smoogipoo
00001364c3
Better judgement visualisations in testcase
2018-01-30 18:10:14 +09:00
smoogipoo
cd4a0612c0
Properly construct slider ends using HitObject.AddNested
2018-01-30 16:53:19 +09:00
smoogipoo
4b63d25871
Add hit/miss display to TestCaseSlider
2018-01-30 16:45:48 +09:00
smoogipoo
27357e100a
Simplify condition
2018-01-30 16:28:38 +09:00
smoogipoo
702c4efb88
Give Slider a tail hitobject to make slider ends counts towards score
2018-01-30 16:28:14 +09:00
smoogipoo
b293408147
Construct the head of sliders from Slider
2018-01-30 15:50:48 +09:00
Aergwyn
f6501e73e3
remove unwanted using
2018-01-29 12:08:03 +01:00
Aergwyn
373b3871f9
update SliderTick calculation + more ticks in tests
...
math is hard >_<
2018-01-29 12:03:44 +01:00
Thomas Tan
33c5fdcedb
AppVeyor fix
2018-01-29 16:30:46 +08:00
Thomas Tan
c36859ea3a
Create Slider.StackedPositionAt method
2018-01-29 16:22:14 +08:00
Thomas Tan
f66ecae3ff
Merge remote-tracking branch 'upstream/master' into starrating-fix
2018-01-29 16:19:11 +08:00
FreezyLemon
8f0ab2040f
Add Jetbrains.Annotations NuGet package
2018-01-26 12:46:28 +01:00
Thomas Tan
b04e2cbb5c
Fix osu star rating calculation
...
The main bug was that the beatmap was not being processed prior to
having its Skill values calculated, causing stacking to be ignored in
difficulty calculation. The fix involves processing the beatmap with
OsuBeatmapProcessor.
Another minor bug was that sliders were not taking into account the
stacked position midway through the slider (PositionAt does not return
stacked position.), so I corrected by adding StackOffset.
2018-01-26 03:39:19 +08:00
Aergwyn
214938b98d
fix SliderTicks appearing too late
2018-01-25 10:52:03 +01:00
ColdVolcano
8eef81e24d
Add more cases to TestCase
2018-01-24 16:16:46 -06:00
ColdVolcano
1f51149da8
Add xmldoc
2018-01-24 15:41:51 -06:00
ColdVolcano
cee8bb50c9
Fix reference points being wrongly selected
2018-01-24 15:34:52 -06:00
Aergwyn
52c4d22c41
review changes
...
- use doubles instead of floats
- simplify logic
2018-01-24 09:44:50 +01:00
Aergwyn
4baadfdd16
fix oversight
2018-01-23 16:44:33 +01:00
ColdVolcano
efae00c149
make repeat points look better
2018-01-23 04:31:37 -06:00
Aergwyn
24b7d91f5b
Merge branch 'master' into fix-repeats-appearing-early
2018-01-23 09:04:45 +01:00
smoogipoo
33c52ba30f
Fix off-by-ones in RepeatPoint code
2018-01-23 13:58:43 +09:00
smoogipoo
d37844c068
Clean up off-by-one offsets from repeat-related properties
2018-01-23 13:37:25 +09:00
Aergwyn
b726f90c37
remove unnecessary variable
2018-01-22 12:44:55 +01:00
Aergwyn
66176f2882
fix RepeatPoint animations
...
- FadeIn and -Out for RepeatPoints are now calculated instead of fixed values
- TimePreempt is now cut down if too long for RepeatPoints following the first one to only show up to two RepeatPoints at any given time
2018-01-22 12:36:38 +01:00
Shawdooow
29466438a3
fix values
2018-01-19 20:58:43 -05:00
Shawdooow
c29eea870d
correct values
2018-01-19 20:56:41 -05:00
Shawdooow
e109d5fe20
fix slider heads
2018-01-19 11:13:49 -05:00
Shawdooow
4d1142a0ce
overall difficulty
2018-01-19 11:11:28 -05:00
smoogipoo
6908597b95
Fix inverted ternary
...
See #1935 - repeat index 1 is at the end of the slider, not the start.
2018-01-18 23:44:00 +09:00
Dan Balasescu
46ba2cda10
Remove unused using
2018-01-18 21:19:06 +09:00
Dean Herbert
1a83770a06
Fix incorrect math
2018-01-18 21:16:15 +09:00
Dean Herbert
065d2a4887
Add licence header
2018-01-18 21:12:53 +09:00
Dean Herbert
01ff1584c2
Fix repeat points not following slider snaking correctly
2018-01-18 21:06:47 +09:00
Dean Herbert
e2965e1682
Remove unused using
2018-01-18 20:46:57 +09:00
Dean Herbert
063767e381
Prioritise hit normal
...
It's always first but not strictly guaranteed anywhere yet.
2018-01-18 20:37:46 +09:00
Dean Herbert
97884e1d05
Remove unnecessary null checks
2018-01-18 19:57:49 +09:00
Dean Herbert
b4f2bea37b
Fix slider samples playing twice when additions are present
2018-01-18 19:50:26 +09:00
Dean Herbert
9b33499fe7
Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
2018-01-16 20:04:34 +09:00
smoogipoo
c309cc9454
Privatise OnJudgements as much as possible
2018-01-16 15:37:32 +09:00
smoogipoo
8c5ef0a330
Remove base OnJudgement from Playfield to properly accomodate nested playfields
2018-01-15 20:48:57 +09:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering
2018-01-15 15:54:18 +09:00
smoogipoo
5952f1e7f1
Adjust transforms for cursor transitions
2018-01-12 19:34:14 +09:00
smoogipoo
512e4d2c9f
Rewrite the way that cursor overrides are done game-wide
2018-01-12 18:13:17 +09:00
Dean Herbert
e5056e11f4
Remove extra newline
2018-01-12 18:07:40 +09:00
Dean Herbert
d0881e443b
Merge remote-tracking branch 'upstream/master' into approach-rate
2018-01-12 18:05:16 +09:00
Dean Herbert
58626e3b30
Allow rulesets to create their own instantiation info
2018-01-10 17:04:07 +09:00
Dan Balasescu
9c602f8770
Merge branch 'master' into drawable-fruit-improvements
2018-01-09 22:06:16 +09:00
Dean Herbert
b8bb0a52e3
Move mod implementations to individual files
2018-01-09 14:08:18 +09:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Aergwyn
54c0197eb0
remove early fadeout of sliderball on hidden
...
it shouldn't have been done because it makes fast sliders unplayable as they never appear in the first place, ooops
2018-01-07 09:08:33 +01:00
Aergwyn
006b63eb42
remove unnecessary change of spinner end sequence
...
it wasn't really visible anyways *shrug*
2018-01-07 09:05:36 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
36e9232472
Merge master into netstandard
2018-01-05 00:42:48 +09:00
Dean Herbert
0cc8516aa3
Remove empty cases, add initial ball scale adjust.
2018-01-04 20:53:33 +09:00
Dean Herbert
717b263b77
Comment and better stacking of FadeOuts
2018-01-04 20:47:42 +09:00
Dean Herbert
1f62fe19d5
Make animation a bit more subtle
2018-01-04 20:43:42 +09:00
Dean Herbert
ffc7f7ecf4
Add a better slider "hit" state fade out animation
2018-01-04 20:16:10 +09:00
Dean Herbert
bde957940d
Disallow SliderBall from contracting after EndTime
2018-01-04 20:09:58 +09:00
Shawdooow
94f81a1784
fix
2018-01-03 10:04:36 -05:00
Shawdooow
9122eaa28e
Merge branch 'master' into approach-rate
2018-01-03 10:02:55 -05:00
Shawdooow
23f3cb6467
address review
2018-01-03 10:01:28 -05:00
Aergwyn
1ce6219293
remove unnecessary override
2018-01-03 13:55:24 +01:00
Aergwyn
d94c313947
fix slider follow circle instantly disappearing on slider ends
2018-01-03 08:13:58 +01:00
Dean Herbert
31865b4d96
Rename conflicting variable
2018-01-03 15:12:27 +09:00
Aergwyn
9ddbed6729
crop slider length to not go out of bounds on small screens/ratios
...
+ use correct methods for short and fast sliders, ooops
2018-01-02 17:10:05 +01:00
Aergwyn
737a53d826
clean up RequiredTypes
2018-01-02 17:04:00 +01:00
Shawdooow
e0beefdfd5
make this a float
2018-01-01 10:30:55 -05:00
Shawdooow
1df79c2f1b
Move stackThreshold up where possible
2018-01-01 10:30:09 -05:00
Aergwyn
80be40ed34
ignore new test classes
2018-01-01 12:08:44 +01:00
Aergwyn
481a16b491
extended hitobject tests
2018-01-01 11:55:30 +01:00
Shawdooow
1502fde1b0
fix slider start circles
2017-12-31 12:04:31 -05:00
Shawdooow
064758b96d
fixes
2017-12-31 11:30:58 -05:00
Shawdooow
3ba5dce052
new Approach to approach rate
2017-12-31 11:15:14 -05:00
Aergwyn
ccb69d16d9
move HitResult in Scoring namespace to replace HitCount
2017-12-30 21:23:18 +01:00
Aergwyn
138d78309f
add HitCount enum and replace string usage with enum
2017-12-30 18:07:30 +01:00
Dean Herbert
233904ddef
Merge branch 'master' into scaling-repeat-points
2017-12-30 18:09:32 +09:00
Aergwyn
1f71bd3425
scale the correct part of the repeat point
2017-12-30 09:05:40 +01:00
Dean Herbert
0bd1b75d0b
Fix test case
2017-12-30 15:38:10 +09:00
Dean Herbert
7f54778fed
Merge branch 'master' into hitobject-constructor-safety
2017-12-30 15:32:36 +09:00
Dean Herbert
a2840d2519
Fix FadeInDuration not being passed down to sliders' InitialCircle
2017-12-30 15:21:25 +09:00
Dean Herbert
a0966305d4
Remove unnecessary new event
2017-12-30 14:46:44 +09:00
smoogipoo
b99e0a0439
Fix DrawableHitCircle accepting a base OsuHitObject parameter
...
Fixes #1778 .
2017-12-30 14:15:42 +09:00
Aergwyn
52dd5ddba6
fix repeat points not scaling properly
2017-12-29 20:03:43 +01:00
Aergwyn
0a2e41884e
add more required types for test slider
2017-12-29 20:01:26 +01:00
Aergwyn
5e887240ae
actually use option to override values...
2017-12-29 18:04:40 +01:00
Aergwyn
6c6fa08a06
added some colour to testsliders
...
gray just wasn't sticking out well
2017-12-29 17:56:48 +01:00
Aergwyn
07040f9fd1
rename field
2017-12-29 17:52:28 +01:00
Aergwyn
5c3b67bcef
remove unnecessary values
2017-12-29 17:51:59 +01:00
Aergwyn
f547c7986d
created option to override values before UpdateState is called
2017-12-29 17:50:55 +01:00
Aergwyn
a58b5ff5f2
simplify sequence
2017-12-29 17:46:22 +01:00
Aergwyn
ca9f014714
add required types to testclasses
2017-12-29 17:44:38 +01:00
Aergwyn
b200134a18
fix spinner easing with hidden
2017-12-29 17:44:10 +01:00
Dean Herbert
db8228f69d
Don't think we need this expire call
2017-12-29 18:57:38 +09:00
Dean Herbert
a4f941cdf1
Move lifetime adjustment to DrawableHitCircle
2017-12-29 18:51:14 +09:00
Dean Herbert
dd2ae3f701
SImplify everything
2017-12-29 18:48:10 +09:00
Dean Herbert
0ae00cbd17
Rename one more variable
2017-12-29 18:28:16 +09:00
Dean Herbert
ced2d9749d
Adjust presets and rename more
2017-12-29 18:25:33 +09:00
Dean Herbert
c9d4da65d2
Simplify and rename time variables
2017-12-29 18:06:41 +09:00
Dean Herbert
27cb445c24
Always recrusively apply custom sequence to nested hitobjects
2017-12-29 17:48:05 +09:00
Dean Herbert
2c61ebbcd9
Remove unnecessary local derived classes
2017-12-29 17:10:33 +09:00
Dean Herbert
b74248a705
Rename application method
2017-12-29 16:22:06 +09:00
Dean Herbert
3f8f778004
Merge branch 'master' into standard-hd-support
2017-12-29 15:56:38 +09:00
Dean Herbert
2ca10b28c6
Use a non-broken opentk library
2017-12-29 15:42:51 +09:00
Aergwyn
ca650e8d48
extend TestCaseSpinner with new steps
...
- Hidden, Size and Scale
2017-12-28 18:21:08 +01:00
Aergwyn
8d5f4d4f19
extend TestCaseSlider with new steps
...
- Hidden, Size and Scale
- made Repeats an SliderStep instead
2017-12-28 18:09:35 +01:00
Aergwyn
cd237da6d3
extend TestCaseHitCircle with new steps
...
- Hidden, Size and Scale
- also fix Auto still missing because no judgement was created
2017-12-28 17:06:15 +01:00
Aergwyn
0b23ceb781
fix slider fade out to be eased
...
+ move duration calculation to not be done twice
+ made Slider / Spinner private again as they are not accessed externally anymore
2017-12-28 15:36:27 +01:00
Aergwyn
dbcf87267d
Merge branch 'master' into standard-hd-support
2017-12-27 21:26:39 +01:00
Aergwyn
e42fa7205b
adjust spinner sequence to the new fadeout speed
2017-12-27 21:23:56 +01:00
Aergwyn
7d29c076d2
fix circles and slider sequences
...
+ minor cleanup
2017-12-27 21:12:02 +01:00
smoogipoo
7b06c16e70
Display larger hitcircles
2017-12-27 23:44:51 +09:00
smoogipoo
7a793eaded
Merge master into netstandard
2017-12-27 20:48:53 +09:00
smoogipoo
6fe20bb910
Ignore test cases for CI
2017-12-27 20:41:59 +09:00
smoogipoo
1a5cf98e0c
Fix repeat points always being placed at end position of th slider
...
PositionAt is clamped to [0, 1] where 0 denotes the beginning of the curve and 1 denotes the end of the curve. It has no concept of repeats.
2017-12-27 20:40:38 +09:00
smoogipoo
c18fd5da48
Simplify creation of repeat points
2017-12-27 20:37:28 +09:00
smoogipoo
5b45d36fef
Decomission TestCaseHitObjects
2017-12-27 20:09:33 +09:00
smoogipoo
4c032df677
Move sliderbars to the end of the testcase buttons
2017-12-27 20:08:33 +09:00
smoogipoo
ccaf63a437
Add a Spinner testcase
2017-12-27 20:01:20 +09:00
smoogipoo
fdafc2107e
Cleanups + add auto to TestCaseHitCircle
2017-12-27 19:47:55 +09:00
smoogipoo
4d5216da00
Finish up implementation of TestCaseSlider
2017-12-27 19:47:42 +09:00
smoogipoo
cb18baa4d8
Add HitCircle/Slider testcases
2017-12-27 17:34:07 +09:00
smoogipoo
ce18a0705d
Merge remote-tracking branch 'origin/master' into sliderbouncers-fix
2017-12-27 16:48:04 +09:00
smoogipoo
5b529511ec
Update OpenTK nuget package
...
Fixes the recent AppVeyor errors
2017-12-27 13:18:34 +09:00
Aergwyn
4c2554595e
implement hidden (mostly)
...
some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00
Aergwyn
f5d4ed2a22
add interface to adjust DrawableHitObjects
2017-12-26 11:49:42 +01:00
smoogipoo
d288d8a51f
Remove SampleInfoList
2017-12-25 15:40:01 +09:00
Shawdooow
72b5a370da
dont play the same sound twice at once
2017-12-23 23:13:53 -05:00
Shawdooow
af2a2781e7
fix the fix harder
2017-12-23 23:12:10 -05:00
Shawdooow
d333fc5efe
fix the fix
...
silly me, that was configured for vitaru!
2017-12-23 23:08:55 -05:00
Shawdooow
a656656403
the fix
2017-12-23 22:47:32 -05:00
Aergwyn
47c75d01ce
access list with index instead of using LINQ
2017-12-23 13:30:44 +01:00
Aergwyn
c5aba9f247
add Samples to RepeatPoint construction
2017-12-23 12:32:21 +01:00
Dean Herbert
5026c7a95e
SoundControlPoint -> SampleControlPoint
2017-12-23 16:34:34 +09:00
Dean Herbert
4d40004e97
Merge branch 'master' into beatmap-serialization
2017-12-22 22:45:00 +09:00
smoogipoo
def2e5bd17
Make editor discard approach circles
...
Temporary solution for now.
2017-12-22 22:16:54 +09:00
smoogipoo
6a29f6020a
Make HitObjects construct nested hit objects
2017-12-22 21:42:54 +09:00
Dan Balasescu
a3d947301b
Merge branch 'master' into beatmap-serialization
2017-12-22 07:38:05 +09:00
Dean Herbert
0121692919
Ignore bugged inspectcode inspection
2017-12-21 23:14:42 +09:00
smoogipoo
ac1d27e925
Fix possible nullref exceptions
2017-12-21 23:02:46 +09:00
smoogipoo
d80079a73a
Merge remote-tracking branch 'origin/master' into beatmap-serialization
2017-12-21 20:15:01 +09:00
smoogipoo
a3fcc0b60c
Back to using SortedLists
2017-12-21 19:40:41 +09:00
smoogipoo
cb7e192aff
Determine SampleInfo defaults in DrawableHitObject
2017-12-21 16:02:33 +09:00
Dean Herbert
020d272636
Make all TestCases public
2017-12-20 21:51:00 +09:00
smoogipoo
2c1a83f82e
Merge branch 'master' into editor-selection-tool
2017-12-15 13:36:47 +09:00
Aergwyn
f329b1ed72
add Spinner Count to BeatmapInfoWedge
...
- added Tooltips to the respective InfoLabels
- made the TestCase internal like all others
2017-12-14 19:55:15 +01:00
smoogipoo
6a690908cf
Fix up possible nullref due to early access of Parent
2017-12-14 20:24:24 +09:00
smoogipoo
9c59db4be3
Merge remote-tracking branch 'origin/master' into editor-selection-tool
2017-12-14 14:20:49 +09:00
smoogipoo
345b67ac85
Remove unnecessary .Except
2017-12-14 12:46:02 +09:00
Aergwyn
d4cd835419
correctly count HitObjects for their type
...
also legacy classes are internal again
2017-12-13 16:32:32 +01:00
Aergwyn
c6eaaf658e
fix BeatmapInfoWedge not counting Circles/Sliders correctly
2017-12-12 13:24:18 +01:00
smoogipoo
a303bf71cf
Give control over screen space conversion to DrawableHitObject
2017-12-11 22:19:02 +09:00
smoogipoo
7189446943
Merge remote-tracking branch 'origin/master' into editor-selection-tool
2017-12-11 16:34:27 +09:00
Dean Herbert
08727266e7
Merge branch 'master' into add-ruleset-shortname
2017-12-11 15:41:11 +09:00
smoogipoo
ed81ed7c54
Add back HandleInput disable overrides
2017-12-11 15:19:00 +09:00
Dean Herbert
de1f51269d
Merge branch 'master' into HandleInput
2017-12-11 13:53:33 +09:00
TocoToucan
219bdbc4e1
Populate HandleInput automatically
2017-12-09 22:21:17 +03:00
FreezyLemon
4a723f7382
Added the "Service Include" tag that is used by Visual Studio's test explorer to the .csproj files
2017-12-08 11:05:00 +01:00
Dean Herbert
679134c030
Add ShortName to rulesets
2017-12-08 18:55:25 +09:00
smoogipoo
f41af191ed
Merge remote-tracking branch 'origin/master' into editor-selection-tool
2017-12-08 15:13:18 +09:00
Dean Herbert
a78441bc5a
Apply changes in line with framework input adjustments
2017-12-07 13:16:59 +09:00
Dean Herbert
7957e55710
Merge branch 'master' into editor-composer
2017-12-03 14:47:07 +09:00
smoogipoo
cf859a6cf2
Make the dragger attach to objects it surrounds
...
Plus a lot more implementation.
2017-12-02 00:26:02 +09:00
smoogipoo
a30270658d
Merge remote-tracking branch 'origin/master' into netstandard
2017-12-01 18:50:28 +09:00
smoogipoo
677f3653eb
Hide osu! playfield cursor
2017-11-30 19:19:34 +09:00
smoogipoo
efa39f38ca
CI fixes
2017-11-30 18:49:08 +09:00
smoogipoo
456bbe25f3
Implement toolbox into HitObjectComposer
2017-11-30 16:58:14 +09:00
smoogipoo
fd3049fd65
Merge remote-tracking branch 'origin/master' into editor-composer
2017-11-30 13:47:47 +09:00
smoogipoo
36be171c29
Fix up/clean up csprojs for C#7 support
2017-11-30 02:06:03 +09:00
smoogipoo
a0c3349935
Add LangVer.props and osu.Game.props for common csproj properties
2017-11-30 00:45:37 +09:00
smoogipoo
267bb75458
Merge remote-tracking branch 'Aergwyn/master' into netstandard
2017-11-29 23:45:29 +09:00
smoogipoo
309eb4edd7
Integrate HitObjectComposer into Compose
...
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
8c30fd490c
Add HitObjectComposer class
2017-11-29 16:22:11 +09:00
smoogipoo
f807d26cae
Use ranked property of mods rather than checking for individual mods
2017-11-28 21:46:13 +09:00
smoogipoo
7db7fb91dd
Ignore ruleset testcases from CI
2017-11-28 21:45:24 +09:00
smoogipoo
de7c571be3
Merge remote-tracking branch 'origin/master' into netstandard
2017-11-22 19:46:17 +09:00
smoogipoo
f9ad4b6acb
Make categoryDifficulties return doubles to improve decimal accuracy
2017-11-21 19:55:09 +09:00
smoogipoo
decee415dd
Calculate real AR based on PreEmpt time
2017-11-21 19:54:08 +09:00
smoogipoo
0f8d4a455a
Merge remote-tracking branch 'origin/master' into performance-calculator
2017-11-21 19:18:06 +09:00
smoogipoo
b3bf6e7bee
Merge master into netstandard
2017-11-21 16:39:21 +09:00
Dean Herbert
a2fc5b67ec
Formatting fix
2017-11-21 12:42:28 +09:00
smoogipoo
aac41d2de6
Disable resharper inspections on case-by-case basis
2017-11-20 18:55:48 +09:00
smoogipoo
756f6f2d16
Remove net461 targets
2017-11-20 10:10:28 +09:00
smoogipoo
067c018422
Cleanups
2017-11-19 17:31:35 +09:00
smoogipoo
d2ab0621f3
Make osu.Game + rulesets compile with netstandard
2017-11-19 13:46:51 +09:00
smoogipoo
eb03b0db30
Consider slider lengths as part of Distance
2017-11-17 21:28:59 +09:00
smoogipoo
9260f5b64e
Rework to avoid access to modified closures
2017-11-17 20:57:45 +09:00
smoogipoo
c221cfd30c
Fix slider cursor positions not being taken into account
2017-11-17 20:28:41 +09:00
smoogipoo
c7ffe6fe58
Fix timeRate dividing incorrectly
2017-11-17 20:28:15 +09:00
smoogipoo
5d753427f6
Fix up DT not affecting hitobject densities
2017-11-17 17:28:22 +09:00
smoogipoo
bf44b3d0ef
Cleanups
2017-11-17 16:54:50 +09:00
smoogipoo
825aa6570e
Fix rebase issues
2017-11-17 14:37:19 +09:00
smoogipoo
1e023f0419
Implement PerformanceCalculator testcase
2017-11-17 14:37:19 +09:00
smoogipoo
38fe95d94a
Add basic display for pp in TestCasePerformancePoints
2017-11-17 14:37:19 +09:00
smoogipoo
95fd323c6b
Fix ManiaDifficultyCalculator possibly failing due to nullref
2017-11-17 14:37:06 +09:00
smoogipoo
ac6213d1fa
CI fixes
2017-11-17 14:26:33 +09:00
smoogipoo
7892eefd68
Fix up mod application + beatmap/hitobject references
2017-11-17 14:23:52 +09:00
smoogipoo
18f2e92a48
Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator
2017-11-17 12:36:13 +09:00
smoogipoo
62155e6dd5
Make DifficultyCalculator support mod applications
...
Fixes https://github.com/ppy/osu/issues/476 .
2017-11-17 12:36:07 +09:00
smoogipoo
f461f03b08
Make osu! compile with framework changes
2017-11-16 14:51:31 +09:00
smoogipoo
66ee9d1631
Update in-line with framework changes
2017-11-09 17:04:04 +09:00
smoogipoo
348083f589
Update with framework state transformation
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Removes explicit initial state setting in DrawableOsuHitObjects.
2017-11-09 14:05:05 +09:00
smoogipoo
c7426ebed8
Fix spinners showing very weird numbers after rewinding
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Fixes #1462
2017-11-06 17:22:22 +09:00
smoogipoo
4854302aaa
Fix follow points not showing up again after rewinding
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Fixes #1463 .
2017-11-04 01:02:33 +09:00
smoogipoo
5fd3115142
Fix slider ball not animating fade/scale after rewinding
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Fixes #1455
2017-11-03 15:58:12 +09:00
smoogipoo
60048e6cd1
Fix slider ticks not showing up again once replayed
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Fixes #1456
2017-11-03 15:33:24 +09:00
smoogipoo
06a62edeb6
Make DrawableRepeatPoints show up when replayed
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Fixes #1458
2017-11-03 15:30:46 +09:00
smoogipoo
70ea3e5025
Fix up initial scale of DrawableRepeatPoint
2017-11-03 15:29:16 +09:00
smoogipoo
240997e4fb
Remove duplicate property
2017-11-02 21:56:18 +09:00
smoogipoo
fe00ac7e41
Make DrawableHitObject/ScoreProcessor support rewinding
2017-11-02 21:21:07 +09:00
smoogipoo
6883b3742f
Make initial DrawableOsuHitObject initial states not use transforms
2017-11-02 20:23:28 +09:00
Dean Herbert
bbc5c05055
Disable ruleset-level tests for now
2017-10-23 21:25:54 +09:00
Dean Herbert
ad685bd919
Merge branch 'master' into sliderbouncers
2017-10-22 14:12:03 +09:00
Dean Herbert
36af0dc809
Update app config for rulesets
2017-10-19 14:59:11 +09:00
Dean Herbert
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
Dean Herbert
179542daf1
Standardise AssemblyInfos
2017-10-14 15:02:20 +09:00
Dean Herbert
c5046f6b3c
Add back osu.Desktop project
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While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Shawdooow
a0cb624c9d
start at 1
2017-10-12 10:28:55 -04:00
Dean Herbert
1b031ca328
Fix potential read from empty queue in SPM counter
2017-10-12 18:28:26 +09:00
Dean Herbert
2b309be3c2
Merge remote-tracking branch 'upstream/master' into spm-counter
2017-10-11 11:23:09 +09:00
Dean Herbert
e76961a932
Remove unnecessary bool
2017-10-11 11:23:02 +09:00
Dean Herbert
1fc16693d6
Formatting
2017-10-11 11:20:44 +09:00
Dean Herbert
d5892cf54e
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
2017-10-09 20:17:05 +09:00
Huo Yaoyuan
09093013a7
Move spm calculation into counter.
2017-10-07 15:58:53 +08:00
Huo Yaoyuan
a876ab9b90
Move spm counter to a seperated control.
2017-10-07 15:31:42 +08:00
Huo Yaoyuan
404c4917dc
Use single queue for spinning record.
2017-10-06 20:42:24 +08:00
Huo Yaoyuan
29f9c8143d
Use RotationAbsolute to calculate spm.
2017-10-05 20:08:45 +08:00
Huo Yaoyuan
ee8746b848
Fade in spm texts.
2017-10-05 20:07:33 +08:00
Huo Yaoyuan
24187cc53a
Move spm text out of scaled parts.
2017-10-05 19:55:20 +08:00
Huo Yaoyuan
134e1299bb
Update spm value when spinner not active.
2017-10-05 19:23:58 +08:00
Huo Yaoyuan
3de42ee405
Smooth spm values into a time range.
2017-09-30 15:23:10 +08:00
Huo Yaoyuan
e2e26c91af
Show SPM value basically.
2017-09-29 22:30:41 +08:00
Huo Yaoyuan
40a27c810a
Calculate SPM in spinner disc.
2017-09-29 19:24:14 +08:00
Shawdooow
cfb1804aa1
address review
2017-09-27 11:28:44 -04:00
Shawdooow
4e8944de04
fix maps ending early
2017-09-26 22:54:33 -04:00
Shawdooow
801fa39145
remove old SliderBouncer
2017-09-26 12:23:13 -04:00
Shawdooow
b5ad6ae735
appveyor fixes
2017-09-26 12:21:39 -04:00
Shawdooow
adebe166d4
slider bouncers
2017-09-26 12:13:34 -04:00
Dean Herbert
e0911f014e
Fix ruleset target path for release builds
2017-09-19 22:50:36 +09:00
Dean Herbert
d192c2d83b
Merge remote-tracking branch 'upstream/master' into ctb-improvements
2017-09-19 20:54:39 +09:00
Dean Herbert
99b512cce5
Output ruleset assemblies to the game folder rather than adding special logic
2017-09-19 19:27:14 +09:00
Dean Herbert
1f20c5eb69
Optimise project references
2017-09-19 16:07:00 +09:00
Dean Herbert
8fa76557db
Avoid unnecessary dll copies
2017-09-19 16:06:59 +09:00
Dean Herbert
6db705a3a8
Update relative paths
2017-09-19 16:06:58 +09:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
Dean Herbert
8ccbc07dec
Remove unnecessary constructor
2017-09-15 20:54:46 +09:00
Dean Herbert
b78c516b74
Merge branch 'master' into scoring-revamp
2017-09-13 20:47:14 +09:00
Dean Herbert
25f2a102f4
Fix CI issue
2017-09-13 20:35:44 +09:00
Dean Herbert
fb7740a3ab
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
smoogipooo
5e32d95ad2
Remove Ruleset's CreateScoreProcessor method
2017-09-13 16:37:05 +09:00