mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 21:02:55 +08:00
Make carousel item sorting stable
Migrate beatmap carousel item sorting from List<T>.Sort() to IEnumerable<T>.OrderBy(), as the second variant is documented to be a stable sorting algorithm. This allows for eliminating unnecessary movement of carousel items occurring whenever any set of items is tied when changing sorting criteria.
This commit is contained in:
parent
022cc13952
commit
c8d3dd0e5a
@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Screens.Select.Carousel
|
||||
{
|
||||
@ -81,12 +83,9 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
{
|
||||
base.Filter(criteria);
|
||||
|
||||
var children = new List<CarouselItem>(InternalChildren);
|
||||
|
||||
children.ForEach(c => c.Filter(criteria));
|
||||
children.Sort((x, y) => x.CompareTo(criteria, y));
|
||||
|
||||
InternalChildren = children;
|
||||
InternalChildren.ForEach(c => c.Filter(criteria));
|
||||
// IEnumerable<T>.OrderBy() is used instead of List<T>.Sort() to ensure sorting stability
|
||||
InternalChildren = InternalChildren.OrderBy(c => c, new CriteriaComparer(criteria)).ToList();
|
||||
}
|
||||
|
||||
protected virtual void ChildItemStateChanged(CarouselItem item, CarouselItemState value)
|
||||
@ -104,5 +103,23 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
State.Value = CarouselItemState.Selected;
|
||||
}
|
||||
}
|
||||
|
||||
private class CriteriaComparer : IComparer<CarouselItem>
|
||||
{
|
||||
private readonly FilterCriteria criteria;
|
||||
|
||||
public CriteriaComparer(FilterCriteria criteria)
|
||||
{
|
||||
this.criteria = criteria;
|
||||
}
|
||||
|
||||
public int Compare(CarouselItem x, CarouselItem y)
|
||||
{
|
||||
if (x != null && y != null)
|
||||
return x.CompareTo(criteria, y);
|
||||
|
||||
throw new ArgumentNullException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user