Jamie Taylor
e17c94d09d
Change ruleset button hover samples to Default
instead of Button
to match other toolbar buttons
2023-10-20 21:01:36 +09:00
Jamie Taylor
bf608a6b08
Use Button
sample set for NewsCard
2023-10-20 21:01:36 +09:00
Jamie Taylor
ba6e36bd67
Remove NowPlayingOverlay
custom pop-in/pop-out samples in favour of the generic overlay ones
2023-10-20 21:01:36 +09:00
Jamie Taylor
6e8a4c2eff
Fix toolbar ruleset buttons not having hover sounds
2023-10-20 21:01:36 +09:00
Dean Herbert
906b700aca
Fix fudge not being applied
2023-10-20 20:18:14 +09:00
Dean Herbert
a26e0bda35
Merge pull request #25179 from bdach/insufficient-sample-point-query-leniency
...
Fix insufficient leniency when querying sample points
2023-10-20 20:07:32 +09:00
Dean Herbert
0ae0b0c353
Fix carousel "reset position" marging not scaling with UI scale correctly
2023-10-20 20:04:26 +09:00
Dean Herbert
137a1d948d
Allow interacting with the carousel anywhere in empty space at song select
2023-10-20 20:04:11 +09:00
Susko3
5bbbca3e44
Also support D
for those with muscle memory from stable
2023-10-20 12:22:00 +02:00
Dean Herbert
3fb74cb5f9
Move helper method to LegacyRulesetExtensions
and stop applying rounding allowance to catch
...
As discussed, it isn't used in stable like this. Was a mistake.
2023-10-20 18:57:14 +09:00
Dean Herbert
2ba6286470
Merge branch 'master' into fix-circle-radius
2023-10-20 18:53:36 +09:00
Susko3
4a3a4ee17f
Change beatmap listing key to B to match Ctrl-B shortcut
2023-10-20 11:47:00 +02:00
Bartłomiej Dach
c89081589c
Fix insufficient leniency when querying sample points
2023-10-20 10:26:16 +02:00
Dean Herbert
686c45e21b
Merge branch 'master' into legacy-tick-test-coverage
2023-10-20 16:41:32 +09:00
Bartłomiej Dach
2c6bf9e346
Remove unused using directive
2023-10-19 20:45:47 +02:00
Dean Herbert
013b5fa916
Move beat snap grid implementation details to ScrollingHitObjectComposer
2023-10-19 23:54:34 +09:00
Dean Herbert
52c2eb93de
Merge branch 'master' into taiko-beat-snap-grid
2023-10-19 23:53:01 +09:00
Bartłomiej Dach
144ef5a87c
Remove DistancedHitObjectComposer
2023-10-19 11:46:30 +02:00
Bartłomiej Dach
dcfd6a0a8a
Remove DistancedHitObjectComposer
inheritance from osu! composer
2023-10-19 11:46:30 +02:00
Bartłomiej Dach
3ab083b696
Split IPositionSnapProvider
from IDistanceSnapProvider
...
In preparation to remove `DistancedHitObjectComposer`, split off
`IPositionSnapProvider` from `IDistanceSnapProvider`.
`DistancedHitObjectComposer` was not touching `IPositionSnapProvider`'s
only interface member at all, it was just forwarding it for subclasses
to override to their own leisure.
2023-10-19 11:45:24 +02:00
Dean Herbert
040d0970f2
Use DifficultyRange
helper method in one more place
2023-10-18 23:54:18 +09:00
Dean Herbert
3a5490892c
Centralise and repair circle size calculations game-wide
2023-10-18 19:50:42 +09:00
Bartłomiej Dach
cff69d63a6
Add inline commentary in Mod{Day,Night}core
about different speed adjustments
2023-10-18 12:27:16 +02:00
Dean Herbert
9907adc337
Take in IBindable
s and tidy up multiplier handling
2023-10-18 17:39:13 +09:00
Dean Herbert
161890292f
Move audio adjustment hookup to own method for clarity
2023-10-18 17:38:11 +09:00
Dean Herbert
e56ff33271
Also share ScoreMultiplier
implementation
2023-10-18 17:23:50 +09:00
Dean Herbert
43238b0cee
Split common functionality from rate adjust mods into helper class
2023-10-18 17:23:50 +09:00
Dean Herbert
eabfcfbf2a
Merge branch 'master' into pitch_change
2023-10-18 16:33:03 +09:00
Dan Balasescu
939b55020c
Merge branch 'master' into legacy-tick-test-coverage
2023-10-18 15:21:31 +09:00
Joseph Madamba
18e8ca6245
Add ability to revert slider settings to default when double-clicking nub
2023-10-17 21:41:03 -07:00
Bartłomiej Dach
e927267c4d
Merge pull request #25155 from peppy/fix-new-inspections
...
Fix various new rider EAP inspections
2023-10-17 17:04:39 +02:00
Dean Herbert
d9fc532a9f
Merge pull request #25152 from bdach/key-binding-deduplication
...
Clear pre-existing bindings of same key combination to single action
2023-10-17 17:49:51 +09:00
Dean Herbert
e081fa48a2
Fix various other inspections
2023-10-17 17:48:51 +09:00
Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
Bartłomiej Dach
7abd7fe658
Remove redundant explicit array type specification
2023-10-17 10:26:02 +02:00
Dean Herbert
4885c55ef0
Merge branch 'master' into key-binding-deduplication
2023-10-17 17:17:44 +09:00
Dean Herbert
4381169a3f
Combine selection and input handling logic for beat snap grids across all rulesets
2023-10-17 17:09:42 +09:00
Dean Herbert
2a89a25790
Add beat snap grid to osu!taiko editor
...
Addresses https://github.com/ppy/osu/discussions/25150 .
2023-10-17 16:59:56 +09:00
Bartłomiej Dach
4cfc95c673
Add backwards migration of catch dash binding
2023-10-17 09:43:40 +02:00
Dean Herbert
1b9acdf55c
Abstract out common implementation of BeatSnapGrid
2023-10-17 16:42:52 +09:00
Dean Herbert
d26d4b8b79
Cache IScrollingInfo
at a HitObjectComposer
level automatically
2023-10-17 16:42:22 +09:00
Dean Herbert
165cd07428
Persist the state of "show speed changes" between editor sessions
...
Addresses https://github.com/ppy/osu/discussions/25149 .
2023-10-17 16:01:02 +09:00
Dan Balasescu
d2a3f14d5b
Merge branch 'master' into mania-bonus-refactor
2023-10-17 13:28:04 +09:00
Bartłomiej Dach
828cedea33
Fix bindings being cleared if multiple bindings for same action have the same combination
...
This actually seems to be the case in catch (dash is bound to shift
twice). This is annoying but harmless, so let's work around it for now
to avoid ruining users' configs.
2023-10-16 22:20:26 +02:00
Bartłomiej Dach
9c6166ec3d
Add migration to remove duplicate bindings
2023-10-16 22:20:26 +02:00
Bartłomiej Dach
639c96e60c
Prevent ruleset input managers from reading duplicate bindings
2023-10-16 21:02:24 +02:00
Bartłomiej Dach
90c44cee54
Implement method to deduplicate keybindings
2023-10-16 20:51:57 +02:00
Bartłomiej Dach
79273b88f6
Add stub of method to deduplicate bindings (and failing test)
2023-10-16 20:48:52 +02:00
Bartłomiej Dach
f2436a5ecb
Remove no longer used scoring difficulty attributes
2023-10-16 12:36:58 +02:00
Bartłomiej Dach
e2192806e4
Use ID
rather than SoloScoreID
...
The latter is apparently not going to be a thing anymore.
2023-10-16 12:02:55 +02:00
Bartłomiej Dach
fb2293821a
Allow watching replay from multi/playlist results screens
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
c4af8591a5
Preserve OnlineID
when importing scores
...
Previously, for lazer scores, the ID returned from `osu-web` was
discarded and replaced with -1, due to the fact that the appropriate
structures for unification with stable, as well as unification across
solo and multiplayer, were not in place yet.
Now we're at the point where scores from all the aforementioned sources
receive a `solo_scores` DB row, and as such, we can start treating
`solo_scores`-scheme IDs as canonical "online IDs" for a score.
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
d5a733d244
Use solo score ID as OnlineID
when converting from MultiplayerScore
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
b144cfd55c
Add LegacyOnlineID
handling to places that definitely need it
...
Mostly places that can interact with imported replays.
There are other places that use the online ID as a sort tiebreaker, or
to check presence of a score on results screens, but they should
probably still continue to only use `OnlineID`, since all scores with a
legacy online ID should have an online ID, but the converse is not
generally true.
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
c53f4c144c
Encode/decode new OnlineID
into/from LegacyReplaySoloScoreInfo
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
fa519984df
Move legacy online ID encode/decode to legacy property
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
c1a817fec6
Add LegacyOnlineID
with backwards migration
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
9cd33d9bb2
Merge pull request #25139 from peppy/collection-ordering-fix
...
Fix collections not being sorted alphabetically in context menus
2023-10-16 10:53:43 +02:00
Bartłomiej Dach
ee3ddacf46
Merge pull request #25140 from peppy/manage-collections-drag-handles-bye-bye
...
Remove drag handles from manage collections dialog for now
2023-10-16 10:47:38 +02:00
Dean Herbert
7139592e43
Fix collections not being sorted correctly in context menus
2023-10-16 16:03:12 +09:00
Dean Herbert
36112302d6
Remove drag handles from manage collections dialog for now
...
The realm implementation doesn't support this.
2023-10-16 15:51:18 +09:00
Dean Herbert
48832c64ac
Fix health bar animating when it shouldn't be
...
It wasn't correctly checking the current underlying health, which could
be zero in usages of `AccumulatingHealthProcessor`, for instance.
Closes #25046 .
2023-10-16 13:12:04 +09:00
Dean Herbert
67a8a51ec7
Merge branch 'master' into generic-error-sfx
2023-10-14 03:56:41 +09:00
Dean Herbert
d4627a2402
Update resources
2023-10-14 03:48:59 +09:00
Bartłomiej Dach
c762241268
Merge branch 'master' into fix-hr-cs-mania-adjustment
2023-10-13 14:08:05 +02:00
Jamie Taylor
d97b618d02
Use new generic-error
sample in appropriate places
2023-10-13 21:06:50 +09:00
Dean Herbert
3d5736188e
Merge pull request #25112 from bdach/dangerous-button-shades
...
Fix dangerous buttons using different shades of pink
2023-10-13 20:43:24 +09:00
Bartłomiej Dach
af89d69fc4
Fix dangerous buttons using different shades of pink
2023-10-13 13:16:24 +02:00
Bartłomiej Dach
a88779e588
Use dimmed placeholder text instead of empty box on cleared bindings
2023-10-13 13:10:04 +02:00
Dean Herbert
6358a5e210
Merge pull request #25105 from bdach/multiple-keys-one-binding
...
Disallow binding multiple bindings in a single section to one key
2023-10-13 20:01:33 +09:00
Bartłomiej Dach
a1c68b66f2
Rename KeyBindingRow
parts to appease CodeFileSanity
2023-10-13 12:06:25 +02:00
Bartłomiej Dach
ea766b792d
Update localisation keys to match localisable member names
2023-10-13 11:58:55 +02:00
Bartłomiej Dach
5f51b8a7c9
Merge pull request #25097 from peppy/results-screen-progress-fast
...
Show results immediately if user hits "back" key after finishing gameplay
2023-10-13 11:54:34 +02:00
Dean Herbert
17b6ebbfbf
Avoid using a bindable in KeyBindingConflictPopover
where data is never mutated
2023-10-13 18:40:21 +09:00
Dean Herbert
9b0c4acdef
Split KeyBindingRow
out into partial pieces
2023-10-13 18:29:06 +09:00
Dean Herbert
8e609b6f1d
Switch records to classes for sanity
...
I don't have anything against records except for the capitalisation when
including the paramter names in a constructor.
ie. `new Record(This: 1);`
2023-10-13 18:19:12 +09:00
Bartłomiej Dach
d5557bbbfb
Merge pull request #25005 from minetoblend/multiplayer-invites
...
Add ability to invite players to multiplayer rooms
2023-10-13 11:09:28 +02:00
Dean Herbert
d7a06059f2
Rename string properties to give more hinting to localisers
2023-10-13 17:49:48 +09:00
Bartłomiej Dach
e04a57d67f
Use less dodgy method of specifying allowable notification types
2023-10-13 10:31:00 +02:00
Bartłomiej Dach
79cec7707d
Privatise setter
2023-10-13 09:56:46 +02:00
Dean Herbert
3787348448
Change Perfect
judgement to not give extra score
2023-10-13 16:29:02 +09:00
Bartłomiej Dach
61b8d035fe
Use dangerous colour for "apply new" button
2023-10-13 09:08:13 +02:00
Dean Herbert
37411f923e
Merge branch 'master' into multiple-keys-one-binding
2023-10-13 15:07:12 +09:00
Dean Herbert
549a6581b0
Merge branch 'master' into make-realm-key-binding-action-suck-less
2023-10-13 13:53:24 +09:00
Dean Herbert
9289c47cd4
Tidy up GlobalActionContainer
a bit
2023-10-13 13:47:51 +09:00
Dean Herbert
aabed8b6e5
Merge pull request #25093 from Joehuu/mod-switch-tiny-extended-info
...
Add extended info support to tiny mod switches
2023-10-13 13:40:24 +09:00
Bartłomiej Dach
6c8490bc7e
Revert changes to LoungeSubScreen.Join()
...
- `virtual` modifier was used in mocking.
- The spacing change revert is just mostly to keep it out of the final
diff.
2023-10-12 20:39:40 +02:00
Bartłomiej Dach
edec10204e
Merge pull request #25096 from peppy/show-total-bonus
...
Show maximum bonus statistics on results screen
2023-10-12 20:29:28 +02:00
Bartłomiej Dach
f083309e64
Move type back next to exposing class
2023-10-12 20:26:01 +02:00
Bartłomiej Dach
f1c1ffbdfd
Add localisation support
2023-10-12 20:26:01 +02:00
Bartłomiej Dach
08bdea0036
Reformat code
2023-10-12 20:26:01 +02:00
Bartłomiej Dach
991e425b9a
Refactor conflict handling flow to be less back-and-forth
2023-10-12 20:25:59 +02:00
Bartłomiej Dach
9468371556
Fix min width not really working as intended
2023-10-12 16:04:46 +02:00
Bartłomiej Dach
b09252a8f8
Fix restore-to-default button for entire section triggering conflicts
2023-10-12 16:04:46 +02:00
Bartłomiej Dach
f5a6781e5a
Integrate key binding conflict popover into keybindings panel
2023-10-12 16:04:46 +02:00
Bartłomiej Dach
7b6563116a
Implement visual appearance of key binding conflict popover
2023-10-12 16:01:51 +02:00
Bartłomiej Dach
aa8dbd742e
Hoist database update to subsection level
...
The end goal here is to be able to better coordinate deconfliction of
bindings at the subsection level rather than try to jam that logic into
individual rows somehow.
The flipside is that this is going to require a flow to update the
individual rows after the subsection's intervention, but that's what the
previous commit was for.
2023-10-12 16:01:51 +02:00
Bartłomiej Dach
5f0b1d69a5
Prepare KeyBindingRow
for accepting external changes
2023-10-12 16:00:20 +02:00
Bartłomiej Dach
c2e92cbb70
Refactor key binding panel leveraging new helper methods
2023-10-12 15:03:29 +02:00
Bartłomiej Dach
1c784c9abe
Add API for retrieving global key bindings per section
2023-10-12 14:24:21 +02:00
Bartłomiej Dach
2a0e4c364d
Add method to unmap RealmKeyBinding.Action
to actual enum-typed value
2023-10-12 14:17:26 +02:00
Dean Herbert
3849b11644
Fix "Hard Rock" mod affecting CS/AR in osu!mania
...
Closes https://github.com/ppy/osu/issues/25090 .
Not sure if there are other exceptions we should account for here.
2023-10-12 19:48:47 +09:00
Dean Herbert
fa47309eef
Fix exit key during storyboard outro not progressing to results
2023-10-12 19:31:54 +09:00
Dean Herbert
d174a6ce61
Remove dead code which was only there for the exit-specific scenario
2023-10-12 19:27:35 +09:00
Dean Herbert
32eda99c3a
Add missing xmldoc returns
2023-10-12 19:06:34 +09:00
Dean Herbert
1ce268be3f
Update some packages to match osu.Server.Spectator
2023-10-12 18:58:42 +09:00
Dean Herbert
fc1287b4c6
Reword xmldoc on invite method to better describe what is happening
2023-10-12 18:25:20 +09:00
Dean Herbert
56e27f1c27
Merge branch 'master' into multiplayer-invites
2023-10-12 18:17:15 +09:00
Dean Herbert
e48c4fa430
Add missing ConfigureAwait
calls
2023-10-12 18:15:15 +09:00
Dean Herbert
a591af2b97
Fix too many tasks in lookupRoom
method
2023-10-12 18:11:04 +09:00
Dean Herbert
5f62c225bf
Ad localisation (and adjust messaging) of invite failures
2023-10-12 18:07:03 +09:00
Dean Herbert
361d70f68a
Rename callback to match standards
2023-10-12 17:59:47 +09:00
Dean Herbert
d2aa601912
Allow localisation of the invite notification
2023-10-12 17:59:08 +09:00
Dean Herbert
a1a9bb75b7
Remove unnecessary schedule logic
2023-10-12 17:55:58 +09:00
Dean Herbert
cde4fad610
Simplify async
lookup logic in Invited
handling
2023-10-12 17:55:14 +09:00
Dean Herbert
94d7a65e40
Schedule Join
operations rather than using OnLoadComplete
for added safety
2023-10-12 17:42:02 +09:00
Dean Herbert
a512ef5637
Add exceptions to online state handling
2023-10-12 17:41:31 +09:00
Dean Herbert
20f32e2025
Add light colouring for user notifications and adjust lighting slightly
2023-10-12 16:06:06 +09:00
Dean Herbert
aee8ba789c
Tidy up UserAvatarNotification
implementation
2023-10-12 16:06:06 +09:00
Dean Herbert
55a9de034d
Change NotificationOverlay
type based logic to not require specifying every type of notification
2023-10-12 16:00:23 +09:00
Dean Herbert
242a41371c
Fix HotkeyOverlay
fade out occurring when exit is blocked
2023-10-12 15:42:54 +09:00
Dean Herbert
7c0d496730
Show results immediately if user hits "back" key after finishing gameplay
...
I've gone ahead and matched the osu!stable behaviour for this, as it
seems like it's what people are used to and they will settle for no
less.
Closes https://github.com/ppy/osu/issues/18089 .
2023-10-12 15:42:23 +09:00
Dean Herbert
d2044fc2cc
Merge pull request #25082 from peppy/test-scene-background
...
Remove test scene background stack and use new `ChangeBackgroundColour`
2023-10-12 14:57:34 +09:00
Dean Herbert
5bb73632c4
Show maximum bonus statistics on results screen
...
Addresses https://github.com/ppy/osu/discussions/25088 .
2023-10-12 14:55:16 +09:00
Dean Herbert
194ad9650d
Remove test scene background stack and use new ChangeBackgroundColour
method
2023-10-12 14:08:31 +09:00
Dean Herbert
29eba3c58a
Update framework
2023-10-12 14:08:31 +09:00
Dean Herbert
f26e3afd29
Merge pull request #25062 from smoogipoo/remove-hold-note-ticks
...
Remove osu!mania hold note ticks
2023-10-12 13:55:50 +09:00
Joseph Madamba
764f641bc9
Add extended info support to tiny mod switches
2023-10-11 12:47:12 -07:00
Bartłomiej Dach
712564ea4f
Enable NRT in KeyBindingsSubsection
2023-10-11 20:03:31 +02:00
Bartłomiej Dach
063623b4e6
Merge branch 'master' into remove-hold-note-ticks
2023-10-11 19:47:51 +02:00
Bartłomiej Dach
041318e3e8
Assign red colour to ComboBreak
hit result
...
For a judgement result to show up on the colour hit error meter, it has
to be two things: be scorable, and not be bonus.
`ComboBreak` happens to meet both of those criteria - it impacts score
indirectly via decreasing the combo portion, and isn't bonus. Therefore
it would show up on the colour hit error meter, but because
`OsuColour.ForHitResult()` wasn't handling it explicitly, it was
painting the result in light blue, which isn't ideal for a miss type
judgement. Therefore, use red instead.
There is possibly an argument to be made that this judgement should not
show up on the colour hit error meter at all, but I think it's actually
okay for it to be this way. In any case it doesn't appear to be anything
so major as to warrant blocking the hold note tick removal at this time.
2023-10-11 19:44:46 +02:00
Bartłomiej Dach
797109c05c
Enable NRT in KeyBindingRow
2023-10-11 08:50:00 +02:00
Bartłomiej Dach
0b2b065383
Add xmldoc
2023-10-11 08:50:00 +02:00
Bartłomiej Dach
7ac874d17a
Use init-only properties where applicable
2023-10-11 08:49:58 +02:00
Bartłomiej Dach
1acc02405e
Reorder KeyBindingRow
members
2023-10-11 08:18:59 +02:00
Bartłomiej Dach
6f5f3a1ef4
Merge branch 'master' into fix-argon-health-bar-flash
2023-10-10 20:03:20 +02:00
Bartłomiej Dach
66c12e5269
Merge pull request #25083 from peppy/fix-preview-point-incorrect
...
Fix default preview point being incorrect on old beatmaps
2023-10-10 19:54:14 +02:00
Dean Herbert
b9dbc8139b
Merge branch 'master' into fix-argon-health-bar-flash
2023-10-11 00:20:08 +09:00
Bartłomiej Dach
d701e88a08
Merge pull request #25076 from peppy/fix-argon-health-bar-perf
...
Ensure health displays don't pile up transforms when off-screen
2023-10-10 16:33:32 +02:00
Dean Herbert
b9dadc52b7
Adjust comment to match current behaviour
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-10-10 22:54:19 +09:00
Dean Herbert
e2e28ef0ca
Remove comment regarding inlined delegate
2023-10-10 22:12:20 +09:00
Dean Herbert
682aa06acf
Remove JudgementResult
from Miss
/Flash
as it is not used
2023-10-10 22:10:44 +09:00
Dan Balasescu
a1a46e58fc
Move validation to DHO.ApplyResult()
2023-10-10 21:42:37 +09:00
Dean Herbert
2781846147
Fix beatmaps with no preview point set getting incorrect default
...
Note that this will require a re-import to fix existing beatmaps
becuse.. it's stored to realm. Probably not worth worrying about for
now.
2023-10-10 19:13:16 +09:00
Dean Herbert
f0bd975393
Change GameplayClockContainer.Reset
to directly call GameplayClock.Stop
...
The reasoning is explained in the inline comment, but basically this was
getting blocked by `isPaused` being in an initial `true` state (as it is
on construction), while the source clock was still `IsRunning`.
There's no real guarantee of sync between the source and the `isPaused`
bindable right now. Maybe there should be in the future, but to restore
sanity, let's ensure that a call to `Reset` can at least stop the track
as we expect.
2023-10-10 18:16:14 +09:00
Dean Herbert
100c0cf533
Fix MultiplayerPlayer
never calling Reset
on GameplayClockContainer
...
This call is responsible for ensuring the clock is in a stopped state.
2023-10-10 17:58:37 +09:00
Dean Herbert
eee7dc02da
Reduce severity of clock running check to avoid production crashes
2023-10-10 17:58:11 +09:00
Dan Balasescu
18d20cad8b
Adjust xmldoc for readability
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2023-10-10 17:04:21 +09:00
Bartłomiej Dach
24956588e9
Fix score importer looking up guest user by username online
2023-10-10 09:28:01 +02:00
Dean Herbert
4674f63655
Fix Scheduler.AddOnce
not working in one location
2023-10-10 16:17:34 +09:00
Dean Herbert
7e68b64526
Avoid running finishInitialAnimation
when already finished
2023-10-10 15:59:48 +09:00
Dean Herbert
1eb6c93916
Also debounce updatePathVertices
to reduce overhead
2023-10-10 15:50:42 +09:00
Dean Herbert
6c346874d3
Add TODO mentioning that ArgonHealthDisplay
is doing lerp wrong
2023-10-10 15:24:54 +09:00
Dean Herbert
57f588fa86
Ensure health displays don't pile up transforms when off-screen
2023-10-10 15:24:54 +09:00
Dean Herbert
6ee958743e
Adjust glow animation specifics slightly
2023-10-10 15:10:42 +09:00
Dean Herbert
aeb579eb54
Syncrhonise initial colour of glowBar
for sanity
2023-10-10 15:10:27 +09:00
Dean Herbert
8e26b3c405
Fix argon health bar not completing flash animation correctly
2023-10-10 15:09:33 +09:00
Dan Balasescu
04ce223e66
Remove pairings that shouldn't be valid
2023-10-10 10:03:37 +09:00
Dan Balasescu
594bcc2ab5
Apply suggestion to condense method
2023-10-10 09:56:26 +09:00
Bartłomiej Dach
71c4b138fb
Merge branch 'master' into fix-legacy-score-multipliers-2
2023-10-09 10:53:14 +02:00
Bartłomiej Dach
ca217094d6
Merge pull request #25063 from peppy/move-download-button
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Move playlist item download button to left
2023-10-09 10:01:15 +02:00
Dean Herbert
142c61ab9b
Move playlist item download button to left
2023-10-09 12:21:56 +09:00
Dan Balasescu
326702165f
Update HitResult helpers with new judgement
2023-10-09 11:50:17 +09:00
Dan Balasescu
65ac617be4
Actually validate judgements
2023-10-09 10:45:29 +09:00
Dan Balasescu
9415fe4446
Add mania hold note body + combo break judgement
2023-10-09 09:47:00 +09:00
Dean Herbert
e5207167c8
Rename FailAnimation
to FailAnimationContainer
2023-10-08 00:39:30 +09:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
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Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
cfcdbe1c30
Merge pull request #25028 from peppy/bindable-fixes
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Fix some incorrect bindable-related code
2023-10-06 22:31:30 +02:00
Bartłomiej Dach
250b9112c4
Merge pull request #25029 from peppy/socket-exception-handling
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Fix OAuth refresh attempt when no network available causing full logout (part 2)
2023-10-06 21:59:27 +02:00
Bartłomiej Dach
a099cc0f36
Merge pull request #25030 from peppy/adjustable-health-bar
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Adjust argon health bar to fit with existing layout
2023-10-06 21:51:18 +02:00
Bartłomiej Dach
b7d0bf3756
Only flush the Current
transform specifically
2023-10-06 21:39:29 +02:00
Bartłomiej Dach
ce0d4bd0df
Fix health display potentially desyncing from actual if health was changed during initial animation
2023-10-06 21:35:08 +02:00
Dean Herbert
58448d3dd9
Fix health animation affecting failing tint
2023-10-07 01:06:31 +09:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro
2023-10-07 00:32:19 +09:00
Bartłomiej Dach
10ce5705ce
Update framework
2023-10-06 14:11:41 +02:00
Dean Herbert
8e5b2e78e5
Fix variable clash
2023-10-06 21:01:23 +09:00
Dean Herbert
d87ab9c82d
Adjust transition time based on miss/hit
2023-10-06 19:34:38 +09:00
Dean Herbert
3f2a00d90d
Add argon health display to default skin layout
2023-10-06 19:34:27 +09:00
Dean Herbert
f40e910c51
Remove left line from health display
2023-10-06 19:34:27 +09:00
Dean Herbert
db5178e453
Change ArgonHealthDisplay
to be relative sized for now
2023-10-06 18:56:39 +09:00
Dean Herbert
c78b5112c6
Fix OAuth refresh attempt when no network available causing full logout (part 2)
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This time for `SocketException`s. I seem to recall looking at this and
deciding there was a reason to not catch socket exceptions, but on
revisiting it seems sane to do so.
This covers a fail case like reported:
```
2023-10-06 03:24:17 [verbose]: Request to https://lazer.ppy.sh/oauth/token failed with System.Net.Http.HttpRequestException: No such host is known. (lazer.ppy.sh:443)
2023-10-06 03:24:17 [verbose]: ---> System.Net.Sockets.SocketException (11001): No such host is known.
2023-10-06 03:24:17 [verbose]: at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
```
Closes https://github.com/ppy/osu/issues/24890 (again).
2023-10-06 18:24:22 +09:00
Dean Herbert
936a21a661
Fix redundant bindable initialisation in SongSelect
2023-10-06 16:51:56 +09:00
Dean Herbert
1d7b8ea21a
Fix incorrect implementation of IHasCurrentValue
in FooterButtonFreeMods
2023-10-06 16:51:40 +09:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables
2023-10-06 16:51:24 +09:00
Dean Herbert
1005b7ac85
Fix incorrect test assumption in TestSceneEditorClock
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I don't know what this test was trying to do, but it was wrong. Any
offset which is applied should be invisible to the clock's final
`CurrentTime` (and to the user).
2023-10-06 16:43:28 +09:00
Dean Herbert
354193c53a
Merge branch 'master' into clock-fix-attempt-2
2023-10-06 16:43:27 +09:00
Bartłomiej Dach
4d315cb718
Merge pull request #25016 from peppy/fix-waveform-comparison-crash
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Fix `WaveformComparisonDisplay` potentially crashing on invalid track length
2023-10-05 20:02:44 +02:00
Dean Herbert
61fd4186af
Ensure regenerateDisplay
is eventually performed if originally called before load
2023-10-05 22:55:23 +09:00
Bartłomiej Dach
c195fbe76f
Merge branch 'master' into crop-gameplay-textures
2023-10-05 09:35:58 +02:00
Dean Herbert
76cc2f9f22
Fix WaveformComparisonDisplay
potentially crashing on invalid track length
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As seen at https://github.com/ppy/osu/runs/17415814918#r0s2 .
2023-10-05 14:58:55 +09:00
Dean Herbert
f8455af0d0
Fix double interpolation being applied when applyOffsets=false
2023-10-05 13:20:52 +09:00
Dean Herbert
20342d430d
Update framework
2023-10-04 23:55:38 +09:00
Bartłomiej Dach
bd71403309
Merge branch 'master' into health-animates-in-intro
2023-10-04 13:53:42 +02:00
Dean Herbert
a186d97edf
Update framework
2023-10-04 16:57:54 +09:00
Dean Herbert
5a17a86d1d
Merge branch 'master' into clock-fix-attempt-2
2023-10-04 16:57:49 +09:00
Marvin Schürz
6d97f89399
Rename OnlinePlayScreen.LoungeSubScreen
to Lounge
2023-10-04 08:37:22 +02:00
Marvin Schürz
6bd51b32b4
Make resolved multiplayerClient
field nullable
2023-10-04 08:35:45 +02:00
Marvin Schürz
0726ccb988
Fix formatting
2023-10-04 08:32:18 +02:00
Marvin Schürz
74ed3bc4ff
Rename loadRoom
to lookupRoom
2023-10-04 08:31:50 +02:00
Marvin Schürz
bfeafd6f70
Fix formatting
2023-10-04 08:30:48 +02:00