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synced 2024-11-13 16:47:46 +08:00
Use transformers for per-skin key counter implementation
This commit is contained in:
parent
8619bbb943
commit
725dc4de9b
@ -6,6 +6,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Skinning.Legacy
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@ -28,11 +29,15 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
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public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
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{
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if (lookup is SkinComponentsContainerLookup containerLookup)
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switch (lookup)
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{
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switch (containerLookup.Target)
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{
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case SkinComponentsContainerLookup.TargetArea.MainHUDComponents:
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case SkinComponentsContainerLookup containerLookup:
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if (containerLookup.Target != SkinComponentsContainerLookup.TargetArea.MainHUDComponents)
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return base.GetDrawableComponent(lookup);
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// Modifications for global components.
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if (containerLookup.Ruleset == null)
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{
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var components = base.GetDrawableComponent(lookup) as Container;
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if (providesComboCounter && components != null)
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@ -44,60 +49,84 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
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}
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return components;
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}
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}
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}
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if (lookup is CatchSkinComponentLookup catchSkinComponent)
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{
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switch (catchSkinComponent.Component)
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{
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case CatchSkinComponents.Fruit:
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if (hasPear)
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return new LegacyFruitPiece();
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// Skin has configuration.
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if (base.GetDrawableComponent(lookup) is Drawable d)
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return d;
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return null;
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// Our own ruleset components default.
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return new DefaultSkinComponentsContainer(container =>
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{
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var keyCounter = container.OfType<LegacyKeyCounterDisplay>().FirstOrDefault();
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case CatchSkinComponents.Banana:
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if (GetTexture("fruit-bananas") != null)
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return new LegacyBananaPiece();
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return null;
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case CatchSkinComponents.Droplet:
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if (GetTexture("fruit-drop") != null)
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return new LegacyDropletPiece();
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return null;
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case CatchSkinComponents.Catcher:
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decimal version = GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value ?? 1;
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if (version < 2.3m)
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if (keyCounter != null)
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{
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if (hasOldStyleCatcherSprite())
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return new LegacyCatcherOld();
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// set the anchor to top right so that it won't squash to the return button to the top
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keyCounter.Anchor = Anchor.CentreRight;
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keyCounter.Origin = Anchor.CentreRight;
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keyCounter.X = 0;
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// 340px is the default height inherit from stable
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keyCounter.Y = container.ToLocalSpace(new Vector2(0, container.ScreenSpaceDrawQuad.Centre.Y - 340f)).Y;
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}
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})
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{
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Children = new Drawable[]
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{
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new LegacyKeyCounterDisplay(),
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}
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};
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if (hasNewStyleCatcherSprite())
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return new LegacyCatcherNew();
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case CatchSkinComponentLookup catchSkinComponent:
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switch (catchSkinComponent.Component)
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{
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case CatchSkinComponents.Fruit:
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if (hasPear)
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return new LegacyFruitPiece();
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return null;
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return null;
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case CatchSkinComponents.CatchComboCounter:
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if (providesComboCounter)
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return new LegacyCatchComboCounter();
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case CatchSkinComponents.Banana:
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if (GetTexture("fruit-bananas") != null)
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return new LegacyBananaPiece();
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return null;
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return null;
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case CatchSkinComponents.HitExplosion:
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if (hasOldStyleCatcherSprite() || hasNewStyleCatcherSprite())
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return new LegacyHitExplosion();
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case CatchSkinComponents.Droplet:
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if (GetTexture("fruit-drop") != null)
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return new LegacyDropletPiece();
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return null;
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return null;
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default:
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throw new UnsupportedSkinComponentException(lookup);
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}
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case CatchSkinComponents.Catcher:
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decimal version = GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value ?? 1;
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if (version < 2.3m)
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{
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if (hasOldStyleCatcherSprite())
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return new LegacyCatcherOld();
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}
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if (hasNewStyleCatcherSprite())
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return new LegacyCatcherNew();
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return null;
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case CatchSkinComponents.CatchComboCounter:
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if (providesComboCounter)
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return new LegacyCatchComboCounter();
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return null;
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case CatchSkinComponents.HitExplosion:
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if (hasOldStyleCatcherSprite() || hasNewStyleCatcherSprite())
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return new LegacyHitExplosion();
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return null;
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default:
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throw new UnsupportedSkinComponentException(lookup);
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}
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}
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return base.GetDrawableComponent(lookup);
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Osu.Objects;
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@ -41,139 +42,178 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
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{
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if (lookup is OsuSkinComponentLookup osuComponent)
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switch (lookup)
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{
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switch (osuComponent.Component)
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{
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case OsuSkinComponents.FollowPoint:
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return this.GetAnimation("followpoint", true, true, true, startAtCurrentTime: false, maxSize: new Vector2(OsuHitObject.OBJECT_RADIUS * 2, OsuHitObject.OBJECT_RADIUS));
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case SkinComponentsContainerLookup containerLookup:
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// Only handle per ruleset defaults here.
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if (containerLookup.Ruleset == null)
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return base.GetDrawableComponent(lookup);
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case OsuSkinComponents.SliderScorePoint:
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return this.GetAnimation("sliderscorepoint", false, false, maxSize: OsuHitObject.OBJECT_DIMENSIONS);
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// Skin has configuration.
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if (base.GetDrawableComponent(lookup) is Drawable d)
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return d;
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case OsuSkinComponents.SliderFollowCircle:
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var followCircleContent = this.GetAnimation("sliderfollowcircle", true, true, true, maxSize: MAX_FOLLOW_CIRCLE_AREA_SIZE);
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if (followCircleContent != null)
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return new LegacyFollowCircle(followCircleContent);
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// Our own ruleset components default.
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switch (containerLookup.Target)
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{
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case SkinComponentsContainerLookup.TargetArea.MainHUDComponents:
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return new DefaultSkinComponentsContainer(container =>
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{
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var keyCounter = container.OfType<LegacyKeyCounterDisplay>().FirstOrDefault();
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return null;
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if (keyCounter != null)
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{
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// set the anchor to top right so that it won't squash to the return button to the top
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keyCounter.Anchor = Anchor.CentreRight;
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keyCounter.Origin = Anchor.CentreRight;
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keyCounter.X = 0;
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// 340px is the default height inherit from stable
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keyCounter.Y = container.ToLocalSpace(new Vector2(0, container.ScreenSpaceDrawQuad.Centre.Y - 340f)).Y;
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}
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})
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{
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Children = new Drawable[]
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{
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new LegacyKeyCounterDisplay(),
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}
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};
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}
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case OsuSkinComponents.SliderBall:
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if (GetTexture("sliderb") != null || GetTexture("sliderb0") != null)
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return new LegacySliderBall(this);
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return null;
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return null;
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case OsuSkinComponentLookup osuComponent:
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switch (osuComponent.Component)
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{
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case OsuSkinComponents.FollowPoint:
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return this.GetAnimation("followpoint", true, true, true, startAtCurrentTime: false, maxSize: new Vector2(OsuHitObject.OBJECT_RADIUS * 2, OsuHitObject.OBJECT_RADIUS));
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case OsuSkinComponents.SliderBody:
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if (hasHitCircle.Value)
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return new LegacySliderBody();
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case OsuSkinComponents.SliderScorePoint:
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return this.GetAnimation("sliderscorepoint", false, false, maxSize: OsuHitObject.OBJECT_DIMENSIONS);
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return null;
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case OsuSkinComponents.SliderFollowCircle:
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var followCircleContent = this.GetAnimation("sliderfollowcircle", true, true, true, maxSize: MAX_FOLLOW_CIRCLE_AREA_SIZE);
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if (followCircleContent != null)
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return new LegacyFollowCircle(followCircleContent);
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case OsuSkinComponents.SliderTailHitCircle:
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if (hasHitCircle.Value)
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return new LegacyMainCirclePiece("sliderendcircle", false);
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return null;
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case OsuSkinComponents.SliderHeadHitCircle:
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if (hasHitCircle.Value)
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return new LegacySliderHeadHitCircle();
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return null;
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case OsuSkinComponents.ReverseArrow:
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if (hasHitCircle.Value)
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return new LegacyReverseArrow();
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return null;
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case OsuSkinComponents.HitCircle:
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if (hasHitCircle.Value)
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return new LegacyMainCirclePiece();
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return null;
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case OsuSkinComponents.Cursor:
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if (GetTexture("cursor") != null)
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return new LegacyCursor(this);
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return null;
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case OsuSkinComponents.CursorTrail:
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if (GetTexture("cursortrail") != null)
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return new LegacyCursorTrail(this);
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return null;
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case OsuSkinComponents.CursorRipple:
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if (GetTexture("cursor-ripple") != null)
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{
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var ripple = this.GetAnimation("cursor-ripple", false, false);
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// In stable this element was scaled down to 50% and opacity 20%, but this makes the elements WAY too big and inflexible.
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// If anyone complains about these not being applied, this can be uncommented.
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//
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// But if no one complains I'd rather fix this in lazer. Wiki documentation doesn't mention size,
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// so we might be okay.
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//
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// if (ripple != null)
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// {
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// ripple.Scale = new Vector2(0.5f);
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// ripple.Alpha = 0.2f;
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// }
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return ripple;
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}
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return null;
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case OsuSkinComponents.CursorParticles:
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if (GetTexture("star2") != null)
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return new LegacyCursorParticles();
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return null;
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case OsuSkinComponents.CursorSmoke:
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if (GetTexture("cursor-smoke") != null)
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return new LegacySmokeSegment();
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return null;
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case OsuSkinComponents.HitCircleText:
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if (!this.HasFont(LegacyFont.HitCircle))
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return null;
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const float hitcircle_text_scale = 0.8f;
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return new LegacySpriteText(LegacyFont.HitCircle)
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{
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// stable applies a blanket 0.8x scale to hitcircle fonts
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Scale = new Vector2(hitcircle_text_scale),
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MaxSizePerGlyph = OsuHitObject.OBJECT_DIMENSIONS * 2 / hitcircle_text_scale,
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};
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case OsuSkinComponents.SliderBall:
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if (GetTexture("sliderb") != null || GetTexture("sliderb0") != null)
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return new LegacySliderBall(this);
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case OsuSkinComponents.SpinnerBody:
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bool hasBackground = GetTexture("spinner-background") != null;
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return null;
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if (GetTexture("spinner-top") != null && !hasBackground)
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return new LegacyNewStyleSpinner();
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else if (hasBackground)
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return new LegacyOldStyleSpinner();
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case OsuSkinComponents.SliderBody:
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if (hasHitCircle.Value)
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return new LegacySliderBody();
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return null;
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return null;
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case OsuSkinComponents.ApproachCircle:
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if (GetTexture(@"approachcircle") != null)
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return new LegacyApproachCircle();
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case OsuSkinComponents.SliderTailHitCircle:
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if (hasHitCircle.Value)
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return new LegacyMainCirclePiece("sliderendcircle", false);
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return null;
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return null;
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default:
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throw new UnsupportedSkinComponentException(lookup);
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}
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case OsuSkinComponents.SliderHeadHitCircle:
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if (hasHitCircle.Value)
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return new LegacySliderHeadHitCircle();
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return null;
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case OsuSkinComponents.ReverseArrow:
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if (hasHitCircle.Value)
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return new LegacyReverseArrow();
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return null;
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case OsuSkinComponents.HitCircle:
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if (hasHitCircle.Value)
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return new LegacyMainCirclePiece();
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return null;
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case OsuSkinComponents.Cursor:
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if (GetTexture("cursor") != null)
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return new LegacyCursor(this);
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return null;
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case OsuSkinComponents.CursorTrail:
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if (GetTexture("cursortrail") != null)
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return new LegacyCursorTrail(this);
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return null;
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case OsuSkinComponents.CursorRipple:
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if (GetTexture("cursor-ripple") != null)
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{
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var ripple = this.GetAnimation("cursor-ripple", false, false);
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// In stable this element was scaled down to 50% and opacity 20%, but this makes the elements WAY too big and inflexible.
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// If anyone complains about these not being applied, this can be uncommented.
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//
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// But if no one complains I'd rather fix this in lazer. Wiki documentation doesn't mention size,
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// so we might be okay.
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//
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// if (ripple != null)
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// {
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// ripple.Scale = new Vector2(0.5f);
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// ripple.Alpha = 0.2f;
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// }
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return ripple;
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}
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return null;
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case OsuSkinComponents.CursorParticles:
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if (GetTexture("star2") != null)
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return new LegacyCursorParticles();
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return null;
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case OsuSkinComponents.CursorSmoke:
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if (GetTexture("cursor-smoke") != null)
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return new LegacySmokeSegment();
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return null;
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case OsuSkinComponents.HitCircleText:
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if (!this.HasFont(LegacyFont.HitCircle))
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return null;
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const float hitcircle_text_scale = 0.8f;
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return new LegacySpriteText(LegacyFont.HitCircle)
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{
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// stable applies a blanket 0.8x scale to hitcircle fonts
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Scale = new Vector2(hitcircle_text_scale),
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MaxSizePerGlyph = OsuHitObject.OBJECT_DIMENSIONS * 2 / hitcircle_text_scale,
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};
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case OsuSkinComponents.SpinnerBody:
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bool hasBackground = GetTexture("spinner-background") != null;
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if (GetTexture("spinner-top") != null && !hasBackground)
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return new LegacyNewStyleSpinner();
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else if (hasBackground)
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return new LegacyOldStyleSpinner();
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return null;
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case OsuSkinComponents.ApproachCircle:
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if (GetTexture(@"approachcircle") != null)
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return new LegacyApproachCircle();
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return null;
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default:
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throw new UnsupportedSkinComponentException(lookup);
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}
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default:
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return base.GetDrawableComponent(lookup);
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}
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return base.GetDrawableComponent(lookup);
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}
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public override IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
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@ -23,7 +23,6 @@ using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD.HitErrorMeters;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Skinning
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@ -356,16 +355,57 @@ namespace osu.Game.Skinning
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switch (lookup)
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{
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case SkinComponentsContainerLookup containerLookup:
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// Only handle global level defaults for now.
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if (containerLookup.Ruleset != null)
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return null;
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switch (containerLookup.Target)
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{
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case SkinComponentsContainerLookup.TargetArea.MainHUDComponents:
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return createDefaultHUDComponents(containerLookup);
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return new DefaultSkinComponentsContainer(container =>
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{
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var score = container.OfType<LegacyScoreCounter>().FirstOrDefault();
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var accuracy = container.OfType<GameplayAccuracyCounter>().FirstOrDefault();
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default:
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return null;
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if (score != null && accuracy != null)
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{
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accuracy.Y = container.ToLocalSpace(score.ScreenSpaceDrawQuad.BottomRight).Y;
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}
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var songProgress = container.OfType<LegacySongProgress>().FirstOrDefault();
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if (songProgress != null && accuracy != null)
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{
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songProgress.Anchor = Anchor.TopRight;
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songProgress.Origin = Anchor.CentreRight;
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songProgress.X = -accuracy.ScreenSpaceDeltaToParentSpace(accuracy.ScreenSpaceDrawQuad.Size).X - 18;
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songProgress.Y = container.ToLocalSpace(accuracy.ScreenSpaceDrawQuad.TopLeft).Y + (accuracy.ScreenSpaceDeltaToParentSpace(accuracy.ScreenSpaceDrawQuad.Size).Y / 2);
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}
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var hitError = container.OfType<HitErrorMeter>().FirstOrDefault();
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if (hitError != null)
|
||||
{
|
||||
hitError.Anchor = Anchor.BottomCentre;
|
||||
hitError.Origin = Anchor.CentreLeft;
|
||||
hitError.Rotation = -90;
|
||||
}
|
||||
})
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new LegacyComboCounter(),
|
||||
new LegacyScoreCounter(),
|
||||
new LegacyAccuracyCounter(),
|
||||
new LegacySongProgress(),
|
||||
new LegacyHealthDisplay(),
|
||||
new BarHitErrorMeter(),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
return null;
|
||||
|
||||
case GameplaySkinComponentLookup<HitResult> resultComponent:
|
||||
|
||||
// kind of wasteful that we throw this away, but should do for now.
|
||||
@ -388,84 +428,6 @@ namespace osu.Game.Skinning
|
||||
return null;
|
||||
}
|
||||
|
||||
private static DefaultSkinComponentsContainer? createDefaultHUDComponents(SkinComponentsContainerLookup containerLookup)
|
||||
{
|
||||
switch (containerLookup.Ruleset?.ShortName)
|
||||
{
|
||||
case null:
|
||||
{
|
||||
return new DefaultSkinComponentsContainer(container =>
|
||||
{
|
||||
var score = container.OfType<LegacyScoreCounter>().FirstOrDefault();
|
||||
var accuracy = container.OfType<GameplayAccuracyCounter>().FirstOrDefault();
|
||||
|
||||
if (score != null && accuracy != null)
|
||||
{
|
||||
accuracy.Y = container.ToLocalSpace(score.ScreenSpaceDrawQuad.BottomRight).Y;
|
||||
}
|
||||
|
||||
var songProgress = container.OfType<LegacySongProgress>().FirstOrDefault();
|
||||
|
||||
if (songProgress != null && accuracy != null)
|
||||
{
|
||||
songProgress.Anchor = Anchor.TopRight;
|
||||
songProgress.Origin = Anchor.CentreRight;
|
||||
songProgress.X = -accuracy.ScreenSpaceDeltaToParentSpace(accuracy.ScreenSpaceDrawQuad.Size).X - 18;
|
||||
songProgress.Y = container.ToLocalSpace(accuracy.ScreenSpaceDrawQuad.TopLeft).Y + (accuracy.ScreenSpaceDeltaToParentSpace(accuracy.ScreenSpaceDrawQuad.Size).Y / 2);
|
||||
}
|
||||
|
||||
var hitError = container.OfType<HitErrorMeter>().FirstOrDefault();
|
||||
|
||||
if (hitError != null)
|
||||
{
|
||||
hitError.Anchor = Anchor.BottomCentre;
|
||||
hitError.Origin = Anchor.CentreLeft;
|
||||
hitError.Rotation = -90;
|
||||
}
|
||||
})
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new LegacyComboCounter(),
|
||||
new LegacyScoreCounter(),
|
||||
new LegacyAccuracyCounter(),
|
||||
new LegacySongProgress(),
|
||||
new LegacyHealthDisplay(),
|
||||
new BarHitErrorMeter(),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
case @"osu":
|
||||
case @"fruits":
|
||||
{
|
||||
return new DefaultSkinComponentsContainer(container =>
|
||||
{
|
||||
var keyCounter = container.OfType<LegacyKeyCounterDisplay>().FirstOrDefault();
|
||||
|
||||
if (keyCounter != null)
|
||||
{
|
||||
// set the anchor to top right so that it won't squash to the return button to the top
|
||||
keyCounter.Anchor = Anchor.CentreRight;
|
||||
keyCounter.Origin = Anchor.CentreRight;
|
||||
keyCounter.X = 0;
|
||||
// 340px is the default height inherit from stable
|
||||
keyCounter.Y = container.ToLocalSpace(new Vector2(0, container.ScreenSpaceDrawQuad.Centre.Y - 340f)).Y;
|
||||
}
|
||||
})
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new LegacyKeyCounterDisplay(),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private Texture? getParticleTexture(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
|
Loading…
Reference in New Issue
Block a user