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mirror of https://github.com/ppy/osu.git synced 2026-05-18 02:09:52 +08:00

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336 Commits

232 changed files with 7165 additions and 2682 deletions
+3 -3
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@@ -7,7 +7,7 @@
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
"program": "${workspaceRoot}/osu.Game/bin/Debug/osu!.exe",
"args": [
"--tests"
],
@@ -24,7 +24,7 @@
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
"program": "${workspaceRoot}/osu.Game/bin/Debug/osu!.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
"runtimeExecutable": null,
@@ -38,7 +38,7 @@
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
"program": "${workspaceRoot}/osu.Game/bin/Release/osu!.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
"runtimeExecutable": null,
+3 -2
View File
@@ -29,7 +29,7 @@ namespace osu.Desktop.Deploy
public static string SolutionName = ConfigurationManager.AppSettings["SolutionName"];
public static string ProjectName = ConfigurationManager.AppSettings["ProjectName"];
public static string NuSpecName = ConfigurationManager.AppSettings["NuSpecName"];
public static string TargetName = ConfigurationManager.AppSettings["TargetName"];
public static string TargetNames = ConfigurationManager.AppSettings["TargetName"];
public static string PackageName = ConfigurationManager.AppSettings["PackageName"];
public static string IconName = ConfigurationManager.AppSettings["IconName"];
public static string CodeSigningCertificate = ConfigurationManager.AppSettings["CodeSigningCertificate"];
@@ -100,7 +100,8 @@ namespace osu.Desktop.Deploy
updateAssemblyInfo(version);
write("Running build process...");
runCommand(msbuild_path, $"/v:quiet /m /t:{TargetName.Replace('.', '_')} /p:OutputPath={stagingPath};Configuration=Release {SolutionName}.sln");
foreach (string targetName in TargetNames.Split(','))
runCommand(msbuild_path, $"/v:quiet /m /t:{targetName.Replace('.', '_')} /p:OutputPath={stagingPath};Targets=\"Clean;Build\";Configuration=Release {SolutionName}.sln");
write("Creating NuGet deployment package...");
runCommand(nuget_path, $"pack {NuSpecName} -Version {version} -Properties Configuration=Deploy -OutputDirectory {stagingPath} -BasePath {stagingPath}");
@@ -111,10 +111,6 @@
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
<Project>{65dc628f-a640-4111-ab35-3a5652bc1e17}</Project>
<Name>osu.Framework.Desktop</Name>
</ProjectReference>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
-25
View File
@@ -1,25 +0,0 @@
<configuration>
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
<!-- XQuartz compatibility (X11 on Mac) -->
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
</configuration>
@@ -1,84 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Edit.Menus;
namespace osu.Desktop.Tests.Visual
{
public class TestCaseEditorMenuBar : OsuTestCase
{
public TestCaseEditorMenuBar()
{
Add(new EditorMenuBar
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Y = 50,
Items = new[]
{
new EditorMenuBarItem("File")
{
Items = new[]
{
new EditorMenuItem("Clear All Notes"),
new EditorMenuItem("Open Difficulty..."),
new EditorMenuItem("Save"),
new EditorMenuItem("Create a new Difficulty..."),
new EditorMenuItemSpacer(),
new EditorMenuItem("Revert to Saved"),
new EditorMenuItem("Revert to Saved (Full)"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Test Beatmap"),
new EditorMenuItem("Open AiMod"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Upload Beatmap..."),
new EditorMenuItem("Export Package"),
new EditorMenuItem("Export Map Package"),
new EditorMenuItem("Import from..."),
new EditorMenuItemSpacer(),
new EditorMenuItem("Open Song Folder"),
new EditorMenuItem("Open .osu in Notepad"),
new EditorMenuItem("Open .osb in Notepad"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Exit"),
}
},
new EditorMenuBarItem("Timing")
{
Items = new[]
{
new EditorMenuItem("Time Signature"),
new EditorMenuItem("Metronome Clicks"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Add Timing Section"),
new EditorMenuItem("Add Inheriting Section"),
new EditorMenuItem("Reset Current Section"),
new EditorMenuItem("Delete Timing Section"),
new EditorMenuItem("Resnap Current Section"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Timing Setup"),
new EditorMenuItemSpacer(),
new EditorMenuItem("Resnap All Notes", MenuItemType.Destructive),
new EditorMenuItem("Move all notes in time...", MenuItemType.Destructive),
new EditorMenuItem("Recalculate Slider Lengths", MenuItemType.Destructive),
new EditorMenuItem("Delete All Timing Sections", MenuItemType.Destructive),
new EditorMenuItemSpacer(),
new EditorMenuItem("Set Current Position as Preview Point"),
}
},
new EditorMenuBarItem("Testing")
{
Items = new[]
{
new EditorMenuItem("Item 1"),
new EditorMenuItem("Item 2"),
new EditorMenuItem("Item 3"),
}
},
}
});
}
}
}
-11
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@@ -1,11 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
-178
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@@ -1,178 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{230AC4F3-7783-49FB-9AEC-B83CDA3B9F3D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>osu.Desktop.Tests</RootNamespace>
<AssemblyName>osu.Desktop.Tests</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<LangVersion>6</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="SQLiteNetExtensions">
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
</Reference>
<Reference Include="SQLite.Net.Platform.Win32">
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
</Reference>
<Reference Include="SQLite.Net.Platform.Generic">
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
<Compile Include="Platform\TestStorage.cs" />
<Compile Include="Visual\OsuTestCase.cs" />
<Compile Include="Visual\TestCaseBeatmapDetailArea.cs" />
<Compile Include="Visual\TestCaseBeatmapDetails.cs" />
<Compile Include="Visual\TestCaseBeatmapOptionsOverlay.cs" />
<Compile Include="Visual\TestCaseBeatSyncedContainer.cs" />
<Compile Include="Visual\TestCaseBreadcrumbs.cs" />
<Compile Include="Visual\TestCaseCatcher.cs" />
<Compile Include="Visual\TestCaseChatDisplay.cs" />
<Compile Include="Visual\TestCaseContextMenu.cs" />
<Compile Include="Visual\TestCaseDialogOverlay.cs" />
<Compile Include="Visual\TestCaseDirect.cs" />
<Compile Include="Visual\TestCaseDrawableRoom.cs" />
<Compile Include="Visual\TestCaseDrawings.cs" />
<Compile Include="Visual\TestCaseGamefield.cs" />
<Compile Include="Visual\TestCaseGraph.cs" />
<Compile Include="Visual\TestCaseHitObjects.cs" />
<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
<Compile Include="Visual\TestCaseKeyCounter.cs" />
<Compile Include="Visual\TestCaseLeaderboard.cs" />
<Compile Include="Visual\TestCaseManiaHitObjects.cs" />
<Compile Include="Visual\TestCaseManiaPlayfield.cs" />
<Compile Include="Visual\TestCaseMedalOverlay.cs" />
<Compile Include="Visual\TestCaseEditorMenuBar.cs" />
<Compile Include="Visual\TestCaseMenuButtonSystem.cs" />
<Compile Include="Visual\TestCaseMenuOverlays.cs" />
<Compile Include="Visual\TestCaseMods.cs" />
<Compile Include="Visual\TestCaseStoryboard.cs" />
<Compile Include="Visual\TestCaseMusicController.cs" />
<Compile Include="Visual\TestCaseNotificationOverlay.cs" />
<Compile Include="Visual\TestCaseOnScreenDisplay.cs" />
<Compile Include="Visual\TestCasePlayer.cs" />
<Compile Include="Visual\TestCasePlaySongSelect.cs" />
<Compile Include="Visual\TestCaseReplay.cs" />
<Compile Include="Visual\TestCaseReplaySettingsOverlay.cs" />
<Compile Include="Visual\TestCaseResults.cs" />
<Compile Include="Visual\TestCaseRoomInspector.cs" />
<Compile Include="Visual\TestCaseScoreCounter.cs" />
<Compile Include="Visual\TestCaseScrollingPlayfield.cs" />
<Compile Include="Visual\TestCaseSettings.cs" />
<Compile Include="Visual\TestCaseSkipButton.cs" />
<Compile Include="Visual\TestCaseSocial.cs" />
<Compile Include="Visual\TestCaseSongProgress.cs" />
<Compile Include="Visual\TestCaseTabControl.cs" />
<Compile Include="Visual\TestCaseTaikoPlayfield.cs" />
<Compile Include="Visual\TestCaseTextAwesome.cs" />
<Compile Include="Visual\TestCaseTwoLayerButton.cs" />
<Compile Include="Visual\TestCaseUserPanel.cs" />
<Compile Include="Visual\TestCaseUserProfile.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
<Project>{65DC628F-A640-4111-AB35-3A5652BC1E17}</Project>
<Name>osu.Framework.Desktop</Name>
</ProjectReference>
<ProjectReference Include="..\osu-framework\osu.Framework.Testing\osu.Framework.Testing.csproj">
<Project>{007b2356-ab6f-4bd9-96d5-116fc2dce69a}</Project>
<Name>osu.Framework.Testing</Name>
</ProjectReference>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
</ProjectReference>
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
<Name>osu.Game.Resources</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</Project>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
<Project>{48F4582B-7687-4621-9CBE-5C24197CB536}</Project>
<Name>osu.Game.Rulesets.Mania</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
<Name>osu.Game.Rulesets.Osu</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
<Project>{F167E17A-7DE6-4AF5-B920-A5112296C695}</Project>
<Name>osu.Game.Rulesets.Taiko</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" />
<None Include="OpenTK.dll.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
</ItemGroup>
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
-13
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@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net461" />
<package id="NUnit" version="3.8.1" targetFramework="net461" />
<package id="OpenTK" version="3.0.0-git00009" targetFramework="net461" />
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
</packages>
-29
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@@ -1,29 +0,0 @@
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
<!-- XQuartz compatibility (X11 on Mac) -->
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
</configuration>
-27
View File
@@ -1,27 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Desktop;
using osu.Framework.Platform;
using osu.Framework.VisualTests;
namespace osu.Desktop.VisualTests
{
public static class Program
{
[STAThread]
public static void Main(string[] args)
{
bool benchmark = args.Length > 0 && args[0] == @"-benchmark";
using (GameHost host = Host.GetSuitableHost(@"osu"))
{
if (benchmark)
host.Run(new AutomatedVisualTestGame());
else
host.Run(new VisualTestGame());
}
}
}
}
-35
View File
@@ -1,35 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Platform;
using osu.Framework.VisualTests;
using osu.Game;
using osu.Game.Screens.Backgrounds;
namespace osu.Desktop.VisualTests
{
internal class VisualTestGame : OsuGameBase
{
protected override void LoadComplete()
{
base.LoadComplete();
LoadComponentAsync(new BackgroundScreenDefault { Depth = 10 }, AddInternal);
// Have to construct this here, rather than in the constructor, because
// we depend on some dependencies to be loaded within OsuGameBase.load().
Add(new TestBrowser());
}
public override void SetHost(GameHost host)
{
base.SetHost(host);
host.UpdateThread.InactiveHz = host.UpdateThread.ActiveHz;
host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
host.InputThread.InactiveHz = host.InputThread.ActiveHz;
host.Window.CursorState |= CursorState.Hidden;
}
}
}
@@ -1,214 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<ProjectGuid>{69051C69-12AE-4E7D-A3E6-460D2E282312}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>osu.Desktop.VisualTests</RootNamespace>
<AssemblyName>osu!</AssemblyName>
<ManifestCertificateThumbprint>3CF060CD28877D0E3112948951A64B2A7CEEC909</ManifestCertificateThumbprint>
<ManifestKeyFile>codesigning.pfx</ManifestKeyFile>
<GenerateManifests>false</GenerateManifests>
<SignManifests>false</SignManifests>
<IsWebBootstrapper>false</IsWebBootstrapper>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>3.5</OldToolsVersion>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<StartupObject>osu.Desktop.VisualTests.Program</StartupObject>
<RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
<SignAssembly>false</SignAssembly>
<TargetZone>LocalIntranet</TargetZone>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>2</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<ProductVersion>12.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>0</WarningLevel>
<NoStdLib>true</NoStdLib>
<UseVSHostingProcess>false</UseVSHostingProcess>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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Other similar extension points exist, see Microsoft.Common.targets.
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@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
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<package id="ppy.OpenTK" version="3.0" targetFramework="net45" />
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View File
@@ -1,25 +0,0 @@
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<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
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-28
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@@ -1,28 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("osu!lazer")]
[assembly: AssemblyDescription("click the circles. to the beat.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("ppy Pty Ltd")]
[assembly: AssemblyProduct("osu!lazer")]
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
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</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="OsuGameDesktop.cs" />
<Compile Include="OsuTestBrowser.cs" />
<Compile Include="Overlays\VersionManager.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="lazer.ico" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ProjectExtensions>
<VisualStudio>
</VisualStudio>
</ProjectExtensions>
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
</PropertyGroup>
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>
-14
View File
@@ -1,14 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
<package id="Microsoft.Net.Http" version="2.2.29" targetFramework="net45" />
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
<package id="OpenTK" version="3.0.0-git00009" targetFramework="net461" />
<package id="SharpCompress" version="0.18.1" targetFramework="net461" />
<package id="Splat" version="2.0.0" targetFramework="net45" />
<package id="squirrel.windows" version="1.7.8" targetFramework="net461" />
</packages>
@@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Objects;
using System.Collections.Generic;
using System;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.UI;
@@ -24,7 +23,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
yield return new Fruit
{
StartTime = obj.StartTime,
Position = ((IHasXPosition)obj).X / OsuPlayfield.BASE_SIZE.X
NewCombo = (obj as IHasCombo)?.NewCombo ?? false,
X = ((IHasXPosition)obj).X / OsuPlayfield.BASE_SIZE.X
};
}
}
@@ -0,0 +1,38 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
internal class CatchBeatmapProcessor : BeatmapProcessor<CatchBaseHit>
{
public override void PostProcess(Beatmap<CatchBaseHit> beatmap)
{
if (beatmap.ComboColors.Count == 0)
return;
int comboIndex = 0;
int colourIndex = 0;
CatchBaseHit lastObj = null;
foreach (var obj in beatmap.HitObjects)
{
if (obj.NewCombo)
{
if (lastObj != null) lastObj.LastInCombo = true;
comboIndex = 0;
colourIndex = (colourIndex + 1) % beatmap.ComboColors.Count;
}
obj.ComboIndex = comboIndex++;
obj.ComboColour = beatmap.ComboColors[colourIndex];
lastObj = obj;
}
}
}
}
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using System.Collections.Generic;
+1 -1
View File
@@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Mods
public class CatchModHidden : ModHidden
{
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
public override string Description => @"Play with fading notes for a slight score advantage.";
public override double ScoreMultiplier => 1.06;
}
@@ -2,11 +2,23 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects
{
public abstract class CatchBaseHit : HitObject
public abstract class CatchBaseHit : HitObject, IHasXPosition, IHasCombo
{
public float Position { get; set; }
public float X { get; set; }
public Color4 ComboColour { get; set; } = Color4.Gray;
public int ComboIndex { get; set; }
public virtual bool NewCombo { get; set; }
/// <summary>
/// The next fruit starts a new combo. Used for explodey.
/// </summary>
public virtual bool LastInCombo { get; set; }
}
}
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableFruit : DrawableScrollingHitObject<CatchBaseHit>
{
private const float pulp_size = 30;
private const float pulp_size = 20;
private class Pulp : Circle, IHasAccentColour
{
@@ -26,15 +26,26 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
Size = new Vector2(pulp_size);
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 5,
Colour = AccentColour.Opacity(0.5f),
};
Blending = BlendingMode.Additive;
Colour = Color4.White.Opacity(0.9f);
}
public Color4 AccentColour { get; set; } = Color4.White;
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
accentColour = value;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 5,
Colour = accentColour.Lighten(100),
};
}
}
}
@@ -42,12 +53,14 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
: base(h)
{
Origin = Anchor.Centre;
Size = new Vector2(pulp_size * 2, pulp_size * 2.6f);
Size = new Vector2(pulp_size * 2.2f, pulp_size * 2.8f);
RelativePositionAxes = Axes.Both;
X = h.Position;
X = h.X;
Colour = new Color4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1);
AccentColour = HitObject.ComboColour;
Masking = false;
Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
}
@@ -71,6 +84,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
RelativePositionAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AccentColour = AccentColour,
Scale = new Vector2(0.6f),
},
new Pulp
@@ -78,6 +92,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
RelativePositionAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AccentColour = AccentColour,
Y = -0.08f
},
new Pulp
@@ -85,6 +100,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
RelativePositionAxes = Axes.Both,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AccentColour = AccentColour,
Y = -0.08f
},
new Pulp
@@ -92,6 +108,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
RelativePositionAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
AccentColour = AccentColour,
},
}
}
@@ -1,7 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
@@ -9,13 +12,22 @@ namespace osu.Game.Rulesets.Catch.Scoring
{
internal class CatchScoreProcessor : ScoreProcessor<CatchBaseHit>
{
public CatchScoreProcessor()
{
}
public CatchScoreProcessor(RulesetContainer<CatchBaseHit> rulesetContainer)
: base(rulesetContainer)
{
}
protected override void SimulateAutoplay(Beatmap<CatchBaseHit> beatmap)
{
foreach (var obj in beatmap.HitObjects)
{
var fruit = obj as Fruit;
if (fruit != null)
AddJudgement(new CatchJudgement { Result = HitResult.Perfect });
}
base.SimulateAutoplay(beatmap);
}
}
}
@@ -0,0 +1,27 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseCatchPlayer : Game.Tests.Visual.TestCasePlayer
{
public TestCaseCatchPlayer() : base(typeof(CatchRuleset))
{
}
protected override Beatmap CreateBeatmap()
{
var beatmap = new Beatmap();
for (int i = 0; i < 256; i++)
beatmap.HitObjects.Add(new Fruit { X = 0.5f, StartTime = i * 100, NewCombo = i % 8 == 0 });
return beatmap;
}
}
}
@@ -1,17 +1,25 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
using OpenTK;
namespace osu.Desktop.Tests.Visual
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
internal class TestCaseCatcher : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Catcher),
};
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
@@ -20,7 +28,7 @@ namespace osu.Desktop.Tests.Visual
new CatchInputManager(rulesets.GetRuleset(2))
{
RelativeSizeAxes = Axes.Both,
Child = new CatcherArea
Child = new Catcher
{
RelativePositionAxes = Axes.Both,
RelativeSizeAxes = Axes.Both,
+30 -5
View File
@@ -1,10 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Game.Rulesets.UI;
using OpenTK;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
@@ -15,11 +17,15 @@ namespace osu.Game.Rulesets.Catch.UI
{
protected override Container<Drawable> Content => content;
private readonly Container<Drawable> content;
private readonly CatcherArea catcherArea;
private readonly Container catcherContainer;
private readonly Catcher catcher;
public CatchPlayfield()
: base(Axes.Y)
{
Container explodingFruitContainer;
Reversed.Value = true;
Size = new Vector2(1);
@@ -33,16 +39,35 @@ namespace osu.Game.Rulesets.Catch.UI
{
RelativeSizeAxes = Axes.Both,
},
catcherArea = new CatcherArea
explodingFruitContainer = new Container
{
RelativeSizeAxes = Axes.Both,
},
catcherContainer = new Container
{
RelativeSizeAxes = Axes.X,
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft,
Height = 0.3f
Height = 180,
Child = catcher = new Catcher
{
ExplodingFruitTarget = explodingFruitContainer,
RelativePositionAxes = Axes.Both,
Origin = Anchor.TopCentre,
X = 0.5f,
}
}
};
}
protected override void Update()
{
base.Update();
catcher.Size = new Vector2(catcherContainer.DrawSize.Y);
}
public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X / DrawSize.X / 2;
public override void Add(DrawableHitObject h)
{
h.Depth = (float)h.HitObject.StartTime;
@@ -50,7 +75,7 @@ namespace osu.Game.Rulesets.Catch.UI
base.Add(h);
var fruit = (DrawableFruit)h;
fruit.CheckPosition = catcherArea.CheckIfWeCanCatch;
fruit.CheckPosition = CheckIfWeCanCatch;
}
public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
@@ -59,7 +84,7 @@ namespace osu.Game.Rulesets.Catch.UI
{
Vector2 screenPosition = judgedObject.ScreenSpaceDrawQuad.Centre;
Remove(judgedObject);
catcherArea.Add(judgedObject, screenPosition);
catcher.Add(judgedObject, screenPosition);
}
}
}
@@ -3,7 +3,6 @@
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
@@ -23,6 +22,8 @@ namespace osu.Game.Rulesets.Catch.UI
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
protected override BeatmapProcessor<CatchBaseHit> CreateBeatmapProcessor() => new CatchBeatmapProcessor();
protected override BeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter();
protected override Playfield CreatePlayfield() => new CatchPlayfield();
+193
View File
@@ -0,0 +1,193 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class Catcher : Container, IKeyBindingHandler<CatchAction>
{
private Texture texture;
private Container<DrawableHitObject> caughtFruit;
public Container ExplodingFruitTarget;
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
Children = new Drawable[]
{
createCatcherSprite(),
caughtFruit = new Container<DrawableHitObject>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
}
};
}
private int currentDirection;
private bool dashing;
protected bool Dashing
{
get { return dashing; }
set
{
if (value == dashing) return;
dashing = value;
if (dashing)
Schedule(addAdditiveSprite);
}
}
private void addAdditiveSprite()
{
if (!dashing) return;
var additive = createCatcherSprite();
additive.RelativePositionAxes = Axes.Both;
additive.Blending = BlendingMode.Additive;
additive.Position = Position;
additive.Scale = Scale;
((Container)Parent).Add(additive);
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
Scheduler.AddDelayed(addAdditiveSprite, 50);
}
private Sprite createCatcherSprite() => new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = texture,
OriginPosition = new Vector2(DrawWidth / 2, 10) //temporary until the sprite is aligned correctly.
};
public bool OnPressed(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection--;
return true;
case CatchAction.MoveRight:
currentDirection++;
return true;
case CatchAction.Dash:
Dashing = true;
return true;
}
return false;
}
public bool OnReleased(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection++;
return true;
case CatchAction.MoveRight:
currentDirection--;
return true;
case CatchAction.Dash:
Dashing = false;
return true;
}
return false;
}
/// <summary>
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
/// </summary>
private const double base_speed = 1.0 / 512;
protected override void Update()
{
base.Update();
if (currentDirection == 0) return;
double dashModifier = Dashing ? 1 : 0.5;
Scale = new Vector2(Math.Sign(currentDirection), 1);
X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime * base_speed * dashModifier, 0, 1);
}
public void Add(DrawableHitObject fruit, Vector2 absolutePosition)
{
fruit.RelativePositionAxes = Axes.None;
fruit.Position = new Vector2(ToLocalSpace(absolutePosition).X - DrawSize.X / 2, 0);
fruit.Anchor = Anchor.TopCentre;
fruit.Origin = Anchor.BottomCentre;
fruit.Scale *= 0.7f;
fruit.LifetimeEnd = double.MaxValue;
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
while (caughtFruit.Any(f => f.LifetimeEnd == double.MaxValue && Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance))
{
fruit.X += RNG.Next(-5, 5);
fruit.Y -= RNG.Next(0, 5);
}
caughtFruit.Add(fruit);
if (((CatchBaseHit)fruit.HitObject).LastInCombo)
explode();
}
private void explode()
{
var fruit = caughtFruit.ToArray();
foreach (var f in fruit)
{
var originalX = f.X * Scale.X;
if (ExplodingFruitTarget != null)
{
f.Anchor = Anchor.TopLeft;
f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
caughtFruit.Remove(f);
ExplodingFruitTarget.Add(f);
}
f.MoveToY(f.Y - 50, 250, Easing.OutSine)
.Then()
.MoveToY(f.Y + 50, 500, Easing.InSine);
f.MoveToX(f.X + originalX * 6, 1000);
f.FadeOut(750);
f.Expire();
}
}
}
}
-176
View File
@@ -1,176 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatcherArea : Container
{
private Catcher catcher;
public void Add(DrawableHitObject fruit, Vector2 screenPosition) => catcher.AddToStack(fruit, screenPosition);
public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.Position) < catcher.DrawSize.X / DrawSize.X / 2;
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
catcher = new Catcher
{
RelativePositionAxes = Axes.Both,
Anchor = Anchor.TopLeft,
Origin = Anchor.TopCentre,
X = 0.5f,
}
};
}
protected override void Update()
{
base.Update();
catcher.Size = new Vector2(DrawSize.Y);
}
private class Catcher : Container, IKeyBindingHandler<CatchAction>
{
private Texture texture;
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
Child = createCatcherSprite();
}
private int currentDirection;
private bool dashing;
protected bool Dashing
{
get { return dashing; }
set
{
if (value == dashing) return;
dashing = value;
if (dashing)
Schedule(addAdditiveSprite);
}
}
private void addAdditiveSprite()
{
if (!dashing) return;
var additive = createCatcherSprite();
additive.RelativePositionAxes = Axes.Both;
additive.Blending = BlendingMode.Additive;
additive.Position = Position;
additive.Scale = Scale;
((CatcherArea)Parent).Add(additive);
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
Scheduler.AddDelayed(addAdditiveSprite, 50);
}
private Sprite createCatcherSprite() => new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Texture = texture,
OriginPosition = new Vector2(DrawWidth / 2, 10) //temporary until the sprite is aligned correctly.
};
public bool OnPressed(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection--;
return true;
case CatchAction.MoveRight:
currentDirection++;
return true;
case CatchAction.Dash:
Dashing = true;
return true;
}
return false;
}
public bool OnReleased(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection++;
return true;
case CatchAction.MoveRight:
currentDirection--;
return true;
case CatchAction.Dash:
Dashing = false;
return true;
}
return false;
}
protected override void Update()
{
base.Update();
if (currentDirection == 0) return;
float speed = Dashing ? 1.5f : 1;
Scale = new Vector2(Math.Sign(currentDirection), 1);
X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime / 1800 * speed, 0, 1);
}
public void AddToStack(DrawableHitObject fruit, Vector2 absolutePosition)
{
fruit.RelativePositionAxes = Axes.None;
fruit.Position = new Vector2(ToLocalSpace(absolutePosition).X - DrawSize.X / 2, 0);
fruit.Anchor = Anchor.TopCentre;
fruit.Origin = Anchor.BottomCentre;
fruit.Scale *= 0.7f;
fruit.LifetimeEnd = double.MaxValue;
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
while (Children.OfType<DrawableFruit>().Any(f => Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance))
{
fruit.X += RNG.Next(-5, 5);
fruit.Y -= RNG.Next(0, 5);
}
Add(fruit);
}
}
}
}
+4
View File
@@ -6,6 +6,10 @@
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
@@ -16,7 +16,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\osu.Game\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -26,30 +26,28 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<OutputPath>..\osu.Game\bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
<Private>True</Private>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Collections" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
<Compile Include="CatchDifficultyCalculator.cs" />
<Compile Include="CatchInputManager.cs" />
<Compile Include="Scoring\CatchScoreProcessor.cs" />
@@ -59,7 +57,9 @@
<Compile Include="Objects\Droplet.cs" />
<Compile Include="Objects\Fruit.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UI\CatcherArea.cs" />
<Compile Include="Tests\TestCaseCatcher.cs" />
<Compile Include="Tests\TestCaseCatchPlayer.cs" />
<Compile Include="UI\Catcher.cs" />
<Compile Include="UI\CatchRulesetContainer.cs" />
<Compile Include="UI\CatchPlayfield.cs" />
<Compile Include="CatchRuleset.cs" />
@@ -77,14 +77,17 @@
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
<Name>osu.Game.Rulesets.Osu</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+1
View File
@@ -1,4 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="NUnit" version="3.8.1" targetFramework="net461" />
<package id="OpenTK" version="3.0.0-git00009" targetFramework="net461" />
</packages>
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using System;
using System.Collections.Generic;
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using System.Collections.Generic;
@@ -1,16 +1,18 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Tests.Visual;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Desktop.Tests.Visual
namespace osu.Game.Rulesets.Mania.Testing
{
[TestFixture]
internal class TestCaseManiaHitObjects : OsuTestCase
{
public TestCaseManiaHitObjects()
@@ -3,22 +3,23 @@
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Timing;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Timing;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Timing;
using osu.Game.Tests.Visual;
namespace osu.Desktop.Tests.Visual
namespace osu.Game.Rulesets.Mania.Testing
{
[TestFixture]
internal class TestCaseManiaPlayfield : OsuTestCase
{
private const double start_time = 500;
@@ -13,7 +13,6 @@ using osu.Framework.Lists;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
+4
View File
@@ -6,6 +6,10 @@
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
@@ -16,7 +16,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\osu.Game\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -26,26 +26,23 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<OutputPath>..\osu.Game\bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
<Private>True</Private>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Beatmaps\Patterns\Legacy\EndTimeObjectPatternGenerator.cs" />
@@ -83,6 +80,8 @@
<Compile Include="Objects\Note.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ManiaInputManager.cs" />
<Compile Include="Testing\TestCaseManiaHitObjects.cs" />
<Compile Include="Testing\TestCaseManiaPlayfield.cs" />
<Compile Include="Timing\GravityScrollingContainer.cs" />
<Compile Include="Timing\ScrollingAlgorithm.cs" />
<Compile Include="UI\Column.cs" />
@@ -96,16 +95,6 @@
<Compile Include="UI\SpecialColumnPosition.cs" />
<Compile Include="Timing\ManiaSpeedAdjustmentContainer.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
@@ -114,7 +103,18 @@
<None Include="OpenTK.dll.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
+1
View File
@@ -1,4 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="NUnit" version="3.8.1" targetFramework="net461" />
<package id="OpenTK" version="3.0.0-git00009" targetFramework="net461" />
</packages>
@@ -9,7 +9,6 @@ using System.Collections.Generic;
using osu.Game.Rulesets.Objects.Types;
using System;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Beatmaps;
namespace osu.Game.Rulesets.Osu.Beatmaps
{
@@ -3,7 +3,6 @@
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
@@ -4,7 +4,6 @@
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing;
@@ -16,10 +16,6 @@ namespace osu.Game.Rulesets.Osu.Scoring
{
internal class OsuScoreProcessor : ScoreProcessor<OsuHitObject>
{
public OsuScoreProcessor()
{
}
public OsuScoreProcessor(RulesetContainer<OsuHitObject> rulesetContainer)
: base(rulesetContainer)
{
@@ -2,19 +2,20 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
using OpenTK;
using osu.Game.Rulesets.Osu;
using osu.Framework.Allocation;
using osu.Game.Rulesets;
namespace osu.Desktop.Tests.Visual
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
internal class TestCaseHitObjects : OsuTestCase
{
private FramedClock framedClock;
@@ -4,7 +4,6 @@
using osu.Framework.Input;
using OpenTK;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
+4
View File
@@ -6,6 +6,10 @@
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
@@ -17,7 +17,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\osu.Game\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -27,21 +27,24 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<OutputPath>..\osu.Game\bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
<Private>True</Private>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Beatmaps\OsuBeatmapConverter.cs" />
@@ -79,6 +82,7 @@
<Compile Include="OsuDifficulty\Utils\History.cs" />
<Compile Include="OsuInputManager.cs" />
<Compile Include="Replays\OsuReplayInputHandler.cs" />
<Compile Include="Tests\TestCaseHitObjects.cs" />
<Compile Include="UI\Cursor\CursorTrail.cs" />
<Compile Include="UI\Cursor\GameplayCursor.cs" />
<Compile Include="UI\OsuSettings.cs" />
@@ -96,16 +100,6 @@
<Compile Include="Replays\OsuAutoGenerator.cs" />
<Compile Include="Replays\OsuAutoGeneratorBase.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
@@ -114,7 +108,18 @@
<None Include="OpenTK.dll.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+1
View File
@@ -1,4 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="NUnit" version="3.8.1" targetFramework="net461" />
<package id="OpenTK" version="3.0.0-git00009" targetFramework="net461" />
</packages>
@@ -10,7 +10,6 @@ using System.Collections.Generic;
using System.Linq;
using osu.Game.IO.Serialization;
using osu.Game.Audio;
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Rulesets.Taiko.Beatmaps
@@ -56,14 +55,17 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original);
// Post processing step to transform hit objects with the same start time into strong hits
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
if (original.BeatmapInfo.RulesetID == 3)
{
TaikoHitObject first = x.First();
if (x.Skip(1).Any())
first.IsStrong = true;
return first;
}).ToList();
// Post processing step to transform mania hit objects with the same start time into strong hits
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
{
TaikoHitObject first = x.First();
if (x.Skip(1).Any())
first.IsStrong = true;
return first;
}).ToList();
}
return converted;
}
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Taiko.Beatmaps;
using osu.Game.Rulesets.Taiko.Objects;
using System.Collections.Generic;
@@ -2,26 +2,28 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Judgements;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Visual;
using OpenTK;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps;
using osu.Desktop.Tests.Beatmaps;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
namespace osu.Desktop.Tests.Visual
namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
internal class TestCaseTaikoPlayfield : OsuTestCase
{
private const double default_duration = 1000;
@@ -15,7 +15,6 @@ using osu.Game.Rulesets.Taiko.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.Taiko.Replays;
using OpenTK;
using osu.Game.Rulesets.Beatmaps;
using System.Linq;
using osu.Framework.Input;
+4
View File
@@ -6,6 +6,10 @@
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.18.1.0" newVersion="0.18.1.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
@@ -16,7 +16,7 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\osu.Game\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
@@ -26,26 +26,23 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<OutputPath>..\osu.Game\bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
<Private>True</Private>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
@@ -86,6 +83,7 @@
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scoring\TaikoScoreProcessor.cs" />
<Compile Include="TaikoInputManager.cs" />
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
<Compile Include="UI\HitTarget.cs" />
<Compile Include="UI\InputDrum.cs" />
<Compile Include="UI\KiaiHitExplosion.cs" />
@@ -108,10 +106,12 @@
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+1
View File
@@ -1,4 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="NUnit" version="3.8.1" targetFramework="net461" />
<package id="OpenTK" version="3.0.0-git00009" targetFramework="net461" />
</packages>
+15 -25
View File
@@ -8,7 +8,6 @@ using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Desktop.Platform;
using osu.Framework.Platform;
using osu.Game.IPC;
using osu.Framework.Allocation;
@@ -25,7 +24,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public void TestImportWhenClosed()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new HeadlessGameHost())
using (HeadlessGameHost host = new HeadlessGameHost("TestImportWhenClosed"))
{
var osu = loadOsu(host);
@@ -37,7 +36,7 @@ namespace osu.Game.Tests.Beatmaps.IO
ensureLoaded(osu);
Assert.IsFalse(File.Exists(temp));
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
}
}
@@ -62,15 +61,14 @@ namespace osu.Game.Tests.Beatmaps.IO
ensureLoaded(osu);
Assert.IsFalse(File.Exists(temp));
waitForOrAssert(() => !File.Exists(temp), "Temporary still exists after IPC import", 5000);
}
}
[Test]
public void TestImportWhenFileOpen()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new HeadlessGameHost())
using (HeadlessGameHost host = new HeadlessGameHost("TestImportWhenFileOpen"))
{
var osu = loadOsu(host);
@@ -102,8 +100,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var osu = new OsuGameBase();
Task.Run(() => host.Run(osu));
while (!osu.IsLoaded)
Thread.Sleep(1);
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return osu;
}
@@ -114,30 +111,17 @@ namespace osu.Game.Tests.Beatmaps.IO
var store = osu.Dependencies.Get<BeatmapManager>();
Action waitAction = () =>
{
while (!(resultSets = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526)).Any())
Thread.Sleep(50);
};
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout),
@"BeatmapSet did not import to the database in allocated time.");
waitForOrAssert(() => (resultSets = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526)).Any(),
@"BeatmapSet did not import to the database in allocated time.", timeout);
//ensure we were stored to beatmap database backing...
Assert.IsTrue(resultSets.Count() == 1, $@"Incorrect result count found ({resultSets.Count()} but should be 1).");
IEnumerable<BeatmapInfo> resultBeatmaps = null;
//if we don't re-check here, the set will be inserted but the beatmaps won't be present yet.
waitAction = () =>
{
while ((resultBeatmaps = store.QueryBeatmaps(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() != 12)
Thread.Sleep(50);
};
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout),
@"Beatmaps did not import to the database in allocated time");
waitForOrAssert(() => (resultBeatmaps = store.QueryBeatmaps(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() == 12,
@"Beatmaps did not import to the database in allocated time", timeout);
var set = store.QueryBeatmapSets(s => s.OnlineBeatmapSetID == 241526).First();
@@ -161,5 +145,11 @@ namespace osu.Game.Tests.Beatmaps.IO
beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
Assert.IsTrue(beatmap?.HitObjects.Count > 0);
}
private void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Action waitAction = () => { while (!result()) Thread.Sleep(20); };
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout), failureMessage);
}
}
}
-4
View File
@@ -58,10 +58,6 @@
<None Include="OpenTK.dll.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
<Project>{65DC628F-A640-4111-AB35-3A5652BC1E17}</Project>
<Name>osu.Framework.Desktop</Name>
</ProjectReference>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
<Name>osu.Framework</Name>
+17
View File
@@ -58,6 +58,23 @@ namespace osu.Game.Beatmaps
ComboColors = original?.ComboColors ?? ComboColors;
HitObjects = original?.HitObjects ?? HitObjects;
Storyboard = original?.Storyboard ?? Storyboard;
if (original == null && Metadata == null)
{
// we may have no metadata in cases we weren't sourced from the database.
// let's fill it (and other related fields) so we don't need to null-check it in future usages.
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Unknown",
Author = @"Unknown Creator",
},
Version = @"Normal",
Difficulty = new BeatmapDifficulty()
};
}
}
}
@@ -5,9 +5,8 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Objects;
using osu.Game.Beatmaps;
namespace osu.Game.Rulesets.Beatmaps
namespace osu.Game.Beatmaps
{
/// <summary>
/// Converts a Beatmap for another mode.
+21 -7
View File
@@ -78,15 +78,29 @@ namespace osu.Game.Beatmaps
// Editor
// This bookmarks stuff is necessary because DB doesn't know how to store int[]
public string StoredBookmarks { get; set; }
[JsonIgnore]
public string StoredBookmarks
{
get { return string.Join(",", Bookmarks); }
set
{
if (string.IsNullOrEmpty(value))
{
Bookmarks = new int[0];
return;
}
Bookmarks = value.Split(',').Select(v =>
{
int val;
bool result = int.TryParse(v, out val);
return new { result, val };
}).Where(p => p.result).Select(p => p.val).ToArray();
}
}
[Ignore]
[JsonIgnore]
public int[] Bookmarks
{
get { return StoredBookmarks.Split(',').Select(int.Parse).ToArray(); }
set { StoredBookmarks = string.Join(",", value); }
}
public int[] Bookmarks { get; set; } = new int[0];
public double DistanceSpacing { get; set; }
public int BeatDivisor { get; set; }
+9
View File
@@ -429,6 +429,15 @@ namespace osu.Game.Beatmaps
if (beatmapSet != null)
{
Undelete(beatmapSet);
// ensure all files are present and accessible
foreach (var f in beatmapSet.Files)
{
if (!storage.Exists(f.FileInfo.StoragePath))
using (Stream s = reader.GetStream(f.Filename))
files.Add(s, false);
}
return beatmapSet;
}
+22
View File
@@ -10,6 +10,28 @@ namespace osu.Game.Beatmaps
/// </summary>
public class BeatmapOnlineInfo
{
/// <summary>
/// The length in milliseconds of this beatmap's song.
/// </summary>
public double Length { get; set; }
/// <summary>
/// Whether or not this beatmap has a background video.
/// </summary>
public bool HasVideo { get; set; }
/// <summary>
/// The amount of circles in this beatmap.
/// </summary>
[JsonProperty(@"count_circles")]
public int CircleCount { get; set; }
/// <summary>
/// The amount of sliders in this beatmap.
/// </summary>
[JsonProperty(@"count_sliders")]
public int SliderCount { get; set; }
/// <summary>
/// The amount of plays this beatmap has.
/// </summary>
@@ -1,10 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Beatmaps
namespace osu.Game.Beatmaps
{
/// <summary>
/// Processes a post-converted Beatmap.
+27
View File
@@ -1,7 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using Newtonsoft.Json;
using osu.Game.Users;
namespace osu.Game.Beatmaps
{
@@ -10,6 +12,26 @@ namespace osu.Game.Beatmaps
/// </summary>
public class BeatmapSetOnlineInfo
{
/// <summary>
/// The author of the beatmaps in this set.
/// </summary>
public User Author;
/// <summary>
/// The date this beatmap set was submitted to the online listing.
/// </summary>
public DateTimeOffset Submitted { get; set; }
/// <summary>
/// The date this beatmap set was ranked.
/// </summary>
public DateTimeOffset? Ranked { get; set; }
/// <summary>
/// The date this beatmap set was last updated.
/// </summary>
public DateTimeOffset? LastUpdated { get; set; }
/// <summary>
/// The different sizes of cover art for this beatmap set.
/// </summary>
@@ -22,6 +44,11 @@ namespace osu.Game.Beatmaps
[JsonProperty(@"previewUrl")]
public string Preview { get; set; }
/// <summary>
/// The beats per minute of this beatmap set's song.
/// </summary>
public double BPM { get; set; }
/// <summary>
/// The amount of plays this beatmap set has.
/// </summary>
@@ -3,7 +3,7 @@
using osu.Game.Graphics;
namespace osu.Game.Rulesets
namespace osu.Game.Beatmaps
{
public class BeatmapStatistic
{
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Beatmaps;
using osu.Game.Rulesets.Objects;
using System.Collections.Generic;
+4 -1
View File
@@ -31,6 +31,8 @@ namespace osu.Game.Beatmaps.Drawables
public Action<BeatmapInfo> HideDifficultyRequested;
public Action<BeatmapInfo> EditRequested;
public BeatmapSetHeader Header;
public List<BeatmapPanel> BeatmapPanels;
@@ -87,7 +89,8 @@ namespace osu.Game.Beatmaps.Drawables
Alpha = 0,
GainedSelection = panelGainedSelection,
HideRequested = p => HideDifficultyRequested?.Invoke(p),
StartRequested = p => { StartRequested?.Invoke(p.Beatmap); },
StartRequested = p => StartRequested?.Invoke(p.Beatmap),
EditRequested = p => EditRequested?.Invoke(p.Beatmap),
RelativeSizeAxes = Axes.X,
}).ToList();
@@ -611,7 +611,7 @@ namespace osu.Game.Beatmaps.Formats
CommandTimelineGroup timelineGroup = null;
string line;
while ((line = stream.ReadLine()) != null)
while ((line = stream.ReadLine()?.Trim()) != null)
{
if (string.IsNullOrEmpty(line))
continue;
@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.IO.File;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@@ -26,7 +27,7 @@ namespace osu.Game.Beatmaps.IO
// no-op
}
public override IEnumerable<string> Filenames => Directory.GetFiles(path).Select(Path.GetFileName).ToArray();
public override IEnumerable<string> Filenames => Directory.GetFiles(path, "*", SearchOption.AllDirectories).Select(f => FileSafety.GetRelativePath(f, path)).ToArray();
public override Stream GetUnderlyingStream() => null;
}
+3 -3
View File
@@ -8,7 +8,7 @@ namespace osu.Game.Beatmaps.Timing
/// <summary>
/// The minimum duration required for a break to have any effect.
/// </summary>
private const double min_break_duration = 650;
public const double MIN_BREAK_DURATION = 650;
/// <summary>
/// The break start time.
@@ -28,6 +28,6 @@ namespace osu.Game.Beatmaps.Timing
/// <summary>
/// Whether the break has any effect. Breaks that are too short are culled before they are added to the beatmap.
/// </summary>
public bool HasEffect => Duration >= min_break_duration;
public bool HasEffect => Duration >= MIN_BREAK_DURATION;
}
}
}
+1 -1
View File
@@ -25,7 +25,7 @@ namespace osu.Game.Beatmaps
{
BeatmapInfo = beatmapInfo;
BeatmapSetInfo = beatmapInfo.BeatmapSet;
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo.Metadata;
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
Mods.ValueChanged += mods => applyRateAdjustments();
}
@@ -54,6 +54,9 @@ namespace osu.Game.Configuration
// Graphics
Set(OsuSetting.ShowFpsDisplay, false);
Set(OsuSetting.ShowStoryboard, true);
Set(OsuSetting.CursorRotation, true);
Set(OsuSetting.MenuParallax, true);
Set(OsuSetting.SnakingInSliders, true);
@@ -87,6 +90,7 @@ namespace osu.Game.Configuration
GameplayCursorSize,
AutoCursorSize,
DimLevel,
ShowStoryboard,
KeyOverlay,
FloatingComments,
PlaybackSpeed,
@@ -96,6 +100,7 @@ namespace osu.Game.Configuration
AudioOffset,
MenuMusic,
MenuVoice,
CursorRotation,
MenuParallax,
BeatmapDetailTab,
Username,
+8 -1
View File
@@ -20,13 +20,14 @@ namespace osu.Game.Graphics.Cursor
{
protected override Drawable CreateCursor() => new Cursor();
private Bindable<bool> cursorRotate;
private bool dragging;
private bool startRotation;
protected override bool OnMouseMove(InputState state)
{
if (dragging)
if (cursorRotate && dragging)
{
Debug.Assert(state.Mouse.PositionMouseDown != null);
@@ -102,6 +103,12 @@ namespace osu.Game.Graphics.Cursor
ActiveCursor.ScaleTo(0, 500, Easing.In);
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
cursorRotate = config.GetBindable<bool>(OsuSetting.CursorRotation);
}
public class Cursor : Container
{
private Container cursorContainer;
@@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface
public class OsuTabItem : TabItem<T>, IHasAccentColour
{
protected readonly SpriteText Text;
private readonly Box box;
protected readonly Box Bar;
private Color4 accentColour;
public Color4 AccentColour
@@ -77,13 +77,13 @@ namespace osu.Game.Graphics.UserInterface
private void fadeActive()
{
box.FadeIn(transition_length, Easing.OutQuint);
Bar.FadeIn(transition_length, Easing.OutQuint);
Text.FadeColour(Color4.White, transition_length, Easing.OutQuint);
}
private void fadeInactive()
{
box.FadeOut(transition_length, Easing.OutQuint);
Bar.FadeOut(transition_length, Easing.OutQuint);
Text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
}
@@ -123,7 +123,7 @@ namespace osu.Game.Graphics.UserInterface
TextSize = 14,
Font = @"Exo2.0-Bold", // Font should only turn bold when active?
},
box = new Box
Bar = new Box
{
RelativeSizeAxes = Axes.X,
Height = 1,
+16 -16
View File
@@ -78,33 +78,33 @@ namespace osu.Game.IO
}
}
public FileInfo Add(Stream data)
public FileInfo Add(Stream data, bool reference = true)
{
string hash = data.ComputeSHA2Hash();
var existing = Connection.Table<FileInfo>().Where(f => f.Hash == hash).FirstOrDefault();
var info = existing ?? new FileInfo { Hash = hash };
if (existing != null)
string path = Path.Combine(prefix, info.StoragePath);
// we may be re-adding a file to fix missing store entries.
if (!Storage.Exists(path))
{
info = existing;
data.Seek(0, SeekOrigin.Begin);
using (var output = Storage.GetStream(path, FileAccess.Write))
data.CopyTo(output);
data.Seek(0, SeekOrigin.Begin);
}
else
{
string path = Path.Combine(prefix, info.StoragePath);
data.Seek(0, SeekOrigin.Begin);
if (!Storage.Exists(path))
using (var output = Storage.GetStream(path, FileAccess.Write))
data.CopyTo(output);
data.Seek(0, SeekOrigin.Begin);
if (existing == null)
Connection.Insert(info);
}
Reference(info);
if (reference || existing == null)
Reference(info);
return info;
}
+2 -2
View File
@@ -49,7 +49,7 @@ namespace osu.Game.IO.Legacy
int len = ReadInt32();
if (len > 0) return ReadBytes(len);
if (len < 0) return null;
return new byte[0];
return Array.Empty<byte>();
}
/// <summary> Reads a char array from the buffer, handling nulls and the array length. </summary>
@@ -58,7 +58,7 @@ namespace osu.Game.IO.Legacy
int len = ReadInt32();
if (len > 0) return ReadChars(len);
if (len < 0) return null;
return new char[0];
return Array.Empty<char>();
}
/// <summary> Reads a DateTime from the buffer. </summary>
+18 -39
View File
@@ -101,18 +101,16 @@ namespace osu.Game.Online.API
}
break;
case APIState.Offline:
case APIState.Connecting:
//work to restore a connection...
if (!HasLogin)
{
//OsuGame.Scheduler.Add(() => { OsuGame.ShowLogin(); });
State = APIState.Offline;
Thread.Sleep(500);
Thread.Sleep(50);
continue;
}
if (State < APIState.Connecting)
State = APIState.Connecting;
State = APIState.Connecting;
if (!authentication.HasValidAccessToken && !authentication.AuthenticateWithLogin(Username, Password))
{
@@ -125,7 +123,8 @@ namespace osu.Game.Online.API
var userReq = new GetUserRequest();
userReq.Success += u => {
userReq.Success += u =>
{
LocalUser.Value = u;
//we're connected!
State = APIState.Online;
@@ -133,16 +132,14 @@ namespace osu.Game.Online.API
};
if (!handleRequest(userReq))
{
State = APIState.Failing;
continue;
}
break;
}
//hard bail if we can't get a valid access token.
if (authentication.RequestAccessToken() == null)
{
Logout(false);
State = APIState.Offline;
continue;
}
@@ -162,20 +159,12 @@ namespace osu.Game.Online.API
}
}
private void clearCredentials()
{
Username = null;
Password = null;
}
public void Login(string username, string password)
{
Debug.Assert(State == APIState.Offline);
Username = username;
Password = password;
State = APIState.Connecting;
}
/// <summary>
@@ -204,7 +193,7 @@ namespace osu.Game.Online.API
switch (statusCode)
{
case HttpStatusCode.Unauthorized:
State = APIState.Offline;
Logout(false);
return true;
case HttpStatusCode.RequestTimeout:
failureCount++;
@@ -215,6 +204,7 @@ namespace osu.Game.Online.API
return false;
State = APIState.Failing;
flushQueue();
return true;
}
@@ -235,33 +225,21 @@ namespace osu.Game.Online.API
public APIState State
{
get { return state; }
set
private set
{
APIState oldState = state;
APIState newState = value;
state = value;
switch (state)
{
case APIState.Failing:
case APIState.Offline:
flushQueue();
break;
}
if (oldState != newState)
{
//OsuGame.Scheduler.Add(delegate
log.Add($@"We just went {newState}!");
Scheduler.Add(delegate
{
//NotificationOverlay.ShowMessage($@"We just went {newState}!", newState == APIState.Online ? Color4.YellowGreen : Color4.OrangeRed, 5000);
log.Add($@"We just went {newState}!");
Scheduler.Add(delegate
{
components.ForEach(c => c.APIStateChanged(this, newState));
OnStateChange?.Invoke(oldState, newState);
});
}
components.ForEach(c => c.APIStateChanged(this, newState));
OnStateChange?.Invoke(oldState, newState);
});
}
}
}
@@ -292,11 +270,12 @@ namespace osu.Game.Online.API
}
}
public void Logout()
public void Logout(bool clearUsername = true)
{
clearCredentials();
flushQueue();
if (clearUsername) Username = null;
Password = null;
authentication.Clear();
State = APIState.Offline;
LocalUser.Value = createGuestUser();
}
+3 -6
View File
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Extensions;
using osu.Framework.IO.Network;
namespace osu.Game.Online.API
@@ -70,13 +69,11 @@ namespace osu.Game.Online.API
protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}";
private double remainingTime => Math.Max(0, Timeout - (DateTime.Now.TotalMilliseconds() - (startTime ?? 0)));
private double remainingTime => Math.Max(0, Timeout - (DateTimeOffset.UtcNow - (startTime ?? DateTimeOffset.MinValue)).TotalMilliseconds);
public bool ExceededTimeout => remainingTime == 0;
private double? startTime;
public double StartTime => startTime ?? -1;
private DateTimeOffset? startTime;
protected APIAccess API;
protected WebRequest WebRequest;
@@ -96,7 +93,7 @@ namespace osu.Game.Online.API
return;
if (startTime == null)
startTime = DateTime.Now.TotalMilliseconds();
startTime = DateTimeOffset.UtcNow;
if (remainingTime <= 0)
throw new TimeoutException(@"API request timeout hit");
+20 -17
View File
@@ -27,42 +27,45 @@ namespace osu.Game.Online.API
internal bool AuthenticateWithLogin(string username, string password)
{
var req = new AccessTokenRequestPassword(username, password)
using (var req = new AccessTokenRequestPassword(username, password)
{
Url = $@"{endpoint}/oauth/token",
Method = HttpMethod.POST,
ClientId = clientId,
ClientSecret = clientSecret
};
try
})
{
req.BlockingPerform();
}
catch
{
return false;
}
try
{
req.BlockingPerform();
}
catch
{
return false;
}
Token = req.ResponseObject;
return true;
Token = req.ResponseObject;
return true;
}
}
internal bool AuthenticateWithRefresh(string refresh)
{
try
{
var req = new AccessTokenRequestRefresh(refresh)
using (var req = new AccessTokenRequestRefresh(refresh)
{
Url = $@"{endpoint}/oauth/token",
Method = HttpMethod.POST,
ClientId = clientId,
ClientSecret = clientSecret
};
req.BlockingPerform();
})
{
req.BlockingPerform();
Token = req.ResponseObject;
return true;
Token = req.ResponseObject;
return true;
}
}
catch
{
+2 -3
View File
@@ -4,7 +4,6 @@
using System;
using System.Globalization;
using Newtonsoft.Json;
using osu.Framework.Extensions;
namespace osu.Game.Online.API
{
@@ -22,12 +21,12 @@ namespace osu.Game.Online.API
{
get
{
return AccessTokenExpiry - DateTime.Now.ToUnixTimestamp();
return AccessTokenExpiry - DateTimeOffset.UtcNow.ToUnixTimeSeconds();
}
set
{
AccessTokenExpiry = DateTime.Now.AddSeconds(value).ToUnixTimestamp();
AccessTokenExpiry = DateTimeOffset.Now.AddSeconds(value).ToUnixTimeSeconds();
}
}
@@ -10,7 +10,7 @@ namespace osu.Game.Online.API.Requests
{
private readonly BeatmapInfo beatmap;
private string lookupString => beatmap.OnlineBeatmapID > 0 ? beatmap.OnlineBeatmapID.ToString() : $@"lookup?checksum={beatmap.Hash}&filename={beatmap.Path}";
private string lookupString => beatmap.OnlineBeatmapID > 0 ? beatmap.OnlineBeatmapID.ToString() : $@"lookup?checksum={beatmap.Hash}&filename={System.Uri.EscapeUriString(beatmap.Path)}";
public GetBeatmapDetailsRequest(BeatmapInfo beatmap)
{
@@ -8,6 +8,7 @@ using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Overlays.Direct;
using osu.Game.Rulesets;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests
{
@@ -49,6 +50,12 @@ namespace osu.Game.Online.API.Requests
[JsonProperty(@"id")]
private int onlineId { get; set; }
[JsonProperty(@"creator")]
private string creatorUsername;
[JsonProperty(@"user_id")]
private long creatorId = 1;
[JsonProperty(@"beatmaps")]
private IEnumerable<GetBeatmapSetsBeatmapResponse> beatmaps { get; set; }
@@ -60,6 +67,11 @@ namespace osu.Game.Online.API.Requests
Metadata = this,
OnlineInfo = new BeatmapSetOnlineInfo
{
Author = new User
{
Id = creatorId,
Username = creatorUsername,
},
Covers = covers,
Preview = preview,
PlayCount = playCount,
@@ -5,7 +5,6 @@ using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.IO.Network;
using osu.Game.Beatmaps;
using osu.Game.Users;
using osu.Game.Rulesets.Replays;
@@ -19,6 +18,9 @@ namespace osu.Game.Online.API.Requests
public GetScoresRequest(BeatmapInfo beatmap)
{
if (!beatmap.OnlineBeatmapID.HasValue)
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
this.beatmap = beatmap;
Success += onSuccess;
@@ -30,14 +32,6 @@ namespace osu.Game.Online.API.Requests
score.ApplyBeatmap(beatmap);
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
//req.AddParameter(@"c", beatmap.Hash);
//req.AddParameter(@"f", beatmap.Path);
return req;
}
protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
}
@@ -86,7 +80,7 @@ namespace osu.Game.Online.API.Requests
}
[JsonProperty(@"statistics")]
private Dictionary<string, dynamic> jsonStats
private Dictionary<string, object> jsonStats
{
set
{
@@ -23,6 +23,7 @@ namespace osu.Game.Online.API.Requests
req.Method = HttpMethod.POST;
req.AddParameter(@"target_type", message.TargetType.GetDescription());
req.AddParameter(@"target_id", message.TargetId.ToString());
req.AddParameter(@"is_action", message.IsAction.ToString().ToLower());
req.AddParameter(@"message", message.Content);
return req;
@@ -30,4 +31,4 @@ namespace osu.Game.Online.API.Requests
protected override string Target => @"chat/messages";
}
}
}
+4 -16
View File
@@ -1,25 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Users;
namespace osu.Game.Online.Chat
{
public class ErrorMessage : Message
public class ErrorMessage : InfoMessage
{
private static int errorId = -1;
public ErrorMessage(string message) : base(errorId--)
public ErrorMessage(string message) : base(message)
{
Timestamp = DateTimeOffset.Now;
Content = message;
Sender = new User
{
Username = @"system",
Colour = @"ff0000",
};
Sender.Colour = @"ff0000";
}
}
}
}
+25
View File
@@ -0,0 +1,25 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Users;
namespace osu.Game.Online.Chat
{
public class InfoMessage : Message
{
private static int infoID = -1;
public InfoMessage(string message) : base(infoID--)
{
Timestamp = DateTimeOffset.Now;
Content = message;
Sender = new User
{
Username = @"system",
Colour = @"0000ff",
};
}
}
}
+3
View File
@@ -23,6 +23,9 @@ namespace osu.Game.Online.Chat
[JsonProperty(@"target_id")]
public int TargetId;
[JsonProperty(@"is_action")]
public bool IsAction;
[JsonProperty(@"timestamp")]
public DateTimeOffset Timestamp;
+7 -3
View File
@@ -47,6 +47,8 @@ namespace osu.Game
private UserProfileOverlay userProfile;
private BeatmapSetOverlay beatmapSetOverlay;
public virtual Storage GetStorageForStableInstall() => null;
private Intro intro
@@ -186,10 +188,11 @@ namespace osu.Game
GetToolbarHeight = () => ToolbarOffset,
Depth = -1
}, overlayContent.Add);
LoadComponentAsync(userProfile = new UserProfileOverlay { Depth = -2 }, mainContent.Add);
LoadComponentAsync(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -2 }, mainContent.Add);
LoadComponentAsync(userProfile = new UserProfileOverlay { Depth = -3 }, mainContent.Add);
LoadComponentAsync(musicController = new MusicController
{
Depth = -3,
Depth = -4,
Position = new Vector2(0, Toolbar.HEIGHT),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
@@ -197,7 +200,7 @@ namespace osu.Game
LoadComponentAsync(notificationOverlay = new NotificationOverlay
{
Depth = -3,
Depth = -4,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}, overlayContent.Add);
@@ -223,6 +226,7 @@ namespace osu.Game
dependencies.Cache(chat);
dependencies.Cache(userProfile);
dependencies.Cache(musicController);
dependencies.Cache(beatmapSetOverlay);
dependencies.Cache(notificationOverlay);
dependencies.Cache(dialogOverlay);
+11 -17
View File
@@ -6,6 +6,7 @@ using System.Diagnostics;
using System.Reflection;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Development;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.IO.Stores;
@@ -59,25 +60,12 @@ namespace osu.Game
public bool IsDeployedBuild => AssemblyName.Version.Major > 0;
public bool IsDebug
{
get
{
// ReSharper disable once RedundantAssignment
bool isDebug = false;
// Debug.Assert conditions are only evaluated in debug mode
Debug.Assert(isDebug = true);
// ReSharper disable once ConditionIsAlwaysTrueOrFalse
return isDebug;
}
}
public string Version
{
get
{
if (!IsDeployedBuild)
return @"local " + (IsDebug ? @"debug" : @"release");
return @"local " + (DebugUtils.IsDebug ? @"debug" : @"release");
var assembly = AssemblyName;
return $@"{assembly.Version.Major}.{assembly.Version.Minor}.{assembly.Version.Build}";
@@ -94,6 +82,13 @@ namespace osu.Game
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
private SQLiteConnection createConnection()
{
var conn = Host.Storage.GetDatabase(@"client");
conn.BusyTimeout = new TimeSpan(TimeSpan.TicksPerSecond * 10);
return conn;
}
private SQLiteConnection connection;
[BackgroundDependencyLoader]
@@ -102,8 +97,7 @@ namespace osu.Game
dependencies.Cache(this);
dependencies.Cache(LocalConfig);
connection = Host.Storage.GetDatabase(@"client");
connection = createConnection();
connection.CreateTable<StoreVersion>();
dependencies.Cache(API = new APIAccess
@@ -243,7 +237,7 @@ namespace osu.Game
LocalConfig.Save();
}
connection.Dispose();
connection?.Dispose();
base.Dispose(isDisposing);
}
@@ -2,21 +2,19 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game;
using System.Linq;
using System.Windows.Forms;
using osu.Framework.Platform;
using osu.Framework.Desktop.Platform;
using osu.Desktop.Overlays;
using System.Reflection;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
using System.Windows.Forms;
using Microsoft.Win32;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform;
using osu.Game.Overlays;
using osu.Game.Screens.Menu;
namespace osu.Desktop
namespace osu.Game
{
internal class OsuGameDesktop : OsuGame
{
@@ -3,10 +3,9 @@
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game;
using osu.Game.Screens.Backgrounds;
namespace osu.Desktop
namespace osu.Game
{
internal class OsuTestBrowser : OsuGameBase
{
@@ -24,11 +23,6 @@ namespace osu.Desktop
public override void SetHost(GameHost host)
{
base.SetHost(host);
host.UpdateThread.InactiveHz = host.UpdateThread.ActiveHz;
host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
host.InputThread.InactiveHz = host.InputThread.ActiveHz;
host.Window.CursorState |= CursorState.Hidden;
}
}
+131
View File
@@ -0,0 +1,131 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Game.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
namespace osu.Game.Overlays.BeatmapSet
{
public class AuthorInfo : Container
{
private const float height = 50;
private readonly UpdateableAvatar avatar;
private readonly ClickableArea clickableArea;
private readonly FillFlowContainer fields;
private UserProfileOverlay profile;
private BeatmapSetInfo beatmapSet;
public BeatmapSetInfo BeatmapSet
{
get { return beatmapSet; }
set
{
if (value == beatmapSet) return;
beatmapSet = value;
var i = BeatmapSet.OnlineInfo;
avatar.User = i.Author;
clickableArea.Action = () => profile?.ShowUser(avatar.User);
fields.Children = new Drawable[]
{
new Field("made by", i.Author.Username, @"Exo2.0-RegularItalic"),
new Field("submitted on", i.Submitted.ToString(@"MMM d, yyyy"), @"Exo2.0-Bold")
{
Margin = new MarginPadding { Top = 5 },
},
};
if (i.Ranked.HasValue)
{
fields.Add(new Field("ranked on ", i.Ranked.Value.ToString(@"MMM d, yyyy"), @"Exo2.0-Bold"));
}
else if (i.LastUpdated.HasValue)
{
fields.Add(new Field("last updated on ", i.LastUpdated.Value.ToString(@"MMM d, yyyy"), @"Exo2.0-Bold"));
}
}
}
public AuthorInfo()
{
RelativeSizeAxes = Axes.X;
Height = height;
Children = new Drawable[]
{
clickableArea = new ClickableArea
{
AutoSizeAxes = Axes.Both,
CornerRadius = 3,
Masking = true,
Child = avatar = new UpdateableAvatar
{
Size = new Vector2(height),
},
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.25f),
Type = EdgeEffectType.Shadow,
Radius = 3,
Offset = new Vector2(0f, 1f),
},
},
fields = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Padding = new MarginPadding { Left = height + 5 },
},
};
}
[BackgroundDependencyLoader(true)]
private void load(UserProfileOverlay profile)
{
this.profile = profile;
clickableArea.Action = () => profile?.ShowUser(avatar.User);
}
private class Field : FillFlowContainer
{
public Field(string first, string second, string secondFont)
{
AutoSizeAxes = Axes.Both;
Direction = FillDirection.Horizontal;
Children = new[]
{
new OsuSpriteText
{
Text = $"{first} ",
TextSize = 13,
},
new OsuSpriteText
{
Text = second,
TextSize = 13,
Font = secondFont,
},
};
}
}
private class ClickableArea : OsuClickableContainer, IHasTooltip
{
public string TooltipText => @"View Profile";
}
}
}
+130
View File
@@ -0,0 +1,130 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
namespace osu.Game.Overlays.BeatmapSet
{
public class BasicStats : Container
{
private readonly Statistic length, bpm, circleCount, sliderCount;
private BeatmapSetInfo beatmapSet;
public BeatmapSetInfo BeatmapSet
{
get { return beatmapSet; }
set
{
if (value == beatmapSet) return;
beatmapSet = value;
bpm.Value = BeatmapSet.OnlineInfo.BPM.ToString(@"0.##");
}
}
private BeatmapInfo beatmap;
public BeatmapInfo Beatmap
{
get { return beatmap; }
set
{
if (value == beatmap) return;
beatmap = value;
length.Value = TimeSpan.FromMilliseconds(beatmap.OnlineInfo.Length).ToString(@"m\:ss");
circleCount.Value = beatmap.OnlineInfo.CircleCount.ToString("N0");
sliderCount.Value = beatmap.OnlineInfo.SliderCount.ToString("N0");
}
}
public BasicStats()
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new[]
{
length = new Statistic(FontAwesome.fa_clock_o, "Length") { Width = 0.25f },
bpm = new Statistic(FontAwesome.fa_circle, "BPM") { Width = 0.25f },
circleCount = new Statistic(FontAwesome.fa_circle_o, "Circle Count") { Width = 0.25f },
sliderCount = new Statistic(FontAwesome.fa_circle, "Slider Count") { Width = 0.25f },
},
};
}
private class Statistic : Container, IHasTooltip
{
private readonly string name;
private readonly OsuSpriteText value;
public string TooltipText => name;
public string Value
{
get { return value.Text; }
set { this.value.Text = value; }
}
public Statistic(FontAwesome icon, string name)
{
this.name = name;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_square,
Size = new Vector2(13),
Rotation = 45,
Colour = OsuColour.FromHex(@"441288"),
},
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
Icon = icon,
Size = new Vector2(13),
Colour = OsuColour.FromHex(@"f7dd55"),
Scale = new Vector2(0.8f),
},
value = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextSize = 13,
Font = @"Exo2.0-Bold",
Margin = new MarginPadding { Left = 10 },
},
},
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
value.Colour = colour.Yellow;
}
}
}
}
@@ -0,0 +1,312 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.BeatmapSet
{
public class BeatmapPicker : Container
{
private const float tile_icon_padding = 7;
private const float tile_spacing = 2;
private readonly DifficultiesContainer difficulties;
private readonly OsuSpriteText version, starRating;
private readonly Statistic plays, favourites;
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
private BeatmapSetInfo beatmapSet;
public BeatmapSetInfo BeatmapSet
{
get { return beatmapSet; }
set
{
if (value == beatmapSet) return;
beatmapSet = value;
Beatmap.Value = BeatmapSet.Beatmaps.First();
plays.Value = BeatmapSet.OnlineInfo.PlayCount;
favourites.Value = BeatmapSet.OnlineInfo.FavouriteCount;
difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps.Select(b => new DifficultySelectorButton(b)
{
State = DifficultySelectorState.NotSelected,
OnHovered = beatmap =>
{
showBeatmap(beatmap);
starRating.Text = beatmap.StarDifficulty.ToString("Star Difficulty 0.##");
starRating.FadeIn(100);
},
OnClicked = beatmap =>
{
Beatmap.Value = beatmap;
},
});
updateDifficultyButtons();
}
}
public BeatmapPicker()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
difficulties = new DifficultiesContainer
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Left = -(tile_icon_padding + tile_spacing / 2) },
OnLostHover = () =>
{
showBeatmap(Beatmap.Value);
starRating.FadeOut(100);
},
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 10 },
Spacing = new Vector2(5f),
Children = new[]
{
version = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
TextSize = 20,
Font = @"Exo2.0-Bold",
},
starRating = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
TextSize = 13,
Font = @"Exo2.0-Bold",
Text = "Star Difficulty",
Alpha = 0,
Margin = new MarginPadding { Bottom = 1 },
},
},
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(10f),
Margin = new MarginPadding { Top = 5 },
Children = new[]
{
plays = new Statistic(FontAwesome.fa_play_circle),
favourites = new Statistic(FontAwesome.fa_heart),
},
},
},
},
};
Beatmap.ValueChanged += b =>
{
showBeatmap(b);
updateDifficultyButtons();
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
starRating.Colour = colours.Yellow;
}
protected override void LoadComplete()
{
base.LoadComplete();
// done here so everything can bind in intialization and get the first trigger
Beatmap.TriggerChange();
}
private void showBeatmap(BeatmapInfo beatmap) => version.Text = beatmap.Version;
private void updateDifficultyButtons()
{
difficulties.Children.ToList().ForEach(diff => diff.State = diff.Beatmap == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected);
}
private class DifficultiesContainer : FillFlowContainer<DifficultySelectorButton>
{
public Action OnLostHover;
protected override void OnHoverLost(InputState state)
{
base.OnHoverLost(state);
OnLostHover?.Invoke();
}
}
private class DifficultySelectorButton : OsuClickableContainer, IStateful<DifficultySelectorState>
{
private const float transition_duration = 100;
private const float size = 52;
private readonly Container bg;
private readonly DifficultyIcon icon;
public readonly BeatmapInfo Beatmap;
public Action<BeatmapInfo> OnHovered;
public Action<BeatmapInfo> OnClicked;
public event Action<DifficultySelectorState> StateChanged;
private DifficultySelectorState state;
public DifficultySelectorState State
{
get { return state; }
set
{
if (value == state) return;
state = value;
StateChanged?.Invoke(State);
if (value == DifficultySelectorState.Selected)
fadeIn();
else
fadeOut();
}
}
public DifficultySelectorButton(BeatmapInfo beatmap)
{
Beatmap = beatmap;
Size = new Vector2(size);
Margin = new MarginPadding { Horizontal = tile_spacing / 2 };
Children = new Drawable[]
{
bg = new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 4,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.5f),
},
},
icon = new DifficultyIcon(beatmap)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(size - tile_icon_padding * 2),
Margin = new MarginPadding { Bottom = 1 },
},
};
}
protected override bool OnHover(InputState state)
{
fadeIn();
OnHovered?.Invoke(Beatmap);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
if (State == DifficultySelectorState.NotSelected)
fadeOut();
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
OnClicked?.Invoke(Beatmap);
return base.OnClick(state);
}
private void fadeIn()
{
bg.FadeIn(transition_duration);
icon.FadeIn(transition_duration);
}
private void fadeOut()
{
bg.FadeOut();
icon.FadeTo(0.7f, transition_duration);
}
}
private class Statistic : FillFlowContainer
{
private readonly OsuSpriteText text;
private int value;
public int Value
{
get { return value; }
set
{
this.value = value;
text.Text = Value.ToString(@"N0");
}
}
public Statistic(FontAwesome icon)
{
AutoSizeAxes = Axes.Both;
Direction = FillDirection.Horizontal;
Spacing = new Vector2(2f);
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Icon = icon,
Shadow = true,
Size = new Vector2(13),
},
text = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = @"Exo2.0-SemiBoldItalic",
TextSize = 14,
},
};
}
}
private enum DifficultySelectorState
{
Selected,
NotSelected,
}
}
}
+118
View File
@@ -0,0 +1,118 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select.Details;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.BeatmapSet
{
public class Details : FillFlowContainer
{
private readonly PreviewButton preview;
private readonly BasicStats basic;
private readonly AdvancedStats advanced;
private readonly UserRatings ratings;
private BeatmapSetInfo beatmapSet;
public BeatmapSetInfo BeatmapSet
{
get { return beatmapSet; }
set
{
if (value == beatmapSet) return;
beatmapSet = value;
basic.BeatmapSet = preview.BeatmapSet = BeatmapSet;
}
}
private BeatmapInfo beatmap;
public BeatmapInfo Beatmap
{
get { return beatmap; }
set
{
if (value == beatmap) return;
beatmap = value;
basic.Beatmap = advanced.Beatmap = Beatmap;
ratings.Metrics = Beatmap.Metrics;
}
}
public Details()
{
Width = BeatmapSetOverlay.RIGHT_WIDTH;
AutoSizeAxes = Axes.Y;
Spacing = new Vector2(1f);
Children = new Drawable[]
{
preview = new PreviewButton
{
RelativeSizeAxes = Axes.X,
},
new DetailBox
{
Child = basic = new BasicStats
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Vertical = 10 },
},
},
new DetailBox
{
Child = advanced = new AdvancedStats
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Vertical = 7.5f },
},
},
new DetailBox
{
Child = ratings = new UserRatings
{
RelativeSizeAxes = Axes.X,
Height = 95,
Margin = new MarginPadding { Top = 10 },
},
},
};
}
private class DetailBox : Container
{
private readonly Container content;
protected override Container<Drawable> Content => content;
public DetailBox()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.5f),
},
content = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = 15 },
},
};
}
}
}
}
@@ -0,0 +1,59 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
namespace osu.Game.Overlays.BeatmapSet
{
public class DownloadButton : HeaderButton
{
public DownloadButton(string title, string subtitle)
{
Width = 120;
RelativeSizeAxes = Axes.Y;
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 10 },
Children = new Drawable[]
{
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new[]
{
new OsuSpriteText
{
Text = title,
TextSize = 13,
Font = @"Exo2.0-Bold",
},
new OsuSpriteText
{
Text = subtitle,
TextSize = 11,
Font = @"Exo2.0-Bold",
},
},
},
new SpriteIcon
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Icon = FontAwesome.fa_download,
Size = new Vector2(16),
Margin = new MarginPadding { Right = 5 },
},
},
};
}
}
}

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