Andrei Zavatski
|
aded12af9e
|
Refactoor to avoid bindable usage
|
2019-12-22 03:30:17 +03:00 |
|
Andrei Zavatski
|
eb75c6c70f
|
Update FadeIn animation for new judgement
|
2019-12-22 03:17:56 +03:00 |
|
Andrei Zavatski
|
46501cf0ac
|
Use FillFlowContainer
|
2019-12-22 03:06:57 +03:00 |
|
Andrei Zavatski
|
14a77a8f16
|
Improve animations
|
2019-12-21 16:08:28 +03:00 |
|
Andrei Zavatski
|
b61aa660c6
|
Move colours to HitErrorMeter class
|
2019-12-21 14:52:53 +03:00 |
|
Andrei Zavatski
|
5e3c3f2a90
|
Make judgements work
|
2019-12-21 14:30:41 +03:00 |
|
Andrei Zavatski
|
5b115d8d8a
|
Implement basic logic
|
2019-12-21 13:41:50 +03:00 |
|
Dean Herbert
|
3ccfee64f6
|
Add HUDOverlay tests
|
2019-12-12 16:09:42 +09:00 |
|
Huo Yaoyuan
|
818553027b
|
Merge branch 'master' into sharpen
|
2019-11-21 23:42:46 +08:00 |
|
Berkan Diler
|
6cab517b2d
|
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
|
2019-11-20 13:37:47 +01:00 |
|
Huo Yaoyuan
|
7d7b9e36b2
|
Use compound assignment.
|
2019-11-12 19:53:50 +08:00 |
|
Huo Yaoyuan
|
ccc8aa6fa4
|
Apply brace style.
|
2019-11-11 20:13:13 +08:00 |
|
Dean Herbert
|
46b44f4f99
|
Fix PlayerSettingsOverlay being shown by default
|
2019-10-28 18:37:58 +09:00 |
|
Dean Herbert
|
51bf600ea7
|
Use empty hitwindows instead of null
|
2019-10-09 19:08:31 +09:00 |
|
HDragonHR
|
faf8fe132e
|
Change bindable int to float
|
2019-10-02 12:26:46 +08:00 |
|
iiSaLMaN
|
2670a23e6f
|
Assign to field and move to load complete
|
2019-09-27 08:15:24 +03:00 |
|
iiSaLMaN
|
7904f77cd5
|
Bind event to activation delay change
|
2019-09-27 02:59:42 +03:00 |
|
iiSaLMaN
|
911094e790
|
Replace menu button text with "press for menu" on 0ms activation delay
|
2019-09-26 01:42:56 +03:00 |
|
Dean Herbert
|
f925e781a9
|
Refactor HitWindows for legibility
|
2019-09-06 15:24:14 +09:00 |
|
smoogipoo
|
0c73c5acf3
|
Expose full hitobject rather than hit windows
|
2019-09-02 17:14:40 +09:00 |
|
smoogipoo
|
f2bdf94a1d
|
Add HitWindows to JudgementResult to indicate timing errors
|
2019-09-02 16:28:14 +09:00 |
|
Dean Herbert
|
1ddf292ad6
|
Fix vertical alignment of hit error display ticks
Wasn't correctly centered before.
|
2019-08-31 12:20:50 +09:00 |
|
smoogipoo
|
fc813347ac
|
Make JudgementLine private
|
2019-08-30 19:54:36 +09:00 |
|
smoogipoo
|
dfccc60361
|
Reorder HitErrorDisplay
|
2019-08-30 19:53:38 +09:00 |
|
smoogipoo
|
fab12fa9cd
|
Centre align the icons
Seems to look better this way.
|
2019-08-30 19:53:38 +09:00 |
|
Dean Herbert
|
665fc95d49
|
Handle no hitobjects / no hitwindows (osu!catch)
|
2019-08-30 19:37:20 +09:00 |
|
Dean Herbert
|
80671cefd7
|
Final visual polish
|
2019-08-30 19:14:07 +09:00 |
|
Dean Herbert
|
c3abf0ccb7
|
Improve visuals
|
2019-08-30 18:50:38 +09:00 |
|
Dean Herbert
|
8fc177b743
|
Fix namespacing and hitwindow source
|
2019-08-30 18:46:42 +09:00 |
|
Andrei Zavatski
|
70084b5553
|
Move HitErrorDisplay outside of the HUD
|
2019-08-19 20:28:03 +03:00 |
|
Andrei Zavatski
|
dd6351b8ca
|
Apply suggested changes
|
2019-08-18 16:51:16 +03:00 |
|
Andrei Zavatski
|
6c60db550f
|
Fix crash if ruleset has no Meh hit windows
|
2019-08-18 16:24:13 +03:00 |
|
Andrei Zavatski
|
55cd1cecdf
|
Add missing blank line
|
2019-08-18 15:53:42 +03:00 |
|
Andrei Zavatski
|
8740ebd13f
|
Simplify layout
|
2019-08-18 15:45:18 +03:00 |
|
Andrei Zavatski
|
a59a14c9e6
|
Add setting to enable/disable hit error visibility
|
2019-08-18 15:01:04 +03:00 |
|
Andrei Zavatski
|
ee5568e596
|
Use Queue instead of List for stored Judgements
|
2019-08-18 14:43:34 +03:00 |
|
Andrei Zavatski
|
50133ba863
|
naming adjustments
|
2019-08-18 02:57:12 +03:00 |
|
Andrei Zavatski
|
906984ad95
|
Fix the math
|
2019-08-18 02:49:07 +03:00 |
|
Andrei Zavatski
|
f7024b513e
|
Visual improvements
|
2019-08-18 01:43:43 +03:00 |
|
Andrei Zavatski
|
e7964c165f
|
Make judgement lines alive for a bit longer
|
2019-08-11 19:09:50 +03:00 |
|
Andrei Zavatski
|
3136d46c7f
|
Do not generate new judgement line on miss
|
2019-08-11 19:04:56 +03:00 |
|
Andrei Zavatski
|
5e0ac28ca8
|
Add basic colours
|
2019-08-11 18:30:03 +03:00 |
|
Andrei Zavatski
|
177a317a48
|
rename AccuracyBar to HitErrorDisplay
|
2019-08-11 18:11:49 +03:00 |
|
Andrei Zavatski
|
2a35c3c3e2
|
Calculate real position for judgement lines
|
2019-08-11 18:04:54 +03:00 |
|
Andrei Zavatski
|
0a255fe4d1
|
Add moving arrow
|
2019-08-11 16:38:03 +03:00 |
|
Andrei Zavatski
|
ed409d113b
|
Add judgement lines generator
|
2019-08-11 15:53:15 +03:00 |
|
Andrei Zavatski
|
fd334e0319
|
Implement basic layout for AccuracyBar
|
2019-08-11 14:57:21 +03:00 |
|
Dean Herbert
|
609a82bc94
|
Update VisibilityContainer usage in line with framework
|
2019-06-11 15:13:58 +09:00 |
|
smoogipoo
|
6a957ad27f
|
Fix pause triggered when already paused
|
2019-05-10 15:51:12 +09:00 |
|
Dean Herbert
|
0693290ad4
|
Merge remote-tracking branch 'upstream/master' into refactor-select-footer
|
2019-05-08 18:43:21 +09:00 |
|
Dean Herbert
|
bace829629
|
Add ability to avoid expand animation in ModDisplay
|
2019-05-08 18:42:26 +09:00 |
|
Dean Herbert
|
8bc313fb33
|
Merge branch 'master' into fix-new-inspections
|
2019-05-07 14:14:40 +09:00 |
|
Dean Herbert
|
f7a570d67a
|
Fix double confirmation
|
2019-05-07 13:34:06 +09:00 |
|
smoogipoo
|
d7c09e7dbd
|
Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
|
2019-05-07 13:20:17 +09:00 |
|
Dean Herbert
|
3e3f12f277
|
Use more local bindables
|
2019-05-04 17:53:17 +09:00 |
|
Dean Herbert
|
b9a39fb788
|
Fix instant pausing when game becomes inactive
Resolves #4685.
|
2019-05-04 14:54:29 +09:00 |
|
Dean Herbert
|
d40177f97c
|
Merge branch 'master' into drawnode-composability
|
2019-04-27 18:41:19 +09:00 |
|
Dean Herbert
|
48e82d4b1c
|
Fix hold for menu button's icon being incorrect
|
2019-04-22 18:47:28 +09:00 |
|
smoogipoo
|
0222424aef
|
Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
|
2019-04-10 17:20:36 +09:00 |
|
smoogipoo
|
772bef91fa
|
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
|
2019-04-08 23:01:12 +09:00 |
|
Dean Herbert
|
f1952c0816
|
Update font awesome usage
|
2019-04-02 19:55:24 +09:00 |
|
smoogipoo
|
a56e29347f
|
Adjust namespaces
|
2019-04-02 14:51:28 +09:00 |
|
Dean Herbert
|
612db31c38
|
Apply newline additions
|
2019-04-01 12:16:32 +09:00 |
|
Dean Herbert
|
de80fc0eac
|
Update icon usage to match framework changes
|
2019-03-27 19:29:27 +09:00 |
|
Dean Herbert
|
1be4c7b813
|
Fix excess newline
|
2019-03-12 02:23:23 +09:00 |
|
Dean Herbert
|
38e75421ab
|
Fix HoldForMenuButton getting stuck in a confirming state
Closes #4446.
|
2019-03-12 02:21:34 +09:00 |
|
Dean Herbert
|
58ef397f4f
|
Move all clock related gameplay logic inside GameplayClockContainer
|
2019-03-07 16:02:24 +09:00 |
|
Dean Herbert
|
0788a7e9f1
|
Merge branch 'master' into more-inspections
|
2019-02-28 14:32:57 +09:00 |
|
Dean Herbert
|
42be7857d1
|
Use expression body for property get/set where possible
|
2019-02-28 13:58:19 +09:00 |
|
Dean Herbert
|
26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
|
smoogipoo
|
d61dfe888e
|
Fix venera fonts not being correctly specified
|
2019-02-22 19:42:09 +09:00 |
|
Dean Herbert
|
3015d40f8f
|
Merge branch 'master' into osu-fontusage
|
2019-02-22 18:09:23 +09:00 |
|
Dean Herbert
|
3fe4b8fd1c
|
Update variable names
Also cleans up some weird code
|
2019-02-22 17:51:39 +09:00 |
|
smoogipoo
|
d8c55bc729
|
Adjust namespaces
|
2019-02-21 19:05:52 +09:00 |
|
smoogipoo
|
bca347427f
|
Update with framework bindable changes
|
2019-02-21 18:56:34 +09:00 |
|
smoogipoo
|
4db5531e4b
|
Replace copy-constructor/method with extension method
|
2019-02-20 19:32:30 +09:00 |
|
smoogipoo
|
a2aa3ec5cb
|
Adjust sprite texts in-line with framework changes
|
2019-02-20 15:03:20 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
chrisny286
|
fb51578df3
|
Update PlayerSettingsOverlay.cs
Framework renamed this variable so it needs to be renamed here too.
|
2019-01-21 17:19:40 +01:00 |
|
smoogipoo
|
d93421b796
|
Merge remote-tracking branch 'Joehuu/master' into timeshift-wip
# Conflicts:
# osu.Game/Screens/Play/HUD/ModDisplay.cs
|
2018-12-22 14:02:45 +09:00 |
|
Dean Herbert
|
aaac45ab8c
|
Add ability to select chat tabs with alt-1-9
|
2018-12-20 21:50:47 +09:00 |
|
smoogipoo
|
170955110f
|
Add mods to the match info
|
2018-12-12 14:38:03 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
Dean Herbert
|
970ea928ae
|
Fix hold for menu button occasionally disappearing
|
2018-11-19 12:06:47 +09:00 |
|
Roman Kapustin
|
ecf8a89f26
|
Set AccentColour and GlowColour in StandardHealthDisplay
|
2018-11-16 19:30:58 +03:00 |
|
Dean Herbert
|
7f73fc2d39
|
Require holding back button to quit gameplay
Avoids accidental presses and streamlines logic with on-screen element.
|
2018-11-07 01:49:21 +09:00 |
|
ekrctb
|
b7a2ad1aa5
|
Use UIEvent level getters for modifier keys.
|
2018-10-02 13:26:36 +09:00 |
|
ekrctb
|
50091252e2
|
Adapt signature change of event handlers
|
2018-10-02 12:02:55 +09:00 |
|
ekrctb
|
99fc04c8af
|
Change signature to new event handler
|
2018-10-02 12:02:47 +09:00 |
|
smoogipoo
|
a8f156584b
|
Update framework with positional/non-positional changes
|
2018-09-26 14:01:15 +09:00 |
|
Dean Herbert
|
4a68b14447
|
Fix crash when selecting mods after entering play mode
Closes #3260.
|
2018-08-21 00:15:51 +09:00 |
|
smoogipoo
|
3619290c34
|
Split out judgement definition from judgement result
|
2018-08-02 20:35:54 +09:00 |
|
Dean Herbert
|
0f37758314
|
Update framework
|
2018-07-21 16:21:53 +09:00 |
|
ekrctb
|
d6084c0b30
|
Adapt to new input handling changes
|
2018-06-22 18:10:27 +09:00 |
|
smoogipoo
|
0e122468db
|
Fix progress easing to 0 if aborting after confirmation
|
2018-05-22 18:06:40 +09:00 |
|
Dean Herbert
|
436067c01f
|
Handle scale back in a nicer way
|
2018-05-22 16:44:37 +09:00 |
|
Dean Herbert
|
7b770d03c5
|
Use OnMouseMove instead of Update logic
|
2018-05-22 16:26:59 +09:00 |
|
Dean Herbert
|
babb7d5158
|
Fix white ring flash when holding button post-confirmation
|
2018-05-22 16:23:05 +09:00 |
|
Dean Herbert
|
5f8eb6d823
|
Fix class name
|
2018-05-22 16:04:36 +09:00 |
|
Dean Herbert
|
8fbda9d57e
|
Improve comment
|
2018-05-22 16:04:07 +09:00 |
|
Dean Herbert
|
58ae545747
|
innerCircle -> overlayCircle
|
2018-05-22 15:59:53 +09:00 |
|
Dean Herbert
|
ef55c3c197
|
Fix icon scale not resetting due to no implicit triggering
|
2018-05-22 15:58:17 +09:00 |
|
Dean Herbert
|
2ce2bd9788
|
Add comment for pendingAnimation
|
2018-05-22 15:58:00 +09:00 |
|
Dean Herbert
|
5a892e4d08
|
This quit button don't quit
|
2018-05-22 02:09:52 +09:00 |
|
Dean Herbert
|
323aa189b6
|
Make on-confirmation animation more robust
|
2018-05-22 02:08:44 +09:00 |
|
Dean Herbert
|
946a75ddb2
|
Block hover to use UI cursor instead of gameplay cursor
|
2018-05-22 02:05:08 +09:00 |
|
Dean Herbert
|
ebda287e81
|
Share code with HoldToConfirm implementations elsewhere
|
2018-05-22 01:44:06 +09:00 |
|
Dean Herbert
|
f9c162dee9
|
Adjust design and feel
|
2018-05-22 00:49:33 +09:00 |
|
Dean Herbert
|
d5afccd610
|
Make hint text display briefly at initial display, then on hover
|
2018-05-22 00:02:03 +09:00 |
|
Dean Herbert
|
3d9d40448d
|
Fix incorrect syntax
|
2018-05-22 00:01:40 +09:00 |
|
Roman Kapustin
|
86430da6d6
|
Update CircularProgress.FillTo calls
|
2018-05-10 21:08:02 +03:00 |
|
Roman Kapustin
|
39db1e8cbb
|
Rename HoldToQuit to QuitButton
|
2018-05-03 23:50:30 +03:00 |
|
Roman Kapustin
|
f8630115d6
|
Do not expose HoldToQuit.HoldToQuitButton
|
2018-05-03 23:29:58 +03:00 |
|
TocoToucan
|
c78c5195f3
|
HoldToQuitButton cleanup
|
2018-04-28 20:43:41 +03:00 |
|
TocoToucan
|
630980255e
|
Convert HoldToQuit.text to local variable
|
2018-04-21 20:35:24 +03:00 |
|
TocoToucan
|
e6d7136a92
|
Fix HoldToQuit appearance and set HoldToQuitButton.ExitAction
|
2018-04-21 20:21:09 +03:00 |
|
TocoToucan
|
3b621db460
|
Implement CircularProgress filling
|
2018-04-21 19:25:21 +03:00 |
|
TocoToucan
|
633c775306
|
Initial HoldToQuit commit
|
2018-04-21 18:24:31 +03:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
29adedfa96
|
Collapse visual settings by default in player
|
2018-02-16 12:47:32 +09:00 |
|
tgi74000
|
b0fbae9dfc
|
Fix PlayerSettingsOverlay not reappearing when Hidden
|
2018-02-01 16:07:49 +01:00 |
|
TocoToucan
|
a81f32a388
|
PlayerGroup -> PlayerSettingsGroup
|
2018-01-15 20:52:52 +03:00 |
|
TocoToucan
|
43d2ae348a
|
Rename ReplaySomething -> PlayerSomething
|
2018-01-13 22:25:09 +03:00 |
|
TocoToucan
|
affbb7a847
|
Fix license header
|
2018-01-12 00:37:28 +03:00 |
|
TocoToucan
|
c1f756b16e
|
Support background blur in visual settings
|
2018-01-12 00:03:55 +03:00 |
|
TocoToucan
|
3ec93966a0
|
Implement VisualSettings autohiding
|
2018-01-11 23:39:23 +03:00 |
|
TocoToucan
|
98851e4a78
|
Stop time whenever visual settings are expanded
|
2018-01-11 01:24:34 +03:00 |
|
TocoToucan
|
c48c7b085c
|
Visual settings initial commit
|
2018-01-10 02:24:51 +03:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Aergwyn
|
ccb69d16d9
|
move HitResult in Scoring namespace to replace HitCount
|
2017-12-30 21:23:18 +01:00 |
|
TocoToucan
|
219bdbc4e1
|
Populate HandleInput automatically
|
2017-12-09 22:21:17 +03:00 |
|
Dean Herbert
|
f912744acc
|
Fix sizing of ModIcon
|
2017-11-16 00:15:27 +09:00 |
|
EVAST9919
|
1c132938df
|
Allow visibility can be toggled only if replay is loaded
|
2017-10-03 20:26:53 +03:00 |
|
EVAST9919
|
b94c78e993
|
Hide/Show Replay settings on pressing Ctrl+H
|
2017-10-02 19:33:58 +03:00 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
598b3f051e
|
Address CI concerns and update framework
|
2017-07-22 11:15:45 +02:00 |
|
Thomas Müller
|
a7dc8a892b
|
Update framework
|
2017-07-21 17:24:09 +02:00 |
|
Thomas Müller
|
87bcd526f3
|
Get rid of raw AddDelay calls within osu.Game
|
2017-07-17 16:51:21 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
6063219b72
|
Update framework
|
2017-07-16 13:59:26 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Thomas Müller
|
fd58c6e835
|
Nicer generic rolling counters
|
2017-07-14 19:14:07 +03:00 |
|
Thomas Müller
|
b5fbb26f8f
|
Merge branch 'master' of https://github.com/ppy/osu into better-transforms
|
2017-07-14 16:46:18 +03:00 |
|
Thomas Müller
|
c73a1ae058
|
Use TransformTo in rolling counters
|
2017-07-14 16:46:00 +03:00 |
|
EVAST9919
|
0b1db1502d
|
removed useless bool
|
2017-07-12 09:42:38 +03:00 |
|
EVAST9919
|
ab8fb2edab
|
Merge remote-tracking branch 'refs/remotes/ppy/master' into mods_overlay_fix
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2017-07-12 09:31:56 +03:00 |
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Thomas Müller
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4045083dcd
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Update sorting comparers in line with framework changes
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2017-07-11 21:21:58 +03:00 |
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Dean Herbert
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0e2dc9388a
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More changes in-line with framework changes.
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2017-07-10 12:55:47 +09:00 |
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EVAST9919
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33206fcf0e
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Use Hide instead of FadeTo(0)
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2017-07-08 12:34:24 +03:00 |
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EVAST9919
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2ad6d3fa77
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Simplify property
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2017-06-27 05:41:24 +03:00 |
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EVAST9919
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714d53f329
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Hide "Unranked" text in ModDisplay if play is ranked
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2017-06-27 05:17:21 +03:00 |
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smoogipooo
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fc0e44b214
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Update framework.
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2017-06-21 11:28:27 +09:00 |
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paparony03
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62dee59672
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Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
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2017-06-20 15:54:23 +10:00 |
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smoogipooo
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ffbb46f668
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Update in line with framework.
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2017-06-12 12:48:47 +09:00 |
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John Neijzen
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431d225a60
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Keyword Spacing and Brackets Fixing
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2017-06-08 14:35:10 +08:00 |
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DrabWeb
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1eb96e07bd
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Remove unused using directive
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2017-05-20 03:01:09 -03:00 |
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DrabWeb
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0c5fec975d
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Change ModDisplay to use ReverseDepthFillFlowContainer
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2017-05-20 02:56:00 -03:00 |
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Dean Herbert
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efab186384
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Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
|
Dean Herbert
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44f06e5423
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Add hover expand support.
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2017-05-05 13:17:36 +09:00 |
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Dean Herbert
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9c4f813da1
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Remove unnecessary hide/show logic.
Also change the way the overlay appears when actually playing.
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2017-05-05 13:14:44 +09:00 |
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Dean Herbert
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b547dd6893
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CI Fixes.
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2017-05-05 13:06:54 +09:00 |
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Dean Herbert
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c9ba1ac4f6
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Adjust namespaces.
Also adds transition, uses IHasCurrentValue, combines Mod TestCases and more.
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2017-05-05 13:00:05 +09:00 |
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