OliBomby
ae47671d17
clarify angle ranges in HandleFlip
2024-08-13 14:21:42 +02:00
Bartłomiej Dach
06c2952fe8
Merge branch 'master' into grids-3
2024-08-12 13:55:35 +02:00
Dean Herbert
d2eb6ccb8c
Standardise skin transformer code structure
2024-08-12 14:27:21 +09:00
StanR
3acd00b9b7
Tweak some values
2024-08-10 22:30:24 +05:00
Dean Herbert
8fdd94090b
Show object inspector values during placement
2024-08-09 18:02:37 +09:00
Dean Herbert
80c814008f
Update in line with new changes
2024-08-09 14:55:01 +09:00
Dean Herbert
60d383448f
Avoid making non-ruleset transformers in Ruleset.CreateSkinTransformer
...
This didn't make any sense, so let's do it a better way.
2024-08-08 16:29:54 +09:00
Dean Herbert
3c572abaa7
Merge branch 'master' into ruleset-specific-combo-counter
2024-08-08 03:21:52 +09:00
Dean Herbert
b1488fd5b7
Merge pull request #29027 from normalid-awa/feature/skin/legacy-input-overlay
...
Add legacy key counter support
2024-08-07 17:48:30 +09:00
Givikap120
a28913af7a
multiplied numbers in multipliers
2024-08-06 14:47:05 +03:00
Dean Herbert
725dc4de9b
Use transformers for per-skin key counter implementation
2024-08-06 18:17:21 +09:00
Givikap120
ace1a57242
Update SpeedEvaluator.cs
2024-08-05 16:53:06 +03:00
Givikap120
ac57cdd1b3
speed eval refactoring
2024-08-05 16:50:06 +03:00
Givikap120
8431e62c47
fixed CI
2024-08-05 16:14:32 +03:00
Givikap120
251d009394
moved conversion formulas to respective classes
2024-08-05 16:08:30 +03:00
Givikap120
0a9b11d3a7
removed default difficulty multiplier
2024-08-05 15:57:02 +03:00
Dan Balasescu
117d6bf8d1
Merge branch 'master' into stacking-updates
2024-08-05 14:39:29 +09:00
Dan Balasescu
20b890570e
Replace try-finally with return
...
Try-finally has a small overhead that's unnecessary in this case given
how small the code block is.
2024-08-05 13:28:42 +09:00
Dean Herbert
419d5a76ce
Merge branch 'master' into fix-pause-in-osu-again
2024-08-05 12:00:21 +09:00
Caiyi Shyu
4b5c163d93
remove unnecessary LayoutValue
2024-08-02 17:45:05 +08:00
Caiyi Shyu
06af8cb952
interpolate parts in local space to avoid broken trails
2024-08-02 16:23:37 +08:00
Salman Ahmed
dc9f6a07cb
Fix inspections
2024-08-02 11:16:32 +03:00
Salman Ahmed
f5a3eb5612
Add comment
2024-08-02 11:01:40 +03:00
Salman Ahmed
5368a43633
Fix clicking resume overlay hitting underlying hit circle
2024-08-02 10:22:01 +03:00
Salman Ahmed
eafc0f79af
Fix clicking resume cursor not triggering a gameplay press in osu!
2024-08-02 10:21:44 +03:00
Dan Balasescu
ff7815c3c5
Submit vertices in local space to avoid cross-thread access
2024-07-30 20:13:00 +09:00
Caiyi Shyu
e564b1dc9e
Fix cursor trail alignment issue with UI panels
...
- Convert cursor trail coordinates to local space before storing.
- Apply necessary transformations to align with other UI elements.
- Ensure cursor trail remains connected during UI panel movements.
2024-07-25 18:23:01 +08:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
...
Closes https://github.com/ppy/osu/issues/28703 .
2024-07-23 13:30:13 +02:00
OliBomby
c57232c220
enforce minimum duration based on snap
2024-07-22 11:58:53 +02:00
OliBomby
9fb9a54a4d
hold shift to adjust velocity instead of duration
2024-07-22 11:34:07 +02:00
Bartłomiej Dach
088b8aff11
Merge pull request #28881 from smoogipoo/fix-judgement-cut
...
Fix judgement animation getting cut early
2024-07-22 09:24:57 +02:00
Salman Ahmed
e539670df1
Add explanatory note
2024-07-19 19:19:36 +03:00
Salman Ahmed
4f6c7fe7c3
Schedule resume operation by one frame to ensure the triggered key down event does not cause a gameplay press
2024-07-19 18:48:35 +03:00
StanR
c1532bcb57
Reduce base ratio a bit
2024-07-19 11:01:42 +05:00
StanR
bae9625b0b
Make repetition nerf harsher, buff initial rhythm ratio, small refactoring
2024-07-19 10:13:50 +05:00
Dan Balasescu
a7e110f669
Don't rely on single-use properties
2024-07-18 19:07:02 +09:00
Dean Herbert
c1414f332e
Merge branch 'master' into free-sliders
2024-07-18 18:13:43 +09:00
OliBomby
7dc006f9ba
fix horizontal flip rotation
2024-07-16 13:19:01 +02:00
Dan Balasescu
ced11e6949
Even better readability
2024-07-16 12:23:46 +09:00
Dan Balasescu
fcc8e7be8a
Invert condition to reduce number of brain flips required
2024-07-16 12:09:09 +09:00
StanR
67cb4a2d02
InspectCode
2024-07-15 22:54:25 +05:00
StanR
e25642b484
Implement a bunch of rhythm difficulty calculation fixes
2024-07-15 14:45:31 +05:00
OliBomby
2bbaa8e43c
make flips grid-type aware
2024-07-14 18:12:55 +02:00
OliBomby
a80e333786
add playfield origin as third origin option
2024-07-14 17:27:04 +02:00
OliBomby
9e5d099b1b
rename playfield centre origin to grid centre
2024-07-14 17:13:22 +02:00
OliBomby
7a319a6d74
dont rotate scale when in selection origin mode
2024-07-14 17:03:17 +02:00
OliBomby
58eb7f6fe1
fix rotated scale bounds again
2024-07-14 16:58:05 +02:00
OliBomby
ae38002777
Revert "fix incorrect rotated bound checking"
...
This reverts commit 4165ded813
.
2024-07-14 15:46:40 +02:00
Bartłomiej Dach
37a296ba4c
Limit per-frame movement hitobject processing to stacking updates
2024-07-11 13:36:14 +02:00
Bartłomiej Dach
38796aa7e7
Merge branch 'master' into stacking-updates
2024-07-11 13:23:11 +02:00
Bartłomiej Dach
c8a64c5950
Remove setup screen controls that do nothing useful
...
Before I go with a hammer to redesign these, I want to remove stuff that
does nothing first.
Hard-breaks API to allow rulesets to specify an enumerable of custom
sections rather than two specific weird ones.
For specific rulesets:
- osu!:
- Stack leniency slider merged into difficulty section.
- osu!taiko:
- Approach rate and circle size sliders removed.
- Colours section removed.
- osu!catch:
- No functional changes.
- osu!mania:
- Special style toggle merged into difficulty section.
- Colours section removed.
2024-07-10 14:53:16 +02:00
Bartłomiej Dach
9cc0e0137b
Snap to stack in osu! composer when dragging to any of the items on it
...
Previously it would be required to drag to the starting position of the
stack which feels weird.
2024-07-09 13:58:58 +02:00
Bartłomiej Dach
ec9040798f
Run stacking when performing movement in osu! composer
...
Closes https://github.com/ppy/osu/issues/28635 .
2024-07-09 13:52:36 +02:00
OliBomby
89f106d14f
Merge remote-tracking branch 'upstream/master' into free-sliders
2024-07-03 20:40:25 +02:00
OliBomby
5697c82bb8
add a small bias towards longer distances to prevent jittery behaviour on path self-intersections
2024-07-03 20:33:00 +02:00
OliBomby
3926af1053
Use draggable handle for length adjust
2024-07-03 20:17:39 +02:00
OliBomby
dfe6c70996
prevent flipping objects far offscreen
2024-07-03 19:08:31 +02:00
OliBomby
4165ded813
fix incorrect rotated bound checking
2024-07-03 19:03:15 +02:00
Dean Herbert
e151454c4e
Add missing check for curve menu items not yet being created
2024-07-04 01:00:51 +09:00
Dean Herbert
f7339e3e8b
Remove outdated(?) todo
2024-07-04 00:26:00 +09:00
Dean Herbert
6abb728cd5
Change menu items to be in same order as hotkeys
2024-07-04 00:22:46 +09:00
Dean Herbert
42aff953d9
Ensure menu items update when curve type changes
2024-07-04 00:19:20 +09:00
OliBomby
0797d942ae
fix warning
2024-07-03 16:41:57 +02:00
OliBomby
979a5e9f3e
simplify code
2024-07-03 16:41:41 +02:00
OliBomby
d0715c5f12
scale along rotated axis
2024-07-03 16:23:19 +02:00
Dean Herbert
88375694a3
Merge branch 'master' into slider-anchor-type-switching
2024-07-03 22:36:57 +09:00
OliBomby
5f8512896e
use grid origin in scale tool
2024-07-03 12:40:22 +02:00
OliBomby
b15028a918
fixes
2024-07-03 12:36:12 +02:00
OliBomby
c285744509
Merge remote-tracking branch 'upstream/master' into grids-3
2024-07-03 12:25:57 +02:00
Bartłomiej Dach
17ce9cd162
Merge branch 'master' into grids-2
2024-07-03 10:57:05 +02:00
Dean Herbert
7203cb7d6f
Merge branch 'master' into better-slider-selection-box-size
2024-07-03 16:30:10 +09:00
Dean Herbert
5350945340
Update HasFlag
usages
2024-07-03 00:19:04 +09:00
Salman Ahmed
dce1b4ec6c
Merge branch 'master' into ruleset-specific-combo-counter
2024-07-01 08:31:40 +03:00
Dean Herbert
55b80f70f6
Change "playfield" skin layer to respect shifting playfield border in osu! ruleset
2024-06-28 18:12:20 +09:00
Dean Herbert
fd6b77ea92
Fix distance snap control being removed
2024-06-27 23:59:38 +09:00
Dean Herbert
b293eb7930
Remove redundant array spec
2024-06-27 22:19:06 +09:00
Bartłomiej Dach
1b741dada3
Show distance in pixels to previous/next object in osu! hitobject inspector
2024-06-27 14:46:57 +02:00
Dan Balasescu
779d2e8172
Support increased visibility for first object with traceable mod
2024-06-27 16:00:22 +09:00
Bartłomiej Dach
b339d6a00c
Fix editor performance regression with hitmarkers active
2024-06-26 16:26:32 +02:00
Dean Herbert
dc817b62cc
Fix editor performance dropping over time when hit markers are enabled
...
There's probably a better solution but let's hotfix this for now.
2024-06-26 01:06:37 +09:00
Bartłomiej Dach
2fda45cad4
Fix crashes when opening scale/rotation popovers during selection box operations
2024-06-25 15:20:59 +02:00
Bartłomiej Dach
2cb18820ea
Fix incorrect slider judgement positions when classic mod is active
...
Regressed in https://github.com/ppy/osu/pull/27977 .
Bit ad-hoc but don't see how to fix without just reverting the change.
2024-06-25 10:07:58 +02:00
Dean Herbert
df43a1c6cc
Add note about every-frame-transforms
2024-06-23 03:31:40 +08:00
Olivier Schipper
4c6741e8aa
Fix exception type
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-06-20 17:27:38 +02:00
Bartłomiej Dach
225b309ba3
Reimplement stable polygon tool
...
Addresses https://github.com/ppy/osu/discussions/19970 .
While yes, https://github.com/ppy/osu/pull/26303 is also a thing,
in discussing with users I don't think that grids are going to be able
to deprecate this feature.
Logic transcribed verbatim from stable.
2024-06-20 16:29:46 +02:00
Bartłomiej Dach
ad2cd0ba8f
Adjust behaviour of hit animations toggle to match user expectations
2024-06-20 13:42:32 +02:00
Dean Herbert
57774ae767
Merge branch 'master' into slider-anchor-type-switching
2024-06-20 19:01:22 +09:00
OliBomby
956bdbca50
fix tests
2024-06-20 00:17:16 +02:00
OliBomby
b24bfa2908
click to choose length instead of drag
2024-06-20 00:02:43 +02:00
OliBomby
d7fee53d67
Merge remote-tracking branch 'upstream/master' into free-sliders
2024-06-19 23:15:41 +02:00
OliBomby
efc8e1431a
activate length change with context menu
2024-06-19 23:15:35 +02:00
OliBomby
f2bd6fac47
fix codefactor
2024-06-19 21:10:30 +02:00
OliBomby
ce4567f87b
adjust rotation bounds based on grid type
2024-06-19 20:46:55 +02:00
Bartłomiej Dach
5fe21f16b9
Fix test failures
2024-06-18 10:41:26 +02:00
Bartłomiej Dach
87888ff0bb
Extend slider selection box bounds to contain all control points inside
...
Previously, the selection box was only guaranteed to contain the actual
body of the slider itself, the control point nodes were allowed to exit
it. This lead to a lot of weird interactions with the selection box
controls (rotation/drag handles, also the buttons under/over it) as the
slider anchors could overlap with them.
To bypass this issue entirely just ensure that the selection box's size
does include the control point nodes at all times.
2024-06-18 10:28:36 +02:00
Bartłomiej Dach
a3326086f7
Adjust hotkeys to address feedback
2024-06-18 08:25:05 +02:00
Bartłomiej Dach
310265c43f
Add slider placement binding description in tooltip
2024-06-18 08:16:25 +02:00
Dean Herbert
316125d47a
Merge pull request #23443 from OliBomby/edit-nodesample
...
Make NodeSamples editable
2024-06-18 11:12:02 +09:00
Bartłomiej Dach
683d5310b1
Implement direct choice of slider control point path type via Alt
-number
2024-06-17 18:33:36 +02:00
Bartłomiej Dach
a631d245da
Fix test failure
2024-06-17 18:14:33 +02:00
Bartłomiej Dach
88bdc12022
Add ability to cycle through available types when selecting single control point on a slider
2024-06-17 15:56:48 +02:00
Bartłomiej Dach
16ea8f67b0
Add ability to start a new segment during placement via S
key
2024-06-17 15:56:48 +02:00
Bartłomiej Dach
b5f0e58524
Add ability to better control slider control point type during placement via Tab
2024-06-17 15:56:48 +02:00
Bartłomiej Dach
1b00d0181a
Fix playfield border size not updating in editor on circle size change
2024-06-17 09:36:01 +02:00
Bartłomiej Dach
97003b3679
Account for osu! circle radius when drawing playfield border
...
Addresses https://github.com/ppy/osu/discussions/13167 .
2024-06-17 09:08:43 +02:00
Bartłomiej Dach
25b2dfa601
Fix stack leniency not applying immediately after change
2024-06-10 14:34:22 +02:00
Bartłomiej Dach
86b13074a0
Merge branch 'master' into edit-nodesample
2024-06-06 13:42:25 +02:00
OliBomby
fe738a0951
Fix missing container inject
2024-06-05 18:12:02 +02:00
OliBomby
d8994786f6
Merge remote-tracking branch 'upstream/master' into grids-2
2024-06-05 17:18:48 +02:00
OliBomby
82919998da
dont light up tail piece when hovering anchor
2024-06-04 18:26:32 +02:00
Bartłomiej Dach
5fcea01c13
Merge branch 'master' into ruleset-specific-combo-counter
2024-06-04 15:44:11 +02:00
OliBomby
34c4ee7de8
add CanBeNull attribute to LastRepeat
2024-06-03 13:38:42 +02:00
OliBomby
484e04acfb
Merge branch 'free-sliders' of https://github.com/OliBomby/osu into free-sliders
2024-06-03 13:24:01 +02:00
Olivier Schipper
77b47ad2b4
simplify nullability annotation
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-06-03 13:23:39 +02:00
OliBomby
bb38cb4137
simplify tracking changes in shift key status
2024-06-03 13:18:36 +02:00
Bartłomiej Dach
4fcb902341
Merge branch 'master' into grids-1
2024-06-03 12:33:51 +02:00
OliBomby
ca41c84ba2
trim excess control points on drag end
2024-06-01 21:15:54 +02:00
OliBomby
7254096c90
fix isDragging being always true
2024-06-01 20:28:39 +02:00
Bartłomiej Dach
b2722521fa
Merge branch 'master' into account-for-sliders-in-accuracy-pp
2024-05-31 07:41:04 +02:00
Dean Herbert
b46222db19
Merge pull request #28359 from smoogipoo/autopilot-resume-overlay
...
Use delayed resume overlay for autopilot
2024-05-30 19:52:58 +09:00
Dan Balasescu
f6a59bee9a
Use delayed resume overlay for autopilot
2024-05-30 19:17:18 +09:00
Bartłomiej Dach
8916f08f86
Only take initial judgement position from object instead of following
...
Looks less bad with mods like depth active.
Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-05-30 09:03:02 +02:00
Bartłomiej Dach
a6c776dac8
Use hopefully safer implementation of anchoring judgements to objects
2024-05-29 11:11:43 +02:00
Bartłomiej Dach
22a2adb5e6
Revert unrelated changes
2024-05-29 10:57:30 +02:00
Bartłomiej Dach
9fb7cc5900
Merge branch 'master' into magnetised-judgements
2024-05-29 10:56:53 +02:00
Bartłomiej Dach
84513343d6
Remove unused fields
2024-05-29 10:18:22 +02:00
Bartłomiej Dach
7b7e439d03
Merge branch 'master' into scale-tool
2024-05-29 10:15:48 +02:00
Bartłomiej Dach
9bd4b0d613
Rename method
2024-05-29 10:04:51 +02:00
Bartłomiej Dach
ba40737356
Simplify logic
2024-05-29 10:01:04 +02:00
Bartłomiej Dach
96a8bdf920
Use more generic tooltip copy
2024-05-29 09:59:19 +02:00
Bartłomiej Dach
bd5060965f
Simplify toolbox button enable logic
2024-05-29 09:49:16 +02:00
Bartłomiej Dach
4a8273b6ed
Rename another method
2024-05-29 09:43:09 +02:00
Bartłomiej Dach
4c881b5633
Use better name if we're renaming
2024-05-29 09:40:29 +02:00
Aurelian
b74f66e335
SliderBall's rotation updates based on CurvePositionAt
2024-05-28 19:38:33 +02:00
OliBomby
203e9284eb
End circle only gets brighter once shift is held
2024-05-28 19:01:53 +02:00
OliBomby
2261d65b01
Merge remote-tracking branch 'upstream/master' into free-sliders
2024-05-28 18:42:34 +02:00
OliBomby
9a18ba2699
disable playfield centre origin when scaling slider and simplify logic
2024-05-28 18:27:01 +02:00
OliBomby
9548585b15
fix axis checkboxes being disabled in playfield origin scale
2024-05-28 17:24:31 +02:00
OliBomby
d143a697d2
refactor CanScaleFromPlayfieldOrigin and GetClampedScale to derived class
2024-05-28 17:12:16 +02:00
OliBomby
7cdc755c16
Bind axis checkbox disabled state to CanScaleX/Y
2024-05-28 16:57:24 +02:00
OliBomby
8eb23f8a60
remove redundant CanScaleFromSelectionOrigin
2024-05-28 16:19:57 +02:00
OliBomby
a89ba33b47
rename CanScaleSelectionOrigin/PlayfieldOrigin to make clear its not the origin being scaled
2024-05-28 16:14:16 +02:00
js1086
c25e1bdeb5
Use correct operation for 0 difficulty case
2024-05-26 14:21:47 +01:00
js1086
61afda1089
Fix NaN case when difficulty is 0
2024-05-26 11:24:06 +01:00
OliBomby
d4489545f2
add axis toggles
2024-05-25 21:44:08 +02:00
OliBomby
37530eebcc
Enable scale buttons at the correct times
2024-05-25 20:35:06 +02:00
OliBomby
4eeebdf60c
calculate max scale bounds for scale slider
2024-05-25 20:17:27 +02:00
OliBomby
88314dc584
select all input text on popup for an easy typing experience
2024-05-25 18:41:31 +02:00
OliBomby
6aa92bcc45
Add simple scale tool
2024-05-25 18:31:19 +02:00
Bartłomiej Dach
9f19ab092d
Merge branch 'master' into grids-1
2024-05-24 14:39:55 +02:00
Bartłomiej Dach
2be50c1a2a
Merge branch 'master' into undo_sliderpoint_curvetype_change
2024-05-24 10:45:31 +02:00
Dean Herbert
c7a89c35af
Merge pull request #28285 from tsunyoku/rank-traceable
...
Set `Ranked` to `true` for `OsuModTraceable`
2024-05-24 11:39:30 +08:00
js1086
20c54ab697
Apply code quality changes
2024-05-23 19:08:32 +01:00
Dan Balasescu
863f7151e0
Merge pull request #28288 from Hecatia-Lapislazuli/selection-mathing-slider-size
...
Fix path blueprint becoming desynced from slider path size
2024-05-24 00:19:34 +09:00
Dan Balasescu
b1c7afd75b
Move to ctor
2024-05-23 23:45:04 +09:00
Bartłomiej Dach
d8ba95f877
Remove leftover log
...
whooops.
2024-05-23 15:13:42 +02:00
Bartłomiej Dach
8a2dd4d816
Merge branch 'master' into scaling
2024-05-23 15:10:40 +02:00
Bartłomiej Dach
3e34b2d37e
Bring back clamping in osu! scale handler
...
Being able to flip doesn't really feel all that good and `master` was
already clamping, so let's just bring that back for now. Flipping can be
reconsidered in a follow-up if it actually can be made to behave well.
2024-05-23 15:01:29 +02:00
Bartłomiej Dach
f7bcccacb0
Simplify original state management in osu! scale handler
2024-05-23 15:01:29 +02:00
Aurelian
f17f70dca7
Changed Size to be handled by AutoSizeAxes
2024-05-23 14:36:49 +02:00
Aurelian
c3a2a1361d
SliderBody's Size getter updates size to the body/path's Size
2024-05-22 18:42:23 +02:00
tsunyoku
97fe59cb24
set Ranked
to true
for OsuModTraceable
2024-05-22 10:38:47 +01:00
Dean Herbert
d0b1ebff5a
Revert "Temporary rollback of framework / SDL3"
...
This reverts commit d7d569cf4e
.
2024-05-22 16:29:39 +08:00
danielthirtle
c1efcc054c
Change miss penalty (nerf longer maps)
2024-05-21 21:03:53 +12:00
Dean Herbert
d7d569cf4e
Temporary rollback of framework / SDL3
2024-05-21 14:36:16 +08:00
Dan Balasescu
976c6c4f25
Merge pull request #28235 from tsunyoku/optimise-rhythm-evaluator-loop-logic
...
Reduce `Previous` calls in `RhythmEvaluator` by optimising loop logic
2024-05-20 20:31:46 +09:00
James Wilson
f31928875b
Reduce Previous
calls in RhythmEvaluator
by optimising loop logic
2024-05-19 16:26:51 +01:00
James Wilson
609268786f
remove unneeded extra Previous
calls from RhythmEvaluator
2024-05-19 13:29:49 +01:00
Andrei Zavatski
614cbdf0a4
Reduce container nesting in PathControlPointPiece
2024-05-18 22:51:58 +03:00
OliBomby
8df5f22b4e
Merge remote-tracking branch 'upstream/master' into scaling
2024-05-15 23:05:19 +02:00
Dan Balasescu
ff0c0d54c9
Fix taps on judged circles changing cursor position
2024-05-14 01:23:55 +09:00
apollo-dw
9b60abe486
Merge branch 'ppy:master' into no-combo-scaling
2024-05-11 13:24:16 +01:00
Dan Balasescu
3b8b56cbcb
Apply required changes after framework masking updates
2024-05-09 20:18:53 +09:00
Andrei Zavatski
e319a3e885
Don't perform masking updates in PathControlPointVisualiser
2024-05-04 22:07:08 +03:00
Andrei Zavatski
cf313cd67f
Use single path to display slider control point connections
2024-05-04 21:53:48 +03:00
Bartłomiej Dach
94275f148e
Fix adding slider control points via context menu not undoing correctly
...
Closes https://github.com/ppy/osu/issues/27985 .
2024-04-25 09:01:47 +02:00
DavidBeh
8c2a4eb78a
Fix formatting
2024-04-24 12:40:23 +02:00
DavidBeh
16190a4ed7
Made judgements follow DrawableOsuHitObjects. Enabled judgements for depth mod
2024-04-24 00:23:45 +02:00
DavidBeh
7dac5afd90
Enabled judgements for repel (but not in depth). Updated comments in repel, mag, depth
2024-04-23 23:57:27 +02:00
DavidBeh
f863ea30e1
Made judgements always on and disabled follow paths again
2024-04-23 23:31:23 +02:00
DavidBeh
3a914b9337
Fixed judgements with MG mod without causing side effects
2024-04-23 23:24:51 +02:00
DavidBeh
331f1f31b0
Attempt to position DrawableOsuJudgement based on its DrawableOsuHitObject instead of DrawableOsuHitObject.HitObject
2024-04-23 19:19:11 +02:00
DavidBeh
beee76d64a
enabled and fixed judgements for the magnetised mod
2024-04-22 20:25:43 +02:00
Dean Herbert
fb1d20bd39
Comment in some clarification
2024-04-22 15:07:11 +08:00
Dan Balasescu
0170c04baf
Fix cursormiddle
not using the same source as cursor
2024-04-22 15:01:28 +09:00
Dan Balasescu
40c48f903b
Add failing test
2024-04-22 15:01:28 +09:00
Dan Balasescu
362a7b2c77
Remove unused members from GameplaySkinComponentLookup
2024-04-19 18:03:13 +09:00
TextAdventurer12
e2a5d1904b
adjust count difficult strains formula
2024-04-17 01:21:06 +12:00
Bartłomiej Dach
e5e345712e
Fix resume overlay not appearing after pausing inside window but outside of actual playfield area
...
Related to https://github.com/ppy/osu/discussions/27871 (although does
not actually fix the issue with the pause button, _if_ it is to be
considered an issue - the problem there is that the gameplay cursor
gets hidden, so the other condition in the modified check takes over).
Regressed in
bce3bd55e5
.
Reasoning for breakage is silent change in `this` when moving the
`Contains()` check (`DrawableRuleset` will encompass screen bounds,
while `OsuResumeOverlay` is only as big as the actual playfield).
2024-04-16 13:45:09 +02:00
Bartłomiej Dach
f9873968a5
Apply NRT in OsuResumeOverlay
2024-04-16 13:39:06 +02:00
Dan Balasescu
0e218ee271
Merge pull request #27148 from Givikap120/traceable_pp
...
Add Traceable performance calculation support
2024-04-16 04:54:57 +09:00
Givikap120
4a21ff9726
removed duplication
2024-04-13 13:59:09 +03:00
Givikap120
feb9b5bdb8
Make traceable pp match HD
2024-04-13 13:42:57 +03:00
TextAdventurer12
b32d73ec9b
adjust weighting function
2024-04-13 02:43:33 +12:00
Bartłomiej Dach
518addf323
Merge branch 'master' into fix-catmull-bulbs
2024-04-10 11:25:02 +02:00
TextAdventurer12
9f5f6b5d37
stop capping difficult strains per note
2024-04-06 21:39:27 +13:00
Dean Herbert
94cbe1838f
Replace usages of is null
with == null
2024-04-03 01:50:39 +08:00
Dean Herbert
51e9348d27
Merge pull request #26702 from honguyenminh/fix-rotate-editor-button-disabled
...
Fix rotate tool button in editor disabled when selecting 1 circle
2024-04-02 14:31:43 +08:00
Nguyên Minh Hồ
6642702fa9
Update plurals in editor rotate button tooltip
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2024-04-02 12:36:44 +07:00
Dean Herbert
eca242c1c7
Change tooltip text slightly
2024-04-02 13:17:16 +08:00
Dean Herbert
ed5dd5c8cd
Bind using local bindables to avoid potentially event pollution
2024-04-02 13:04:34 +08:00
Dan Balasescu
4806ea54f1
Only optimise Catmull segments in osu ruleset
2024-04-01 17:22:50 +09:00
Dan Balasescu
099ad22a92
Use local bindable instead
...
Binding events directly to an external bindable will cause that
bindable to hold a permanent reference to the current object.
We use `GetBoundCopy()` or otherwise a local bindable + `.BindTo()` to create a
weak-referenced copy of the target bindable. When the local bindable's
lifetime expires, so does the external bindable's reference to it.
2024-04-01 15:31:35 +09:00
Nguyên Minh Hồ
1adba68357
Merge branch 'fix-rotate-editor-button-disabled' of https://github.com/honguyenminh/osu into fix-rotate-editor-button-disabled
2024-03-31 16:00:58 +07:00
Nguyên Minh Hồ
86def7e263
Change editor rotate button disabled tooltip text
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-03-31 16:00:47 +07:00
Arthur Araujo
450e7016bc
Bind StackHeight
changes to visual update methods
2024-03-30 21:23:05 -03:00
Nguyên Minh Hồ
b445e27ad6
Aggregate two CanRotate bindable for enabling the Rotate button
2024-03-30 17:54:27 +07:00
Nguyên Minh Hồ
6f782266b5
Fix inspection
2024-03-30 17:28:57 +07:00
Nguyên Minh Hồ
5d497ba4a8
Simplify TooltipText for EditorRadioButton
2024-03-30 16:04:22 +07:00
Nguyên Minh Hồ
8d6358a138
Fix editor rotation allowing spinner only bug
2024-03-30 16:02:31 +07:00
Nguyên Minh Hồ
9950395e5f
Merge branch 'fix-rotate-editor-button-disabled' of https://github.com/honguyenminh/osu into fix-rotate-editor-button-disabled
2024-03-30 13:57:44 +07:00
Nguyên Minh Hồ
113dbcd10f
Merge branch 'master' into fix-rotate-editor-button-disabled
2024-03-30 13:56:31 +07:00
Bartłomiej Dach
21201e616d
Merge pull request #27723 from 64ArthurAraujo/editor-fix-reverse-selection
...
Fix reverse selection not updating new combo location
2024-03-28 11:25:17 +01:00
Bartłomiej Dach
2f786ffc32
Simplify implementation
2024-03-28 10:12:27 +01:00
Arthur Araujo
01a72d5afa
Fix combo not reversing properly depending on the order of selection
2024-03-26 12:10:40 -03:00
Bartłomiej Dach
b74f8dba41
Merge branch 'master' into verify-abnormal-difficulty-settings
2024-03-26 11:13:16 +01:00
Bartłomiej Dach
1866b4b6b1
Refactor abstract check to reduce duplication
2024-03-26 11:13:03 +01:00
Bartłomiej Dach
9b923b1909
Fix code quality issues
2024-03-26 10:55:49 +01:00
Arthur Araujo
10683de578
Use order of new combo flags instead of StartTime
2024-03-26 04:59:47 -03:00
Arthur Araujo
78037fa477
Handle new combo on HandleReverse
2024-03-25 04:19:14 -03:00
Arthur Araujo
6fa663c8ca
Make check ruleset specific
2024-03-22 14:48:22 -03:00
Dean Herbert
35df381717
Merge branch 'master' into tcm-resume
2024-03-20 01:25:40 +08:00
Bartłomiej Dach
c9bbeeb49a
Merge branch 'master' into heatmap-misses
2024-03-18 14:43:24 +01:00
Dan Balasescu
0beaa8e8c5
Merge branch 'master' into tcm-resume
2024-03-14 12:22:46 +09:00
Dan Balasescu
e0f1f70b82
Adjust NRT to prevent future issues
...
This way, it will yet at us if the setter is ever moved out of the ctor.
2024-03-11 15:52:40 +09:00
Dean Herbert
fc05268fc3
Apply NRT to DrawableOsuEditorRuleset
too
2024-03-11 14:45:52 +08:00
Dean Herbert
091425db30
Fix nullability hint
2024-03-11 14:43:58 +08:00
Dean Herbert
f3d154a995
Add inline comment explaining optimisation
2024-03-11 11:28:15 +08:00
Dean Herbert
2be6d1f1c6
Apply NRT to OsuPlayfield
2024-03-11 11:26:03 +08:00
Andrei Zavatski
6ff4b1d7e3
Don't update SubTreeMasking in OsuPlayfield
2024-03-10 15:42:03 +03:00
Dean Herbert
fcc35a6acc
Fix cross-talk between pooled DrawableSliderRepeat
usage causing incorrect rotation
2024-03-08 11:37:13 +08:00
Dean Herbert
646edb239a
Merge pull request #27429 from bdach/rewind-slider-tracking
...
Fix slider tracking state not restoring correctly in all cases on rewind
2024-03-07 22:41:12 +08:00
Bartłomiej Dach
3d8fdc52a4
Merge pull request #27501 from turbedi/throw_helper
...
Use ThrowHelper methods in more places
2024-03-07 11:36:21 +01:00
Dean Herbert
b53b752e54
Update usage of MathUtils
2024-03-06 12:13:12 +08:00
Dean Herbert
6455c0583b
Update usage of CircularProgress.Current
2024-03-06 12:13:10 +08:00
Berkan Diler
a891303484
Use ArgumentOutOfRangeException throw helper methods
2024-03-05 10:20:30 +01:00
Dan Balasescu
bce3bd55e5
Fix catch by moving cursor-specific handling local
2024-03-04 16:08:17 +09:00
Bartłomiej Dach
876b806423
Store tracking history to slider judgement result instead
2024-02-29 12:11:50 +01:00
Bartłomiej Dach
1d1db951f0
Reset slider input manager state completely on new object application
...
Kind of scary this wasn't happening already.
Mirrors `SpinnerRotationTracker`.
2024-02-29 11:59:19 +01:00
Bartłomiej Dach
d05b31933f
Fix slider tracking state not restoring correctly in all cases on rewind
2024-02-29 11:59:15 +01:00
Dean Herbert
4506ad23a0
Merge pull request #27401 from bdach/fix-slider-tail-dim
...
Fix slider tails sometimes not dimming correctly
2024-02-28 22:28:17 +08:00
Bartłomiej Dach
b5ce2642aa
Fix subscribing to ApplyCustomUpdateState
too much
2024-02-28 13:20:41 +01:00
Bartłomiej Dach
71b1fbb9d0
Merge pull request #27383 from Detze/slider-border-thickness
...
Rewrite legacy slider path rendering to match stable better
2024-02-28 10:02:46 +01:00
Sheepposu
7687ab63ed
fix code formatting
2024-02-27 22:03:45 -05:00
Sheepposu
29e5f409ba
remove skinnable
...
better to add skinnable elements later
2024-02-27 21:51:54 -05:00
Salman Ahmed
b3aa9e25d2
Disable legacy slider AA for now
2024-02-27 23:18:29 +03:00
Bartłomiej Dach
bbdd85020c
Fix slider tails sometimes not dimming correctly
...
Originally noticed during review of another change:
https://github.com/ppy/osu/pull/27369#issuecomment-1966140198 .
`DrawableOsuHitObject` tries to solve the initial dimming of objects
by applying transform to a list of dimmable parts. For plain drawables
this is safe, but if one of the parts is a DHO, it is not safe,
because drawable transforms can be cleared at will.
In particular, on first use of a drawable slider,
`UpdateInitialTransforms()` would fire via `LoadComplete()` on the
`DrawableSlider`, but *then*, also via `LoadComplete()`,
the `DrawableSliderTail` would update its own state and by doing so
inadvertently clear the dim transform just added by the slider.
To fix, ensure dim transforms are applied to DHOs
via `ApplyCustomUpdateState`.
2024-02-27 11:45:03 +01:00
Bartłomiej Dach
087a2a741a
Merge pull request #27369 from Detze/incorrect-slider-head-dim
...
Fix slider head being incorrectly dimmed twice
2024-02-27 11:17:34 +01:00
Salman Ahmed
83af9dfb39
Fix aa_width
being incorrect
2024-02-27 02:43:02 +03:00
Salman Ahmed
18e26e39fe
Remove SliderBorderSize
for simplicity
2024-02-27 02:20:34 +03:00