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Simplify toolbox button enable logic

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Bartłomiej Dach 2024-05-29 09:49:16 +02:00
parent 4a8273b6ed
commit bd5060965f
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@ -18,8 +18,8 @@ namespace osu.Game.Rulesets.Osu.Edit
{
public partial class TransformToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
{
private readonly Bindable<bool> canRotate = new BindableBool();
private readonly Bindable<bool> canScale = new BindableBool();
private readonly AggregateBindable<bool> canRotate = new AggregateBindable<bool>((x, y) => x || y);
private readonly AggregateBindable<bool> canScale = new AggregateBindable<bool>((x, y) => x || y);
private EditorToolButton rotateButton = null!;
private EditorToolButton scaleButton = null!;
@ -63,37 +63,17 @@ namespace osu.Game.Rulesets.Osu.Edit
{
base.LoadComplete();
// aggregate two values into canRotate
canRotatePlayfieldOrigin = RotationHandler.CanRotateAroundPlayfieldOrigin.GetBoundCopy();
canRotatePlayfieldOrigin.BindValueChanged(_ => updateCanRotateAggregate());
canRotate.AddSource(RotationHandler.CanRotateAroundPlayfieldOrigin);
canRotate.AddSource(RotationHandler.CanRotateAroundSelectionOrigin);
canRotateSelectionOrigin = RotationHandler.CanRotateAroundSelectionOrigin.GetBoundCopy();
canRotateSelectionOrigin.BindValueChanged(_ => updateCanRotateAggregate());
void updateCanRotateAggregate()
{
canRotate.Value = RotationHandler.CanRotateAroundPlayfieldOrigin.Value || RotationHandler.CanRotateAroundSelectionOrigin.Value;
}
// aggregate three values into canScale
canScaleX = ScaleHandler.CanScaleX.GetBoundCopy();
canScaleX.BindValueChanged(_ => updateCanScaleAggregate());
canScaleY = ScaleHandler.CanScaleY.GetBoundCopy();
canScaleY.BindValueChanged(_ => updateCanScaleAggregate());
canScalePlayfieldOrigin = ScaleHandler.CanScaleFromPlayfieldOrigin.GetBoundCopy();
canScalePlayfieldOrigin.BindValueChanged(_ => updateCanScaleAggregate());
void updateCanScaleAggregate()
{
canScale.Value = ScaleHandler.CanScaleX.Value || ScaleHandler.CanScaleY.Value || ScaleHandler.CanScaleFromPlayfieldOrigin.Value;
}
canScale.AddSource(ScaleHandler.CanScaleX);
canScale.AddSource(ScaleHandler.CanScaleY);
canScale.AddSource(ScaleHandler.CanScaleFromPlayfieldOrigin);
// bindings to `Enabled` on the buttons are decoupled on purpose
// due to the weird `OsuButton` behaviour of resetting `Enabled` to `false` when `Action` is set.
canRotate.BindValueChanged(_ => rotateButton.Enabled.Value = canRotate.Value, true);
canScale.BindValueChanged(_ => scaleButton.Enabled.Value = canScale.Value, true);
canRotate.Result.BindValueChanged(rotate => rotateButton.Enabled.Value = rotate.NewValue, true);
canScale.Result.BindValueChanged(scale => scaleButton.Enabled.Value = scale.NewValue, true);
}
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)