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- FadeIn and -Out for RepeatPoints are now calculated instead of fixed values - TimePreempt is now cut down if too long for RepeatPoints following the first one to only show up to two RepeatPoints at any given time |
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.. | ||
Connections | ||
Pieces | ||
DrawableHitCircle.cs | ||
DrawableOsuHitObject.cs | ||
DrawableOsuJudgement.cs | ||
DrawableRepeatPoint.cs | ||
DrawableSlider.cs | ||
DrawableSliderTick.cs | ||
DrawableSpinner.cs | ||
ITrackSnaking.cs |