mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 03:42:57 +08:00
Merge branch 'master' into scaling
This commit is contained in:
commit
8a2dd4d816
@ -21,7 +21,7 @@
|
||||
]
|
||||
},
|
||||
"ppy.localisationanalyser.tools": {
|
||||
"version": "2023.1117.0",
|
||||
"version": "2024.517.0",
|
||||
"commands": [
|
||||
"localisation"
|
||||
]
|
||||
|
@ -2,7 +2,6 @@
|
||||
<Project>
|
||||
<PropertyGroup Label="C#">
|
||||
<LangVersion>12.0</LangVersion>
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
|
@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.509.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.523.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
@ -164,8 +164,8 @@ namespace osu.Desktop
|
||||
// user activity
|
||||
if (activity.Value != null)
|
||||
{
|
||||
presence.State = truncate(activity.Value.GetStatus(hideIdentifiableInformation));
|
||||
presence.Details = truncate(activity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty);
|
||||
presence.State = clampLength(activity.Value.GetStatus(hideIdentifiableInformation));
|
||||
presence.Details = clampLength(activity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty);
|
||||
|
||||
if (getBeatmapID(activity.Value) is int beatmapId && beatmapId > 0)
|
||||
{
|
||||
@ -271,8 +271,19 @@ namespace osu.Desktop
|
||||
|
||||
private static readonly int ellipsis_length = Encoding.UTF8.GetByteCount(new[] { '…' });
|
||||
|
||||
private static string truncate(string str)
|
||||
private static string clampLength(string str)
|
||||
{
|
||||
// Empty strings are fine to discord even though single-character strings are not. Make it make sense.
|
||||
if (string.IsNullOrEmpty(str))
|
||||
return str;
|
||||
|
||||
// As above, discord decides that *non-empty* strings shorter than 2 characters cannot possibly be valid input, because... reasons?
|
||||
// And yes, that is two *characters*, or *codepoints*, not *bytes* as further down below (as determined by empirical testing).
|
||||
// That seems very questionable, and isn't even documented anywhere. So to *make it* accept such valid input,
|
||||
// just tack on enough of U+200B ZERO WIDTH SPACEs at the end.
|
||||
if (str.Length < 2)
|
||||
return str.PadRight(2, '\u200B');
|
||||
|
||||
if (Encoding.UTF8.GetByteCount(str) <= 128)
|
||||
return str;
|
||||
|
||||
|
@ -3,15 +3,12 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Skinning;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
@ -62,12 +59,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
onSkinChanged();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
updateMobileSizing();
|
||||
}
|
||||
|
||||
private void onSkinChanged()
|
||||
{
|
||||
for (int i = 0; i < stageDefinition.Columns; i++)
|
||||
@ -92,8 +83,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
columns[i].Width = width.Value;
|
||||
}
|
||||
|
||||
updateMobileSizing();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -106,31 +95,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
Content[column] = columns[column].Child = content;
|
||||
}
|
||||
|
||||
private void updateMobileSizing()
|
||||
{
|
||||
if (!IsLoaded || !RuntimeInfo.IsMobile)
|
||||
return;
|
||||
|
||||
// GridContainer+CellContainer containing this stage (gets split up for dual stages).
|
||||
Vector2? containingCell = this.FindClosestParent<Stage>()?.Parent?.DrawSize;
|
||||
|
||||
// Will be null in tests.
|
||||
if (containingCell == null)
|
||||
return;
|
||||
|
||||
float aspectRatio = containingCell.Value.X / containingCell.Value.Y;
|
||||
|
||||
// 2.83 is a mostly arbitrary scale-up (170 / 60, based on original implementation for argon)
|
||||
float mobileAdjust = 2.83f * Math.Min(1, 7f / stageDefinition.Columns);
|
||||
// 1.92 is a "reference" mobile screen aspect ratio for phones.
|
||||
// We should scale it back for cases like tablets which aren't so extreme.
|
||||
mobileAdjust *= aspectRatio / 1.92f;
|
||||
|
||||
// Best effort until we have better mobile support.
|
||||
for (int i = 0; i < stageDefinition.Columns; i++)
|
||||
columns[i].Width *= mobileAdjust;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
@ -36,11 +36,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
while (rhythmStart < historicalNoteCount - 2 && current.StartTime - current.Previous(rhythmStart).StartTime < history_time_max)
|
||||
rhythmStart++;
|
||||
|
||||
OsuDifficultyHitObject prevObj = (OsuDifficultyHitObject)current.Previous(rhythmStart);
|
||||
OsuDifficultyHitObject lastObj = (OsuDifficultyHitObject)current.Previous(rhythmStart + 1);
|
||||
|
||||
for (int i = rhythmStart; i > 0; i--)
|
||||
{
|
||||
OsuDifficultyHitObject currObj = (OsuDifficultyHitObject)current.Previous(i - 1);
|
||||
OsuDifficultyHitObject prevObj = (OsuDifficultyHitObject)current.Previous(i);
|
||||
OsuDifficultyHitObject lastObj = (OsuDifficultyHitObject)current.Previous(i + 1);
|
||||
|
||||
double currHistoricalDecay = (history_time_max - (current.StartTime - currObj.StartTime)) / history_time_max; // scales note 0 to 1 from history to now
|
||||
|
||||
@ -66,10 +67,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
}
|
||||
else
|
||||
{
|
||||
if (current.Previous(i - 1).BaseObject is Slider) // bpm change is into slider, this is easy acc window
|
||||
if (currObj.BaseObject is Slider) // bpm change is into slider, this is easy acc window
|
||||
effectiveRatio *= 0.125;
|
||||
|
||||
if (current.Previous(i).BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle
|
||||
if (prevObj.BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle
|
||||
effectiveRatio *= 0.25;
|
||||
|
||||
if (previousIslandSize == islandSize) // repeated island size (ex: triplet -> triplet)
|
||||
@ -100,6 +101,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
startRatio = effectiveRatio;
|
||||
islandSize = 1;
|
||||
}
|
||||
|
||||
lastObj = prevObj;
|
||||
prevObj = currObj;
|
||||
}
|
||||
|
||||
return Math.Sqrt(4 + rhythmComplexitySum * rhythm_multiplier) / 2; //produces multiplier that can be applied to strain. range [1, infinity) (not really though)
|
||||
|
@ -8,9 +8,9 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
public readonly PathControlPoint ControlPoint;
|
||||
|
||||
private readonly T hitObject;
|
||||
private readonly Container marker;
|
||||
private readonly Circle circle;
|
||||
private readonly Drawable markerRing;
|
||||
|
||||
[Resolved]
|
||||
@ -60,38 +60,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
Origin = Anchor.Centre;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
InternalChildren = new[]
|
||||
{
|
||||
marker = new Container
|
||||
circle = new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(20),
|
||||
},
|
||||
markerRing = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(28),
|
||||
Masking = true,
|
||||
BorderThickness = 2,
|
||||
BorderColour = Color4.White,
|
||||
Alpha = 0,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
}
|
||||
}
|
||||
Size = new Vector2(20),
|
||||
},
|
||||
markerRing = new CircularProgress
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(28),
|
||||
Alpha = 0,
|
||||
InnerRadius = 0.1f,
|
||||
Progress = 1
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -115,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
}
|
||||
|
||||
// The connecting path is excluded from positional input
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => marker.ReceivePositionalInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => circle.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
@ -209,8 +193,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
if (IsHovered || IsSelected.Value)
|
||||
colour = colour.Lighten(1);
|
||||
|
||||
marker.Colour = colour;
|
||||
marker.Scale = new Vector2(hitObject.Scale);
|
||||
Colour = colour;
|
||||
Scale = new Vector2(hitObject.Scale);
|
||||
}
|
||||
|
||||
private Color4 getColourFromNodeType()
|
||||
|
@ -26,12 +26,5 @@ namespace osu.Game.Rulesets.Taiko.Edit
|
||||
|
||||
ShowSpeedChanges.BindValueChanged(showChanges => VisualisationMethod = showChanges.NewValue ? ScrollVisualisationMethod.Overlapping : ScrollVisualisationMethod.Constant, true);
|
||||
}
|
||||
|
||||
protected override double ComputeTimeRange()
|
||||
{
|
||||
// Adjust when we're using constant algorithm to not be sluggish.
|
||||
double multiplier = ShowSpeedChanges.Value ? 1 : 4;
|
||||
return base.ComputeTimeRange() / multiplier;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
29
osu.Game.Rulesets.Taiko/Mods/TaikoModConstantSpeed.cs
Normal file
29
osu.Game.Rulesets.Taiko/Mods/TaikoModConstantSpeed.cs
Normal file
@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Mods
|
||||
{
|
||||
public class TaikoModConstantSpeed : Mod, IApplicableToDrawableRuleset<TaikoHitObject>
|
||||
{
|
||||
public override string Name => "Constant Speed";
|
||||
public override string Acronym => "CS";
|
||||
public override double ScoreMultiplier => 0.9;
|
||||
public override LocalisableString Description => "No more tricky speed changes!";
|
||||
public override IconUsage? Icon => FontAwesome.Solid.Equals;
|
||||
public override ModType Type => ModType.Conversion;
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<TaikoHitObject> drawableRuleset)
|
||||
{
|
||||
var taikoRuleset = (DrawableTaikoRuleset)drawableRuleset;
|
||||
taikoRuleset.VisualisationMethod = ScrollVisualisationMethod.Constant;
|
||||
}
|
||||
}
|
||||
}
|
@ -150,6 +150,7 @@ namespace osu.Game.Rulesets.Taiko
|
||||
new TaikoModClassic(),
|
||||
new TaikoModSwap(),
|
||||
new TaikoModSingleTap(),
|
||||
new TaikoModConstantSpeed(),
|
||||
};
|
||||
|
||||
case ModType.Automation:
|
||||
|
@ -82,7 +82,12 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
TimeRange.Value = ComputeTimeRange();
|
||||
}
|
||||
|
||||
protected virtual double ComputeTimeRange() => PlayfieldAdjustmentContainer.ComputeTimeRange();
|
||||
protected virtual double ComputeTimeRange()
|
||||
{
|
||||
// Adjust when we're using constant algorithm to not be sluggish.
|
||||
double multiplier = VisualisationMethod == ScrollVisualisationMethod.Constant ? 4 * Beatmap.Difficulty.SliderMultiplier : 1;
|
||||
return PlayfieldAdjustmentContainer.ComputeTimeRange() / multiplier;
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
|
@ -1188,5 +1188,36 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
Assert.That(beatmap.HitObjects[0].GetEndTime(), Is.EqualTo(3153));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapDifficultyIsClamped()
|
||||
{
|
||||
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
|
||||
|
||||
using (var resStream = TestResources.OpenResource("out-of-range-difficulties.osu"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
{
|
||||
var decoded = decoder.Decode(stream).Difficulty;
|
||||
Assert.That(decoded.DrainRate, Is.EqualTo(10));
|
||||
Assert.That(decoded.CircleSize, Is.EqualTo(10));
|
||||
Assert.That(decoded.OverallDifficulty, Is.EqualTo(10));
|
||||
Assert.That(decoded.ApproachRate, Is.EqualTo(10));
|
||||
Assert.That(decoded.SliderMultiplier, Is.EqualTo(3.6));
|
||||
Assert.That(decoded.SliderTickRate, Is.EqualTo(8));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestManiaBeatmapDifficultyCircleSizeClamp()
|
||||
{
|
||||
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
|
||||
|
||||
using (var resStream = TestResources.OpenResource("out-of-range-difficulties-mania.osu"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
{
|
||||
var decoded = decoder.Decode(stream).Difficulty;
|
||||
Assert.That(decoded.CircleSize, Is.EqualTo(14));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,5 @@
|
||||
[General]
|
||||
Mode: 3
|
||||
|
||||
[Difficulty]
|
||||
CircleSize:14
|
10
osu.Game.Tests/Resources/out-of-range-difficulties.osu
Normal file
10
osu.Game.Tests/Resources/out-of-range-difficulties.osu
Normal file
@ -0,0 +1,10 @@
|
||||
[General]
|
||||
Mode: 0
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:25
|
||||
CircleSize:25
|
||||
OverallDifficulty:25
|
||||
ApproachRate:30
|
||||
SliderMultiplier:30
|
||||
SliderTickRate:30
|
@ -5,6 +5,7 @@ using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using Humanizer;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -396,7 +397,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
textBox.Current.Value = bank;
|
||||
// force a commit via keyboard.
|
||||
// this is needed when testing attempting to set empty bank - which should revert to the previous value, but only on commit.
|
||||
InputManager.ChangeFocus(textBox);
|
||||
((IFocusManager)InputManager).ChangeFocus(textBox);
|
||||
InputManager.Key(Key.Enter);
|
||||
});
|
||||
|
||||
|
@ -6,6 +6,7 @@
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -62,12 +63,12 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
createLabelledTimeSignature(TimeSignature.SimpleQuadruple);
|
||||
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
|
||||
|
||||
AddStep("focus text box", () => InputManager.ChangeFocus(numeratorTextBox));
|
||||
AddStep("focus text box", () => ((IFocusManager)InputManager).ChangeFocus(numeratorTextBox));
|
||||
|
||||
AddStep("set numerator to 7", () => numeratorTextBox.Current.Value = "7");
|
||||
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
|
||||
|
||||
AddStep("drop focus", () => InputManager.ChangeFocus(null));
|
||||
AddStep("drop focus", () => ((IFocusManager)InputManager).ChangeFocus(null));
|
||||
AddAssert("current is 7/4", () => timeSignature.Current.Value.Equals(new TimeSignature(7)));
|
||||
}
|
||||
|
||||
@ -77,12 +78,12 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
createLabelledTimeSignature(TimeSignature.SimpleQuadruple);
|
||||
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
|
||||
|
||||
AddStep("focus text box", () => InputManager.ChangeFocus(numeratorTextBox));
|
||||
AddStep("focus text box", () => ((IFocusManager)InputManager).ChangeFocus(numeratorTextBox));
|
||||
|
||||
AddStep("set numerator to 0", () => numeratorTextBox.Current.Value = "0");
|
||||
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
|
||||
|
||||
AddStep("drop focus", () => InputManager.ChangeFocus(null));
|
||||
AddStep("drop focus", () => ((IFocusManager)InputManager).ChangeFocus(null));
|
||||
AddAssert("current is 4/4", () => timeSignature.Current.Value.Equals(TimeSignature.SimpleQuadruple));
|
||||
AddAssert("numerator is 4", () => numeratorTextBox.Current.Value == "4");
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
@ -26,7 +24,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
public partial class TestScenePresentScore : OsuGameTestScene
|
||||
{
|
||||
private BeatmapSetInfo beatmap;
|
||||
private BeatmapSetInfo beatmap = null!;
|
||||
|
||||
[SetUpSteps]
|
||||
public new void SetUpSteps()
|
||||
@ -64,7 +62,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
Ruleset = new OsuRuleset().RulesetInfo
|
||||
},
|
||||
}
|
||||
})?.Value;
|
||||
})!.Value;
|
||||
});
|
||||
}
|
||||
|
||||
@ -158,6 +156,27 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
presentAndConfirm(secondImport, type);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScoreRefetchIgnoresEmptyHash()
|
||||
{
|
||||
AddStep("enter song select", () => Game.ChildrenOfType<ButtonSystem>().Single().OnSolo?.Invoke());
|
||||
AddUntilStep("song select is current", () => Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect && songSelect.BeatmapSetsLoaded);
|
||||
|
||||
importScore(-1, hash: string.Empty);
|
||||
importScore(3, hash: @"deadbeef");
|
||||
|
||||
// oftentimes a `PresentScore()` call will be given a `ScoreInfo` which is converted from an online score,
|
||||
// in which cases the hash will generally not be available.
|
||||
AddStep("present score", () => Game.PresentScore(new ScoreInfo { OnlineID = 3, Hash = string.Empty }));
|
||||
|
||||
AddUntilStep("wait for results", () => lastWaitedScreen != Game.ScreenStack.CurrentScreen && Game.ScreenStack.CurrentScreen is ResultsScreen);
|
||||
AddUntilStep("correct score displayed", () =>
|
||||
{
|
||||
var score = ((ResultsScreen)Game.ScreenStack.CurrentScreen).Score!;
|
||||
return score.OnlineID == 3 && score.Hash == "deadbeef";
|
||||
});
|
||||
}
|
||||
|
||||
private void returnToMenu()
|
||||
{
|
||||
// if we don't pause, there's a chance the track may change at the main menu out of our control (due to reaching the end of the track).
|
||||
@ -171,14 +190,14 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddUntilStep("wait for menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
||||
}
|
||||
|
||||
private Func<ScoreInfo> importScore(int i, RulesetInfo ruleset = null)
|
||||
private Func<ScoreInfo> importScore(int i, RulesetInfo? ruleset = null, string? hash = null)
|
||||
{
|
||||
ScoreInfo imported = null;
|
||||
ScoreInfo? imported = null;
|
||||
AddStep($"import score {i}", () =>
|
||||
{
|
||||
imported = Game.ScoreManager.Import(new ScoreInfo
|
||||
{
|
||||
Hash = Guid.NewGuid().ToString(),
|
||||
Hash = hash ?? Guid.NewGuid().ToString(),
|
||||
OnlineID = i,
|
||||
BeatmapInfo = beatmap.Beatmaps.First(),
|
||||
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo,
|
||||
@ -188,14 +207,14 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
AddAssert($"import {i} succeeded", () => imported != null);
|
||||
|
||||
return () => imported;
|
||||
return () => imported!;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Some tests test waiting for a particular screen twice in a row, but expect a new instance each time.
|
||||
/// There's a case where they may succeed incorrectly if we don't compare against the previous instance.
|
||||
/// </summary>
|
||||
private IScreen lastWaitedScreen;
|
||||
private IScreen lastWaitedScreen = null!;
|
||||
|
||||
private void presentAndConfirm(Func<ScoreInfo> getImport, ScorePresentType type)
|
||||
{
|
||||
|
@ -0,0 +1,83 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Metadata;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK.Input;
|
||||
using Color4 = osuTK.Graphics.Color4;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public partial class TestSceneMainMenuButton : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private MetadataClient metadataClient { get; set; } = null!;
|
||||
|
||||
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
|
||||
|
||||
[Test]
|
||||
public void TestStandardButton()
|
||||
{
|
||||
AddStep("add button", () => Child = new MainMenuButton(
|
||||
ButtonSystemStrings.Solo, @"button-default-select", OsuIcon.Player, new Color4(102, 68, 204, 255), _ => { }, 0, Key.P)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
ButtonSystemState = ButtonSystemState.TopLevel,
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDailyChallengeButton()
|
||||
{
|
||||
AddStep("beatmap of the day not active", () => metadataClient.DailyChallengeUpdated(null));
|
||||
|
||||
AddStep("set up API", () => dummyAPI.HandleRequest = req =>
|
||||
{
|
||||
switch (req)
|
||||
{
|
||||
case GetRoomRequest getRoomRequest:
|
||||
if (getRoomRequest.RoomId != 1234)
|
||||
return false;
|
||||
|
||||
var beatmap = CreateAPIBeatmap();
|
||||
beatmap.OnlineID = 1001;
|
||||
getRoomRequest.TriggerSuccess(new Room
|
||||
{
|
||||
RoomID = { Value = 1234 },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem(beatmap)
|
||||
},
|
||||
EndDate = { Value = DateTimeOffset.Now.AddSeconds(30) }
|
||||
});
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("add button", () => Child = new DailyChallengeButton(@"button-default-select", new Color4(102, 68, 204, 255), _ => { }, 0, Key.D)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
ButtonSystemState = ButtonSystemState.TopLevel,
|
||||
});
|
||||
|
||||
AddStep("beatmap of the day active", () => metadataClient.DailyChallengeUpdated(new DailyChallengeInfo
|
||||
{
|
||||
RoomID = 1234,
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
@ -10,6 +10,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
@ -623,7 +624,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("press tab", () => InputManager.Key(Key.Tab));
|
||||
AddAssert("search text box focused", () => modSelectOverlay.SearchTextBox.HasFocus);
|
||||
|
||||
AddStep("unfocus search text box externally", () => InputManager.ChangeFocus(null));
|
||||
AddStep("unfocus search text box externally", () => ((IFocusManager)InputManager).ChangeFocus(null));
|
||||
|
||||
AddStep("press tab", () => InputManager.Key(Key.Tab));
|
||||
AddAssert("search text box focused", () => modSelectOverlay.SearchTextBox.HasFocus);
|
||||
|
@ -15,15 +15,16 @@ using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Select.FooterV2;
|
||||
using osu.Game.Screens.Footer;
|
||||
using osu.Game.Screens.SelectV2.Footer;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public partial class TestSceneSongSelectFooterV2 : OsuManualInputManagerTestScene
|
||||
public partial class TestSceneScreenFooter : OsuManualInputManagerTestScene
|
||||
{
|
||||
private FooterButtonRandomV2 randomButton = null!;
|
||||
private FooterButtonModsV2 modsButton = null!;
|
||||
private ScreenFooterButtonRandom randomButton = null!;
|
||||
private ScreenFooterButtonMods modsButton = null!;
|
||||
|
||||
private bool nextRandomCalled;
|
||||
private bool previousRandomCalled;
|
||||
@ -39,25 +40,25 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
nextRandomCalled = false;
|
||||
previousRandomCalled = false;
|
||||
|
||||
FooterV2 footer;
|
||||
ScreenFooter footer;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new PopoverContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = footer = new FooterV2(),
|
||||
Child = footer = new ScreenFooter(),
|
||||
},
|
||||
overlay = new DummyOverlay()
|
||||
};
|
||||
|
||||
footer.AddButton(modsButton = new FooterButtonModsV2 { Current = SelectedMods }, overlay);
|
||||
footer.AddButton(randomButton = new FooterButtonRandomV2
|
||||
footer.AddButton(modsButton = new ScreenFooterButtonMods { Current = SelectedMods }, overlay);
|
||||
footer.AddButton(randomButton = new ScreenFooterButtonRandom
|
||||
{
|
||||
NextRandom = () => nextRandomCalled = true,
|
||||
PreviousRandom = () => previousRandomCalled = true
|
||||
});
|
||||
footer.AddButton(new FooterButtonOptionsV2());
|
||||
footer.AddButton(new ScreenFooterButtonOptions());
|
||||
|
||||
overlay.Hide();
|
||||
});
|
||||
@ -98,7 +99,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
AddStep("enable options", () =>
|
||||
{
|
||||
var optionsButton = this.ChildrenOfType<FooterButtonV2>().Last();
|
||||
var optionsButton = this.ChildrenOfType<ScreenFooterButton>().Last();
|
||||
|
||||
optionsButton.Enabled.Value = true;
|
||||
optionsButton.TriggerClick();
|
||||
@ -108,7 +109,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
[Test]
|
||||
public void TestState()
|
||||
{
|
||||
AddToggleStep("set options enabled state", state => this.ChildrenOfType<FooterButtonV2>().Last().Enabled.Value = state);
|
||||
AddToggleStep("set options enabled state", state => this.ChildrenOfType<ScreenFooterButton>().Last().Enabled.Value = state);
|
||||
}
|
||||
|
||||
[Test]
|
@ -12,21 +12,21 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Select.FooterV2;
|
||||
using osu.Game.Screens.SelectV2.Footer;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public partial class TestSceneFooterButtonModsV2 : OsuTestScene
|
||||
public partial class TestSceneScreenFooterButtonMods : OsuTestScene
|
||||
{
|
||||
private readonly TestFooterButtonModsV2 footerButtonMods;
|
||||
private readonly TestScreenFooterButtonMods footerButtonMods;
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
public TestSceneFooterButtonModsV2()
|
||||
public TestSceneScreenFooterButtonMods()
|
||||
{
|
||||
Add(footerButtonMods = new TestFooterButtonModsV2
|
||||
Add(footerButtonMods = new TestScreenFooterButtonMods
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -97,9 +97,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public void TestUnrankedBadge()
|
||||
{
|
||||
AddStep(@"Add unranked mod", () => changeMods(new[] { new OsuModDeflate() }));
|
||||
AddUntilStep("Unranked badge shown", () => footerButtonMods.ChildrenOfType<FooterButtonModsV2.UnrankedBadge>().Single().Alpha == 1);
|
||||
AddUntilStep("Unranked badge shown", () => footerButtonMods.ChildrenOfType<ScreenFooterButtonMods.UnrankedBadge>().Single().Alpha == 1);
|
||||
AddStep(@"Clear selected mod", () => changeMods(Array.Empty<Mod>()));
|
||||
AddUntilStep("Unranked badge not shown", () => footerButtonMods.ChildrenOfType<FooterButtonModsV2.UnrankedBadge>().Single().Alpha == 0);
|
||||
AddUntilStep("Unranked badge not shown", () => footerButtonMods.ChildrenOfType<ScreenFooterButtonMods.UnrankedBadge>().Single().Alpha == 0);
|
||||
}
|
||||
|
||||
private void changeMods(IReadOnlyList<Mod> mods) => footerButtonMods.Current.Value = mods;
|
||||
@ -112,7 +112,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
return expectedValue == footerButtonMods.MultiplierText.Current.Value;
|
||||
}
|
||||
|
||||
private partial class TestFooterButtonModsV2 : FooterButtonModsV2
|
||||
private partial class TestScreenFooterButtonMods : ScreenFooterButtonMods
|
||||
{
|
||||
public new OsuSpriteText MultiplierText => base.MultiplierText;
|
||||
}
|
@ -5,6 +5,7 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
@ -42,7 +43,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
AddStep("set instantaneous to false", () => sliderWithTextBoxInput.Instantaneous = false);
|
||||
|
||||
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
|
||||
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
|
||||
AddStep("change text", () => textBox.Text = "3");
|
||||
AddAssert("slider not moved", () => slider.Current.Value, () => Is.Zero);
|
||||
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.Zero);
|
||||
@ -61,7 +62,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("textbox changed", () => textBox.Current.Value, () => Is.EqualTo("-5"));
|
||||
AddAssert("current changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
|
||||
|
||||
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
|
||||
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
|
||||
AddStep("set text to invalid", () => textBox.Text = "garbage");
|
||||
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
|
||||
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
|
||||
@ -71,12 +72,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
|
||||
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
|
||||
|
||||
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
|
||||
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
|
||||
AddStep("set text to invalid", () => textBox.Text = "garbage");
|
||||
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
|
||||
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
|
||||
|
||||
AddStep("lose focus", () => InputManager.ChangeFocus(null));
|
||||
AddStep("lose focus", () => ((IFocusManager)InputManager).ChangeFocus(null));
|
||||
AddAssert("text restored", () => textBox.Text, () => Is.EqualTo("-5"));
|
||||
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
|
||||
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
|
||||
@ -87,7 +88,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
AddStep("set instantaneous to true", () => sliderWithTextBoxInput.Instantaneous = true);
|
||||
|
||||
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
|
||||
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
|
||||
AddStep("change text", () => textBox.Text = "3");
|
||||
AddAssert("slider moved", () => slider.Current.Value, () => Is.EqualTo(3));
|
||||
AddAssert("current changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(3));
|
||||
@ -106,7 +107,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("textbox not changed", () => textBox.Current.Value, () => Is.EqualTo("-5"));
|
||||
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
|
||||
|
||||
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
|
||||
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
|
||||
AddStep("set text to invalid", () => textBox.Text = "garbage");
|
||||
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
|
||||
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
|
||||
@ -116,12 +117,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
|
||||
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
|
||||
|
||||
AddStep("focus textbox", () => InputManager.ChangeFocus(textBox));
|
||||
AddStep("focus textbox", () => ((IFocusManager)InputManager).ChangeFocus(textBox));
|
||||
AddStep("set text to invalid", () => textBox.Text = "garbage");
|
||||
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
|
||||
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
|
||||
|
||||
AddStep("lose focus", () => InputManager.ChangeFocus(null));
|
||||
AddStep("lose focus", () => ((IFocusManager)InputManager).ChangeFocus(null));
|
||||
AddAssert("text restored", () => textBox.Text, () => Is.EqualTo("-5"));
|
||||
AddAssert("slider not moved", () => slider.Current.Value, () => Is.EqualTo(-5));
|
||||
AddAssert("current not changed", () => sliderWithTextBoxInput.Current.Value, () => Is.EqualTo(-5));
|
||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
editorInfo.Selected.ValueChanged += selection =>
|
||||
{
|
||||
// ensure any ongoing edits are committed out to the *current* selection before changing to a new one.
|
||||
GetContainingInputManager().TriggerFocusContention(null);
|
||||
GetContainingFocusManager().TriggerFocusContention(null);
|
||||
|
||||
// Required to avoid cyclic failure in BindableWithCurrent (TriggerChange called during the Current_Set process).
|
||||
// Arguable a framework issue but since we haven't hit it anywhere else a local workaround seems best.
|
||||
|
@ -27,8 +27,17 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
set => base.Masking = value;
|
||||
}
|
||||
|
||||
public UpdateableOnlineBeatmapSetCover(BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover)
|
||||
protected override double LoadDelay { get; }
|
||||
|
||||
private readonly double timeBeforeUnload;
|
||||
|
||||
protected override double TransformDuration => 400;
|
||||
|
||||
public UpdateableOnlineBeatmapSetCover(BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover, double timeBeforeLoad = 500, double timeBeforeUnload = 1000)
|
||||
{
|
||||
LoadDelay = timeBeforeLoad;
|
||||
this.timeBeforeUnload = timeBeforeUnload;
|
||||
|
||||
this.coverType = coverType;
|
||||
|
||||
InternalChild = new Box
|
||||
@ -38,12 +47,12 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
};
|
||||
}
|
||||
|
||||
protected override double LoadDelay => 500;
|
||||
|
||||
protected override double TransformDuration => 400;
|
||||
|
||||
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
|
||||
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad);
|
||||
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, timeBeforeUnload)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
||||
protected override Drawable CreateDrawable(IBeatmapSetOnlineInfo model)
|
||||
{
|
||||
|
@ -85,6 +85,8 @@ namespace osu.Game.Beatmaps.Formats
|
||||
|
||||
base.ParseStreamInto(stream, beatmap);
|
||||
|
||||
applyDifficultyRestrictions(beatmap.Difficulty, beatmap);
|
||||
|
||||
flushPendingPoints();
|
||||
|
||||
// Objects may be out of order *only* if a user has manually edited an .osu file.
|
||||
@ -102,10 +104,30 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensures that all <see cref="BeatmapDifficulty"/> settings are within the allowed ranges.
|
||||
/// See also: https://github.com/peppy/osu-stable-reference/blob/0e425c0d525ef21353c8293c235cc0621d28338b/osu!/GameplayElements/Beatmaps/Beatmap.cs#L567-L614
|
||||
/// </summary>
|
||||
private static void applyDifficultyRestrictions(BeatmapDifficulty difficulty, Beatmap beatmap)
|
||||
{
|
||||
difficulty.DrainRate = Math.Clamp(difficulty.DrainRate, 0, 10);
|
||||
|
||||
// mania uses "circle size" for key count, thus different allowable range
|
||||
difficulty.CircleSize = beatmap.BeatmapInfo.Ruleset.OnlineID != 3
|
||||
? Math.Clamp(difficulty.CircleSize, 0, 10)
|
||||
: Math.Clamp(difficulty.CircleSize, 1, 18);
|
||||
|
||||
difficulty.OverallDifficulty = Math.Clamp(difficulty.OverallDifficulty, 0, 10);
|
||||
difficulty.ApproachRate = Math.Clamp(difficulty.ApproachRate, 0, 10);
|
||||
|
||||
difficulty.SliderMultiplier = Math.Clamp(difficulty.SliderMultiplier, 0.4, 3.6);
|
||||
difficulty.SliderTickRate = Math.Clamp(difficulty.SliderTickRate, 0.5, 8);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Processes the beatmap such that a new combo is started the first hitobject following each break.
|
||||
/// </summary>
|
||||
private void postProcessBreaks(Beatmap beatmap)
|
||||
private static void postProcessBreaks(Beatmap beatmap)
|
||||
{
|
||||
int currentBreak = 0;
|
||||
bool forceNewCombo = false;
|
||||
@ -161,7 +183,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
/// This method's intention is to restore those legacy defaults.
|
||||
/// See also: https://osu.ppy.sh/wiki/en/Client/File_formats/Osu_%28file_format%29
|
||||
/// </summary>
|
||||
private void applyLegacyDefaults(BeatmapInfo beatmapInfo)
|
||||
private static void applyLegacyDefaults(BeatmapInfo beatmapInfo)
|
||||
{
|
||||
beatmapInfo.WidescreenStoryboard = false;
|
||||
beatmapInfo.SamplesMatchPlaybackRate = false;
|
||||
@ -402,11 +424,11 @@ namespace osu.Game.Beatmaps.Formats
|
||||
break;
|
||||
|
||||
case @"SliderMultiplier":
|
||||
difficulty.SliderMultiplier = Math.Clamp(Parsing.ParseDouble(pair.Value), 0.4, 3.6);
|
||||
difficulty.SliderMultiplier = Parsing.ParseDouble(pair.Value);
|
||||
break;
|
||||
|
||||
case @"SliderTickRate":
|
||||
difficulty.SliderTickRate = Math.Clamp(Parsing.ParseDouble(pair.Value), 0.5, 8);
|
||||
difficulty.SliderTickRate = Parsing.ParseDouble(pair.Value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -202,7 +202,7 @@ namespace osu.Game.Collections
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddInternal(addOrRemoveButton = new IconButton
|
||||
AddInternal(addOrRemoveButton = new NoFocusChangeIconButton
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
@ -271,6 +271,11 @@ namespace osu.Game.Collections
|
||||
}
|
||||
|
||||
protected override Drawable CreateContent() => (Content)base.CreateContent();
|
||||
|
||||
private partial class NoFocusChangeIconButton : IconButton
|
||||
{
|
||||
public override bool ChangeFocusOnClick => false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -137,7 +137,7 @@ namespace osu.Game.Collections
|
||||
this.ScaleTo(0.9f, exit_duration);
|
||||
|
||||
// Ensure that textboxes commit
|
||||
GetContainingInputManager()?.TriggerFocusContention(this);
|
||||
GetContainingFocusManager()?.TriggerFocusContention(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1134,7 +1134,17 @@ namespace osu.Game.Database
|
||||
|
||||
case 41:
|
||||
foreach (var score in migration.NewRealm.All<ScoreInfo>())
|
||||
LegacyScoreDecoder.PopulateTotalScoreWithoutMods(score);
|
||||
{
|
||||
try
|
||||
{
|
||||
// this can fail e.g. if a user has a score set on a ruleset that can no longer be loaded.
|
||||
LegacyScoreDecoder.PopulateTotalScoreWithoutMods(score);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Log($@"Failed to populate total score without mods for score {score.ID}: {ex}", LoggingTarget.Database);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
@ -120,6 +120,7 @@ namespace osu.Game.Graphics
|
||||
public static IconUsage Cross => get(OsuIconMapping.Cross);
|
||||
public static IconUsage CrossCircle => get(OsuIconMapping.CrossCircle);
|
||||
public static IconUsage Crown => get(OsuIconMapping.Crown);
|
||||
public static IconUsage DailyChallenge => get(OsuIconMapping.DailyChallenge);
|
||||
public static IconUsage Debug => get(OsuIconMapping.Debug);
|
||||
public static IconUsage Delete => get(OsuIconMapping.Delete);
|
||||
public static IconUsage Details => get(OsuIconMapping.Details);
|
||||
@ -218,6 +219,9 @@ namespace osu.Game.Graphics
|
||||
[Description(@"crown")]
|
||||
Crown,
|
||||
|
||||
[Description(@"daily-challenge")]
|
||||
DailyChallenge,
|
||||
|
||||
[Description(@"debug")]
|
||||
Debug,
|
||||
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
if (!allowImmediateFocus)
|
||||
return;
|
||||
|
||||
Scheduler.Add(() => GetContainingInputManager().ChangeFocus(this));
|
||||
Scheduler.Add(() => GetContainingFocusManager().ChangeFocus(this));
|
||||
}
|
||||
|
||||
public new void KillFocus() => base.KillFocus();
|
||||
|
@ -52,8 +52,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
const float nub_padding = 5;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
LabelTextFlowContainer = new OsuTextFlowContainer(ApplyLabelParameters)
|
||||
@ -69,15 +67,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
Nub.Anchor = Anchor.CentreRight;
|
||||
Nub.Origin = Anchor.CentreRight;
|
||||
Nub.Margin = new MarginPadding { Right = nub_padding };
|
||||
LabelTextFlowContainer.Padding = new MarginPadding { Right = Nub.DEFAULT_EXPANDED_SIZE + nub_padding * 2 };
|
||||
LabelTextFlowContainer.Padding = new MarginPadding { Right = Nub.DEFAULT_EXPANDED_SIZE + 10f };
|
||||
}
|
||||
else
|
||||
{
|
||||
Nub.Anchor = Anchor.CentreLeft;
|
||||
Nub.Origin = Anchor.CentreLeft;
|
||||
Nub.Margin = new MarginPadding { Left = nub_padding };
|
||||
LabelTextFlowContainer.Padding = new MarginPadding { Left = Nub.DEFAULT_EXPANDED_SIZE + nub_padding * 2 };
|
||||
LabelTextFlowContainer.Padding = new MarginPadding { Left = Nub.DEFAULT_EXPANDED_SIZE + 10f };
|
||||
}
|
||||
|
||||
Nub.Current.BindTo(Current);
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
base.OnFocus(e);
|
||||
GetContainingInputManager().ChangeFocus(Component);
|
||||
GetContainingFocusManager().ChangeFocus(Component);
|
||||
}
|
||||
|
||||
protected override OsuTextBox CreateComponent() => CreateTextBox().With(t =>
|
||||
|
@ -85,7 +85,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
Current.BindValueChanged(updateTextBoxFromSlider, true);
|
||||
}
|
||||
|
||||
public bool TakeFocus() => GetContainingInputManager().ChangeFocus(textBox);
|
||||
public bool TakeFocus() => GetContainingFocusManager().ChangeFocus(textBox);
|
||||
|
||||
private bool updatingFromTextBox;
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
@ -54,6 +54,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString Exit => new TranslatableString(getKey(@"exit"), @"exit");
|
||||
|
||||
/// <summary>
|
||||
/// "daily challenge"
|
||||
/// </summary>
|
||||
public static LocalisableString DailyChallenge => new TranslatableString(getKey(@"daily_challenge"), @"daily challenge");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Localisation
|
||||
/// <summary>
|
||||
/// "Are you sure you want to delete all scores? This cannot be undone!"
|
||||
/// </summary>
|
||||
public static LocalisableString Scores => new TranslatableString(getKey(@"collections"), @"Are you sure you want to delete all scores? This cannot be undone!");
|
||||
public static LocalisableString Scores => new TranslatableString(getKey(@"scores"), @"Are you sure you want to delete all scores? This cannot be undone!");
|
||||
|
||||
/// <summary>
|
||||
/// "Are you sure you want to delete all mod presets?"
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Localisation
|
||||
public static LocalisableString Calculating => new TranslatableString(getKey(@"calculating"), @"calculating...");
|
||||
|
||||
/// <summary>
|
||||
/// "{0} items"
|
||||
/// "{0} item(s)"
|
||||
/// </summary>
|
||||
public static LocalisableString Items(int arg0) => new TranslatableString(getKey(@"items"), @"{0} item(s)", arg0);
|
||||
|
||||
|
@ -114,7 +114,7 @@ Please try changing your audio device to a working setting.");
|
||||
public static LocalisableString MismatchingBeatmapForReplay => new TranslatableString(getKey(@"mismatching_beatmap_for_replay"), @"Your local copy of the beatmap for this replay appears to be different than expected. You may need to update or re-download it.");
|
||||
|
||||
/// <summary>
|
||||
/// "You are now running osu! {version}.
|
||||
/// "You are now running osu! {0}.
|
||||
/// Click to see what's new!"
|
||||
/// </summary>
|
||||
public static LocalisableString GameVersionAfterUpdate(string version) => new TranslatableString(getKey(@"game_version_after_update"), @"You are now running osu! {0}.
|
||||
|
16
osu.Game/Online/Metadata/DailyChallengeInfo.cs
Normal file
16
osu.Game/Online/Metadata/DailyChallengeInfo.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using MessagePack;
|
||||
|
||||
namespace osu.Game.Online.Metadata
|
||||
{
|
||||
[MessagePackObject]
|
||||
[Serializable]
|
||||
public struct DailyChallengeInfo
|
||||
{
|
||||
[Key(0)]
|
||||
public long RoomID { get; set; }
|
||||
}
|
||||
}
|
@ -20,5 +20,11 @@ namespace osu.Game.Online.Metadata
|
||||
/// Delivers an update of the <see cref="UserPresence"/> of the user with the supplied <paramref name="userId"/>.
|
||||
/// </summary>
|
||||
Task UserPresenceUpdated(int userId, UserPresence? status);
|
||||
|
||||
/// <summary>
|
||||
/// Delivers an update of the current "daily challenge" status.
|
||||
/// Null value means there is no "daily challenge" currently active.
|
||||
/// </summary>
|
||||
Task DailyChallengeUpdated(DailyChallengeInfo? info);
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,12 @@ using osu.Game.Users;
|
||||
namespace osu.Game.Online.Metadata
|
||||
{
|
||||
/// <summary>
|
||||
/// Metadata server is responsible for keeping the osu! client up-to-date with any changes.
|
||||
/// Metadata server is responsible for keeping the osu! client up-to-date with various real-time happenings, such as:
|
||||
/// <list type="bullet">
|
||||
/// <item>beatmap updates via BSS,</item>
|
||||
/// <item>online user activity/status updates,</item>
|
||||
/// <item>other real-time happenings, such as current "daily challenge" status.</item>
|
||||
/// </list>
|
||||
/// </summary>
|
||||
public interface IMetadataServer
|
||||
{
|
||||
|
@ -59,6 +59,15 @@ namespace osu.Game.Online.Metadata
|
||||
|
||||
#endregion
|
||||
|
||||
#region Daily Challenge
|
||||
|
||||
public abstract IBindable<DailyChallengeInfo?> DailyChallengeInfo { get; }
|
||||
|
||||
/// <inheritdoc/>
|
||||
public abstract Task DailyChallengeUpdated(DailyChallengeInfo? info);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Disconnection handling
|
||||
|
||||
public event Action? Disconnecting;
|
||||
|
@ -26,6 +26,9 @@ namespace osu.Game.Online.Metadata
|
||||
public override IBindableDictionary<int, UserPresence> UserStates => userStates;
|
||||
private readonly BindableDictionary<int, UserPresence> userStates = new BindableDictionary<int, UserPresence>();
|
||||
|
||||
public override IBindable<DailyChallengeInfo?> DailyChallengeInfo => dailyChallengeInfo;
|
||||
private readonly Bindable<DailyChallengeInfo?> dailyChallengeInfo = new Bindable<DailyChallengeInfo?>();
|
||||
|
||||
private readonly string endpoint;
|
||||
|
||||
private IHubClientConnector? connector;
|
||||
@ -58,6 +61,7 @@ namespace osu.Game.Online.Metadata
|
||||
// https://github.com/dotnet/aspnetcore/issues/15198
|
||||
connection.On<BeatmapUpdates>(nameof(IMetadataClient.BeatmapSetsUpdated), ((IMetadataClient)this).BeatmapSetsUpdated);
|
||||
connection.On<int, UserPresence?>(nameof(IMetadataClient.UserPresenceUpdated), ((IMetadataClient)this).UserPresenceUpdated);
|
||||
connection.On<DailyChallengeInfo?>(nameof(IMetadataClient.DailyChallengeUpdated), ((IMetadataClient)this).DailyChallengeUpdated);
|
||||
connection.On(nameof(IStatefulUserHubClient.DisconnectRequested), ((IMetadataClient)this).DisconnectRequested);
|
||||
};
|
||||
|
||||
@ -101,6 +105,7 @@ namespace osu.Game.Online.Metadata
|
||||
{
|
||||
isWatchingUserPresence.Value = false;
|
||||
userStates.Clear();
|
||||
dailyChallengeInfo.Value = null;
|
||||
});
|
||||
return;
|
||||
}
|
||||
@ -229,6 +234,12 @@ namespace osu.Game.Online.Metadata
|
||||
}
|
||||
}
|
||||
|
||||
public override Task DailyChallengeUpdated(DailyChallengeInfo? info)
|
||||
{
|
||||
Schedule(() => dailyChallengeInfo.Value = info);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override async Task DisconnectRequested()
|
||||
{
|
||||
await base.DisconnectRequested().ConfigureAwait(false);
|
||||
|
@ -13,5 +13,8 @@ namespace osu.Game.Online.Rooms
|
||||
|
||||
[Description("Featured Artist")]
|
||||
FeaturedArtist,
|
||||
|
||||
[Description("Daily Challenge")]
|
||||
DailyChallenge,
|
||||
}
|
||||
}
|
||||
|
@ -578,17 +578,17 @@ namespace osu.Game
|
||||
{
|
||||
case ITabletHandler th:
|
||||
return new TabletSettings(th);
|
||||
|
||||
case MouseHandler mh:
|
||||
return new MouseSettings(mh);
|
||||
|
||||
case JoystickHandler jh:
|
||||
return new JoystickSettings(jh);
|
||||
}
|
||||
}
|
||||
|
||||
switch (handler)
|
||||
{
|
||||
case MouseHandler mh:
|
||||
return new MouseSettings(mh);
|
||||
|
||||
case JoystickHandler jh:
|
||||
return new JoystickSettings(jh);
|
||||
|
||||
case TouchHandler th:
|
||||
return new TouchSettings(th);
|
||||
|
||||
|
@ -243,7 +243,7 @@ namespace osu.Game.Overlays.AccountCreation
|
||||
|
||||
if (nextTextBox != null)
|
||||
{
|
||||
Schedule(() => GetContainingInputManager().ChangeFocus(nextTextBox));
|
||||
Schedule(() => GetContainingFocusManager().ChangeFocus(nextTextBox));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Comments
|
||||
base.LoadComplete();
|
||||
|
||||
if (!TextBox.ReadOnly)
|
||||
GetContainingInputManager().ChangeFocus(TextBox);
|
||||
GetContainingFocusManager().ChangeFocus(TextBox);
|
||||
}
|
||||
|
||||
protected override void OnCommit(string text)
|
||||
|
@ -150,7 +150,7 @@ namespace osu.Game.Overlays.Login
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
Schedule(() => { GetContainingInputManager().ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
|
||||
Schedule(() => { GetContainingFocusManager().ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -186,7 +186,7 @@ namespace osu.Game.Overlays.Login
|
||||
}
|
||||
|
||||
if (form != null)
|
||||
ScheduleAfterChildren(() => GetContainingInputManager()?.ChangeFocus(form));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager()?.ChangeFocus(form));
|
||||
});
|
||||
|
||||
private void updateDropdownCurrent(UserStatus? status)
|
||||
@ -216,7 +216,7 @@ namespace osu.Game.Overlays.Login
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
if (form != null) GetContainingInputManager().ChangeFocus(form);
|
||||
if (form != null) GetContainingFocusManager().ChangeFocus(form);
|
||||
base.OnFocus(e);
|
||||
}
|
||||
}
|
||||
|
@ -141,7 +141,7 @@ namespace osu.Game.Overlays.Login
|
||||
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
Schedule(() => { GetContainingInputManager().ChangeFocus(codeTextBox); });
|
||||
Schedule(() => { GetContainingFocusManager().ChangeFocus(codeTextBox); });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -78,7 +78,7 @@ namespace osu.Game.Overlays
|
||||
this.FadeIn(transition_time, Easing.OutQuint);
|
||||
FadeEdgeEffectTo(WaveContainer.SHADOW_OPACITY, WaveContainer.APPEAR_DURATION, Easing.Out);
|
||||
|
||||
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(panel));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(panel));
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
|
@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(nameTextBox));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(nameTextBox));
|
||||
|
||||
nameTextBox.Current.BindValueChanged(s =>
|
||||
{
|
||||
|
@ -136,7 +136,7 @@ namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(nameTextBox));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(nameTextBox));
|
||||
}
|
||||
|
||||
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
|
@ -949,7 +949,7 @@ namespace osu.Game.Overlays.Mods
|
||||
RequestScroll?.Invoke(this);
|
||||
|
||||
// Killing focus is done here because it's the only feasible place on ModSelectOverlay you can click on without triggering any action.
|
||||
Scheduler.Add(() => GetContainingInputManager().ChangeFocus(null));
|
||||
Scheduler.Add(() => GetContainingFocusManager().ChangeFocus(null));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -465,7 +465,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
}
|
||||
|
||||
if (HasFocus)
|
||||
GetContainingInputManager().ChangeFocus(null);
|
||||
GetContainingFocusManager().ChangeFocus(null);
|
||||
|
||||
cancelAndClearButtons.FadeOut(300, Easing.OutQuint);
|
||||
cancelAndClearButtons.BypassAutoSizeAxes |= Axes.Y;
|
||||
|
@ -106,7 +106,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
var next = Children.SkipWhile(c => c != sender).Skip(1).FirstOrDefault();
|
||||
if (next != null)
|
||||
GetContainingInputManager().ChangeFocus(next);
|
||||
GetContainingFocusManager().ChangeFocus(next);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -105,12 +105,17 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
|
||||
highPrecisionMouse.Current.BindValueChanged(highPrecision =>
|
||||
{
|
||||
if (RuntimeInfo.OS != RuntimeInfo.Platform.Windows)
|
||||
switch (RuntimeInfo.OS)
|
||||
{
|
||||
if (highPrecision.NewValue)
|
||||
highPrecisionMouse.SetNoticeText(MouseSettingsStrings.HighPrecisionPlatformWarning, true);
|
||||
else
|
||||
highPrecisionMouse.ClearNoticeText();
|
||||
case RuntimeInfo.Platform.Linux:
|
||||
case RuntimeInfo.Platform.macOS:
|
||||
case RuntimeInfo.Platform.iOS:
|
||||
if (highPrecision.NewValue)
|
||||
highPrecisionMouse.SetNoticeText(MouseSettingsStrings.HighPrecisionPlatformWarning, true);
|
||||
else
|
||||
highPrecisionMouse.ClearNoticeText();
|
||||
|
||||
break;
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
|
@ -201,7 +201,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
searchTextBox.HoldFocus = false;
|
||||
if (searchTextBox.HasFocus)
|
||||
GetContainingInputManager().ChangeFocus(null);
|
||||
GetContainingFocusManager().ChangeFocus(null);
|
||||
}
|
||||
|
||||
public override bool AcceptsFocus => true;
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
@ -284,13 +285,43 @@ namespace osu.Game.Overlays.SkinEditor
|
||||
drawable.Position -= drawable.AnchorPosition - previousAnchor;
|
||||
}
|
||||
|
||||
private static void applyOrigin(Drawable drawable, Anchor origin)
|
||||
private static void applyOrigin(Drawable drawable, Anchor screenSpaceOrigin)
|
||||
{
|
||||
if (origin == drawable.Origin) return;
|
||||
var boundingBox = drawable.ScreenSpaceDrawQuad.AABBFloat;
|
||||
|
||||
var previousOrigin = drawable.OriginPosition;
|
||||
drawable.Origin = origin;
|
||||
drawable.Position += drawable.OriginPosition - previousOrigin;
|
||||
var targetScreenSpacePosition = screenSpaceOrigin.PositionOnQuad(boundingBox);
|
||||
|
||||
Anchor localOrigin = Anchor.TopLeft;
|
||||
float smallestDistanceFromTargetPosition = float.PositiveInfinity;
|
||||
|
||||
void checkOrigin(Anchor originToTest)
|
||||
{
|
||||
Vector2 positionToTest = drawable.ToScreenSpace(originToTest.PositionOnQuad(drawable.DrawRectangle));
|
||||
float testedDistance = Vector2.Distance(targetScreenSpacePosition, positionToTest);
|
||||
|
||||
if (testedDistance < smallestDistanceFromTargetPosition)
|
||||
{
|
||||
localOrigin = originToTest;
|
||||
smallestDistanceFromTargetPosition = testedDistance;
|
||||
}
|
||||
}
|
||||
|
||||
checkOrigin(Anchor.TopLeft);
|
||||
checkOrigin(Anchor.TopCentre);
|
||||
checkOrigin(Anchor.TopRight);
|
||||
|
||||
checkOrigin(Anchor.CentreLeft);
|
||||
checkOrigin(Anchor.Centre);
|
||||
checkOrigin(Anchor.CentreRight);
|
||||
|
||||
checkOrigin(Anchor.BottomLeft);
|
||||
checkOrigin(Anchor.BottomCentre);
|
||||
checkOrigin(Anchor.BottomRight);
|
||||
|
||||
Vector2 offset = drawable.ToParentSpace(localOrigin.PositionOnQuad(drawable.DrawRectangle)) - drawable.ToParentSpace(drawable.Origin.PositionOnQuad(drawable.DrawRectangle));
|
||||
|
||||
drawable.Origin = localOrigin;
|
||||
drawable.Position += offset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -88,7 +88,7 @@ namespace osu.Game.Scoring
|
||||
{
|
||||
ScoreInfo? databasedScoreInfo = null;
|
||||
|
||||
if (originalScoreInfo is ScoreInfo scoreInfo)
|
||||
if (originalScoreInfo is ScoreInfo scoreInfo && !string.IsNullOrEmpty(scoreInfo.Hash))
|
||||
databasedScoreInfo = Query(s => s.Hash == scoreInfo.Hash);
|
||||
|
||||
if (originalScoreInfo.OnlineID > 0)
|
||||
|
@ -580,7 +580,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
GetContainingInputManager().ChangeFocus(this);
|
||||
GetContainingFocusManager().ChangeFocus(this);
|
||||
SelectAll();
|
||||
}
|
||||
}
|
||||
|
@ -138,7 +138,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(sliderVelocitySlider));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(sliderVelocitySlider));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -142,7 +142,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(volume));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(volume));
|
||||
}
|
||||
|
||||
private static string? getCommonBank(IList<HitSampleInfo>[] relevantSamples) => relevantSamples.Select(GetBankValue).Distinct().Count() == 1 ? GetBankValue(relevantSamples.First()) : null;
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
OnFocused?.Invoke();
|
||||
base.OnFocus(e);
|
||||
|
||||
GetContainingInputManager().TriggerFocusContention(this);
|
||||
GetContainingFocusManager().TriggerFocusContention(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
base.LoadComplete();
|
||||
|
||||
if (string.IsNullOrEmpty(ArtistTextBox.Current.Value))
|
||||
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(ArtistTextBox));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(ArtistTextBox));
|
||||
|
||||
ArtistTextBox.Current.BindValueChanged(artist => transferIfRomanised(artist.NewValue, RomanisedArtistTextBox));
|
||||
TitleTextBox.Current.BindValueChanged(title => transferIfRomanised(title.NewValue, RomanisedTitleTextBox));
|
||||
|
@ -126,7 +126,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
protected override void OnFocus(FocusEvent e)
|
||||
{
|
||||
base.OnFocus(e);
|
||||
GetContainingInputManager().ChangeFocus(textBox);
|
||||
GetContainingFocusManager().ChangeFocus(textBox);
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
|
@ -11,9 +11,9 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Select.FooterV2
|
||||
namespace osu.Game.Screens.Footer
|
||||
{
|
||||
public partial class FooterV2 : InputBlockingContainer
|
||||
public partial class ScreenFooter : InputBlockingContainer
|
||||
{
|
||||
//Should be 60, setting to 50 for now for the sake of matching the current BackButton height.
|
||||
private const int height = 50;
|
||||
@ -23,7 +23,7 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
|
||||
/// <param name="button">The button to be added.</param>
|
||||
/// <param name="overlay">The <see cref="OverlayContainer"/> to be toggled by this button.</param>
|
||||
public void AddButton(FooterButtonV2 button, OverlayContainer? overlay = null)
|
||||
public void AddButton(ScreenFooterButton button, OverlayContainer? overlay = null)
|
||||
{
|
||||
if (overlay != null)
|
||||
{
|
||||
@ -46,9 +46,9 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
}
|
||||
}
|
||||
|
||||
private FillFlowContainer<FooterButtonV2> buttons = null!;
|
||||
private FillFlowContainer<ScreenFooterButton> buttons = null!;
|
||||
|
||||
public FooterV2()
|
||||
public ScreenFooter()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = height;
|
||||
@ -66,7 +66,7 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background5
|
||||
},
|
||||
buttons = new FillFlowContainer<FooterButtonV2>
|
||||
buttons = new FillFlowContainer<ScreenFooterButton>
|
||||
{
|
||||
Position = new Vector2(TwoLayerButton.SIZE_EXTENDED.X + padding, 10),
|
||||
Anchor = Anchor.BottomLeft,
|
@ -21,9 +21,9 @@ using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Select.FooterV2
|
||||
namespace osu.Game.Screens.Footer
|
||||
{
|
||||
public partial class FooterButtonV2 : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
|
||||
public partial class ScreenFooterButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
// This should be 12 by design, but an extra allowance is added due to the corner radius specification.
|
||||
private const float shear_width = 13.5f;
|
||||
@ -70,7 +70,7 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
private readonly Box glowBox;
|
||||
private readonly Box flashLayer;
|
||||
|
||||
public FooterButtonV2()
|
||||
public ScreenFooterButton()
|
||||
{
|
||||
Size = new Vector2(BUTTON_WIDTH, BUTTON_HEIGHT);
|
||||
|
@ -24,6 +24,7 @@ using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -46,6 +47,7 @@ namespace osu.Game.Screens.Menu
|
||||
public Action? OnSettings;
|
||||
public Action? OnMultiplayer;
|
||||
public Action? OnPlaylists;
|
||||
public Action<Room>? OnDailyChallenge;
|
||||
|
||||
private readonly IBindable<bool> isIdle = new BindableBool();
|
||||
|
||||
@ -102,10 +104,13 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
buttonArea.AddRange(new Drawable[]
|
||||
{
|
||||
new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, OsuIcon.Settings, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O, Key.S),
|
||||
backButton = new MainMenuButton(ButtonSystemStrings.Back, @"back-to-top", OsuIcon.PrevCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel,
|
||||
-WEDGE_WIDTH)
|
||||
new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, OsuIcon.Settings, new Color4(85, 85, 85, 255), _ => OnSettings?.Invoke(), Key.O, Key.S)
|
||||
{
|
||||
Padding = new MarginPadding { Right = WEDGE_WIDTH },
|
||||
},
|
||||
backButton = new MainMenuButton(ButtonSystemStrings.Back, @"back-to-top", OsuIcon.PrevCircle, new Color4(51, 58, 94, 255), _ => State = ButtonSystemState.TopLevel)
|
||||
{
|
||||
Padding = new MarginPadding { Right = WEDGE_WIDTH },
|
||||
VisibleStateMin = ButtonSystemState.Play,
|
||||
VisibleStateMax = ButtonSystemState.Edit,
|
||||
},
|
||||
@ -127,21 +132,31 @@ namespace osu.Game.Screens.Menu
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, IdleTracker? idleTracker, GameHost host)
|
||||
{
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Solo, @"button-default-select", OsuIcon.Player, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Multi, @"button-default-select", OsuIcon.Online, new Color4(94, 63, 186, 255), onMultiplayer, 0, Key.M));
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Playlists, @"button-default-select", OsuIcon.Tournament, new Color4(94, 63, 186, 255), onPlaylists, 0, Key.L));
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Solo, @"button-default-select", OsuIcon.Player, new Color4(102, 68, 204, 255), _ => OnSolo?.Invoke(), Key.P)
|
||||
{
|
||||
Padding = new MarginPadding { Left = WEDGE_WIDTH },
|
||||
});
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Multi, @"button-default-select", OsuIcon.Online, new Color4(94, 63, 186, 255), onMultiplayer, Key.M));
|
||||
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Playlists, @"button-default-select", OsuIcon.Tournament, new Color4(94, 63, 186, 255), onPlaylists, Key.L));
|
||||
buttonsPlay.Add(new DailyChallengeButton(@"button-default-select", new Color4(94, 63, 186, 255), onDailyChallenge, Key.D));
|
||||
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
|
||||
|
||||
buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), () => OnEditBeatmap?.Invoke(), WEDGE_WIDTH, Key.B, Key.E));
|
||||
buttonsEdit.Add(new MainMenuButton(SkinEditorStrings.SkinEditor.ToLower(), @"button-default-select", OsuIcon.SkinB, new Color4(220, 160, 0, 255), () => OnEditSkin?.Invoke(), 0, Key.S));
|
||||
buttonsEdit.Add(new MainMenuButton(EditorStrings.BeatmapEditor.ToLower(), @"button-default-select", OsuIcon.Beatmap, new Color4(238, 170, 0, 255), _ => OnEditBeatmap?.Invoke(), Key.B, Key.E)
|
||||
{
|
||||
Padding = new MarginPadding { Left = WEDGE_WIDTH },
|
||||
});
|
||||
buttonsEdit.Add(new MainMenuButton(SkinEditorStrings.SkinEditor.ToLower(), @"button-default-select", OsuIcon.SkinB, new Color4(220, 160, 0, 255), _ => OnEditSkin?.Invoke(), Key.S));
|
||||
buttonsEdit.ForEach(b => b.VisibleState = ButtonSystemState.Edit);
|
||||
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P, Key.M, Key.L));
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-play-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => State = ButtonSystemState.Edit, 0, Key.E));
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-default-select", OsuIcon.Beatmap, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.B, Key.D));
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), _ => State = ButtonSystemState.Play, Key.P, Key.M, Key.L)
|
||||
{
|
||||
Padding = new MarginPadding { Left = WEDGE_WIDTH },
|
||||
});
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-play-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), _ => State = ButtonSystemState.Edit, Key.E));
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-default-select", OsuIcon.Beatmap, new Color4(165, 204, 0, 255), _ => OnBeatmapListing?.Invoke(), Key.B, Key.D));
|
||||
|
||||
if (host.CanExit)
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Exit, string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q));
|
||||
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Exit, string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), _ => OnExit?.Invoke(), Key.Q));
|
||||
|
||||
buttonArea.AddRange(buttonsPlay);
|
||||
buttonArea.AddRange(buttonsEdit);
|
||||
@ -164,7 +179,7 @@ namespace osu.Game.Screens.Menu
|
||||
sampleLogoSwoosh = audio.Samples.Get(@"Menu/osu-logo-swoosh");
|
||||
}
|
||||
|
||||
private void onMultiplayer()
|
||||
private void onMultiplayer(MainMenuButton _)
|
||||
{
|
||||
if (api.State.Value != APIState.Online)
|
||||
{
|
||||
@ -175,7 +190,7 @@ namespace osu.Game.Screens.Menu
|
||||
OnMultiplayer?.Invoke();
|
||||
}
|
||||
|
||||
private void onPlaylists()
|
||||
private void onPlaylists(MainMenuButton _)
|
||||
{
|
||||
if (api.State.Value != APIState.Online)
|
||||
{
|
||||
@ -186,6 +201,20 @@ namespace osu.Game.Screens.Menu
|
||||
OnPlaylists?.Invoke();
|
||||
}
|
||||
|
||||
private void onDailyChallenge(MainMenuButton button)
|
||||
{
|
||||
if (api.State.Value != APIState.Online)
|
||||
{
|
||||
loginOverlay?.Show();
|
||||
return;
|
||||
}
|
||||
|
||||
var dailyChallengeButton = (DailyChallengeButton)button;
|
||||
|
||||
if (dailyChallengeButton.Room != null)
|
||||
OnDailyChallenge?.Invoke(dailyChallengeButton.Room);
|
||||
}
|
||||
|
||||
private void updateIdleState(bool isIdle)
|
||||
{
|
||||
if (!ReturnToTopOnIdle)
|
||||
|
221
osu.Game/Screens/Menu/DailyChallengeButton.cs
Normal file
221
osu.Game/Screens/Menu/DailyChallengeButton.cs
Normal file
@ -0,0 +1,221 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Beatmaps.Drawables.Cards;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Metadata;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public partial class DailyChallengeButton : MainMenuButton, IHasCustomTooltip<APIBeatmapSet?>
|
||||
{
|
||||
public Room? Room { get; private set; }
|
||||
|
||||
private readonly OsuSpriteText countdown;
|
||||
private ScheduledDelegate? scheduledCountdownUpdate;
|
||||
|
||||
private UpdateableOnlineBeatmapSetCover cover = null!;
|
||||
private IBindable<DailyChallengeInfo?> info = null!;
|
||||
|
||||
private Box gradientLayer = null!;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
public DailyChallengeButton(string sampleName, Color4 colour, Action<MainMenuButton>? clickAction = null, params Key[] triggerKeys)
|
||||
: base(ButtonSystemStrings.DailyChallenge, sampleName, OsuIcon.DailyChallenge, colour, clickAction, triggerKeys)
|
||||
{
|
||||
BaseSize = new Vector2(ButtonSystem.BUTTON_WIDTH * 1.3f, ButtonArea.BUTTON_AREA_HEIGHT);
|
||||
|
||||
Content.Add(countdown = new OsuSpriteText
|
||||
{
|
||||
Shadow = true,
|
||||
AllowMultiline = false,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Left = -3,
|
||||
Bottom = 22,
|
||||
},
|
||||
Font = OsuFont.Default.With(size: 12),
|
||||
Alpha = 0,
|
||||
});
|
||||
}
|
||||
|
||||
protected override Drawable CreateBackground(Colour4 accentColour) => new BufferedContainer
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
cover = new UpdateableOnlineBeatmapSetCover(timeBeforeLoad: 0, timeBeforeUnload: 600_000)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
},
|
||||
gradientLayer = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(accentColour.Opacity(0.2f), accentColour),
|
||||
Blending = BlendingParameters.Additive,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = accentColour.Opacity(0.7f)
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(MetadataClient metadataClient)
|
||||
{
|
||||
info = metadataClient.DailyChallengeInfo.GetBoundCopy();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
info.BindValueChanged(updateDisplay, true);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (cover.LatestTransformEndTime == Time.Current)
|
||||
{
|
||||
const double duration = 3000;
|
||||
|
||||
float scale = 1 + RNG.NextSingle();
|
||||
|
||||
cover.ScaleTo(scale, duration, Easing.InOutSine)
|
||||
.RotateTo(RNG.NextSingle(-4, 4) * (scale - 1), duration, Easing.InOutSine)
|
||||
.MoveTo(new Vector2(
|
||||
RNG.NextSingle(-0.5f, 0.5f) * (scale - 1),
|
||||
RNG.NextSingle(-0.5f, 0.5f) * (scale - 1)
|
||||
), duration, Easing.InOutSine);
|
||||
|
||||
gradientLayer.FadeIn(duration / 2)
|
||||
.Then()
|
||||
.FadeOut(duration / 2);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateDisplay(ValueChangedEvent<DailyChallengeInfo?> info)
|
||||
{
|
||||
UpdateState();
|
||||
|
||||
scheduledCountdownUpdate?.Cancel();
|
||||
scheduledCountdownUpdate = null;
|
||||
|
||||
if (info.NewValue == null)
|
||||
{
|
||||
Room = null;
|
||||
cover.OnlineInfo = TooltipContent = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
var roomRequest = new GetRoomRequest(info.NewValue.Value.RoomID);
|
||||
|
||||
roomRequest.Success += room =>
|
||||
{
|
||||
Room = room;
|
||||
cover.OnlineInfo = TooltipContent = room.Playlist.FirstOrDefault()?.Beatmap.BeatmapSet as APIBeatmapSet;
|
||||
|
||||
updateCountdown();
|
||||
Scheduler.AddDelayed(updateCountdown, 1000, true);
|
||||
};
|
||||
api.Queue(roomRequest);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateCountdown()
|
||||
{
|
||||
if (Room == null)
|
||||
return;
|
||||
|
||||
var remaining = (Room.EndDate.Value - DateTimeOffset.Now) ?? TimeSpan.Zero;
|
||||
|
||||
if (remaining <= TimeSpan.Zero)
|
||||
{
|
||||
countdown.FadeOut(250, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (countdown.Alpha == 0)
|
||||
countdown.FadeIn(250, Easing.OutQuint);
|
||||
|
||||
countdown.Text = remaining.ToString(@"hh\:mm\:ss");
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateState()
|
||||
{
|
||||
if (info.IsNotNull() && info.Value == null)
|
||||
{
|
||||
ContractStyle = 0;
|
||||
State = ButtonState.Contracted;
|
||||
return;
|
||||
}
|
||||
|
||||
base.UpdateState();
|
||||
}
|
||||
|
||||
public ITooltip<APIBeatmapSet?> GetCustomTooltip() => new DailyChallengeTooltip();
|
||||
|
||||
public APIBeatmapSet? TooltipContent { get; private set; }
|
||||
|
||||
internal partial class DailyChallengeTooltip : CompositeDrawable, ITooltip<APIBeatmapSet?>
|
||||
{
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
private APIBeatmapSet? lastContent;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
public void Move(Vector2 pos) => Position = pos;
|
||||
|
||||
public void SetContent(APIBeatmapSet? content)
|
||||
{
|
||||
if (content == lastContent)
|
||||
return;
|
||||
|
||||
lastContent = content;
|
||||
|
||||
ClearInternal();
|
||||
if (content != null)
|
||||
AddInternal(new BeatmapCardNano(content));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -147,6 +147,12 @@ namespace osu.Game.Screens.Menu
|
||||
OnSolo = loadSoloSongSelect,
|
||||
OnMultiplayer = () => this.Push(new Multiplayer()),
|
||||
OnPlaylists = () => this.Push(new Playlists()),
|
||||
OnDailyChallenge = room =>
|
||||
{
|
||||
Playlists playlistsScreen;
|
||||
this.Push(playlistsScreen = new Playlists());
|
||||
playlistsScreen.Join(room);
|
||||
},
|
||||
OnExit = () =>
|
||||
{
|
||||
exitConfirmedViaHoldOrClick = true;
|
||||
|
@ -38,11 +38,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public readonly Key[] TriggerKeys;
|
||||
|
||||
private readonly Container iconText;
|
||||
private readonly Container box;
|
||||
private readonly Box boxHoverLayer;
|
||||
private readonly SpriteIcon icon;
|
||||
private readonly string sampleName;
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
/// <summary>
|
||||
/// The menu state for which we are visible for (assuming only one).
|
||||
@ -59,7 +56,24 @@ namespace osu.Game.Screens.Menu
|
||||
public ButtonSystemState VisibleStateMin = ButtonSystemState.TopLevel;
|
||||
public ButtonSystemState VisibleStateMax = ButtonSystemState.TopLevel;
|
||||
|
||||
private readonly Action? clickAction;
|
||||
public new MarginPadding Padding
|
||||
{
|
||||
get => Content.Padding;
|
||||
set => Content.Padding = value;
|
||||
}
|
||||
|
||||
protected Vector2 BaseSize { get; init; } = new Vector2(ButtonSystem.BUTTON_WIDTH, ButtonArea.BUTTON_AREA_HEIGHT);
|
||||
|
||||
private readonly Action<MainMenuButton>? clickAction;
|
||||
|
||||
private readonly Container background;
|
||||
private readonly Drawable backgroundContent;
|
||||
private readonly Box boxHoverLayer;
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
private Vector2 initialSize => BaseSize + Padding.Total;
|
||||
|
||||
private readonly string sampleName;
|
||||
private Sample? sampleClick;
|
||||
private Sample? sampleHover;
|
||||
private SampleChannel? sampleChannel;
|
||||
@ -68,9 +82,9 @@ namespace osu.Game.Screens.Menu
|
||||
// Allow keyboard interaction based on state rather than waiting for delayed animations.
|
||||
|| state == ButtonState.Expanded;
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => background.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
public MainMenuButton(LocalisableString text, string sampleName, IconUsage symbol, Color4 colour, Action? clickAction = null, float extraWidth = 0, params Key[] triggerKeys)
|
||||
public MainMenuButton(LocalisableString text, string sampleName, IconUsage symbol, Color4 colour, Action<MainMenuButton>? clickAction = null, params Key[] triggerKeys)
|
||||
{
|
||||
this.sampleName = sampleName;
|
||||
this.clickAction = clickAction;
|
||||
@ -79,11 +93,9 @@ namespace osu.Game.Screens.Menu
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Alpha = 0;
|
||||
|
||||
Vector2 boxSize = new Vector2(ButtonSystem.BUTTON_WIDTH + Math.Abs(extraWidth), ButtonArea.BUTTON_AREA_HEIGHT);
|
||||
|
||||
Children = new Drawable[]
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
box = new Container
|
||||
background = new Container
|
||||
{
|
||||
// box needs to be always present to ensure the button is always sized correctly for flow
|
||||
AlwaysPresent = true,
|
||||
@ -98,35 +110,46 @@ namespace osu.Game.Screens.Menu
|
||||
},
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0, 1),
|
||||
Size = boxSize,
|
||||
Shear = new Vector2(ButtonSystem.WEDGE_WIDTH / boxSize.Y, 0),
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
backgroundContent = CreateBackground(colour).With(bg =>
|
||||
{
|
||||
EdgeSmoothness = new Vector2(1.5f, 0),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colour,
|
||||
},
|
||||
bg.RelativeSizeAxes = Axes.Y;
|
||||
bg.X = -ButtonSystem.WEDGE_WIDTH;
|
||||
bg.Anchor = Anchor.Centre;
|
||||
bg.Origin = Anchor.Centre;
|
||||
}),
|
||||
boxHoverLayer = new Box
|
||||
{
|
||||
EdgeSmoothness = new Vector2(1.5f, 0),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Colour = Color4.White,
|
||||
Depth = float.MinValue,
|
||||
Alpha = 0,
|
||||
},
|
||||
}
|
||||
},
|
||||
iconText = new Container
|
||||
content = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(extraWidth / 2, 0),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Shadow = true,
|
||||
AllowMultiline = false,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Left = -3,
|
||||
Bottom = 7,
|
||||
},
|
||||
Text = text
|
||||
},
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Shadow = true,
|
||||
@ -136,20 +159,38 @@ namespace osu.Game.Screens.Menu
|
||||
Position = new Vector2(0, 0),
|
||||
Margin = new MarginPadding { Top = -4 },
|
||||
Icon = symbol
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Shadow = true,
|
||||
AllowMultiline = false,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Position = new Vector2(0, 35),
|
||||
Margin = new MarginPadding { Left = -3 },
|
||||
Text = text
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
protected virtual Drawable CreateBackground(Colour4 accentColour) => new Container
|
||||
{
|
||||
Child = new Box
|
||||
{
|
||||
EdgeSmoothness = new Vector2(1.5f, 0),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = accentColour,
|
||||
}
|
||||
};
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
background.Shear = new Vector2(ButtonSystem.WEDGE_WIDTH / initialSize.Y, 0);
|
||||
|
||||
// for whatever reason, attempting to size the background "just in time" to cover the visible width
|
||||
// results in gaps when the width changes are quick (only visible when testing menu at 100% speed, not visible slowed down).
|
||||
// to ensure there's no missing backdrop, just use a ballpark that should be enough to always cover the width and then some.
|
||||
// note that while on a code inspections it would seem that `1.5 * initialSize.X` would be enough, elastic usings are used in this button
|
||||
// (which can exceed the [0;1] range during interpolation).
|
||||
backgroundContent.Width = 2 * initialSize.X;
|
||||
backgroundContent.Shear = -background.Shear;
|
||||
|
||||
animateState();
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
private bool rightward;
|
||||
@ -179,15 +220,15 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
if (State != ButtonState.Expanded) return true;
|
||||
|
||||
sampleHover?.Play();
|
||||
|
||||
box.ScaleTo(new Vector2(1.5f, 1), 500, Easing.OutElastic);
|
||||
|
||||
double duration = TimeUntilNextBeat;
|
||||
|
||||
icon.ClearTransforms();
|
||||
icon.RotateTo(rightward ? -BOUNCE_ROTATION : BOUNCE_ROTATION, duration, Easing.InOutSine);
|
||||
icon.ScaleTo(new Vector2(HOVER_SCALE, HOVER_SCALE * BOUNCE_COMPRESSION), duration, Easing.Out);
|
||||
|
||||
sampleHover?.Play();
|
||||
background.ResizeTo(Vector2.Multiply(initialSize, new Vector2(1.5f, 1)), 500, Easing.OutElastic);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -199,7 +240,7 @@ namespace osu.Game.Screens.Menu
|
||||
icon.ScaleTo(Vector2.One, 200, Easing.Out);
|
||||
|
||||
if (State == ButtonState.Expanded)
|
||||
box.ScaleTo(new Vector2(1, 1), 500, Easing.OutElastic);
|
||||
background.ResizeTo(initialSize, 500, Easing.OutElastic);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -246,7 +287,7 @@ namespace osu.Game.Screens.Menu
|
||||
sampleChannel = sampleClick?.GetChannel();
|
||||
sampleChannel?.Play();
|
||||
|
||||
clickAction?.Invoke();
|
||||
clickAction?.Invoke(this);
|
||||
|
||||
boxHoverLayer.ClearTransforms();
|
||||
boxHoverLayer.Alpha = 0.9f;
|
||||
@ -254,13 +295,13 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
|
||||
public override bool HandleNonPositionalInput => state == ButtonState.Expanded;
|
||||
public override bool HandlePositionalInput => state != ButtonState.Exploded && box.Scale.X >= 0.8f;
|
||||
public override bool HandlePositionalInput => state != ButtonState.Exploded && background.Width / initialSize.X >= 0.8f;
|
||||
|
||||
public void StopSamplePlayback() => sampleChannel?.Stop();
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
iconText.Alpha = Math.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1);
|
||||
content.Alpha = Math.Clamp((background.Width / initialSize.X - 0.5f) / 0.3f, 0, 1);
|
||||
base.Update();
|
||||
}
|
||||
|
||||
@ -279,67 +320,84 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
state = value;
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ButtonState.Contracted:
|
||||
switch (ContractStyle)
|
||||
{
|
||||
default:
|
||||
box.ScaleTo(new Vector2(0, 1), 500, Easing.OutExpo);
|
||||
this.FadeOut(500);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
box.ScaleTo(new Vector2(0, 1), 400, Easing.InSine);
|
||||
this.FadeOut(800);
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case ButtonState.Expanded:
|
||||
const int expand_duration = 500;
|
||||
box.ScaleTo(new Vector2(1, 1), expand_duration, Easing.OutExpo);
|
||||
this.FadeIn(expand_duration / 6f);
|
||||
break;
|
||||
|
||||
case ButtonState.Exploded:
|
||||
const int explode_duration = 200;
|
||||
box.ScaleTo(new Vector2(2, 1), explode_duration, Easing.OutExpo);
|
||||
this.FadeOut(explode_duration / 4f * 3);
|
||||
break;
|
||||
}
|
||||
animateState();
|
||||
|
||||
StateChanged?.Invoke(State);
|
||||
}
|
||||
}
|
||||
|
||||
private void animateState()
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case ButtonState.Contracted:
|
||||
switch (ContractStyle)
|
||||
{
|
||||
default:
|
||||
background.ResizeTo(Vector2.Multiply(initialSize, new Vector2(0, 1)), 500, Easing.OutExpo);
|
||||
this.FadeOut(500);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
background.ResizeTo(Vector2.Multiply(initialSize, new Vector2(0, 1)), 400, Easing.InSine);
|
||||
this.FadeOut(800);
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case ButtonState.Expanded:
|
||||
const int expand_duration = 500;
|
||||
background.ResizeTo(initialSize, expand_duration, Easing.OutExpo);
|
||||
this.FadeIn(expand_duration / 6f);
|
||||
break;
|
||||
|
||||
case ButtonState.Exploded:
|
||||
const int explode_duration = 200;
|
||||
background.ResizeTo(Vector2.Multiply(initialSize, new Vector2(2, 1)), explode_duration, Easing.OutExpo);
|
||||
this.FadeOut(explode_duration / 4f * 3);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private ButtonSystemState buttonSystemState;
|
||||
|
||||
public ButtonSystemState ButtonSystemState
|
||||
{
|
||||
get => buttonSystemState;
|
||||
set
|
||||
{
|
||||
ContractStyle = 0;
|
||||
if (buttonSystemState == value)
|
||||
return;
|
||||
|
||||
switch (value)
|
||||
{
|
||||
case ButtonSystemState.Initial:
|
||||
buttonSystemState = value;
|
||||
UpdateState();
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void UpdateState()
|
||||
{
|
||||
ContractStyle = 0;
|
||||
|
||||
switch (ButtonSystemState)
|
||||
{
|
||||
case ButtonSystemState.Initial:
|
||||
State = ButtonState.Contracted;
|
||||
break;
|
||||
|
||||
case ButtonSystemState.EnteringMode:
|
||||
ContractStyle = 1;
|
||||
State = ButtonState.Contracted;
|
||||
break;
|
||||
|
||||
default:
|
||||
if (ButtonSystemState <= VisibleStateMax && ButtonSystemState >= VisibleStateMin)
|
||||
State = ButtonState.Expanded;
|
||||
else if (ButtonSystemState < VisibleStateMin)
|
||||
State = ButtonState.Contracted;
|
||||
break;
|
||||
|
||||
case ButtonSystemState.EnteringMode:
|
||||
ContractStyle = 1;
|
||||
State = ButtonState.Contracted;
|
||||
break;
|
||||
|
||||
default:
|
||||
if (value <= VisibleStateMax && value >= VisibleStateMin)
|
||||
State = ButtonState.Expanded;
|
||||
else if (value < VisibleStateMin)
|
||||
State = ButtonState.Contracted;
|
||||
else
|
||||
State = ButtonState.Exploded;
|
||||
break;
|
||||
}
|
||||
else
|
||||
State = ButtonState.Exploded;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -248,21 +248,21 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(passwordTextBox));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(passwordTextBox));
|
||||
passwordTextBox.OnCommit += (_, _) => performJoin();
|
||||
}
|
||||
|
||||
private void performJoin()
|
||||
{
|
||||
lounge?.Join(room, passwordTextBox.Text, null, joinFailed);
|
||||
GetContainingInputManager().TriggerFocusContention(passwordTextBox);
|
||||
GetContainingFocusManager().TriggerFocusContention(passwordTextBox);
|
||||
}
|
||||
|
||||
private void joinFailed(string error) => Schedule(() =>
|
||||
{
|
||||
passwordTextBox.Text = string.Empty;
|
||||
|
||||
GetContainingInputManager().ChangeFocus(passwordTextBox);
|
||||
GetContainingFocusManager().ChangeFocus(passwordTextBox);
|
||||
|
||||
errorText.Text = error;
|
||||
errorText
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
@ -10,5 +11,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
protected override string ScreenTitle => "Playlists";
|
||||
|
||||
protected override LoungeSubScreen CreateLounge() => new PlaylistsLoungeSubScreen();
|
||||
|
||||
public void Join(Room room) => Schedule(() => Lounge.Join(room, string.Empty));
|
||||
}
|
||||
}
|
||||
|
@ -245,7 +245,7 @@ namespace osu.Game.Screens.Select
|
||||
searchTextBox.ReadOnly = true;
|
||||
searchTextBox.HoldFocus = false;
|
||||
if (searchTextBox.HasFocus)
|
||||
GetContainingInputManager().ChangeFocus(searchTextBox);
|
||||
GetContainingFocusManager().ChangeFocus(searchTextBox);
|
||||
}
|
||||
|
||||
public void Activate()
|
||||
|
@ -20,24 +20,25 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Select;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
using WebCommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings;
|
||||
|
||||
namespace osu.Game.Screens.Select.FooterV2
|
||||
namespace osu.Game.Screens.SelectV2.Footer
|
||||
{
|
||||
public partial class BeatmapOptionsPopover : OsuPopover
|
||||
{
|
||||
private FillFlowContainer buttonFlow = null!;
|
||||
private readonly FooterButtonOptionsV2 footerButton;
|
||||
private readonly ScreenFooterButtonOptions footerButton;
|
||||
|
||||
private WorkingBeatmap beatmapWhenOpening = null!;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
|
||||
|
||||
public BeatmapOptionsPopover(FooterButtonOptionsV2 footerButton)
|
||||
public BeatmapOptionsPopover(ScreenFooterButtonOptions footerButton)
|
||||
{
|
||||
this.footerButton = footerButton;
|
||||
}
|
||||
@ -77,7 +78,7 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(this));
|
||||
ScheduleAfterChildren(() => GetContainingFocusManager().ChangeFocus(this));
|
||||
|
||||
beatmap.BindValueChanged(_ => Hide());
|
||||
}
|
@ -21,14 +21,15 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Footer;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Select.FooterV2
|
||||
namespace osu.Game.Screens.SelectV2.Footer
|
||||
{
|
||||
public partial class FooterButtonModsV2 : FooterButtonV2, IHasCurrentValue<IReadOnlyList<Mod>>
|
||||
public partial class ScreenFooterButtonMods : ScreenFooterButton, IHasCurrentValue<IReadOnlyList<Mod>>
|
||||
{
|
||||
// todo: see https://github.com/ppy/osu-framework/issues/3271
|
||||
private const float torus_scale_factor = 1.2f;
|
@ -8,10 +8,11 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Screens.Footer;
|
||||
|
||||
namespace osu.Game.Screens.Select.FooterV2
|
||||
namespace osu.Game.Screens.SelectV2.Footer
|
||||
{
|
||||
public partial class FooterButtonOptionsV2 : FooterButtonV2, IHasPopover
|
||||
public partial class ScreenFooterButtonOptions : ScreenFooterButton, IHasPopover
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
@ -10,12 +10,13 @@ using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Screens.Footer;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Select.FooterV2
|
||||
namespace osu.Game.Screens.SelectV2.Footer
|
||||
{
|
||||
public partial class FooterButtonRandomV2 : FooterButtonV2
|
||||
public partial class ScreenFooterButtonRandom : ScreenFooterButton
|
||||
{
|
||||
public Action? NextRandom { get; set; }
|
||||
public Action? PreviousRandom { get; set; }
|
@ -21,6 +21,9 @@ namespace osu.Game.Tests.Visual.Metadata
|
||||
public override IBindableDictionary<int, UserPresence> UserStates => userStates;
|
||||
private readonly BindableDictionary<int, UserPresence> userStates = new BindableDictionary<int, UserPresence>();
|
||||
|
||||
public override IBindable<DailyChallengeInfo?> DailyChallengeInfo => dailyChallengeInfo;
|
||||
private readonly Bindable<DailyChallengeInfo?> dailyChallengeInfo = new Bindable<DailyChallengeInfo?>();
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
@ -77,5 +80,11 @@ namespace osu.Game.Tests.Visual.Metadata
|
||||
=> Task.FromResult(new BeatmapUpdates(Array.Empty<int>(), queueId));
|
||||
|
||||
public override Task BeatmapSetsUpdated(BeatmapUpdates updates) => Task.CompletedTask;
|
||||
|
||||
public override Task DailyChallengeUpdated(DailyChallengeInfo? info)
|
||||
{
|
||||
dailyChallengeInfo.Value = info;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,13 +30,13 @@
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="7.0.0" />
|
||||
<PackageReference Include="Microsoft.Toolkit.HighPerformance" Version="7.1.2" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
<PackageReference Include="ppy.LocalisationAnalyser" Version="2023.1117.0">
|
||||
<PackageReference Include="ppy.LocalisationAnalyser" Version="2024.517.0">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="11.5.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2024.509.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.510.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2024.523.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.517.0" />
|
||||
<PackageReference Include="Sentry" Version="4.3.0" />
|
||||
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
|
||||
<PackageReference Include="SharpCompress" Version="0.36.0" />
|
||||
|
@ -23,6 +23,6 @@
|
||||
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.509.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.523.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user