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mirror of https://github.com/ppy/osu.git synced 2024-11-13 15:27:30 +08:00

Make check ruleset specific

This commit is contained in:
Arthur Araujo 2024-03-22 14:48:22 -03:00
parent a4822fd615
commit 6fa663c8ca
13 changed files with 729 additions and 1 deletions

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@ -0,0 +1,158 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Edit.Checks;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests.Editor.Checks
{
[TestFixture]
public class CheckCatchAbnormalDifficultySettingsTest
{
private CheckCatchAbnormalDifficultySettings check = null!;
private IBeatmap beatmap = new Beatmap<HitObject>();
[SetUp]
public void Setup()
{
check = new CheckCatchAbnormalDifficultySettings();
beatmap.BeatmapInfo.Ruleset = new CatchRuleset().RulesetInfo;
beatmap.Difficulty = new BeatmapDifficulty()
{
ApproachRate = 5,
CircleSize = 5,
DrainRate = 5,
};
}
[Test]
public void TestNormalSettings()
{
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(0));
}
[Test]
public void TestApproachRateTwoDecimals()
{
beatmap.Difficulty.ApproachRate = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestCircleSizeTwoDecimals()
{
beatmap.Difficulty.CircleSize = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestDrainRateTwoDecimals()
{
beatmap.Difficulty.DrainRate = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestApproachRateUnder()
{
beatmap.Difficulty.ApproachRate = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestCircleSizeUnder()
{
beatmap.Difficulty.CircleSize = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestDrainRateUnder()
{
beatmap.Difficulty.DrainRate = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestApproachRateOver()
{
beatmap.Difficulty.ApproachRate = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestCircleSizeOver()
{
beatmap.Difficulty.CircleSize = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestDrainRateOver()
{
beatmap.Difficulty.DrainRate = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
private BeatmapVerifierContext getContext()
{
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
}
}
}

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@ -13,7 +13,8 @@ namespace osu.Game.Rulesets.Catch.Edit
{
private readonly List<ICheck> checks = new List<ICheck>
{
new CheckBananaShowerGap()
new CheckBananaShowerGap(),
new CheckCatchAbnormalDifficultySettings(),
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Rulesets.Catch.Edit.Checks
{
public class CheckCatchAbnormalDifficultySettings : CheckAbnormalDifficultySettings
{
public override CheckMetadata Metadata => new CheckMetadata(CheckCategory.Settings, "Checks catch relevant settings");
public override IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
var diff = context.Beatmap.Difficulty;
if (HasMoreThanOneDecimalPlace(diff.ApproachRate))
yield return new IssueTemplateMoreThanOneDecimal(this).Create("Approach rate", diff.ApproachRate);
if (OutOfRange(diff.ApproachRate))
yield return new IssueTemplateOutOfRange(this).Create("Approach rate", diff.ApproachRate);
if (HasMoreThanOneDecimalPlace(diff.CircleSize))
yield return new IssueTemplateMoreThanOneDecimal(this).Create("Circle size", diff.CircleSize);
if (OutOfRange(diff.CircleSize))
yield return new IssueTemplateOutOfRange(this).Create("Circle size", diff.CircleSize);
if (HasMoreThanOneDecimalPlace(diff.DrainRate))
yield return new IssueTemplateMoreThanOneDecimal(this).Create("Drain rate", diff.DrainRate);
if (OutOfRange(diff.DrainRate))
yield return new IssueTemplateOutOfRange(this).Create("Drain rate", diff.DrainRate);
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Edit.Checks;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Mania.Tests.Editor.Checks
{
[TestFixture]
public class CheckManiaAbnormalDifficultySettingsTest
{
private CheckManiaAbnormalDifficultySettings check = null!;
private IBeatmap beatmap = new Beatmap<HitObject>();
[SetUp]
public void Setup()
{
check = new CheckManiaAbnormalDifficultySettings();
beatmap.BeatmapInfo.Ruleset = new ManiaRuleset().RulesetInfo;
beatmap.Difficulty = new BeatmapDifficulty()
{
OverallDifficulty = 5,
DrainRate = 5,
};
}
[Test]
public void TestNormalSettings()
{
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(0));
}
[Test]
public void TestOverallDifficultyTwoDecimals()
{
beatmap.Difficulty.OverallDifficulty = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestDrainRateTwoDecimals()
{
beatmap.Difficulty.DrainRate = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestOverallDifficultyUnder()
{
beatmap.Difficulty.OverallDifficulty = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestDrainRateUnder()
{
beatmap.Difficulty.DrainRate = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestOverallDifficultyOver()
{
beatmap.Difficulty.OverallDifficulty = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestDrainRateOver()
{
beatmap.Difficulty.DrainRate = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
private BeatmapVerifierContext getContext()
{
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
}
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Rulesets.Mania.Edit.Checks
{
public class CheckManiaAbnormalDifficultySettings : CheckAbnormalDifficultySettings
{
public override CheckMetadata Metadata => new CheckMetadata(CheckCategory.Settings, "Checks mania relevant settings");
public override IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
var diff = context.Beatmap.Difficulty;
if (HasMoreThanOneDecimalPlace(diff.OverallDifficulty))
yield return new IssueTemplateMoreThanOneDecimal(this).Create("Overall difficulty", diff.OverallDifficulty);
if (OutOfRange(diff.OverallDifficulty))
yield return new IssueTemplateOutOfRange(this).Create("Overall difficulty", diff.OverallDifficulty);
if (HasMoreThanOneDecimalPlace(diff.DrainRate))
yield return new IssueTemplateMoreThanOneDecimal(this).Create("Drain rate", diff.DrainRate);
if (OutOfRange(diff.DrainRate))
yield return new IssueTemplateOutOfRange(this).Create("Drain rate", diff.DrainRate);
}
}
}

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@ -13,7 +13,9 @@ namespace osu.Game.Rulesets.Mania.Edit
{
private readonly List<ICheck> checks = new List<ICheck>
{
// Settings
new CheckKeyCount(),
new CheckManiaAbnormalDifficultySettings(),
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Osu.Edit.Checks;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Edit;
using osu.Game.Tests.Beatmaps;
using System.Linq;
namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
{
[TestFixture]
public class CheckOsuAbnormalDifficultySettingsTest
{
private CheckOsuAbnormalDifficultySettings check = null!;
private IBeatmap beatmap = new Beatmap<HitObject>();
[SetUp]
public void Setup()
{
check = new CheckOsuAbnormalDifficultySettings();
beatmap.Difficulty = new BeatmapDifficulty()
{
ApproachRate = 5,
CircleSize = 5,
DrainRate = 5,
OverallDifficulty = 5,
};
}
[Test]
public void TestNormalSettings()
{
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(0));
}
[Test]
public void TestApproachRateTwoDecimals()
{
beatmap.Difficulty.ApproachRate = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestCircleSizeTwoDecimals()
{
beatmap.Difficulty.CircleSize = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestDrainRateTwoDecimals()
{
beatmap.Difficulty.DrainRate = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestOverallDifficultyTwoDecimals()
{
beatmap.Difficulty.OverallDifficulty = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestApproachRateUnder()
{
beatmap.Difficulty.ApproachRate = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestCircleSizeUnder()
{
beatmap.Difficulty.CircleSize = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestDrainRateUnder()
{
beatmap.Difficulty.DrainRate = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestOverallDifficultyUnder()
{
beatmap.Difficulty.OverallDifficulty = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestApproachRateOver()
{
beatmap.Difficulty.ApproachRate = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestCircleSizeOver()
{
beatmap.Difficulty.CircleSize = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestDrainRateOver()
{
beatmap.Difficulty.DrainRate = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestOverallDifficultyOver()
{
beatmap.Difficulty.OverallDifficulty = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
private BeatmapVerifierContext getContext()
{
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
}
}
}

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@ -0,0 +1,43 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Rulesets.Osu.Edit.Checks
{
public class CheckOsuAbnormalDifficultySettings : CheckAbnormalDifficultySettings
{
public override CheckMetadata Metadata => new CheckMetadata(CheckCategory.Settings, "Checks osu relevant settings");
public override IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
var diff = context.Beatmap.Difficulty;
if (HasMoreThanOneDecimalPlace(diff.ApproachRate))
yield return new IssueTemplateMoreThanOneDecimal(this).Create("Approach rate", diff.ApproachRate);
if (OutOfRange(diff.ApproachRate))
yield return new IssueTemplateOutOfRange(this).Create("Approach rate", diff.ApproachRate);
if (HasMoreThanOneDecimalPlace(diff.OverallDifficulty))
yield return new IssueTemplateMoreThanOneDecimal(this).Create("Overall difficulty", diff.OverallDifficulty);
if (OutOfRange(diff.OverallDifficulty))
yield return new IssueTemplateOutOfRange(this).Create("Overall difficulty", diff.OverallDifficulty);
if (HasMoreThanOneDecimalPlace(diff.CircleSize))
yield return new IssueTemplateMoreThanOneDecimal(this).Create("Circle size", diff.CircleSize);
if (OutOfRange(diff.CircleSize))
yield return new IssueTemplateOutOfRange(this).Create("Circle size", diff.CircleSize);
if (HasMoreThanOneDecimalPlace(diff.DrainRate))
yield return new IssueTemplateMoreThanOneDecimal(this).Create("Drain rate", diff.DrainRate);
if (OutOfRange(diff.DrainRate))
yield return new IssueTemplateOutOfRange(this).Create("Drain rate", diff.DrainRate);
}
}
}

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@ -21,6 +21,9 @@ namespace osu.Game.Rulesets.Osu.Edit
new CheckTimeDistanceEquality(),
new CheckLowDiffOverlaps(),
new CheckTooShortSliders(),
// Settings
new CheckOsuAbnormalDifficultySettings(),
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)

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@ -0,0 +1,84 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Taiko.Edit.Checks;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Edit;
using osu.Game.Tests.Beatmaps;
using System.Linq;
namespace osu.Game.Rulesets.Taiko.Tests.Editor.Checks
{
[TestFixture]
public class CheckTaikoAbnormalDifficultySettingsTest
{
private CheckTaikoAbnormalDifficultySettings check = null!;
private IBeatmap beatmap = new Beatmap<HitObject>();
[SetUp]
public void Setup()
{
check = new CheckTaikoAbnormalDifficultySettings();
beatmap.BeatmapInfo.Ruleset = new TaikoRuleset().RulesetInfo;
beatmap.Difficulty = new BeatmapDifficulty()
{
OverallDifficulty = 5,
};
}
[Test]
public void TestNormalSettings()
{
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(0));
}
[Test]
public void TestOverallDifficultyTwoDecimals()
{
beatmap.Difficulty.OverallDifficulty = 5.55f;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateMoreThanOneDecimal);
}
[Test]
public void TestOverallDifficultyUnder()
{
beatmap.Difficulty.OverallDifficulty = -10;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
[Test]
public void TestOverallDifficultyOver()
{
beatmap.Difficulty.OverallDifficulty = 20;
var context = getContext();
var issues = check.Run(context).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAbnormalDifficultySettings.IssueTemplateOutOfRange);
}
private BeatmapVerifierContext getContext()
{
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
}
}
}

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@ -0,0 +1,26 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Rulesets.Taiko.Edit.Checks
{
public class CheckTaikoAbnormalDifficultySettings : CheckAbnormalDifficultySettings
{
public override CheckMetadata Metadata => new CheckMetadata(CheckCategory.Settings, "Checks taiko relevant settings");
public override IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
var diff = context.Beatmap.Difficulty;
if (HasMoreThanOneDecimalPlace(diff.OverallDifficulty))
yield return new IssueTemplateMoreThanOneDecimal(this).Create("Overall difficulty", diff.OverallDifficulty);
if (OutOfRange(diff.OverallDifficulty))
yield return new IssueTemplateOutOfRange(this).Create("Overall difficulty", diff.OverallDifficulty);
}
}
}

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@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks.Components;
using osu.Game.Rulesets.Taiko.Edit.Checks;
namespace osu.Game.Rulesets.Taiko.Edit
{
public class TaikoBeatmapVerifier : IBeatmapVerifier
{
private readonly List<ICheck> checks = new List<ICheck>
{
new CheckTaikoAbnormalDifficultySettings(),
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
return checks.SelectMany(check => check.Run(context));
}
}
}

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@ -188,6 +188,8 @@ namespace osu.Game.Rulesets.Taiko
public override HitObjectComposer CreateHitObjectComposer() => new TaikoHitObjectComposer(this);
public override IBeatmapVerifier CreateBeatmapVerifier() => new TaikoBeatmapVerifier();
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new TaikoDifficultyCalculator(RulesetInfo, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator() => new TaikoPerformanceCalculator();