin/master' into timeline-audio-scrolling
# Conflicts:
#	osu-framework
#	osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs
#	osu.Game/Screens/Edit/Screens/Compose/Timeline/Timeline.cs
2018-06-12 14:22:27 +09:00
Dean Herbert
8092d70402 Merge remote-tracking branch 'upstream/master' into smoogipoo-editor-timeline-rework 2018-06-11 20:17:33 +09:00
smoogipoo
55475d129f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
Dean Herbert
475fb06559 Use new bind method 2018-06-07 16:46:54 +09:00
smoogipoo
d1b469c1a3 Better handling of nested playfields' hitobjects 2018-06-07 16:28:21 +09:00
smoogipoo
485026da6f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 15:32:31 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
#	osu.Game/Screens/Menu/Intro.cs
#	osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
64eda27547 Update framework 2018-06-03 03:05:53 +09:00
smoogipoo
a3470f9ec3 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
Dean Herbert
699f661b02 Merge remote-tracking branch 'upstream/master' into AlFasGD-editor-seekbar-fix 2018-05-25 19:07:30 +09:00
smoogipoo
b649025e86 beginUserDrag/endUserDrag 2018-05-24 14:36:48 +09:00
smoogipoo
d4f68e0b67 Fix possible NaN values due to trackvirtual infinite length 2018-05-24 14:31:31 +09:00
smoogipoo
f1ac84d95b Fix base.CreateLocalDependencies sometimes not being called 2018-05-24 13:03:25 +09:00
smoogipoo
a5d2d74447 Remove whitespace 2018-05-23 19:01:27 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
smoogipoo
a30f72b477 Add helper methods for seeking/scrolling 2018-05-23 14:32:00 +09:00
smoogipoo
6b0eeb3436 Rework seeking interactions to support smooth scrolling 2018-05-23 14:14:32 +09:00
smoogipoo
49f893d5e4 Couple the timeline to the audio 2018-05-23 12:00:11 +09:00
smoogipoo
1dfa3ff995 Merge remote-tracking branch 'origin/master' into editor-timeline-rework 2018-05-22 18:30:29 +09:00
AlFasGD
2769f6c47b Fix issues 2018-05-22 09:09:25 +03:00
AlFasGD
d504a44dfb Implement mask layering (incomplete) 2018-05-21 23:08:04 +03:00
Aergwyn
b7e3ea348b expose two Bindables with split logic instead of one with mixed logic 2018-05-21 15:53:55 +02:00
AlFasGD
a54bda6ce1 Apply requested changes 2018-05-21 13:23:39 +03:00
Aergwyn
1482bca147 Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
smoogipoo
82607b3eb3 Expose properties to control zoom 2018-05-18 17:53:09 +09:00
smoogipoo
bc3d195aa2 Fix line endings 2018-05-18 13:05:58 +09:00
smoogipoo
3f365c6621 Merge branch 'master' into editor-timeline-rework
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs
#	osu.Game/Screens/Edit/Screens/Compose/Compose.cs
#	osu.Game/Screens/Edit/Screens/Compose/Timeline/ScrollableTimeline.cs
#	osu.Game/Screens/Edit/Screens/Compose/Timeline/ScrollingTimelineContainer.cs
2018-05-16 18:04:24 +09:00
AlFasGD
2a90686da6 Simplify expression 2018-05-12 15:09:53 +03:00
AlFasGD
e44062b77a Fix tests and implementation 2018-05-08 16:37:06 +03:00
AlFasGD
dd9b9a18ac Prevent user from scrolling outside the timeline in the editor 2018-05-08 16:21:54 +03:00
smoogipoo
674e45d49b Fix beatmap/ruleset being changeable while in the editor 2018-05-07 16:32:15 +09:00
Dean Herbert
93b77d9cfe Remove annotation 2018-04-23 22:22:31 +09:00
Dean Herbert
ff3d3379f0 Merge remote-tracking branch 'upstream/master' into async-screens 2018-04-23 18:29:37 +09:00
Dean Herbert
194992936d Use exceptions 2018-04-23 17:57:47 +09:00
Dean Herbert
6e16f2a3c3 Add assert to appease rider/r# 2018-04-23 15:03:41 +09:00
Dean Herbert
e9e97f31d6 Merge remote-tracking branch 'upstream/master' into peppy-async-screens 2018-04-20 19:06:47 +09:00
smoogipoo
0dce7a5b61 Update framework + fix CI errors 2018-04-20 18:19:17 +09:00
Dean Herbert
de85436534 Merge remote-tracking branch 'upstream/master' into peppy-async-screens 2018-04-20 16:52:58 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
127f0d7b01 Fix smoogipoo's comments 2018-04-12 21:17:17 +09:00
Dean Herbert
0ca703beaa Add some missing xmldoc 2018-04-12 21:04:45 +09:00
smoogipoo
a2484fbf56 Move back to DI-ing adjustable clock into SummaryTimeline 2018-04-12 13:37:02 +09:00
smoogipoo
fbc50d6030 Merge master into editor-clock 2018-04-12 13:35:53 +09:00
smoogipoo
e59124962c Remove re-instantiation of clock in EditorClockTestCase 2018-04-06 18:38:44 +09:00
smoogipoo
9e8490735f Fix Compose not binding to the editor's beat divisor 2018-04-06 18:22:24 +09:00
smoogipoo
c7abd56fc4 Give editor a custom clock to handle seeking 2018-04-06 18:11:37 +09:00
smoogipoo
f07928446d Remove instances of "waveform" 2018-04-06 15:52:39 +09:00
smoogipoo
9b060b1bdf Fix delay in value retrieval causing offsetting when zooming 2018-04-06 15:51:40 +09:00
smoogipoo
d9e795fb9f TimelineContainer -> TimelineArea 2018-04-05 19:40:03 +09:00
smoogipoo
a84536d343 ScrollingTimelineContainer -> Timeline 2018-04-05 19:33:47 +09:00
smoogipoo
f41d31e1db ScrollableTimeline -> TimelineContainer 2018-04-05 19:33:25 +09:00
smoogipoo
9a9ed1d630 Encapsulate zoom logic into a separate class 2018-04-05 19:30:54 +09:00
smoogipoo
0141cbebba waveformContainer -> zoomedContent 2018-04-05 19:08:10 +09:00
smoogipoo
8da3c2c52a Expose zoom publicly again, re-enable zoom buttons 2018-04-05 19:05:19 +09:00
smoogipoo
35e116cb12 Reduce ctor arguments 2018-04-05 19:04:07 +09:00
smoogipoo
eff5eddbe9 Make zoom an int again 2018-04-05 18:41:22 +09:00
smoogipoo
074dee3a83 Re-implement mousewheel zoom 2018-04-05 18:37:51 +09:00
smoogipoo
e3af32ad2f A bit of cleanup 2018-04-05 17:07:41 +09:00
smoogipoo
9bb3e56bb3 Implement half-width overflows 2018-04-05 17:07:00 +09:00
smoogipoo
e7aa1d9c38 Temporarily remove zoom levels, simplify scrollingtimelinecontainer 2018-04-05 16:12:21 +09:00
smoogipoo
870ce8868c Make scrollabletimeline use gridcontainer 2018-04-05 16:07:33 +09:00
Dean Herbert
31ade986a7 Scren async changes in line with framework changes
Makes editor not stutter on load, amongst other screens.
2018-03-30 14:58:11 +09:00
Dean Herbert
0e669c9a3f Fix many warnings 2018-03-24 18:23:22 +09:00
smoogipoo
ffa712dccb Fix post-merge issues 2018-03-24 15:19:45 +09:00
smoogipoo
2b7d22c4ea Very slightly reduce size of slider bar to increase bottom padding 2018-03-22 20:11:55 +09:00
Dean Herbert
dade52d15d Fix vertical padding 2018-03-22 16:15:14 +09:00
Dean Herbert
271c082606 Adjust colour assignment 2018-03-21 16:25:32 +09:00
Dean Herbert
48142602ea Adjust text size to match design 2018-03-21 16:04:43 +09:00
Dean Herbert
63f0419d6a Apply minor fixes 2018-03-21 15:40:43 +09:00
Dean Herbert
8ac660b0c6 Fixes for keyboard handling and general code quality 2018-03-20 22:25:15 +09:00
Dean Herbert
aa8b0d017c Adjust colours and spacing 2018-03-20 21:59:56 +09:00
Dean Herbert
dac1ba21db Make keyboard control work 2018-03-20 21:38:22 +09:00
Dean Herbert
045610dbfe Adjust styling and colours 2018-03-20 21:31:17 +09:00
Dean Herbert
c2eb32c0e9 DrawableBeatDivisor -> BeatDivisorControl 2018-03-20 20:10:27 +09:00
Dean Herbert
6fd650777c Move value change logic to bindable
Also add drag support
2018-03-20 20:09:55 +09:00
smoogipoo
50192b21e3 Give DrawableBeatDivisor a ctor 2018-03-20 13:57:25 +09:00
smoogipoo
b1d09500f2 Integrate beat snap divisor into editor seeking 2018-03-19 20:42:06 +09:00
smoogipoo
c5eab7a227 Actually rename to DrawableBeatDivisor... 2018-03-19 20:34:24 +09:00
smoogipoo
5ecbc5612c Integrate with dependency injection 2018-03-19 20:33:58 +09:00
smoogipoo
4c0ccffe08 Merge remote-tracking branch 'origin/master' into beat-snap-divisor 2018-03-19 20:23:15 +09:00
smoogipoo
df0b8a24c5 Rename + renamespace 2018-03-19 20:21:19 +09:00
smoogipoo
879dbc75b5 Nest TickContainer in BeatSnapVisualiser 2018-03-19 20:20:29 +09:00
smoogipoo
b25c564ecb Integrate into editor's compose screen 2018-03-19 20:14:58 +09:00
smoogipoo
32fecc6ff4 Adjust icon scale + text 2018-03-19 20:14:34 +09:00
smoogipoo
e96dad441d Offset the icon buttons a little bit to look a bit more centered
Maybe it's just me, but this is really triggering me.
2018-03-19 20:14:13 +09:00
smoogipoo
c86ddb7ee3 Add slight easing to marker movements 2018-03-19 19:57:02 +09:00
smoogipoo
fbc92bfa01 Add previous/next divisor button actions 2018-03-19 19:55:49 +09:00
smoogipoo
070db63157 Privatise tick to TickContainer 2018-03-19 19:52:22 +09:00
smoogipoo
7182442b21 Add divisor text 2018-03-19 19:49:57 +09:00
smoogipoo
6b035e8c53 Add basic structure/layout for the beat snap visualiser 2018-03-19 19:46:26 +09:00
Dean Herbert
4b812279bb
Merge branch 'master' into fix-editor-clocks 2018-03-19 19:06:38 +09:00
smoogipoo
8d4c9eda48 Fix attempting to add selection boxes with no selection
E.g. because DrawableSpinner doesn't (currently) create an overlay, SelectionBox was being constructed with 0 hitobjects and then calculating a non-finite size for itself.
2018-03-19 18:00:11 +09:00
smoogipoo
e25d1f6982 Pass down editor clocks through DI 2018-03-19 16:27:52 +09:00
Dean Herbert
4b83278cf4
Merge branch 'master' into fix-editor-clocks 2018-03-16 23:32:54 +09:00
smoogipoo
d05947ef48 Pass adjustable clocks to components, rather than relying on the track 2018-03-15 18:19:28 +09:00
smoogipoo
c8f6a6980b Move clock construction to Editor 2018-03-15 17:27:37 +09:00
smoogipoo
5e742eb466 Move editor constructions to BDL load 2018-03-15 17:10:08 +09:00
Dean Herbert
81f82d98a1 Rework a lot of naming and structure 2018-03-14 15:18:21 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dan Balasescu
3bfa6bd9fd
Merge branch 'master' into better-notification-delays 2017-12-27 23:26:57 +09:00
Dean Herbert
ae9f08f387 Fix crash in editor when trying to seek on a virtual track 2017-12-27 11:47:04 +09:00
Dean Herbert
71a94d6b44 Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
smoogipoo
2fb8895e66 Add spacer to menu 2017-12-21 19:57:09 +09:00
smoogipoo
b2c0b013aa Remove migration setting in favour of export option in the editor 2017-12-21 19:56:12 +09:00
Dean Herbert
7957e55710
Merge branch 'master' into editor-composer 2017-12-03 14:47:07 +09:00
smoogipoo
2852337b04 Remove unused using 2017-12-02 20:35:47 +09:00
smoogipoo
cd20d6df16 Apply suggested changes 2017-12-02 20:31:15 +09:00
smoogipoo
c14d68e685 Use OsuColour for radio buttons 2017-12-02 20:30:18 +09:00
smoogipoo
5be00cb0ec Add todo 2017-12-01 18:40:55 +09:00
smoogipoo
0b95e36675 Fix RelativeChildSize error temporarily 2017-12-01 18:00:20 +09:00
smoogipoo
89772f4efd A few resharper fixes 2017-11-30 19:54:58 +09:00
smoogipoo
e9cbef88f1 Improve selection/deselection behaviour of RadioButtonCollections 2017-11-30 19:50:07 +09:00
smoogipoo
efa39f38ca CI fixes 2017-11-30 18:49:08 +09:00
smoogipoo
e5353bb53e Add border to playfield, add shadow to toolbox buttons 2017-11-30 17:38:55 +09:00
smoogipoo
456bbe25f3 Implement toolbox into HitObjectComposer 2017-11-30 16:58:14 +09:00
smoogipoo
73e41f9dde Add constructors to RadioButton 2017-11-30 16:57:30 +09:00
smoogipoo
ead7456978 Add compose radio buttons + testcase 2017-11-30 15:43:19 +09:00
smoogipoo
abd6125691 Make sure that composerContainer is cleared for testing purposes 2017-11-30 14:00:17 +09:00
smoogipoo
a7a9569aee Don't exit when we don't have composer for now 2017-11-30 13:53:57 +09:00
smoogipoo
ee35422efc Handle rulesets that don't support composition a bit better 2017-11-29 18:38:12 +09:00
smoogipoo
309eb4edd7 Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
f586cbac32 Restructure Compose to use grids and eventually support HitObjectContainer 2017-11-29 16:47:52 +09:00
Dean Herbert
36d45f633d Reorder methods 2017-11-22 11:57:09 +09:00
Dean Herbert
e3c5a599b6 Tidy some regressions 2017-11-22 11:36:29 +09:00
Dean Herbert
27fb598352 Update colours to match design 2017-11-22 11:34:54 +09:00
Dean Herbert
0f8499c580 Rename to PlaybackControl and add a TestCase 2017-11-22 11:22:46 +09:00
Dean Herbert
ff5404e57f Remove need for AlwaysPresent
Also self-contains the tab options inside the tab control.
2017-11-22 11:21:48 +09:00
Dean Herbert
855acc9401 Fix leading space before percent sign 2017-11-22 11:17:10 +09:00
Dean Herbert
c06d6d0bbb Rename weird method 2017-11-22 10:59:31 +09:00
Dean Herbert
461c8e8be0 Clean up state change logic 2017-11-22 10:55:06 +09:00
Dean Herbert
63d366ea4b Bindables should be readonly 2017-11-22 10:54:33 +09:00
EVAST9919
41498ffad3 Apply suggestions 2017-11-21 12:22:19 +03:00
smoogipoo
0d1b5ae44f Adjust bottom bar sizing as suggested 2017-11-21 17:51:07 +09:00
smoogipoo
238756ec5d Merge remote-tracking branch 'origin/master' into editor-playback-speed 2017-11-21 17:41:16 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
EVAST9919
ecc2877be6 Fix possible null and adjust timeline width 2017-11-20 09:29:26 +03:00
EVAST9919
4ee3a89c12 Remove using 2017-11-18 08:35:00 +03:00
EVAST9919
34d8f94f99 Add track timer 2017-11-18 08:24:09 +03:00
EVAST9919
58e7263108 CI fixes 2017-11-18 03:09:09 +03:00
EVAST9919
0b8fed4e5a Remove useless Dimention params 2017-11-18 01:51:23 +03:00
EVAST9919
7492ab6495 Use GridContainer to place the bottom bar objects 2017-11-18 01:48:50 +03:00
EVAST9919
07e0aba01c Remove using 2017-11-17 14:10:13 +03:00
EVAST9919
1680c0905f Fix track tempo could be less than 1 on exiting the editor 2017-11-17 14:02:07 +03:00
EVAST9919
cc04d5bc61 Add all the objects to the PlaybackContainer 2017-11-17 13:35:41 +03:00
EVAST9919
d62da4334e Add and place all the bottom bar objects 2017-11-17 12:26:13 +03:00
smoogipoo
cd8d7af9db Clean up a few warnings in preparation for net-standard 2017-11-14 13:06:25 +09:00
Dean Herbert
6fa02ce9bb Use internal less
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
smoogipoo
04b271cce9 Migrate osu.Game project to VS2017 project structure 2017-10-30 22:24:11 +09:00
Dean Herbert
dc9c474033 Move all TestCases to Testing project
This allows tests to successfully retrieve rulesets, as they are referenced.
2017-10-23 19:32:02 +09:00
Dean Herbert
c0d64bf409 Use Gray instead of FromHex for grays 2017-10-12 22:19:29 +09:00
Dean Herbert
37fc69b9f7 Set a default zoom level that isn't the whole track 2017-10-12 22:19:02 +09:00
Dean Herbert
37b88d834e Adjust padding slightly 2017-10-12 22:10:37 +09:00
smoogipoo
ab62390336 Make TimelineButtons combined take up the full height of the timeline 2017-10-12 18:32:39 +09:00
smoogipoo
a6901c0a27 Change TimelineButton icon colour to white when hovered 2017-10-12 18:17:36 +09:00
smoogipoo
5ccfc1918e Hook up more bindables for hitobjects/hitsounds 2017-10-12 17:51:01 +09:00
smoogipoo
db672becbc Implement waveform checkbox 2017-10-12 17:50:51 +09:00
smoogipoo
3c35a7a6ae graph -> waveform 2017-10-12 17:37:40 +09:00
smoogipoo
4586877239 Implement magnification buttons 2017-10-12 17:31:21 +09:00
smoogipoo
de8f9325a3 Implement TimelineButton and use for the magnification buttons 2017-10-12 16:10:33 +09:00
smoogipoo
2844764e3c Hit Objects/Hit Sounds -> Hitobjects/Hitsounds 2017-10-12 15:37:45 +09:00
smoogipoo
e12fa49436 Integrate timeline into Compose 2017-10-12 15:37:00 +09:00
smoogipoo
6fbf52c3eb Remove unused usings 2017-10-12 15:32:18 +09:00
smoogipoo
1cf8c0284a Re-namespace a few classes 2017-10-10 15:22:39 +09:00
smoogipoo
166194e6b6 Further logic simplification 2017-10-10 15:09:26 +09:00
smoogipoo
074a1db4a1 Implement scrolling and better zoom 2017-10-10 12:45:27 +09:00
smoogipoo
cb58a1371e Merge branch 'editor-waveform' into editor-waveform-timeline
# Conflicts:
#	osu.Game/osu.Game.csproj
2017-10-09 18:10:52 +09:00
smoogipoo
b97b575b27 Merge remote-tracking branch 'origin/master' into editor-waveform
# Conflicts:
#	osu-framework
2017-10-09 17:20:24 +09:00
smoogipoo
19b38983df Update in-line with framework 2017-10-09 17:18:11 +09:00
smoogipoo
10abaa866b Put screens below the top and bottom bars of the editor 2017-10-07 01:56:11 +09:00
smoogipoo
c0b394811f Make compose mode the default
Hopefully we can keep this at a ScreenSelectionTabControl level, but it may need to be moved to the Editor at some point. I'm leaving that for a future change however, if it's needed.
2017-10-07 01:46:54 +09:00
smoogipoo
d432ab7510 Reorder screen tab control items 2017-10-07 01:44:20 +09:00
smoogipoo
38ae9d905e Fix bindable binding to make the editor load a screen by default again 2017-10-07 01:42:45 +09:00
smoogipoo
837d1ba12e Remove rounded corners on the editor menu bar 2017-10-07 01:38:13 +09:00
smoogipoo
a154ee3a89 Add File -> Exit to editor menu 2017-10-07 00:51:30 +09:00
smoogipoo
fc99860f4e Remove EditorMenuBarItem 2017-10-07 00:51:20 +09:00
Dean Herbert
19c663da11 Remove scale effect on editor screen switches 2017-10-06 23:41:49 +08:00
smoogipoo
0a9d23b4ba Update with framework changes (removal of WaveformDisplay) 2017-10-05 14:33:39 +09:00
smoogipoo
dcd5cc6753 Merge branch 'editor-waveform' into editor-waveform-timeline 2017-10-04 22:00:44 +09:00
smoogipoo
8427bb44d1 Implement basic layout for the compose screen ScrollableTimeline 2017-10-04 22:00:42 +09:00
smoogipoo
ea45452993 Allow resolution > 1 2017-10-04 21:57:46 +09:00
smoogipoo
1377f73b46 Multiply resolution before clamping 2017-10-04 21:57:29 +09:00
smoogipoo
8bc20a2545 Merge branch 'editor-waveform' into editor-waveform-timeline 2017-10-04 19:49:23 +09:00
smoogipoo
8a52fdc8fa Use a bindable for the current screen in EditorMenuBar
Replaces the current Action.
2017-10-04 19:37:17 +09:00
smoogipoo
34eede0d04 Re-namespace EditorScreenMode 2017-10-04 19:36:55 +09:00
smoogipoo
e2824d4732 Reduce harshness of scale for now
Though I don't feel like we should worry about this much just yet until we have actual designs and can see how it looks. It's very well possible that we use different transitions here...
2017-10-04 19:26:26 +09:00
smoogipoo
357a467337 Implement design mode 2017-10-04 19:24:19 +09:00
smoogipoo
5ca4a2d2c8 Add some nullchecks to WaveformDisplay 2017-10-04 19:09:39 +09:00
smoogipoo
81960c7b48 CI fixes 2017-10-04 19:03:02 +09:00
smoogipoo
80e984f72d Update in-line with framework 2017-10-04 18:55:38 +09:00
smoogipoo
01c839eda7 Move WaveformDisplay into separate class and add some commenting 2017-10-04 17:51:28 +09:00
smoogipoo
cf44868bcd Give EditorScreen a Beatmap 2017-10-04 15:02:11 +09:00