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SliderBody's Size getter updates size to the body/path's Size
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@ -61,10 +61,20 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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body.SetVertices(vertices);
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}
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Size = body.Size;
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OriginPosition = body.PathOffset;
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}
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public override Vector2 Size
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{
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get
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{
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if (base.Size != body.Size)
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Size = body.Size;
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return base.Size;
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}
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set => base.Size = value;
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}
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public void RecyclePath() => body.RecyclePath();
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => body.ReceivePositionalInputAt(screenSpacePos);
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@ -11,10 +11,17 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
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/// </summary>
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public partial class ManualSliderBody : SliderBody
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{
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public new void SetVertices(IReadOnlyList<Vector2> vertices)
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public new void SetVertices(IReadOnlyList<Vector2> vertices) => base.SetVertices(vertices);
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public override Vector2 Size
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{
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base.SetVertices(vertices);
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Size = Path.Size;
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get
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{
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if (base.Size != Path.Size)
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Size = Path.Size;
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return base.Size;
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}
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set => base.Size = value;
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}
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}
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}
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