Dean Herbert
db75516e79
Merge branch 'master' into fix-lead-in-issues
2019-04-27 21:01:21 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability
2019-04-27 18:41:19 +09:00
iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2
2019-04-26 10:38:10 +03:00
Dean Herbert
a680a38e81
Merge pull request #4675 from nyquillerium/playerloader-tracking
...
Prevent PlayerLoader from tracking the logo after it has been exited.
2019-04-26 13:21:13 +09:00
KingLuigi4932
4e0f21102b
Merge branch 'sh-xh-grading-2' of https://github.com/iiSaLMaN/osu into sh-xh-grading-2
2019-04-25 14:04:12 +03:00
KingLuigi4932
c6b3197dd0
Add AdjustRank and use it in Hidden Mod
2019-04-25 13:56:57 +03:00
smoogipoo
3b0d4c1bad
Merge branch 'turn-on-warnings' into profile-header-update
2019-04-25 17:43:10 +09:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
Dean Herbert
6fdcd98caa
Don't play screen "back" sample when retrying
2019-04-25 14:15:07 +09:00
Dan Balasescu
b911322c92
Merge branch 'master' into fix-lead-in-issues
2019-04-25 12:34:29 +09:00
Dan Balasescu
9fa8f62077
Merge branch 'master' into update-framework
2019-04-25 12:25:17 +09:00
David Zhao
8222923ab8
Only track logo if we're still the current screen
2019-04-24 16:20:51 +09:00
Dean Herbert
bb69330e9f
Call ProcessFrame on the userOffsetClock after a seek
...
Without doing this, GameplayClock can be left in an incorrect state after a seek (due to the userOffsetClock being its own FramedClock).
2019-04-24 15:28:14 +09:00
Dean Herbert
efaedafc08
Fix (legacy) AudioLeadIn being used incorrectly.
...
This lead-in is intended to specify a value before zero, not a value before the start time.
Also removes an unnecessary ProcessFrame call (it happens within Seek itself).
2019-04-24 15:28:14 +09:00
Joehu
0838206ddd
Shorten multiplayer header to multi
2019-04-22 22:44:43 -07:00
Dan Balasescu
0bf17081f6
Merge branch 'master' into update-framework
2019-04-23 11:31:17 +09:00
Dean Herbert
c88a11a38f
Merge branch 'master' into fix-multiplayer-crash
2019-04-23 09:28:03 +09:00
smoogipoo
414d555484
Fix possible exit from non-current screen
2019-04-22 19:24:57 +09:00
Dean Herbert
5fe45c9bed
Merge branch 'master' into update-framework
2019-04-22 19:17:14 +09:00
Dan Balasescu
8fc0bf24c7
Merge branch 'master' into fix-hold-for-menu-icon
2019-04-22 18:57:43 +09:00
Dean Herbert
48e82d4b1c
Fix hold for menu button's icon being incorrect
2019-04-22 18:47:28 +09:00
Dean Herbert
6856571f17
Fix incorrect seek target
2019-04-22 18:45:58 +09:00
Dean Herbert
55c5ef898d
Remove delay on entering player
2019-04-22 18:29:58 +09:00
Dean Herbert
908eee9942
Fix pause tests
2019-04-22 18:29:51 +09:00
Dean Herbert
b3c496d72c
Remove delay on entering player
2019-04-22 17:06:40 +09:00
Dean Herbert
034643b835
Fix pause tests
2019-04-22 17:06:22 +09:00
Dean Herbert
6f2bc943eb
Fix rank display on break info display
2019-04-21 12:04:15 +08:00
Lucas A
fe8c705f1b
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-04-20 09:42:32 +02:00
David Zhao
6502e26d09
Add draw size invalidation to ZoomableScrollContainer
2019-04-19 16:21:15 +09:00
Dean Herbert
2d7b3094ba
Merge branch 'master' into player-mod-reinstantiation
2019-04-17 16:42:57 +08:00
smoogipoo
12b6bc48bd
Use .With() wherever possible
2019-04-17 17:24:09 +09:00
smoogipoo
09568be270
Merge remote-tracking branch 'origin/master' into facade-container
...
# Conflicts:
# osu.Game/Screens/Play/PlayerLoader.cs
2019-04-17 17:17:33 +09:00
smoogipoo
897bfa60db
Fix tracking position during 150ms state change delay
2019-04-17 17:05:35 +09:00
smoogipoo
5a3d6a0258
Fix post-merge errors
2019-04-17 16:11:59 +09:00
Dean Herbert
bb539af1a0
Merge branch 'master' into player-mod-reinstantiation
2019-04-16 22:35:21 +08:00
Lucas A
5887008fb3
Merge branch 'master' into user-status-wiring
2019-04-15 11:43:53 +02:00
LeNitrous
2d227d25cc
fix appveyor warnings
2019-04-14 07:55:15 +08:00
LeNitrous
91c327a90f
use ModDisplay
2019-04-14 07:22:31 +08:00
DrabWeb
c766631ad6
Check for breaks using GameplayClock time.
2019-04-13 11:39:22 -03:00
Lucas A
361c0ec9f2
Allow UserStatusSoloGame to provide metadata such as the ruleset the current beatmap is played in
2019-04-13 13:18:44 +02:00
Lucas A
da5d6cb1d4
Add Beatmap fields to UserStatusSoloGame & UserStatusEditing so they can carry metadata about the played / edited beatmap
2019-04-12 22:54:35 +02:00
Lucas A
69dda0ffd4
OsuScreens can now set a per screen user status
...
which defaults to UserStatusOnline
2019-04-12 22:36:01 +02:00
LeNitrous
01cc78108c
add random button
2019-04-11 05:47:32 +08:00
LeNitrous
b4d0755818
please appveyor
2019-04-10 22:10:09 +08:00
LeNitrous
22f9339b01
let mods button have selected mod icons
2019-04-10 21:53:13 +08:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
85d3ff4846
Merge remote-tracking branch 'origin/master' into no-workingbeatmap-mods
...
# Conflicts:
# osu.Game/Screens/Play/GameplayClockContainer.cs
2019-04-10 12:06:51 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
jorolf
c1db635933
Merge branch 'master' of git://github.com/ppy/osu into profile-header-update
2019-04-09 20:42:39 +02:00
Dan Balasescu
3073508a23
Merge branch 'master' into fix-offset-seek-handling
2019-04-09 15:40:48 +09:00
smoogipoo
4c571acd67
Reinstantiate mods for every player
2019-04-09 13:33:16 +09:00
smoogipoo
56496d28ba
Reset mods when exiting match
2019-04-09 12:59:32 +09:00
smoogipoo
cbb3fdaca8
Fix various crashes due to bindable being disabled
2019-04-09 12:59:32 +09:00
smoogipoo
ad124bfeec
Reimplement select mod track adjustments
2019-04-09 12:59:32 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
smoogipoo
ca9f172a96
Use var
2019-04-09 12:58:10 +09:00
smoogipoo
93b6cc00df
Fix OsuScreenDependencies using the incorrect parent
2019-04-09 12:56:23 +09:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
David Zhao
8a01995668
Remove need for tracking bool and backing logo
2019-04-08 16:14:41 +09:00
David Zhao
a690302d00
Apply reviews
2019-04-08 15:24:09 +09:00
DrabWeb
e76897d6a7
Fix ResumeContainers appearing when resuming during breaks.
2019-04-07 16:32:55 -03:00
Lucas A
e948b11756
Merge branch 'master' into invert-login-notification-depth
2019-04-07 14:03:01 +02:00
Ferdinand Bachmann
d431ca4efc
BeatmapLeaderboard: use OrderByDescending instead of negation
...
(suggested by peppy)
2019-04-07 13:26:35 +02:00
Lucas A
3f2e6a9376
Allow loginOverlay to be null if there's no cached instance in DI (for testing cases)
2019-04-06 18:52:30 +02:00
Lucas A
394f14965b
Make appveyor happy with whitespaces
2019-04-06 18:23:56 +02:00
Lucas A
59410dbe3b
Open login overlay when notification asking for signing in to play multi is clicked
2019-04-06 18:05:13 +02:00
theFerdi265
cb3532e7d4
BeatmapLeaderboard: fix local scores not being sorted
2019-04-06 00:53:02 +02:00
Dean Herbert
46ecaf3d6c
Merge branch 'master' into facade-container
2019-04-05 21:14:21 +09:00
Dean Herbert
f93504c65a
Merge branch 'master' into button_fix
2019-04-05 20:47:08 +09:00
Dean Herbert
88445647c8
Merge branch 'master' into update-beatmap-scores-design
2019-04-05 18:27:30 +09:00
David Zhao
0208526837
Fix button system visual issue
2019-04-05 18:21:54 +09:00
smoogipoo
15fbb6f176
Use common AddUserLink method
2019-04-05 14:15:36 +09:00
David Zhao
b1d74e57e5
Add checks guarding against setting tracking on multiple trackingcongtainers and setting facade size
2019-04-05 13:56:08 +09:00
David Zhao
7047f305a1
Apply reviews, add safety for multiple facades
2019-04-05 12:02:47 +09:00
David Zhao
b2857384b8
Remove unnecessary logo assignment
2019-04-04 12:08:05 +09:00
David Zhao
15b2b6af7d
Clean up remaining assignments of logo relativePositionAxes
2019-04-04 11:28:36 +09:00
jorolf
ccc804a9b2
get everything working again
2019-04-04 00:24:42 +02:00
Samuel Van Allen
bb516da5b6
Removed redundant empty argument list
2019-04-03 22:57:05 +08:00
Samuel Van Allen
3660924441
Trimmed whitespace
2019-04-03 22:40:20 +08:00
Samuel Van Allen
4d60f6fb6a
Use collection initializer and added missing blank line
2019-04-03 22:37:50 +08:00
Samuel Van Allen
73c7c6c316
Hides "Details" button when OnlineBeatmapID is null
2019-04-03 21:44:36 +08:00
David Zhao
8a40b27e8f
Remove need for logo relativePositionAxes none
2019-04-03 20:32:53 +09:00
David Zhao
2ed945605e
Fix Axes.None requirement for FacadeContainer
2019-04-03 19:57:22 +09:00
Dean Herbert
efd7bea771
Add further xmldoc
2019-04-03 17:01:11 +09:00
Dean Herbert
50f8ab3dfb
Fix gameplay offset handling on seeks
2019-04-03 16:58:20 +09:00
Dean Herbert
1ef2a4c46f
Merge remote-tracking branch 'upstream/master' into tournament-tools
2019-04-03 16:23:33 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
smoogipoo
d8af5e1c5a
Update in-line with drawnode changes
2019-04-02 11:56:22 +09:00
David Zhao
020be50f03
Merge remote-tracking branch 'upstream/master' into facade-container
2019-04-02 11:28:44 +09:00
Dean Herbert
184403c7e1
Merge branch 'master' into resume-cursor-2
2019-04-01 14:24:00 +09:00
Dean Herbert
2b3c70b2d2
Refactor with constants and better method names
2019-04-01 13:13:56 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
LeNitrous
698e38c4e0
make menu flashes and visualisation colourable by skin
2019-03-31 20:10:44 +08:00
David Zhao
952a12bb19
Return logo relativepositionaxes on content out
2019-03-29 16:54:34 +09:00
Dean Herbert
81585a8283
Merge branch 'master' into resume-cursor-2
2019-03-29 15:56:46 +09:00
Dean Herbert
4225d41a84
Merge pull request #4443 from jorolf/screen-title-class
...
Add ScreenTitle class
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-03-29 15:02:38 +09:00
Dean Herbert
6949c233bf
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 15:02:12 +09:00
Dean Herbert
de47e0a8e8
Merge remote-tracking branch 'upstream/master' into screen-title-class
2019-03-29 14:01:08 +09:00
Dean Herbert
202a0086cc
Merge branch 'master' into better-player-flags
2019-03-29 13:45:45 +09:00
Dean Herbert
d6f8dbfd5c
Merge branch 'master' into wedge-fix
2019-03-29 12:23:42 +09:00
Dean Herbert
fed58fba3a
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 12:14:28 +09:00
Dean Herbert
26a73b4a65
Merge branch 'master' into correct-preview-loop
2019-03-29 12:00:58 +09:00
Dan Balasescu
d410054ec8
Merge branch 'master' into key-counter-display
2019-03-29 11:22:59 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility
2019-03-29 11:15:34 +09:00
Dan Balasescu
7ab24e35f9
Merge branch 'master' into gameplay-paused-no-update
2019-03-29 10:53:32 +09:00
Dean Herbert
759c5b3db9
Restore previous resume behaviour for the time being
2019-03-29 10:52:26 +09:00
Dean Herbert
3b1f83da1d
Merge remote-tracking branch 'upstream/master' into correct-preview-loop
2019-03-29 10:31:15 +09:00
Dean Herbert
2f5668f4e7
Fix remaining framework changes
2019-03-29 00:29:14 +09:00
David Zhao
f066bd1138
Adjust facade scale now that the size is different
2019-03-28 16:35:15 +09:00
David Zhao
9d66a5e4b2
Ensure logo stops tracking before suspend animation
2019-03-28 16:29:35 +09:00
David Zhao
039e451ab1
ensure logo is where it already needs to be on resume
2019-03-28 16:14:28 +09:00
David Zhao
bfe44eb33d
Remove SizeForFlow magic number
2019-03-28 15:40:58 +09:00
David Zhao
9b047d9b90
Add back menu logo transform
2019-03-28 12:00:50 +09:00
Dean Herbert
253b18b92f
Merge remote-tracking branch 'upstream/master' into better-player-flags
2019-03-28 11:18:54 +09:00
Dean Herbert
5c4f2cefea
Fix Loader and TestCaseLoaderAnimation
2019-03-27 22:28:25 +09:00
David Zhao
061527a260
Add new automated tests for logofacade, reset interpolation
2019-03-27 20:04:01 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Unknown
fea6adbf54
fix wedge bleeding into other elements (and being misaligned)
2019-03-27 10:12:09 +01:00
David Zhao
2e3791be1c
Fix incorrect usage of LogoFacade
2019-03-27 18:11:12 +09:00
David Zhao
ca7a20585d
Apply reviews, delete playerloader test
2019-03-27 17:28:53 +09:00
David Zhao
efeed71517
Add comment
2019-03-27 11:37:16 +09:00
David Zhao
384eee3395
Remove DI requirement for the Facade in PlayerLoader
2019-03-27 11:32:26 +09:00
David Zhao
3fe52be77f
Better tests, add documentation
2019-03-26 17:22:36 +09:00
Dean Herbert
a88f23e555
Convert remaining two flags to ctor parameters
2019-03-26 16:53:44 +09:00
Dean Herbert
83863d35c3
Remove AllowLeadIn flag
2019-03-26 16:35:00 +09:00
Dean Herbert
8658de5108
Rename KeyCounterCollection -> KeyCounterDisplay
...
Also fix not working
2019-03-26 13:52:48 +09:00
Dean Herbert
b4d785c76c
Don't update gameplay loop while paused
2019-03-26 13:36:17 +09:00
Dean Herbert
e512d88899
Apply required refactor
2019-03-26 13:29:26 +09:00
Dean Herbert
256a579de0
Allow player to not pause on focus loss
2019-03-26 13:17:00 +09:00
Dean Herbert
4c0121a112
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-26 11:31:23 +09:00
Dean Herbert
b75ea295db
Rename KeyCounterCollection -> KeyCounterDisplay
...
Also fix not working
2019-03-26 11:28:43 +09:00
David Zhao
35bf262d19
Merge remote-tracking branch 'upstream/master' into facade-container
2019-03-26 11:11:13 +09:00
David Zhao
a0f6718145
Better tests and implementation
2019-03-26 10:48:29 +09:00
Dean Herbert
15aea7f745
Update framework
2019-03-25 21:50:28 +09:00
Dean Herbert
245f463e3f
Don't update gameplay loop while paused
2019-03-25 20:31:55 +09:00
Dean Herbert
8ad4009c33
osu! resume overlay
2019-03-25 20:31:55 +09:00
Dean Herbert
9a6576c0a1
Merge remote-tracking branch 'upstream/master' into multi-background-stack
2019-03-25 12:40:31 +09:00
Dean Herbert
371166955e
Apply a few minor refactors
2019-03-25 12:39:40 +09:00
David Zhao
5169f7a43c
Change default for null screen parallax, apply reviews
2019-03-24 16:21:43 +09:00
David Zhao
d37968d88d
Add better test for facade containers
2019-03-24 15:18:38 +09:00
Dean Herbert
11b474e194
Handle released for safety
2019-03-24 12:19:09 +09:00
Dean Herbert
0d72104235
Refactor for formatting sanity
2019-03-24 12:03:06 +09:00
Dean Herbert
8ad19fc2d4
Merge branch 'master' into menu-globalaction-select
2019-03-24 11:58:52 +09:00
Dean Herbert
9a11a08acc
Update textbox usages
2019-03-23 02:00:27 +09:00
David Zhao
6e98a8dd7c
Initial implementation
2019-03-22 20:01:58 +09:00
David Zhao
e93311fdc9
DI facade
2019-03-22 19:01:32 +09:00
Dean Herbert
db89796752
Merge remote-tracking branch 'upstream/master' into multi-background-stack
2019-03-22 16:05:39 +09:00
Dan Balasescu
b4954c5a7f
Merge branch 'master' into pause-logic-simplification
2019-03-22 15:11:34 +09:00
Dean Herbert
9e6cdd7bd5
Combine conditionals and clarify comment
2019-03-22 14:42:51 +09:00
Dean Herbert
5b8fd6822e
Move storyboard logic region down
2019-03-22 14:39:20 +09:00
Dan Balasescu
5de99f3f5b
Merge branch 'master' into fix-random-select-crash
2019-03-22 14:11:06 +09:00
David Zhao
dcae86e39a
Add a new test for OsuScreenStack, fix parallax
2019-03-22 14:10:38 +09:00
jorolf
7873022a8b
Merge branch 'master' of git://github.com/ppy/osu into screen-title-class
2019-03-21 22:18:59 +01:00
jorolf
454c82c49e
Don't go outside of the container bounds
2019-03-21 22:18:45 +01:00
Dean Herbert
37010f97d7
Fix random select crashing
...
Closes #3383 .
2019-03-21 21:02:54 +09:00
Dean Herbert
a10e43410a
Fix song select potentially starting play before the carousel (and bindables) have been initialised
2019-03-21 20:52:34 +09:00
Dean Herbert
4789aa81cb
Add an explicit flag for tracking song select's bindable binding
...
Not required (this change does not affect logic) but improves clarity.
2019-03-21 20:52:15 +09:00
Dean Herbert
96dba6a20d
Move nested method to bottom of class
2019-03-21 20:51:21 +09:00
Dean Herbert
e2503888a4
Expose carousel's loaded flag
2019-03-21 20:51:06 +09:00
Dean Herbert
15f9a6b9df
Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
2019-03-21 16:04:18 +09:00
David Zhao
ee0d7b6c6d
Merge remote-tracking branch 'upstream/master' into multi-background-stack
2019-03-21 15:35:14 +09:00
Dean Herbert
67a65b80fc
Merge branch 'master' into visual-settings-container
2019-03-20 20:48:30 +09:00
Dean Herbert
ba89bfee0c
Define explicit method to add background
...
Also cleans up some redundant/misplaced comments.
2019-03-20 20:16:45 +09:00
Dean Herbert
8865d53992
Reword comment
2019-03-20 20:04:07 +09:00
David Zhao
2e9d823af4
Add comment regarding HandlePositionalInput
2019-03-20 19:59:54 +09:00
David Zhao
2ff7aa6c2e
Remove handle positional input
2019-03-20 19:49:37 +09:00
David Zhao
bc6e8ce7b4
Merge branch 'visual-settings-container' of https://github.com/nyquillerium/osu into visual-settings-container
2019-03-20 19:48:57 +09:00
Dean Herbert
01f795b046
Make restart public rather than reimplementing
2019-03-20 19:45:04 +09:00
David Zhao
8543e8c36f
Put loadcomplete next to other protected overrides
2019-03-20 19:42:39 +09:00
Dean Herbert
cda5bc28c8
Add proper comment
2019-03-20 19:41:20 +09:00
David Zhao
9013afe412
Query for input manager once
2019-03-20 19:35:40 +09:00
Dean Herbert
acbcca4462
Merge branch 'master' into multi-background-stack
2019-03-20 19:11:27 +09:00
David Zhao
fbfef844de
Add test case for resuming PlayerLoader
2019-03-20 17:18:42 +09:00
David Zhao
a5916f995e
Use the previous conditional instead
2019-03-20 16:54:42 +09:00
David Zhao
e9034c8a30
Move blurring logic into Update instead
2019-03-20 16:50:47 +09:00
Dean Herbert
f43e7a880c
Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
2019-03-20 15:27:06 +09:00
David Zhao
1086688e0a
Fix variable hiding
2019-03-20 15:13:59 +09:00
Dean Herbert
6f1610be79
Merge branch 'master' into ruleset-container-refactor
2019-03-20 14:55:58 +09:00
David Zhao
86658e357b
Override add instead
2019-03-20 14:55:52 +09:00
Dean Herbert
5f288650bf
Fix misses/typos
2019-03-20 14:49:33 +09:00
David Zhao
9964644683
Fix merge
2019-03-20 14:37:32 +09:00
David Zhao
2646126d86
Merge remote-tracking branch 'upstream/master' into visual-settings-container
2019-03-20 14:29:20 +09:00
David Zhao
15637f9c4a
Rework instant blur logic such that updateVisuals doesn't need to be public
2019-03-20 14:17:35 +09:00
Dean Herbert
e59917ed03
Merge remote-tracking branch 'upstream/master' into correct-preview-loop
2019-03-20 10:58:15 +09:00
Dean Herbert
7b65d3437f
Merge branch 'master' into fix-background-loading
2019-03-20 10:33:53 +09:00
Dean Herbert
5b6ac7abdc
Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
2019-03-20 10:31:42 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2
Refactor RulesetContainer for readability
2019-03-19 20:21:31 +09:00
David Zhao
a1000524ee
Merge branch 'master' into visual-settings-container
2019-03-19 20:17:12 +09:00
David Zhao
a8e2072286
Make blurtarget private, improve documentation
2019-03-19 20:15:28 +09:00
Dean Herbert
e36ad3eb6b
Add initial alpha in case
2019-03-19 16:11:22 +09:00
Dean Herbert
d2007cfb38
Fix weird transition
2019-03-19 16:10:28 +09:00
Dean Herbert
83f3d3abde
Merge remote-tracking branch 'upstream/master' into disclaimer-support-text
2019-03-19 16:02:34 +09:00
David Zhao
dc26e90a8d
Remove unused usings
2019-03-19 13:16:06 +09:00
David Zhao
df37973e84
Move showstoryboard into player
2019-03-19 13:13:19 +09:00
David Zhao
27a92e017c
rename back to UserDimContainer
2019-03-19 13:06:14 +09:00
David Zhao
f1b2073bf6
Merge remote-tracking branch 'upstream/master' into visual-settings-container
2019-03-19 13:01:05 +09:00
Dean Herbert
4f075f4740
Add more comprehensive testing
2019-03-18 20:33:43 +09:00
Dean Herbert
9433a97747
Add resume requesting support and fix exit scenarios
2019-03-18 20:33:43 +09:00
Dean Herbert
536b5e0dab
Remove PausableGameplayContainer
2019-03-18 20:33:43 +09:00
Dean Herbert
f13003c53b
Simplify and localise storyboard logic in Player.cs
2019-03-18 20:33:43 +09:00
Dean Herbert
bcaff9f7b4
Add basic pause tests
2019-03-18 20:33:43 +09:00
Dean Herbert
465c95e952
Refactor pause logic so GameplayClockContainer is in control
2019-03-18 20:33:43 +09:00
Dean Herbert
14df9f94e2
Merge branch 'master' into fix-background-loading
2019-03-18 14:59:35 +09:00
David Zhao
eac7672c6b
Clean up debug logging
2019-03-18 14:03:54 +09:00
Dean Herbert
392a0a1d74
Merge branch 'master' into update-framework
2019-03-18 11:34:59 +09:00
Dan Balasescu
e0b3149e32
Merge branch 'master' into api-testability
2019-03-18 10:59:06 +09:00
Dean Herbert
300cb70859
Merge branch 'master' into multi-background-stack
2019-03-18 09:54:27 +09:00
Dean Herbert
c496f6e56b
Fix usages of OnLoadComplete
2019-03-17 13:44:20 +09:00
Dean Herbert
36e5c09710
Merge pull request #4433 from nekodex/prevent-null-lookup
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Don't perform lookup of beatmap stats unless an online id is present
2019-03-15 10:39:39 +09:00
David Zhao
8fc90bb9a0
Remove unused usings
2019-03-14 16:26:34 +09:00
David Zhao
8cdfb1fd61
Remove BlurrableBackgroundScreen, rework tests
2019-03-14 16:09:17 +09:00
David Zhao
8714902349
Handle all blurring directly from background
2019-03-14 14:02:46 +09:00
Jamie Taylor
69eb4ef983
Change updateMetrics parameter to be optional
2019-03-14 13:35:49 +09:00
Dean Herbert
0042cc5337
Merge branch 'master' into mod-ramp-hotfix
2019-03-14 13:02:29 +09:00
Dean Herbert
dd6fbccb56
Slight refactoring of order for readability
2019-03-13 19:57:45 +09:00
David Zhao
de6d8fc637
Move user blurring into VIsualSettingsContainer
2019-03-13 18:25:22 +09:00
Jamie Taylor
7a2af5634c
Merge remote-tracking branch 'upstream/master' into prevent-null-lookup
2019-03-13 14:13:50 +09:00
Jamie Taylor
e6449db8e3
Null metrics on null beatmap for transition animation
2019-03-13 14:13:42 +09:00
Dean Herbert
b1f18481e0
Show text to supporters telling them they're cool
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Also adds better tests for disclaimer screen.
2019-03-13 12:58:42 +09:00
Dean Herbert
f0114d776d
Use interface to access API
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Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
c1a356161f
Allow use rate adjust to fallback to clock rate adjust
2019-03-12 18:14:01 +09:00
David Zhao
e6a55cd674
Fix TestCaseEditor as well
2019-03-12 17:45:16 +09:00
Dean Herbert
3c2d8cad0a
Add better async logic for ScreenWithBeatmapBackground
2019-03-12 17:32:40 +09:00
Dean Herbert
8230d5b52e
Ensure initial blur is set on song select background creation
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We do not want the blur transition to play here
2019-03-12 17:27:20 +09:00
Dean Herbert
ee7169a629
Use new non-immediate suspend logic in BackgroundScreenStack
2019-03-12 17:26:16 +09:00
David Zhao
e3567a5507
Make OsuGame use OsuScreenStack too
2019-03-12 16:03:25 +09:00
Dean Herbert
00feb34a3d
Perform load even if default beatmap
2019-03-12 14:02:49 +09:00
Dean Herbert
1954eaca4c
Populate an initial beatmap
2019-03-12 14:01:27 +09:00
Dean Herbert
cc41618760
Reorganise class
2019-03-12 12:56:01 +09:00
Dean Herbert
5ba8388e54
Add load check to avoid double-loading
2019-03-12 12:55:54 +09:00
Dean Herbert
cdeaa80fea
Call ResetSpeedAdjustments before adjusting clock
2019-03-12 11:35:25 +09:00
jorolf
f91e4a1fdd
make ScreenTitle abstract and properties protected
2019-03-11 19:10:37 +01:00
Dean Herbert
13b3036ec6
Fix "wind" mods adjusting rate twice
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This is a hotfix for incorrect framework behaviour.
Closes #4442
2019-03-12 02:45:45 +09:00
jorolf
f3ab5070b9
apply suggestions
2019-03-11 18:37:36 +01:00
Dean Herbert
1be4c7b813
Fix excess newline
2019-03-12 02:23:23 +09:00
Dean Herbert
38e75421ab
Fix HoldForMenuButton getting stuck in a confirming state
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Closes #4446 .
2019-03-12 02:21:34 +09:00
Dean Herbert
e9ab329e93
Fix backgrounds not correctly handling initial async load
2019-03-12 00:05:05 +09:00
Dean Herbert
81d9e391f4
Preload main menu background
2019-03-12 00:04:19 +09:00
David Zhao
63b9fa58ef
Cleanup
2019-03-11 19:52:28 +09:00
David Zhao
6a1e600099
Create new OsuScreenStack for use in Multiplayer
2019-03-11 19:48:07 +09:00
David Zhao
aeae6143c1
Remove unnecessary variable
2019-03-11 17:47:03 +09:00
David Zhao
0b64af5e02
Put multiplayer background inside a parallax container
2019-03-11 16:51:43 +09:00
David Zhao
0d95511222
Merge branch 'master' into multi-background-stack
2019-03-11 11:19:08 +09:00
David Zhao
2df57c3a29
Give Multiplayer its own background stack
2019-03-11 11:08:04 +09:00
Joehu
0fc6fa7245
Fix file naming on ParticipantCountDisplay
2019-03-09 20:29:56 -08:00
Dean Herbert
9df27f3a5f
Merge branch 'master' into prevent-null-lookup
2019-03-09 11:14:54 +09:00
jorolf
af1c54d995
add ScreenTitle class
2019-03-08 23:44:01 +01:00