Dean Herbert
1c75ee4e82
Add fixes
2019-02-23 14:14:34 +09:00
Dean Herbert
7566fcf536
Slider press fix
2019-02-23 14:14:34 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
smoogipoo
d61dfe888e
Fix venera fonts not being correctly specified
2019-02-22 19:42:09 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
0693ab8e7d
Merge remote-tracking branch 'origin/master' into osu-fontusage
...
# Conflicts:
# osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
Dan Balasescu
c9c8cccd68
Merge branch 'master' into use-lifetime-optimization
2019-02-18 15:22:34 +09:00
Dean Herbert
810175235d
Fix incorrect application of scaling in some cases
...
Isolates different usages of hitcircle scale so they can't ever cause regressions.
2019-02-14 18:47:05 +09:00
Dean Herbert
5b1f111922
Rollback other fallthrough regressions
2019-02-05 18:14:43 +09:00
Dean Herbert
2f8f4fac64
Fix combo colour fallbacks when skin is not providing any
2019-02-05 17:54:14 +09:00
ekrctb
504e79b968
Merge branch 'master' into use-lifetime-optimization
2019-01-29 12:15:02 +09:00
Unknown
77763fde8b
revert accidentally renamed variables
2019-01-25 11:22:05 +01:00
Unknown
8ddff673b7
revert previous rename and rename ruleset specific classes instead
2019-01-25 11:14:37 +01:00
Unknown
5446c99f22
Merge branch 'master' into move-osu-settings
2019-01-25 10:57:04 +01:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Unknown
cf147083cd
move osu! settings into its ruleset
2019-01-23 13:17:29 +01:00
Unknown
4a9bcf4937
rename OsuConfigManager to GameConfigManager
...
also OsuSetting to GameSetting
2019-01-23 13:17:29 +01:00
Unknown
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
Dean Herbert
4cee21f356
Make skinning better
2019-01-07 20:12:39 +09:00
Dean Herbert
13b077c83b
Merge remote-tracking branch 'upstream/master' into moreOptionsFromSkin.ini
2019-01-07 18:11:17 +09:00
ekrctb
6f8a2e6ff2
Use LifetimeManagementContainer
...
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
2018-12-13 15:23:06 +09:00
Dragicafit
ec3c87dbea
Make Slider's CustumColors skinnable
2018-12-07 22:24:24 +01:00
Dean Herbert
1a974f64de
Initial design for user registration dialog
2018-12-05 12:57:26 +09:00
smoogipoo
aea84f737b
Fix taiko hitobjects potentially disappearing before being judged
2018-11-29 12:12:29 +09:00
smoogipoo
52bc47499f
Fix spinners not having proper lifetimes
2018-11-29 12:11:45 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
050af88be9
Fix post-merge issues
2018-11-14 14:29:22 +09:00
smoogipoo
cc8531790a
Use bindables for hitobject events
2018-11-09 13:58:46 +09:00
Dean Herbert
63cbc8e0e8
Merge branch 'master' into slider-placement
2018-11-02 19:45:34 +09:00
Dean Herbert
c1304eca1b
Merge remote-tracking branch 'upstream/master' into slider-placement
2018-11-01 17:59:37 +09:00
Dean Herbert
5fd21d35dc
Merge branch 'master' into spinner-selection
2018-11-01 17:47:59 +09:00
Dean Herbert
bb2f8deb18
ControlPoint -> PathControlPoint
...
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
smoogipoo
af1de01ed6
Add a spinner selection mask
2018-10-29 18:23:23 +09:00
smoogipoo
08b16be3b8
Merge branch 'slider-controlpoint-masks' into slider-placement
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
2018-10-29 15:55:38 +09:00
smoogipoo
acd703c27b
Make sliders respond to control point changes
2018-10-29 15:36:43 +09:00
smoogipoo
660cd24750
Make sliders respond to scale changes
2018-10-29 15:26:28 +09:00
smoogipoo
619a0dfd59
Merge branch 'separate-slider-body' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-29 15:24:15 +09:00
smoogipoo
86e09a68f7
Separate slider body to bypass snaking logic
...
The snaking logic contains a lot of caching/optimisations and offsetting of the path which is tedious to re-compute when the path changes.
2018-10-29 15:15:29 +09:00
Dean Herbert
4f65d67e2b
Merge branch 'master' into skinnable-spritetext
2018-10-28 08:35:25 -07:00
smoogipoo
22c545ea8c
Make circle piece respond to hitobject scale
2018-10-26 15:26:19 +09:00
smoogipoo
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dan Balasescu
a2838d32bf
Merge branch 'master' into skinnable-spritetext
2018-10-09 16:23:43 +09:00
smoogipoo
42664f1c19
Make SliderBody use the new SmoothPath
2018-10-05 15:45:45 +09:00
smoogipoo
1cd11a6e5b
Fix StackHeight changes not causing position updates
2018-10-03 17:06:18 +09:00
ekrctb
68980fc477
Adjust usage of Handle(Non)PositionalInput to follow framework update
2018-10-02 14:45:33 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
0d8276c5f8
Implement skinnable sprite text
2018-09-27 17:40:28 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Dean Herbert
7cca990be4
Merge remote-tracking branch 'upstream/master' into framework-image-changes
2018-09-07 18:56:00 +09:00
Dean Herbert
9f67119ba9
Fix potential nullref in IsPresent override
2018-09-06 18:01:32 +09:00
Dean Herbert
4ff66bf531
Update in line with framework Image changes
2018-09-06 13:28:44 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
Dean Herbert
ffcad6e0f1
Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
...
# Conflicts:
# osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
2018-08-24 15:26:36 +09:00
smoogipoo
34b1abeca3
Remove sliderball's input override
2018-08-21 12:24:48 +09:00
smoogipoo
741ec0021e
Rename more judgement-related methods to "result"
2018-08-06 11:31:46 +09:00
smoogipoo
ab642b563f
CreateJudgementResult -> CreateResult
2018-08-06 11:07:41 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
4548d2c87f
Make Rulesets.Osu use the new judgement result structure
2018-08-02 20:36:38 +09:00
smoogipoo
462f1033c0
Migrate Rulesets.Osu to the new judgement system
2018-08-02 15:21:23 +09:00
Dean Herbert
51506efd1a
Merge remote-tracking branch 'upstream/master' into peppy-fix-repeat-arrow-interpolation
2018-07-31 16:49:31 +09:00
Dean Herbert
ea6cab498e
Add comment
2018-07-31 16:47:13 +09:00
Dan Balasescu
04252293a7
Merge branch 'master' into fix-repeat-arrow-interpolation
2018-07-31 16:21:15 +09:00
Dean Herbert
874b5636e4
Merge remote-tracking branch 'upstream/master' into tgi74-more-skinning
2018-07-31 16:15:27 +09:00
Dean Herbert
976653fdf9
Minor formatting fixes
2018-07-31 16:13:52 +09:00
Dean Herbert
132241424d
Apply FollowPoint alpha to inner container (should not affect legacy skins)
2018-07-31 15:59:06 +09:00
Dean Herbert
a98bb057e2
Fix follow circle being scaled far larger than it should be
2018-07-31 15:27:21 +09:00
tgi74000
36afae5a24
Remove the inner followcircle fade, Fade the entire followcircle instead
2018-07-30 13:43:02 +02:00
Dean Herbert
f4cda695e6
Improve rotation handling in edge cases
2018-07-30 18:50:59 +09:00
tgi74000
c6aabc6d2d
Move the FollowCircle border to its own container
2018-07-30 10:52:37 +02:00
Dean Herbert
a39188f762
Merge remote-tracking branch 'upstream/master' into peppy-fix-repeat-arrow-interpolation
2018-07-30 17:29:21 +09:00
tgi74000
84135c49ca
Fix small FollowPoint rotation bug
2018-07-29 23:21:05 +02:00
tgi74000
18096490b6
Add support for followpoint skinning
2018-07-29 23:20:37 +02:00
tgi74000
4322475ad2
Add support for sliderb skinning (single frame only)
2018-07-29 22:29:07 +02:00
tgi74000
257c035f30
Add support for sliderfollowcircle skinning
2018-07-29 21:28:13 +02:00
tgi74000
52d9461f03
Add support for reversearrow skinning
2018-07-29 20:51:06 +02:00
tgi74000
2a9818a128
Add support for sliderscorepoint skinning
2018-07-29 20:42:05 +02:00
smoogipoo
ff2a3a6e92
Fix hitobjects not properly expiring if scrolling in the editor
2018-07-26 20:07:16 +09:00
Dean Herbert
10656be954
Add interpolation to repeat point during sliding
2018-07-23 16:55:38 +02:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
79af5cb0a0
Limit shake duration to ensure it doesn't overlap miss window
2018-07-06 17:24:30 +09:00
Dean Herbert
e041352690
Add comment regarding add/clear/remove overrides
2018-07-06 13:19:43 +09:00
Dean Herbert
48d90a67ae
xmldoc and formatting
2018-07-06 12:13:23 +09:00
Dean Herbert
aa96d91762
Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
2018-07-06 11:57:32 +09:00
Dean Herbert
d453414070
Forward shakes from slider head objects to sliders
2018-07-06 11:52:58 +09:00
tgi74000
558b2622a7
Move the Shake logic to a new ShakeContainer
2018-07-05 15:48:54 +02:00
Dean Herbert
1d6609d9f3
Add common custom words to dotsettings dictionary
...
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
smoogipoo
45a4187923
Tidy up lookups to NestedHitObjects
2018-07-02 16:10:56 +09:00
Dan Balasescu
f35ea18755
Merge branch 'master' into hit-shake
2018-06-29 17:38:02 +09:00
tgi74000
3d50050089
Move shake duration to a constant
2018-06-29 10:36:00 +02:00
Dan Balasescu
e3317b5145
Make method protected
2018-06-29 17:31:13 +09:00
Dean Herbert
cacabeb67e
Remove unused field
2018-06-29 17:00:41 +09:00
Dean Herbert
0a945e4709
Check whether initialised first
2018-06-28 22:44:40 +09:00
tgi74000
59e03fa528
Move Shake to DrawableOsuHitObject, Clean up Shake()
2018-06-28 15:33:59 +02:00
tgi74000
61c416dc16
Trigger Shake if HitCircles are hit too early
2018-06-28 13:41:23 +02:00
Dean Herbert
e197ebe4c5
Fix slider heads displaying in incorrect colour
2018-06-28 01:55:09 +09:00
Dan Balasescu
0b1b3319aa
Merge branch 'master' into update-framework
2018-06-19 20:57:19 +09:00
Dean Herbert
3819ecb2be
Update framework
2018-06-19 20:19:52 +09:00
Tom Arrow
4aa89de2d7
Fix reverse arrow displayed with incorrect angle
2018-06-18 17:22:01 +02:00
smoogipoo
0dce7a5b61
Update framework + fix CI errors
2018-04-20 18:19:17 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
6d4f94756e
Rewrite the way drag + click selections happen
...
The general idea here is that we need the masks to handle mouse down events, as they need to handle the drag (mousedown -> drag immediately).
I've rewritten the editor selections to use events, as there are some 3 different components that handle/trigger selections in different ways.
1. All selections/deselections now propagate through `HitObjectMask.Select()`/`HitObjectMask.Deselect()`.
2. Components that react to changes in the selection bind to the masks' `Selected`/`Deselected` events, and track them/change their states locally.
3. Masks provide a `SingleSelectionRequested` event which is invoked on the mouse-down event. Various components bind to this event to perform state changes locally in this scenario.
4. `DragBox` now handles all drag input locally. It triggers `Select`/`Deselect` on the masks it needs to.
5. `SelectionBox` handles the display of itself locally.
6. `SelectionBox` handles movement of groups of masks locally.
7. `HitObjectMasks` handles movement of itself locally.
2018-03-29 22:07:23 +09:00
Dean Herbert
af65f2dd48
Move AccentColour changes local to rulesets which rely on it
2018-03-22 18:53:16 +09:00
Dan Balasescu
ab9505652b
Merge branch 'master' into skin--completion
2018-03-22 16:44:00 +09:00
smoogipoo
4ccaf143b5
Give sliders a default accent colour
2018-03-22 15:50:19 +09:00
Dean Herbert
fb3d319d0e
Make fallback bool into a function
...
Allows correct handling now that beatmap skins are also a thing.
2018-03-20 16:40:11 +09:00
Dean Herbert
cb3d0db555
Move combo colours completely out of HitObjects
2018-03-20 15:50:12 +09:00
Dean Herbert
a42035f494
Make DrawableHitObject a CompositeDrawable
...
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
Dean Herbert
a0691168cb
Merge remote-tracking branch 'upstream/master' into editor-hitobject-movement
2018-03-14 15:35:24 +09:00
Dean Herbert
eb643b690a
Merge branch 'master' into more-skinning
2018-03-12 11:55:50 +09:00
Dean Herbert
d27cf16bf9
Merge remote-tracking branch 'ppy/master' into more-skinning
2018-03-12 10:46:37 +09:00
Dan Balasescu
8ba87dfdbd
Merge branch 'master' into fix-duplicate-judgements
2018-03-12 10:29:50 +09:00
smoogipoo
24501c37dd
Merge branch 'drawableslider-cleanup' into editor-hitobject-movement
2018-03-10 01:15:24 +09:00
smoogipoo
8ed5fce43a
Split out the slider head into a separate drawable hitobject
2018-03-10 01:13:59 +09:00
smoogipoo
4a48136e4f
Make hitobject positions adjustable
2018-03-09 23:12:34 +09:00
Dean Herbert
b62ed004f2
Remove judgements when deciding a new judgement for a HitObject
...
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
Dean Herbert
f2d7621df3
Add skin support for explode/flash layers
...
Basically to hide them for legacy skins, though.
2018-03-07 18:21:05 +09:00
Dean Herbert
05eb678654
Add skin support for judgements
2018-03-07 18:21:05 +09:00
Dean Herbert
4dfd3a61cc
Remove alpha setting
2018-03-06 18:40:39 +09:00
Dean Herbert
7cf1d4450a
SliderTick transform improvements
2018-03-06 18:28:36 +09:00
Dean Herbert
0704d823a9
Fix slider selection point not being set to new origin
2018-03-01 22:03:00 +09:00
Dean Herbert
bdd88303b3
Merge branch 'master' into editor-hitobject-overlays
2018-02-26 17:53:50 +09:00
Dean Herbert
1218a75b7f
Improve vector conditional
2018-02-26 16:11:26 +09:00
Dean Herbert
9cbed461c4
Merge branch 'master' into sliderbody-rework
2018-02-26 15:00:18 +09:00
Dean Herbert
f1ddfa0581
Fix sliders never getting a correct lifetime set
2018-02-25 16:25:56 +09:00
smoogipoo
50d1183ec2
Division-by-zero safety + reference our own size
2018-02-24 02:53:02 +09:00
smoogipoo
066abfbdbc
Rename PositionAt -> CurvePositionAt to represent its new meaning
2018-02-24 02:43:36 +09:00
smoogipoo
8c90abe0dc
Make slider control points relative to start position
2018-02-23 20:59:27 +09:00
smoogipoo
08bb25347c
Make DrawableSlider contain the slider body
2018-02-23 20:27:05 +09:00
Dean Herbert
84b707f4f8
Add basic hitcircle skinning
2018-02-23 13:38:12 +09:00
smoogipoo
604b0fa20a
Fix post-merge issues
2018-02-22 14:11:06 +09:00
smoogipoo
ded2644df8
Merge branch 'master' into editor-hitobject-overlays
2018-02-22 14:08:36 +09:00
Dean Herbert
3b4e4bd110
Merge remote-tracking branch 'upstream/master' into general-slider-improvements
2018-02-22 12:28:33 +09:00
smoogipoo
08e52e8c15
Remove unnecessary schedules
2018-02-21 18:02:52 +09:00
smoogipoo
9cd9c83f2c
Allow changing accentcolour/bordercolour post-load
2018-02-21 18:00:46 +09:00
smoogipoo
f903e6d241
Fix stacking not working with sliders
...
Fixes #2093 .
2018-02-21 17:46:45 +09:00
smoogipoo
f877b642da
Clean up and document better what "progress" means
2018-02-21 17:10:18 +09:00
smoogipoo
7fe0989427
Merge branch 'general-slider-improvements' into editor-hitobject-overlays
2018-02-20 23:51:47 +09:00
smoogipoo
ee055b8e5c
Allow customizing the snake-ability of sliders
2018-02-20 20:53:06 +09:00
smoogipoo
8270e4d758
Add BorderColour to SliderBody
2018-02-20 20:51:28 +09:00
smoogipoo
ad2f556133
Add hitobject overlays to selected hitobjects
2018-02-20 18:01:45 +09:00
Dean Herbert
58f20c3723
Merge branch 'master' into editor-hitobject-movement
2018-02-13 18:56:16 +09:00
smoogipoo
87baa6febd
Merge remote-tracking branch 'origin/master' into editor-pattern-adjustments
2018-02-12 19:08:13 +09:00
smoogipoo
cfb2b3f1e8
Rework SelctionLayer to support click-selections
2018-02-12 16:02:42 +09:00
Aergwyn
c3ce015869
fade slider ticks with hidden mod
2018-02-11 11:03:01 +01:00
smoogipoo
46284c61ae
Return HitResult.None instead of null
2018-02-08 14:25:59 +09:00
smoogipoo
beaecbafbd
Merge branch 'master' into unified-hitwindows
2018-02-08 13:22:44 +09:00
Dean Herbert
3d0ef8b3bd
Move property back to local variable
...
Never used elsewhere
2018-02-06 18:14:08 +09:00
Dean Herbert
27fd42fb17
Adjust appear animations of repeats and ticks
2018-02-06 18:10:15 +09:00
Dean Herbert
e417aaa23f
Adjust scale out effect
2018-02-06 17:46:56 +09:00
Dean Herbert
60fb78e49d
Simplify iteration code
2018-02-06 17:46:45 +09:00
ColdVolcano
bf26fc94d8
Merge branch 'master' into repeat-points
2018-02-03 23:56:40 -06:00
smoogipoo
b15f184261
Make osu! use HitWindows
2018-02-02 20:33:59 +09:00
Dan Balasescu
39e626f29e
Merge branch 'master' into fix-ticks-appearing-late
2018-02-01 18:28:42 +09:00
Dean Herbert
b8f6dcffaf
Merge remote-tracking branch 'upstream/master' into repeat-points
2018-02-01 13:32:53 +09:00
ColdVolcano
06b615c474
Merge branch 'master' into repeat-points
2018-01-31 21:30:28 -06:00
smoogipoo
27357e100a
Simplify condition
2018-01-30 16:28:38 +09:00
smoogipoo
702c4efb88
Give Slider a tail hitobject to make slider ends counts towards score
2018-01-30 16:28:14 +09:00
smoogipoo
b293408147
Construct the head of sliders from Slider
2018-01-30 15:50:48 +09:00
Aergwyn
214938b98d
fix SliderTicks appearing too late
2018-01-25 10:52:03 +01:00
ColdVolcano
1f51149da8
Add xmldoc
2018-01-24 15:41:51 -06:00
ColdVolcano
cee8bb50c9
Fix reference points being wrongly selected
2018-01-24 15:34:52 -06:00
ColdVolcano
efae00c149
make repeat points look better
2018-01-23 04:31:37 -06:00
Aergwyn
24b7d91f5b
Merge branch 'master' into fix-repeats-appearing-early
2018-01-23 09:04:45 +01:00
smoogipoo
33c52ba30f
Fix off-by-ones in RepeatPoint code
2018-01-23 13:58:43 +09:00
smoogipoo
d37844c068
Clean up off-by-one offsets from repeat-related properties
2018-01-23 13:37:25 +09:00
Aergwyn
b726f90c37
remove unnecessary variable
2018-01-22 12:44:55 +01:00
Aergwyn
66176f2882
fix RepeatPoint animations
...
- FadeIn and -Out for RepeatPoints are now calculated instead of fixed values
- TimePreempt is now cut down if too long for RepeatPoints following the first one to only show up to two RepeatPoints at any given time
2018-01-22 12:36:38 +01:00
Shawdooow
e109d5fe20
fix slider heads
2018-01-19 11:13:49 -05:00
smoogipoo
6908597b95
Fix inverted ternary
...
See #1935 - repeat index 1 is at the end of the slider, not the start.
2018-01-18 23:44:00 +09:00
Dan Balasescu
46ba2cda10
Remove unused using
2018-01-18 21:19:06 +09:00
Dean Herbert
1a83770a06
Fix incorrect math
2018-01-18 21:16:15 +09:00
Dean Herbert
065d2a4887
Add licence header
2018-01-18 21:12:53 +09:00
Dean Herbert
01ff1584c2
Fix repeat points not following slider snaking correctly
2018-01-18 21:06:47 +09:00
Dean Herbert
9b33499fe7
Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
2018-01-16 20:04:34 +09:00
Dean Herbert
d0881e443b
Merge remote-tracking branch 'upstream/master' into approach-rate
2018-01-12 18:05:16 +09:00
Dan Balasescu
9c602f8770
Merge branch 'master' into drawable-fruit-improvements
2018-01-09 22:06:16 +09:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
0cc8516aa3
Remove empty cases, add initial ball scale adjust.
2018-01-04 20:53:33 +09:00
Dean Herbert
717b263b77
Comment and better stacking of FadeOuts
2018-01-04 20:47:42 +09:00
Dean Herbert
1f62fe19d5
Make animation a bit more subtle
2018-01-04 20:43:42 +09:00
Dean Herbert
ffc7f7ecf4
Add a better slider "hit" state fade out animation
2018-01-04 20:16:10 +09:00
Dean Herbert
bde957940d
Disallow SliderBall from contracting after EndTime
2018-01-04 20:09:58 +09:00
Shawdooow
94f81a1784
fix
2018-01-03 10:04:36 -05:00
Shawdooow
9122eaa28e
Merge branch 'master' into approach-rate
2018-01-03 10:02:55 -05:00
Aergwyn
1ce6219293
remove unnecessary override
2018-01-03 13:55:24 +01:00
Aergwyn
d94c313947
fix slider follow circle instantly disappearing on slider ends
2018-01-03 08:13:58 +01:00
Dean Herbert
31865b4d96
Rename conflicting variable
2018-01-03 15:12:27 +09:00
Aergwyn
481a16b491
extended hitobject tests
2018-01-01 11:55:30 +01:00
Shawdooow
1502fde1b0
fix slider start circles
2017-12-31 12:04:31 -05:00
Shawdooow
064758b96d
fixes
2017-12-31 11:30:58 -05:00
Shawdooow
3ba5dce052
new Approach to approach rate
2017-12-31 11:15:14 -05:00
Aergwyn
ccb69d16d9
move HitResult in Scoring namespace to replace HitCount
2017-12-30 21:23:18 +01:00
Dean Herbert
233904ddef
Merge branch 'master' into scaling-repeat-points
2017-12-30 18:09:32 +09:00
Aergwyn
1f71bd3425
scale the correct part of the repeat point
2017-12-30 09:05:40 +01:00
Dean Herbert
7f54778fed
Merge branch 'master' into hitobject-constructor-safety
2017-12-30 15:32:36 +09:00
Dean Herbert
a2840d2519
Fix FadeInDuration not being passed down to sliders' InitialCircle
2017-12-30 15:21:25 +09:00
smoogipoo
b99e0a0439
Fix DrawableHitCircle accepting a base OsuHitObject parameter
...
Fixes #1778 .
2017-12-30 14:15:42 +09:00
Aergwyn
52dd5ddba6
fix repeat points not scaling properly
2017-12-29 20:03:43 +01:00
Aergwyn
07040f9fd1
rename field
2017-12-29 17:52:28 +01:00
Dean Herbert
a4f941cdf1
Move lifetime adjustment to DrawableHitCircle
2017-12-29 18:51:14 +09:00
Aergwyn
0b23ceb781
fix slider fade out to be eased
...
+ move duration calculation to not be done twice
+ made Slider / Spinner private again as they are not accessed externally anymore
2017-12-28 15:36:27 +01:00
Aergwyn
dbcf87267d
Merge branch 'master' into standard-hd-support
2017-12-27 21:26:39 +01:00
Aergwyn
e42fa7205b
adjust spinner sequence to the new fadeout speed
2017-12-27 21:23:56 +01:00
smoogipoo
cb18baa4d8
Add HitCircle/Slider testcases
2017-12-27 17:34:07 +09:00
Aergwyn
4c2554595e
implement hidden (mostly)
...
some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00
Shawdooow
72b5a370da
dont play the same sound twice at once
2017-12-23 23:13:53 -05:00
Dean Herbert
5026c7a95e
SoundControlPoint -> SampleControlPoint
2017-12-23 16:34:34 +09:00
smoogipoo
6a29f6020a
Make HitObjects construct nested hit objects
2017-12-22 21:42:54 +09:00
smoogipoo
cb7e192aff
Determine SampleInfo defaults in DrawableHitObject
2017-12-21 16:02:33 +09:00
smoogipoo
a303bf71cf
Give control over screen space conversion to DrawableHitObject
2017-12-11 22:19:02 +09:00
smoogipoo
cf859a6cf2
Make the dragger attach to objects it surrounds
...
Plus a lot more implementation.
2017-12-02 00:26:02 +09:00
smoogipoo
66ee9d1631
Update in-line with framework changes
2017-11-09 17:04:04 +09:00
smoogipoo
348083f589
Update with framework state transformation
...
Removes explicit initial state setting in DrawableOsuHitObjects.
2017-11-09 14:05:05 +09:00
smoogipoo
c7426ebed8
Fix spinners showing very weird numbers after rewinding
...
Fixes #1462
2017-11-06 17:22:22 +09:00
smoogipoo
4854302aaa
Fix follow points not showing up again after rewinding
...
Fixes #1463 .
2017-11-04 01:02:33 +09:00
smoogipoo
5fd3115142
Fix slider ball not animating fade/scale after rewinding
...
Fixes #1455
2017-11-03 15:58:12 +09:00
smoogipoo
60048e6cd1
Fix slider ticks not showing up again once replayed
...
Fixes #1456
2017-11-03 15:33:24 +09:00
smoogipoo
06a62edeb6
Make DrawableRepeatPoints show up when replayed
...
Fixes #1458
2017-11-03 15:30:46 +09:00
smoogipoo
70ea3e5025
Fix up initial scale of DrawableRepeatPoint
2017-11-03 15:29:16 +09:00
smoogipoo
240997e4fb
Remove duplicate property
2017-11-02 21:56:18 +09:00
smoogipoo
6883b3742f
Make initial DrawableOsuHitObject initial states not use transforms
2017-11-02 20:23:28 +09:00
Dean Herbert
ad685bd919
Merge branch 'master' into sliderbouncers
2017-10-22 14:12:03 +09:00
Dean Herbert
1b031ca328
Fix potential read from empty queue in SPM counter
2017-10-12 18:28:26 +09:00
Dean Herbert
2b309be3c2
Merge remote-tracking branch 'upstream/master' into spm-counter
2017-10-11 11:23:09 +09:00
Dean Herbert
e76961a932
Remove unnecessary bool
2017-10-11 11:23:02 +09:00
Dean Herbert
1fc16693d6
Formatting
2017-10-11 11:20:44 +09:00
Dean Herbert
d5892cf54e
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
2017-10-09 20:17:05 +09:00
Huo Yaoyuan
09093013a7
Move spm calculation into counter.
2017-10-07 15:58:53 +08:00
Huo Yaoyuan
a876ab9b90
Move spm counter to a seperated control.
2017-10-07 15:31:42 +08:00
Huo Yaoyuan
404c4917dc
Use single queue for spinning record.
2017-10-06 20:42:24 +08:00
Huo Yaoyuan
29f9c8143d
Use RotationAbsolute to calculate spm.
2017-10-05 20:08:45 +08:00
Huo Yaoyuan
ee8746b848
Fade in spm texts.
2017-10-05 20:07:33 +08:00
Huo Yaoyuan
24187cc53a
Move spm text out of scaled parts.
2017-10-05 19:55:20 +08:00
Huo Yaoyuan
134e1299bb
Update spm value when spinner not active.
2017-10-05 19:23:58 +08:00
Huo Yaoyuan
3de42ee405
Smooth spm values into a time range.
2017-09-30 15:23:10 +08:00
Huo Yaoyuan
e2e26c91af
Show SPM value basically.
2017-09-29 22:30:41 +08:00
Huo Yaoyuan
40a27c810a
Calculate SPM in spinner disc.
2017-09-29 19:24:14 +08:00
Shawdooow
cfb1804aa1
address review
2017-09-27 11:28:44 -04:00
Shawdooow
801fa39145
remove old SliderBouncer
2017-09-26 12:23:13 -04:00
Shawdooow
b5ad6ae735
appveyor fixes
2017-09-26 12:21:39 -04:00
Shawdooow
adebe166d4
slider bouncers
2017-09-26 12:13:34 -04:00
Dean Herbert
b78c516b74
Merge branch 'master' into scoring-revamp
2017-09-13 20:47:14 +09:00
smoogipooo
093d82ac45
Set depths from playfield add methods instead of DrawableHitObject
2017-09-13 16:17:01 +09:00
smoogipooo
7b30fc8a09
Fix osu! slider initial circles being placed at the wrong depth.
2017-09-13 00:43:30 +09:00