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mirror of https://github.com/ppy/osu.git synced 2024-11-20 07:32:55 +08:00
Commit Graph

5021 Commits

Author SHA1 Message Date
smoogipoo
f0b7b2e1c4 Fix broken test case 2019-11-15 11:07:16 +09:00
smoogipoo
956fb9912d Hook up multiplayer search filter 2019-11-15 08:23:56 +09:00
Huo Yaoyuan
677717875e Change a case to EqualityComparer.Default to handle null properly. 2019-11-14 17:35:02 +08:00
Huo Yaoyuan
f25b1ba06f Merge branch 'master' into equals 2019-11-14 17:33:44 +08:00
Dean Herbert
c15f909d83 Remove local bindable at song select, along with misplaced reset logic 2019-11-14 13:29:06 +09:00
Dean Herbert
d8a5750e5d
Fix typo
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2019-11-14 08:38:01 +09:00
Dean Herbert
a580b9079a
Reword comment 2019-11-14 08:28:41 +09:00
Huo Yaoyuan
87d40cf8d0 Resolve equals usages. 2019-11-13 22:35:50 +08:00
Dean Herbert
110c155fa0 Fix background loading twice when entering song select 2019-11-13 19:42:05 +09:00
Dean Herbert
280c1a0eb4 Fix carousel filtering twice on startup due to unpopulated ruleset 2019-11-13 19:04:52 +09:00
Dean Herbert
bca1be0bfa Add failing test 2019-11-13 18:54:33 +09:00
smoogipoo
76ab0ecd3c Disallow deselections with right clicks 2019-11-13 17:21:55 +09:00
Huo Yaoyuan
f3f5094c26 Convert delegate to local function. 2019-11-12 20:14:22 +08:00
Huo Yaoyuan
42a98c5d87 Use constants. 2019-11-12 20:07:01 +08:00
Huo Yaoyuan
d60493a961 Use discards. 2019-11-12 20:03:21 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
Dean Herbert
4b66ce0c52
Merge branch 'master' into slider-controlpoint-addition 2019-11-12 18:13:27 +09:00
Dean Herbert
dd196385cb
Add Ctrl+A to select all and Escape to deselect all (#6803)
Add Ctrl+A to select all and Escape to deselect all

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-12 18:10:45 +09:00
Dean Herbert
cdd87a6903
Merge branch 'master' into delete-selection 2019-11-12 17:59:43 +09:00
smoogipoo
10fd5ef5a7 Merge context menus 2019-11-12 15:02:27 +09:00
Dean Herbert
b4525c1f6e Fix right clicking to select not showing context menu 2019-11-12 14:42:30 +09:00
smoogipoo
9f1d490ac9 Only handle selection input on blueprints 2019-11-12 12:18:24 +09:00
Dean Herbert
a43b0ee01b Apply naming and styling changes 2019-11-12 10:45:46 +09:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
Huo Yaoyuan
e9b8cbb516 Apply other styles. 2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
f3dc38e342 Add Ctrl+A to select all (esc to deselect all) 2019-11-11 13:41:10 +09:00
smoogipoo
97ea07db0e Add delete option to the right-click menu 2019-11-08 19:44:47 +09:00
Dean Herbert
c70c05c896
Less sickening parallax (#6743)
Less sickening parallax
2019-11-08 19:15:25 +09:00
Dean Herbert
5699f3e22b
Seek to the first hitobject when entering the editor (#6766)
Seek to the first hitobject when entering the editor

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-08 19:15:08 +09:00
Dean Herbert
a849bc0746 Move implementation into resetTrack for safety 2019-11-08 18:51:01 +09:00
smoogipoo
e904928314 Seek to first hitobject when entering editor 2019-11-08 17:42:19 +09:00
smoogipoo
36cc79f04f Softly handle invalid beat divisors instead of throwing 2019-11-08 17:28:11 +09:00
smoogipoo
998e1dfe47 Fix non-1/1 initial beat divisor control display 2019-11-08 17:23:47 +09:00
smoogipoo
eb9fff96ba Read default beat divisor from beatmap 2019-11-08 17:22:58 +09:00
smoogipoo
df08a95734 Separate addition/removal into separate methods 2019-11-08 16:46:58 +09:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
smoogipoo
864b8db638 Use three states for the hitsound menu items 2019-11-08 13:52:36 +09:00
smoogipoo
046f0b0fe5 Allow right-clicks to trigger selection 2019-11-08 13:40:47 +09:00
smoogipoo
573d11503e Remove unused using 2019-11-08 13:36:17 +09:00
smoogipoo
abb3a6ca5b Initial right click context menu implementation 2019-11-08 13:36:17 +09:00
Dean Herbert
70cf91fb40
Seek editor when hit objects are double clicked (#6745)
Seek editor when hit objects are double clicked
2019-11-06 19:22:41 +09:00
Dean Herbert
0df0260dd9
Disallow selections to be moved outside of the playfield (#6742)
Disallow selections to be moved outside of the playfield
2019-11-06 18:29:06 +09:00
smoogipoo
3680e7c704 Seek editor when hit objects are double clicked 2019-11-06 18:15:57 +09:00
Dean Herbert
aaa06396f0 Reduce editor parallax 2019-11-06 18:11:56 +09:00
Dean Herbert
813d3a0bfa
Fix adjustments not being removed correctly on retry from pause (#6728)
Fix adjustments not being removed correctly on retry from pause
2019-11-06 17:54:20 +09:00
smoogipoo
2c1bfd62ef Disallow selections to be moved outside of the playfield 2019-11-06 17:28:04 +09:00
Dean Herbert
c631a05a44
Add ability to edit individual ControlPoint attributes from tim… (#6638)
Add ability to edit individual ControlPoint attributes from timing screen
2019-11-06 17:24:51 +09:00
Dean Herbert
a2963b66f6
Limit distance snap between two adjacent hit objects (#6740)
Limit distance snap between two adjacent hit objects
2019-11-06 17:18:00 +09:00
Dean Herbert
23eab68c72 Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2 2019-11-06 16:22:55 +09:00
smoogipoo
020b08b450 Initial implementation of limited distance snap 2019-11-06 15:27:48 +09:00
Dean Herbert
ebfb5d050d Move section update code to abstract method to avoid incorrect BindValue usage 2019-11-06 14:36:43 +09:00
smoogipoo
322a1f0a86 Fix potential nullref 2019-11-06 12:45:35 +09:00
smoogipoo
7cd4cb8a93 Rename selectedPoints to selectedGroup 2019-11-06 12:32:12 +09:00
smoogipoo
9dd7f997d2 Reoder SampleSection to match others 2019-11-06 12:17:18 +09:00
smoogipoo
f20bfe7a55 Fix extra semicolon 2019-11-06 12:16:48 +09:00
Dan Balasescu
b5a8bbaa60
Merge branch 'master' into editor-timing-screen 2019-11-06 12:02:00 +09:00
Dean Herbert
cd1dd0f898 Fix adjustments not being removed correctly on retry from pause 2019-11-06 10:38:04 +09:00
Dean Herbert
52dba69a64
Implement slider control point deletion (#6679)
Implement slider control point deletion

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-05 19:15:15 +09:00
Dean Herbert
f4b93ec943 Add exception when holding control 2019-11-05 18:29:08 +09:00
Dean Herbert
f77de7d880 Simplify implementation 2019-11-05 18:25:38 +09:00
smoogipoo
0db34a47f8 Fix selecting underneath selected blueprints 2019-11-05 17:28:42 +09:00
smoogipoo
7c20a589f2 Remove unused usings 2019-11-05 13:56:21 +09:00
smoogipoo
c8beb5296f Use PlatformAction.Delete instead of Delete key 2019-11-05 13:26:44 +09:00
Dan Balasescu
23ad516348
Merge branch 'master' into game-handles-links 2019-11-05 12:33:32 +09:00
Dean Herbert
eb1ec78b33
Disable retry hotkey overlay when viewing results from leaderbo… (#6702)
Disable retry hotkey overlay when viewing results from leaderboard
2019-11-04 12:34:18 +09:00
Bartłomiej Dach
539f8ad6dd Remove overlay when viewing leaderboard scores
Do not add the hold-to-retry hotkey overlay if the user has navigated
to the results screen from the leaderboard and not from gameplay.
2019-11-04 01:57:31 +01:00
Dean Herbert
c71a082ffe
Merge branch 'master' into user-score-highlight 2019-11-04 08:18:18 +09:00
Dean Herbert
5127b52c25 Merge remote-tracking branch 'upstream/master' into game-handles-links 2019-11-03 13:04:18 +09:00
Dean Herbert
6dde755ef2
Merge branch 'master' into add-retry-button 2019-11-02 21:23:16 +09:00
Dean Herbert
fd13f0bc55
Move ReplayDownloadButton to correct namespace (#6689)
Move ReplayDownloadButton to correct namespace
2019-11-02 21:22:23 +09:00
Dean Herbert
551032803d
Fix GameplayClockContainer operating on beatmap's track after s… (#6688)
Fix GameplayClockContainer operating on beatmap's track after screen exited
2019-11-02 21:22:13 +09:00
Dan Balasescu
8a5d3ab40a
Merge branch 'master' into add-retry-button 2019-11-02 10:51:14 +09:00
Dan Balasescu
5be7d439ae
Add null check for nullable dependency 2019-11-02 10:32:23 +09:00
Ganendra Afrasya
8da15f6897 Fix all score are highlighted on local scope 2019-11-01 23:19:15 +07:00
Ganendra Afrasya
ce3b34a768 Fix UserTopScoreContainer is also tinted 2019-11-01 23:00:55 +07:00
Dan Balasescu
036e67bbc2
Merge pull request #6676 from peppy/fix-multi-logout-crash
Fix multi logout crash
2019-11-01 17:13:16 +09:00
Dean Herbert
156d0ae9b9
Remove braces
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2019-11-01 16:08:44 +09:00
Dean Herbert
daa0ebe2b5 Add xmldoc 2019-11-01 15:51:45 +09:00
Dean Herbert
14453da1d2 Centralise MakeCurrent call 2019-11-01 15:51:10 +09:00
Dean Herbert
c532f77657 Add hold-to-retry support to results 2019-11-01 15:49:42 +09:00
Dean Herbert
84d17f3702 Add retry button 2019-11-01 15:41:51 +09:00
Dean Herbert
14fec6f1f3 Move ReplayDownloadButton to correct namespace 2019-11-01 15:06:36 +09:00
Dean Herbert
dcc8f6e827 Better group cancel conditional 2019-11-01 14:43:52 +09:00
Dean Herbert
d089e47a56
Merge branch 'master' into master 2019-11-01 14:15:57 +09:00
Dean Herbert
ac02bb005d Fix GameplayClockContainer operating on beatmap's track after scren exited 2019-11-01 14:11:18 +09:00
Dean Herbert
898520935e Move link handling code to OsuGame
This allows for future calls from arguments / associations
2019-11-01 11:40:51 +09:00
Dean Herbert
5b405abc52 Schedule forcefullyExit call for safety
Screen state may have changed at an inopportune moment. Run on local scheduler, not API scheduler to avoid any weirdness.
2019-10-31 13:43:25 +09:00
Dean Herbert
32dabf80a6 Ensure forceful exit completely exits from mutliplayer
Previously it may have gotten blocked by being in a sub screen.
2019-10-31 13:42:28 +09:00
Dean Herbert
5b5703544b
Fix crash when quickly exiting multiplayer after joining a room (#6666)
Fix crash when quickly exiting multiplayer after joining a room
2019-10-31 13:15:46 +09:00
Dean Herbert
7b67701e57
Merge branch 'master' into editor-timing-screen 2019-10-30 19:27:24 +09:00
Dean Herbert
7f2916454d Simplify EditorClock.Seek method 2019-10-30 19:09:46 +09:00
Dean Herbert
93076ad6a1
Merge branch 'master' into editor-timing-screen 2019-10-30 18:42:20 +09:00
smoogipoo
45af796943 Remove usages of EF internals 2019-10-30 17:05:15 +09:00
Dan Balasescu
514c9f1eef
Merge branch 'master' into bindable-control-points 2019-10-30 16:20:54 +09:00
smoogipoo
f56d9fe50c Forcefully part room when multiplayer exits 2019-10-30 14:42:14 +09:00
smoogipoo
b6457f0ce9 Cancel room joins on part 2019-10-30 14:41:54 +09:00
smoogipoo
95ff48c123 Don't log cancelled join requests 2019-10-30 14:38:06 +09:00
Dean Herbert
3f192ca915
Fix song progress not displaying correctly (#6640)
Fix song progress not displaying correctly

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-10-29 18:16:54 +09:00
Dean Herbert
e3a1613d2a
Fix PlayerSettingsOverlay being shown by default (#6641)
Fix PlayerSettingsOverlay being shown by default
2019-10-29 18:16:33 +09:00
Dan Balasescu
f4ae65c3e8
Merge branch 'master' into fix-song-progress-display 2019-10-29 18:06:58 +09:00
Dan Balasescu
c25a243d5b
Merge branch 'master' into fix-triangles-performance 2019-10-29 13:31:33 +09:00
Dean Herbert
a4a57eec54 Fix game-wide performance drop when triangles intro is used 2019-10-29 01:09:49 +09:00
Bartłomiej Dach
c181edaedf Replace manual comparer implementation
Replace manually-implemented CriteriaComparer with a call to
Comparer<T>.Create() to decrease verbosity.
2019-10-28 15:07:36 +01:00
Dean Herbert
46b44f4f99 Fix PlayerSettingsOverlay being shown by default 2019-10-28 18:37:58 +09:00
Dean Herbert
16e33e8bc7 Fix song progress not displaying correctly 2019-10-28 18:34:58 +09:00
Dean Herbert
522572eace Add ability to adjust all control point attributes 2019-10-28 16:21:31 +09:00
Dean Herbert
9c3e54909c Ensure tooltips of RowAttributes are up-to-date 2019-10-28 16:20:54 +09:00
Dean Herbert
ee5591d7d5 Add missing license headers 2019-10-28 12:42:17 +09:00
Dean Herbert
43ad4a3a3c Tidy up string output 2019-10-28 12:31:38 +09:00
Dean Herbert
1953aa64b6 Merge branch 'bindable-control-points' into editor-timing-screen 2019-10-28 12:00:51 +09:00
Dean Herbert
8069674824 Merge remote-tracking branch 'upstream/master' into bindable-control-points 2019-10-28 11:52:04 +09:00
Dean Herbert
29e20bc8d2 Add xmldoc and combine GroupAt / CreateGroup 2019-10-28 10:45:11 +09:00
Bartłomiej Dach
c8d3dd0e5a Make carousel item sorting stable
Migrate beatmap carousel item sorting from List<T>.Sort()
to IEnumerable<T>.OrderBy(), as the second variant is documented to be
a stable sorting algorithm. This allows for eliminating unnecessary
movement of carousel items occurring whenever any set of items is tied
when changing sorting criteria.
2019-10-27 23:14:14 +01:00
Dean Herbert
81b5d7b79f Select another group after deleting selected 2019-10-27 16:30:05 +09:00
Dean Herbert
73369ae613 Add the ability to add/remove groups 2019-10-27 16:13:24 +09:00
Dean Herbert
0fba272e78 Add the ability to add new ControlPoint types to existing groups 2019-10-27 15:19:36 +09:00
Dean Herbert
de69665a46 Reduce horizontal spacing of attributes 2019-10-27 14:17:59 +09:00
Dean Herbert
93b003eb5a Add selected row state 2019-10-27 13:31:23 +09:00
nwabear
349a2745c5 Merge remote-tracking branch 'origin/master' 2019-10-26 14:30:17 -05:00
Dean Herbert
194e501f86
Merge branch 'master' into snapping-refactor 2019-10-26 14:20:08 +09:00
nwabear
b0e21c2749 Fixed Issue #6442 2019-10-25 14:57:49 -05:00
Dean Herbert
b8efc59cdc Update UI components to use new grouping 2019-10-25 20:13:22 +09:00
Dean Herbert
32242f22de Merge branch 'no-auto-gen' into editor-timing-screen 2019-10-25 20:02:40 +09:00
Dean Herbert
e987db37ec Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
Dean Herbert
da6769f0fc Remove necessity of AutoGenerated flag 2019-10-25 19:43:38 +09:00
Dean Herbert
94ffe03e6e Group timing points 2019-10-25 19:36:12 +09:00
Dan Balasescu
3692846367
Merge branch 'master' into snapping-refactor 2019-10-25 18:26:14 +09:00
smoogipoo
ae011e8ee8 Fix distance snap grid test scenes 2019-10-25 17:25:46 +09:00
smoogipoo
4ca6a5a0cc Interface the distance snap provider 2019-10-25 16:50:21 +09:00
smoogipoo
607b4d874a Refactor flow of snapping through HitObjectComposer 2019-10-25 16:40:30 +09:00
Dean Herbert
351f8d3dd1 Merge branch 'master' into editor-timing-screen 2019-10-25 13:21:56 +09:00
Dean Herbert
e5b5d286fd Increase spacing to closer match the design 2019-10-25 12:48:34 +09:00
Dean Herbert
07f7944fc6 Fix DateTime display sizing on results screen 2019-10-25 12:22:19 +09:00
Dean Herbert
0b3c7f28af
Merge branch 'master' into fix-dragbox-first-frame 2019-10-24 23:01:32 +09:00
Dean Herbert
fa3350ce2d
Refactor blueprint movement and selection events (#6588)
Refactor blueprint movement and selection events
2019-10-24 22:58:03 +09:00
smoogipoo
a969914d6e Mention coordinate space 2019-10-24 18:24:22 +09:00
smoogipoo
d83b9ef0e4 Rename grid snapping methods 2019-10-24 18:18:04 +09:00
smoogipoo
f45f17339c Implement slider path distance snapping 2019-10-24 18:17:30 +09:00
smoogipoo
7a71352684 Fix drag box being positioned incorrectly for 1 frame 2019-10-24 17:22:14 +09:00
smoogipoo
fb88001c0e Reorder blueprint addition/removal + add regions 2019-10-24 16:53:34 +09:00
smoogipoo
45bd91f63f Add special cases for click-selection 2019-10-24 16:14:29 +09:00
smoogipoo
8e4a21bee7 Separate out mouse down/click/up handling 2019-10-24 15:58:22 +09:00
smoogipoo
a07e5a269b Extract drag events into multiple methods 2019-10-24 15:33:08 +09:00
smoogipoo
f128e99fb2 Remove unused methods 2019-10-24 15:07:04 +09:00
smoogipoo
e04c77178c Move selection events to BlueprintContainer 2019-10-24 14:58:02 +09:00
smoogipoo
714c89faa4 Move selection drag events to BlueprintContainer 2019-10-24 14:57:58 +09:00
smoogipoo
cef2318cf5 Move drag box drag handling to BlueprintContainer 2019-10-23 18:38:06 +09:00
Dean Herbert
f61d7e4fbe Add smoothing and tidy code a touch 2019-10-23 17:56:09 +09:00