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mirror of https://github.com/ppy/osu.git synced 2024-12-15 08:22:56 +08:00
Commit Graph

1335 Commits

Author SHA1 Message Date
Dean Herbert
11b474e194 Handle released for safety 2019-03-24 12:19:09 +09:00
Dean Herbert
0d72104235 Refactor for formatting sanity 2019-03-24 12:03:06 +09:00
Dean Herbert
8ad19fc2d4 Merge branch 'master' into menu-globalaction-select 2019-03-24 11:58:52 +09:00
David Zhao
6e98a8dd7c Initial implementation 2019-03-22 20:01:58 +09:00
David Zhao
e93311fdc9 DI facade 2019-03-22 19:01:32 +09:00
Dean Herbert
9e6cdd7bd5 Combine conditionals and clarify comment 2019-03-22 14:42:51 +09:00
Dean Herbert
5b8fd6822e Move storyboard logic region down 2019-03-22 14:39:20 +09:00
Dean Herbert
15f9a6b9df Merge remote-tracking branch 'upstream/master' into pause-logic-simplification 2019-03-21 16:04:18 +09:00
Dean Herbert
67a65b80fc
Merge branch 'master' into visual-settings-container 2019-03-20 20:48:30 +09:00
Dean Herbert
ba89bfee0c Define explicit method to add background
Also cleans up some redundant/misplaced comments.
2019-03-20 20:16:45 +09:00
Dean Herbert
8865d53992 Reword comment 2019-03-20 20:04:07 +09:00
David Zhao
2e9d823af4 Add comment regarding HandlePositionalInput 2019-03-20 19:59:54 +09:00
David Zhao
2ff7aa6c2e Remove handle positional input 2019-03-20 19:49:37 +09:00
David Zhao
bc6e8ce7b4 Merge branch 'visual-settings-container' of https://github.com/nyquillerium/osu into visual-settings-container 2019-03-20 19:48:57 +09:00
Dean Herbert
01f795b046 Make restart public rather than reimplementing 2019-03-20 19:45:04 +09:00
David Zhao
8543e8c36f Put loadcomplete next to other protected overrides 2019-03-20 19:42:39 +09:00
Dean Herbert
cda5bc28c8 Add proper comment 2019-03-20 19:41:20 +09:00
David Zhao
9013afe412 Query for input manager once 2019-03-20 19:35:40 +09:00
David Zhao
fbfef844de Add test case for resuming PlayerLoader 2019-03-20 17:18:42 +09:00
David Zhao
a5916f995e Use the previous conditional instead 2019-03-20 16:54:42 +09:00
David Zhao
e9034c8a30 Move blurring logic into Update instead 2019-03-20 16:50:47 +09:00
Dean Herbert
f43e7a880c Merge remote-tracking branch 'upstream/master' into pause-logic-simplification 2019-03-20 15:27:06 +09:00
Dean Herbert
6f1610be79
Merge branch 'master' into ruleset-container-refactor 2019-03-20 14:55:58 +09:00
Dean Herbert
5f288650bf Fix misses/typos 2019-03-20 14:49:33 +09:00
David Zhao
15637f9c4a Rework instant blur logic such that updateVisuals doesn't need to be public 2019-03-20 14:17:35 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2 Refactor RulesetContainer for readability 2019-03-19 20:21:31 +09:00
David Zhao
a8e2072286 Make blurtarget private, improve documentation 2019-03-19 20:15:28 +09:00
David Zhao
dc26e90a8d Remove unused usings 2019-03-19 13:16:06 +09:00
David Zhao
df37973e84 Move showstoryboard into player 2019-03-19 13:13:19 +09:00
David Zhao
27a92e017c rename back to UserDimContainer 2019-03-19 13:06:14 +09:00
David Zhao
f1b2073bf6 Merge remote-tracking branch 'upstream/master' into visual-settings-container 2019-03-19 13:01:05 +09:00
Dean Herbert
4f075f4740 Add more comprehensive testing 2019-03-18 20:33:43 +09:00
Dean Herbert
9433a97747 Add resume requesting support and fix exit scenarios 2019-03-18 20:33:43 +09:00
Dean Herbert
536b5e0dab Remove PausableGameplayContainer 2019-03-18 20:33:43 +09:00
Dean Herbert
f13003c53b Simplify and localise storyboard logic in Player.cs 2019-03-18 20:33:43 +09:00
Dean Herbert
bcaff9f7b4 Add basic pause tests 2019-03-18 20:33:43 +09:00
Dean Herbert
465c95e952 Refactor pause logic so GameplayClockContainer is in control 2019-03-18 20:33:43 +09:00
Dean Herbert
14df9f94e2
Merge branch 'master' into fix-background-loading 2019-03-18 14:59:35 +09:00
Dan Balasescu
e0b3149e32
Merge branch 'master' into api-testability 2019-03-18 10:59:06 +09:00
David Zhao
8fc90bb9a0 Remove unused usings 2019-03-14 16:26:34 +09:00
David Zhao
8cdfb1fd61 Remove BlurrableBackgroundScreen, rework tests 2019-03-14 16:09:17 +09:00
David Zhao
8714902349 Handle all blurring directly from background 2019-03-14 14:02:46 +09:00
Dean Herbert
0042cc5337
Merge branch 'master' into mod-ramp-hotfix 2019-03-14 13:02:29 +09:00
David Zhao
de6d8fc637 Move user blurring into VIsualSettingsContainer 2019-03-13 18:25:22 +09:00
Dean Herbert
f0114d776d Use interface to access API
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
c1a356161f Allow use rate adjust to fallback to clock rate adjust 2019-03-12 18:14:01 +09:00
Dean Herbert
3c2d8cad0a Add better async logic for ScreenWithBeatmapBackground 2019-03-12 17:32:40 +09:00
Dean Herbert
cdeaa80fea Call ResetSpeedAdjustments before adjusting clock 2019-03-12 11:35:25 +09:00
Dean Herbert
13b3036ec6 Fix "wind" mods adjusting rate twice
This is a hotfix for incorrect framework behaviour.

Closes #4442
2019-03-12 02:45:45 +09:00
Dean Herbert
1be4c7b813 Fix excess newline 2019-03-12 02:23:23 +09:00
Dean Herbert
38e75421ab Fix HoldForMenuButton getting stuck in a confirming state
Closes #4446.
2019-03-12 02:21:34 +09:00
smoogipoo
d055b248ac Remove blank line 2019-03-08 15:56:36 +09:00
smoogipoo
7c5ca67691 Merge remote-tracking branch 'origin/master' into gameplay-clock-container
# Conflicts:
#	osu.Game/Screens/Play/Player.cs
2019-03-08 15:54:15 +09:00
Dean Herbert
ed8c9bc88a Merge remote-tracking branch 'upstream/master' into gameplay-clock-container 2019-03-08 15:07:55 +09:00
Dean Herbert
42efea1e06 Apply review 2019-03-08 15:05:45 +09:00
Dean Herbert
64b6eaa844 Simplify inward bindings 2019-03-07 16:04:11 +09:00
Dean Herbert
58ef397f4f Move all clock related gameplay logic inside GameplayClockContainer 2019-03-07 16:02:24 +09:00
Dean Herbert
ffe53411f6 Add back cursor proxying 2019-03-06 17:44:58 +09:00
Dean Herbert
acf518c208 Move cursor inside playfield 2019-03-06 17:41:54 +09:00
Dean Herbert
5411c63093 Fix menu cursor not displaying outside of gameplay scaling area 2019-03-06 17:14:08 +09:00
Dean Herbert
6b042eae94
Merge branch 'master' into fix-cursor-in-scale-container 2019-03-05 22:22:56 +09:00
Dean Herbert
8a6fa0915e
Merge branch 'master' into simplify-gameplay-clock 2019-03-05 20:22:46 +09:00
Dean Herbert
76ce3954a0 Rename PauseContainer 2019-03-05 19:30:55 +09:00
Dan Balasescu
fafc80818c
Fix typo
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-05 18:50:46 +09:00
Dean Herbert
fc0b297232 Fix menu cursor not displaying outside of gameplay scaling area 2019-03-05 18:06:24 +09:00
smoogipoo
c06dac5b1a Remove null check (beatmap cannot be null) 2019-03-05 17:58:30 +09:00
smoogipoo
2fee7276ae Combine creation + assignment 2019-03-05 17:58:05 +09:00
Dan Balasescu
bb6c83ab25
Merge branch 'master' into show-mods-on-loader 2019-03-05 17:46:35 +09:00
Dan Balasescu
fd147dae21
Merge branch 'master' into fix-disabled-set-crash 2019-03-05 17:25:13 +09:00
Dean Herbert
93c79023dc Merge remote-tracking branch 'upstream/master' into simplify-gameplay-clock 2019-03-05 16:41:01 +09:00
Dean Herbert
4e33a98dbc Move gameplay clock to own class 2019-03-05 13:53:47 +09:00
Dean Herbert
c5cd9972c4 Make restart private 2019-03-05 13:37:51 +09:00
Dean Herbert
01f1018d02 Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
Dean Herbert
5bb0511f0a Fix SquareGraph not correctly filling columns when loaded with a non-zero time 2019-03-05 13:37:28 +09:00
LeNitrous
cf51c8aa31 attempt to comply with appveyor 2019-03-01 19:10:32 +08:00
LeNitrous
4e081fe1fc Merge branch 'show-mods-on-loader' of https://github.com/LeNitrous/osu into show-mods-on-loader 2019-03-01 18:41:41 +08:00
Dean Herbert
30e820d107 Fix storyboard potentially being loaded many times 2019-02-28 20:36:00 +09:00
Dean Herbert
53eb0e7e4e More formatting fixes 2019-02-28 20:30:23 +09:00
Dean Herbert
6861163226 Remove pointless method 2019-02-28 20:21:27 +09:00
David Zhao
e3338e94d1 Make test cases more compact, add two way toggles 2019-02-28 20:01:15 +09:00
Dan Balasescu
99812bd448
Apply suggestions from code review
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
2019-02-28 18:25:58 +09:00
Dean Herbert
b2872b47d0
Merge branch 'master' into UserDimLogic 2019-02-28 17:18:04 +09:00
David Zhao
69b1c76dce Actually implement blurring fix 2019-02-28 16:51:17 +09:00
Dan Balasescu
3a1066ff02
Merge branch 'master' into toquantity-1 2019-02-28 15:57:51 +09:00
Joehu
2241e1af9d Use ToQuantity for words with number prefixes 2019-02-27 21:55:45 -08:00
Dean Herbert
2dbf7d122c
Merge branch 'master' into use-pattern-matching 2019-02-28 14:53:07 +09:00
Dean Herbert
e2c6a8bc07 Use pattern matching wherever possible 2019-02-28 14:35:00 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
3e1f283281 Merge remote-tracking branch 'upstream/master' into more-inspections 2019-02-28 13:09:18 +09:00
Dean Herbert
c8793911a8 Enable more stringent inspectcode style inspections 2019-02-27 21:25:40 +09:00
Dean Herbert
3af7d4939c Add debounce testing 2019-02-27 19:11:09 +09:00
Dean Herbert
43a1df6e5c Inline cancellation token source creation 2019-02-27 18:58:53 +09:00
Dean Herbert
6f5d4ce2e2 Debounce SquareGraph some more 2019-02-27 18:58:45 +09:00
Dean Herbert
8c4a59e57e Fix SquareGraph more 2019-02-27 18:58:34 +09:00
David Zhao
882fff1631 Assert storyboard visibilty at both steps of toggle 2019-02-27 17:56:44 +09:00
David Zhao
14ffd9efe8 Add fake storyboard to visually assess storyboard dim 2019-02-27 17:02:04 +09:00
Dean Herbert
56697339b3
Merge branch 'master' into fix-disabled-set-crash 2019-02-27 11:14:42 +09:00
David Zhao
d750023c52 Fix TestCasePlayerLoader not having a background stack 2019-02-25 22:05:49 +09:00
Dean Herbert
80737b9ef8 Remove "silent" parameter; consolidate import logic 2019-02-25 18:24:06 +09:00
David Zhao
16fa30f71e Fix bindable 2019-02-25 13:27:44 +09:00
David Zhao
ccc86b66fa Use local private bindable in Player.cs 2019-02-25 13:15:37 +09:00
David Zhao
af4606f3d2 Create new test for StoryboardReplacesBackground 2019-02-25 12:35:01 +09:00
David Zhao
24f5bc7a75 Add documentation and move storyboard init logic 2019-02-24 20:03:24 +09:00
David Zhao
3a9835fcdd Merge branch 'UserDimLogic' of https://github.com/nyquillerium/osu into UserDimLogic 2019-02-24 18:11:08 +09:00
David Zhao
f4acd6e48f Move PlayerLoader tests out of constructor, Improve Documentation 2019-02-24 18:10:59 +09:00
Dean Herbert
b140fc973a
Merge branch 'master' into UserDimLogic 2019-02-24 17:48:59 +09:00
Dean Herbert
2281a0235d Fix regression causing playback rate to display incorrectly 2019-02-24 15:27:06 +09:00
David Zhao
ab3fa91a2f
Merge branch 'master' into UserDimLogic 2019-02-22 20:38:10 +09:00
smoogipoo
d61dfe888e Fix venera fonts not being correctly specified 2019-02-22 19:42:09 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
0431582959 Remove excess new line 2019-02-22 17:57:49 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
David Zhao
263972a048 Remove DimLevel bindable from ScreenWithBeatmapBackground 2019-02-22 17:00:00 +09:00
David Zhao
65cdac60c3 Add tests to make sure the background is always the same through screen transitions 2019-02-22 14:43:05 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
David Zhao
97db8abd59 Remove unused includes 2019-02-21 18:34:11 +09:00
David Zhao
0677194f46 Move all storyboard show logic into UserDimContainer 2019-02-21 18:14:58 +09:00
David Zhao
ad5e81f0cd Add test case for background preview, fix unit tests 2019-02-21 15:24:26 +09:00
smoogipoo
cc33f230b4 Merge remote-tracking branch 'origin/master' into osu-fontusage 2019-02-20 20:37:48 +09:00
Jamie Taylor
9b3f2fdd24
Change RelativePositionAxes default on osu! logo to be both 2019-02-20 19:34:55 +09:00
smoogipoo
4db5531e4b Replace copy-constructor/method with extension method 2019-02-20 19:32:30 +09:00
David Zhao
49c5a9fc30
Merge branch 'master' into UserDimLogic 2019-02-20 17:30:34 +09:00
David Zhao
d703a9511a Fix background dim previews 2019-02-20 17:20:45 +09:00
David Zhao
1bd1b6b099 Move user dim logic into UserDimContainer instead 2019-02-20 16:53:57 +09:00
smoogipoo
dbfa95b9e7 Made medium the default font weight 2019-02-20 16:52:36 +09:00
smoogipoo
0693ab8e7d Merge remote-tracking branch 'origin/master' into osu-fontusage
# Conflicts:
#	osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
smoogipoo
703df77000 Update in-line with framework IsActive changes 2019-02-19 19:16:03 +09:00
David Zhao
af049004dd Add test cases for transitioning into pause overlay and into results 2019-02-18 19:53:55 +09:00
David Zhao
80800f2931 Match up fade behavior with current master 2019-02-18 16:34:11 +09:00
David Zhao
9be25c3758 Fix unit tests 2019-02-18 16:00:59 +09:00
David Zhao
f241d67e5f Use conditional operator isntead of if 2019-02-18 15:23:03 +09:00
David Zhao
df148f8787 Fix background dim not being disabled on playerloader exit 2019-02-18 12:55:42 +09:00
David Zhao
8693d6a76b
Merge branch 'master' into UserDimLogic 2019-02-15 17:11:21 +09:00
David Zhao
0a60f6dacd Documentation for tests and changes 2019-02-15 16:50:37 +09:00
David Zhao
6da9f94ae3 Fix regression with background dim 2019-02-15 16:17:01 +09:00
David Zhao
3a74ad678a clean up unused includes 2019-02-14 18:41:10 +09:00
David Zhao
a09e0790e1 Fix storyboards not dimming 2019-02-14 18:07:28 +09:00
David Zhao
e2a312a663 Move user dimming logic into its own container 2019-02-14 17:47:53 +09:00
Dean Herbert
166cdab2e8 Remove unnecessary null check 2019-02-13 14:14:57 +09:00
Dean Herbert
2ea839c475 Fix crashes on beatmap not being set correctly in player 2019-02-12 19:18:22 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
Dean Herbert
3da851d93e
Merge branch 'master' into fix-replay-multiplier-text 2019-01-31 21:17:40 +09:00
smoogipoo
bdaff27575 Fix nullref due to screens now being removed from parent 2019-01-31 15:02:07 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728 Move toolbar showing and overlay activation to OsuGame
Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
Jack Scotson
6a2100ddba
Merge branch 'master' into menu-globalaction-select 2019-01-27 19:13:34 +00:00
Scotsoo
c00636d328 Removing whitespace 2019-01-27 19:09:30 +00:00
Scotsoo
29c02fbaa7 Remove redundant space 2019-01-27 18:27:11 +00:00
Scotsoo
07bb278ec0 Considering GlobalActions in GameplatMenuOverlay 2019-01-27 18:19:20 +00:00
LeNitrous
a1ce7e9a95 add ModDisplay on PlayerLoader 2019-01-26 17:14:45 +08:00
smoogipoo
b3403c78da Fix a few potential crashes 2019-01-25 20:47:37 +09:00
smoogipoo
28f5c950ec Fix player never completing load 2019-01-24 19:55:42 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
1730ad143f
Merge branch 'master' into fix-key-counter 2019-01-23 18:22:08 +09:00
chrisny286
76700ad20f Merge branch 'fix-transparent-background-on-screen-scale-modes' of https://github.com/chrisny286/osu into fix-transparent-background-on-screen-scale-modes 2019-01-23 09:40:44 +01:00
chrisny286
03e3247baf replace FadeTo in PlayerLoader
didnt notice that interaction yet. yes this makes it neccessary.
2019-01-23 09:40:38 +01:00
Dean Herbert
4180ca75bc
Fix typo in comment 2019-01-23 17:14:08 +09:00
chrisny286
bb56c4a1a7 use Color4.Black and White + using osuTK.Graphics 2019-01-23 09:08:34 +01:00
chrisny286
5d2b2ecf06 Merge remote-tracking branch 'upstream/master' into fix-transparent-background-on-screen-scale-modes 2019-01-23 08:52:46 +01:00
chrisny286
f4ebab2d3a Fix backgrounds being transparent in some scaling modes
by replacing `.FadeTo` at the necessary places with `.FadeColour`.
restoring the `.FadeColour` in `fadeOut` of the Player Screen which is ran in every exit scenario.
2019-01-23 08:52:25 +01:00
Dean Herbert
c18ce2c23a Formatting fixes 2019-01-23 14:51:25 +09:00
Dean Herbert
f107a922b4 Add tests for key counter inside player heirarchy 2019-01-23 14:51:25 +09:00
chrisny286
13ba9d64d0 revert empty line 2019-01-23 02:56:00 +01:00
chrisny286
12503b4d07 revert and make VisibilityContainer not AlwaysPresent 2019-01-23 02:37:17 +01:00
chrisny286
f01ba17d1f add check if replay is loaded before allowseeking can be overwitten 2019-01-23 02:12:40 +01:00
chrisny286
cabcfffdeb Fix autoplay rewind/skip usable when UI hidden 2019-01-23 01:16:37 +01:00
Dean Herbert
c58fe4f4ff Fix nullref 2019-01-22 13:18:01 +09:00
Dean Herbert
cebeb0a219 Fix replay playback speed not being displayed initially 2019-01-22 11:40:57 +09:00
Dean Herbert
21317806c9 Merge remote-tracking branch 'upstream/master' into nwabear-master 2019-01-22 10:07:35 +09:00
Dean Herbert
7baff750de Consolidate layout, wording and ordering with VisualSettings 2019-01-22 10:06:30 +09:00
Dean Herbert
b373d78143 Add slight easing 2019-01-22 09:47:51 +09:00
Dean Herbert
25b5bbcd8f
Merge branch 'master' into score-panel-layout 2019-01-22 09:43:37 +09:00
Christian Kamphausen
86581feb4a
Merge branch 'master' into fix-playersettingsoverlay-not-coming-back-ctrl+H 2019-01-22 01:29:58 +01:00
chrisny286
d7d2e2fe44 trimmed whitespace 2019-01-21 19:22:19 +01:00
chrisny286
65fd69c817 Update HUDOverlay.cs
separate PlayerSettingsOverlay from the other HUD elements in the Visibility Container
2019-01-21 19:10:29 +01:00
chrisny286
fb51578df3 Update PlayerSettingsOverlay.cs
Framework renamed this variable so it needs to be renamed here too.
2019-01-21 17:19:40 +01:00
ekrctb
e74f0057bd Automatically layout based on score display width 2019-01-21 17:07:56 +09:00
ekrctb
f982b6da55 Don't hide 'hold for menu' even hud is hidden 2019-01-17 16:49:04 +09:00
Dean Herbert
e2dd025225 Fix scaling of SkipOverlay when UI scale is adjusted
Closes #4040.
2019-01-11 16:54:42 +09:00
Dean Herbert
958840fe17
Merge branch 'master' into fix-sliderbar 2019-01-08 21:23:34 +09:00
smoogipoo
38a3ccc817 Use value where applicable 2019-01-08 16:31:44 +09:00
smoogipoo
8692be9de3 Fix sliderbar not working correctly with TransferValueOnCommit = true 2019-01-08 16:07:54 +09:00
Dean Herbert
74539b5e5c Merge remote-tracking branch 'upstream/master' into letterboxing 2019-01-07 18:52:48 +09:00
Dean Herbert
7d1163a7d2 Remove unnecessary null check 2019-01-04 15:49:23 +09:00
Dean Herbert
c528a3896d Formatting and naming 2019-01-04 15:34:32 +09:00
Dean Herbert
3953f829c8 Add letterbox/screen scaling support 2019-01-04 13:36:02 +09:00
Dean Herbert
b6dc6c4a74
Merge branch 'master' into do_not_use_local_user_for_autoplay_score 2019-01-04 13:11:17 +09:00
smoogipoo
a62405d82d Fix plays with mods not submitting 2018-12-27 22:17:03 +09:00
Dean Herbert
67e200e1b2 Leaderboard design updates 2018-12-27 15:52:40 +09:00
Dean Herbert
8cf30bdb6a Play with delegate 2018-12-26 22:16:35 +09:00
smoogipoo
bb08bf10a0 Fix post-merge issues 2018-12-22 16:26:27 +09:00
smoogipoo
c2a00b84c7 Merge remote-tracking branch 'peppy/modular-results-screen' into timeshift-wip
# Conflicts:
#	osu.Game/Screens/Multi/IMultiplayerScreen.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/SoloResults.cs
#	osu.Game/Screens/Ranking/IResultPageInfo.cs
#	osu.Game/Screens/Ranking/ResultMode.cs
#	osu.Game/Screens/Ranking/ResultModeButton.cs
#	osu.Game/Screens/Ranking/ResultModeTabControl.cs
#	osu.Game/Screens/Ranking/Results.cs
2018-12-22 16:22:02 +09:00
Dean Herbert
a35d9178f0 Quick rename 2018-12-22 16:20:29 +09:00
Dean Herbert
e404a0bc20 Clean-ups and renames 2018-12-22 15:51:00 +09:00