smoogipooo
|
d0774c7bc6
|
ComputeTargets -> SimulateAutoplay + improve xmldoc
|
2017-09-12 21:16:47 +09:00 |
|
smoogipooo
|
3e3618d724
|
More cleanups
|
2017-09-12 21:12:57 +09:00 |
|
smoogipooo
|
abab2a4878
|
Revamp score processing to once more unify scoring methods
|
2017-09-12 21:05:50 +09:00 |
|
smoogipooo
|
0b94939474
|
Make Accuracy = 1, Health = 1 the default for ScoreProcessor
|
2017-09-12 20:53:26 +09:00 |
|
smoogipooo
|
3af8345068
|
Add AffectsAccuracy to Judgement
|
2017-09-12 19:39:44 +09:00 |
|
smoogipooo
|
3ef65a1e5d
|
Cleanup TaikoPlayfield a bit
|
2017-09-12 18:49:31 +09:00 |
|
smoogipooo
|
fb05552ac4
|
Fix one more case of incorrect offset.
|
2017-09-12 18:36:31 +09:00 |
|
Dean Herbert
|
f32d444d68
|
Remove generics from Playfield (fixes catch)
|
2017-09-12 18:19:28 +09:00 |
|
Dean Herbert
|
1194e46ef1
|
Merge remote-tracking branch 'upstream/master' into judgement-revamp
|
2017-09-12 17:46:21 +09:00 |
|
smoogipooo
|
27e3c9e778
|
Remove usings.
|
2017-09-12 11:51:19 +09:00 |
|
smoogipooo
|
d6bf5c38b7
|
Move Kiai bool to HitObject.
|
2017-09-12 10:01:07 +09:00 |
|
smoogipooo
|
58c875bdca
|
Merge remote-tracking branch 'origin/master' into blending-equations
# Conflicts:
# osu-framework
|
2017-09-11 15:02:12 +09:00 |
|
Dean Herbert
|
b01233eddc
|
Fix CI issues
|
2017-09-11 14:48:01 +09:00 |
|
Dean Herbert
|
5ce76d8023
|
Merge remote-tracking branch 'upstream/master' into judgement-revamp
|
2017-09-11 14:36:51 +09:00 |
|
Dean Herbert
|
7170fbd087
|
Target .NET 4.6.1
|
2017-09-11 12:39:00 +09:00 |
|
smoogipooo
|
cde22865b9
|
Merge remote-tracking branch 'origin/master' into blending-equations
# Conflicts:
# osu-framework
|
2017-09-11 02:42:23 +09:00 |
|
MrTheMake
|
a7f874e5b6
|
Merge branch 'master' into leaderboard-scores
|
2017-09-07 18:25:33 +02:00 |
|
smoogipooo
|
19db7a8f72
|
Update in line with framework changes.
|
2017-09-07 22:46:21 +09:00 |
|
smoogipooo
|
0cc443e618
|
Remove all generic judgements.
|
2017-09-06 18:05:51 +09:00 |
|
smoogipooo
|
29941019a5
|
Hacky way to make osu! and taiko work again.
|
2017-09-06 17:44:51 +09:00 |
|
smoogipooo
|
ac8ec31b61
|
Make judgements able to be "added" plus make everything compile and run.
|
2017-09-06 17:02:13 +09:00 |
|
Dean Herbert
|
84c22df3f5
|
Combine Judgement.HitResults into one.
|
2017-09-06 17:01:48 +09:00 |
|
Tom
|
1e10d977f9
|
Accuracy starts at 100% instead of 0%
|
2017-09-05 15:39:27 +02:00 |
|
Dean Herbert
|
a7e6efd34f
|
Rename keys -> actions
|
2017-08-24 20:30:18 +09:00 |
|
Dean Herbert
|
a7a7e0323f
|
Update autoplay and replay handling to result in actions, not keys
|
2017-08-24 15:36:42 +09:00 |
|
Dean Herbert
|
6f8e85c2e1
|
Merge branch 'master' into fix_taiko_sizing
|
2017-08-22 23:19:41 +09:00 |
|
smoogipooo
|
d080a7e970
|
Determine size of ScrollingContainer a bit better to avoid taiko weirdness
|
2017-08-22 20:53:19 +09:00 |
|
smoogipooo
|
909cae5861
|
CI fixes.
|
2017-08-22 14:21:28 +09:00 |
|
smoogipooo
|
68c7226d12
|
Fix cherry pick issues.
|
2017-08-22 14:18:17 +09:00 |
|
smoogipooo
|
88151eff3f
|
Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps.
|
2017-08-22 14:07:39 +09:00 |
|
Dean Herbert
|
7903f49d27
|
Merge branch 'master' into action-key-counter
|
2017-08-21 17:47:19 +09:00 |
|
Dean Herbert
|
4ea82694bd
|
Merge branch 'master' into fix-taiko-barlines
|
2017-08-21 16:53:47 +09:00 |
|
Dean Herbert
|
52dadad1e1
|
Merge branch 'master' into fix-taiko-barlines
|
2017-08-21 16:46:25 +09:00 |
|
Dean Herbert
|
8c84732a40
|
Merge branch 'master' into fix-taiko-drumroll-conversion
|
2017-08-21 16:35:31 +09:00 |
|
Dean Herbert
|
ea450fecf5
|
Merge branch 'master' into action-key-counter
|
2017-08-21 16:25:44 +09:00 |
|
smoogipooo
|
6a7e868a2e
|
Make taiko major bar line triangles show up again. Fixes #1081
|
2017-08-21 15:36:01 +09:00 |
|
smoogipooo
|
7a5708ce92
|
Further support for null judgements.
|
2017-08-21 15:35:16 +09:00 |
|
Dean Herbert
|
16e96888ab
|
Update KeyCounterCollection to support action-based buttons
|
2017-08-21 12:39:22 +09:00 |
|
smoogipooo
|
0970439e34
|
Fix TaikoBeatmapConverter attempting to convert taiko-specific drum rolls to hits. Fixes #1149
|
2017-08-21 12:05:56 +09:00 |
|
smoogipooo
|
6a7b410bc3
|
Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147
|
2017-08-21 11:58:54 +09:00 |
|
Dean Herbert
|
8364339617
|
Adjust with proposed formatting
|
2017-08-20 23:47:07 +09:00 |
|
Dean Herbert
|
325eaa8671
|
Add mouse buttons defaults for taiko
|
2017-08-20 22:26:33 +09:00 |
|
Dean Herbert
|
a18b2bd5f0
|
Hook everything up
|
2017-08-20 22:21:16 +09:00 |
|
Dean Herbert
|
ec08b2940d
|
Add taiko default keys
|
2017-08-20 21:56:37 +09:00 |
|
Dean Herbert
|
59fc6cbed7
|
Add action support to InputDrum
|
2017-08-20 21:51:56 +09:00 |
|
Dean Herbert
|
ff84eb219b
|
Add action support to taiko
|
2017-08-20 21:38:09 +09:00 |
|
MrTheMake
|
6d401b5f21
|
Merge branch 'master' into leaderboard-scores
|
2017-08-19 00:00:40 +02:00 |
|
MrTheMake
|
81289db33b
|
CI fix, fixed nullref and removed abstraction of GetAutoplayMod
|
2017-08-13 20:12:01 +02:00 |
|
MrTheMake
|
d9c26f98c7
|
Suggested changes
|
2017-08-13 19:54:07 +02:00 |
|
MrTheMake
|
4c2d7bf343
|
Parse the mods of a leaderboard's score
|
2017-08-13 17:41:13 +02:00 |
|
smoogipooo
|
bb8c533802
|
Fix CI issues.
|
2017-08-09 17:34:09 +09:00 |
|
smoogipooo
|
e9a98358b3
|
Don't move completed drum rolls above the playfield.
|
2017-08-09 17:26:59 +09:00 |
|
smoogipooo
|
2334c109e5
|
Set better TaikoPlayfield default VisibleTimeRange.
|
2017-08-09 16:46:08 +09:00 |
|
smoogipooo
|
8b4f28318f
|
Fix drum roll ticks.
|
2017-08-09 16:19:31 +09:00 |
|
smoogipooo
|
ef29d9c093
|
Merge remote-tracking branch 'origin/master' into taiko-timingchanges-2
# Conflicts:
# osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs
|
2017-08-09 16:18:27 +09:00 |
|
Dean Herbert
|
723e27353c
|
HitRenderer -> RulesetContainer
|
2017-08-09 13:28:29 +09:00 |
|
Dean Herbert
|
7c0e7ebcd0
|
Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
|
2017-08-09 13:05:52 +09:00 |
|
smoogipooo
|
27e63eb7c4
|
Fix up sizing issues.
|
2017-08-09 10:54:00 +09:00 |
|
smoogipooo
|
a95ee7494f
|
Initial conversion of taiko to use ScrollingPlayfield.
|
2017-08-08 16:01:18 +09:00 |
|
Dean Herbert
|
fa7ef8ed52
|
Merge remote-tracking branch 'upstream/master' into taiko-fixes
# Conflicts:
# osu.Desktop.Tests/Visual/TestCaseTaikoHitObjects.cs
# osu.Desktop.Tests/Visual/TestCaseTaikoPlayfield.cs
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
|
2017-08-04 18:04:23 +09:00 |
|
Huo Yaoyuan
|
62b3540fd6
|
Merge branch 'master' into fixes
|
2017-08-04 13:49:03 +08:00 |
|
Huo Yaoyuan
|
eb9972581e
|
Provide Autoplay mod in Ruleset.
|
2017-08-04 00:25:24 +08:00 |
|
smoogipooo
|
ba31bfcdf1
|
CI fixes.
|
2017-08-03 20:44:05 +09:30 |
|
smoogipooo
|
351d255355
|
Fix brokenness due to relative sizes.
|
2017-08-03 20:12:31 +09:30 |
|
smoogipooo
|
0a4464bbe8
|
Merge remote-tracking branch 'origin/master' into taiko-fixes
# Conflicts:
# osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
|
2017-08-03 20:02:19 +09:30 |
|
smoogipooo
|
74e9449a75
|
Make symbol pieces relative sized.
|
2017-08-03 15:57:45 +09:30 |
|
Dean Herbert
|
0d9ea97828
|
Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
|
2017-08-03 14:36:21 +09:00 |
|
smoogipooo
|
dc0d0a3602
|
CI.
|
2017-08-03 14:31:20 +09:30 |
|
smoogipooo
|
c2475f6721
|
Fix gravity.
|
2017-08-03 14:18:54 +09:30 |
|
smoogipooo
|
e55a406e4d
|
Fix DrawableTaikoHitObject + drawable hit objects.
|
2017-08-03 13:54:13 +09:30 |
|
smoogipooo
|
786bad3d71
|
Simplify + fix up circle pieces.
|
2017-08-03 13:53:12 +09:30 |
|
smoogipooo
|
b2d69dfa02
|
Fix HitExplosion.
|
2017-08-03 13:36:49 +09:30 |
|
smoogipooo
|
14639ff8e3
|
Fix HitTarget.
|
2017-08-03 13:36:36 +09:30 |
|
smoogipooo
|
d796730e36
|
Fix KiaiHitExplosion.
|
2017-08-03 13:36:15 +09:30 |
|
smoogipooo
|
22ffc78757
|
Rework consts in TaikoHitObject to be relative size values.
|
2017-08-03 13:36:04 +09:30 |
|
smoogipooo
|
324fd456a7
|
Rework border + fillmodes + size in TaikoPlayfield.
|
2017-08-03 13:35:07 +09:30 |
|
smoogipooo
|
358b7c9d3d
|
Better InputDrum sizing + positioning.
|
2017-08-03 09:35:42 +09:30 |
|
smoogipooo
|
5352da277d
|
Remove ScaleFixContainer.
|
2017-08-03 08:16:19 +09:30 |
|
Dean Herbert
|
fce580d717
|
Reshuffle namespaces
|
2017-07-26 13:22:46 +09:00 |
|
Dean Herbert
|
64f2e2dc32
|
Use Colour instead of ColourInfo
|
2017-07-23 13:06:16 +02:00 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
a7dc8a892b
|
Update framework
|
2017-07-21 17:24:09 +02:00 |
|
Thomas Müller
|
440878945e
|
Remove remaining usages of AddDelay
|
2017-07-17 18:16:15 +03:00 |
|
Thomas Müller
|
19fb03e737
|
Try different formatting style
|
2017-07-16 18:28:20 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
99221260c4
|
Replace several usages of BeginDelayedSequence with LINQ-style
|
2017-07-16 17:42:01 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Thomas Müller
|
9d523ea012
|
Update framework
|
2017-07-12 11:06:13 +09:00 |
|
paparony03
|
62dee59672
|
Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
|
2017-06-20 15:54:23 +10:00 |
|
Dean Herbert
|
41d4aee4f5
|
Update nuget packages
- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
|
2017-06-13 11:50:46 +09:00 |
|
smoogipooo
|
ffbb46f668
|
Update in line with framework.
|
2017-06-12 12:48:47 +09:00 |
|
John Neijzen
|
2f7d9655fd
|
More Clean up
|
2017-06-08 15:27:35 +08:00 |
|
John Neijzen
|
431d225a60
|
Keyword Spacing and Brackets Fixing
|
2017-06-08 14:35:10 +08:00 |
|
Shawdooow
|
ecc0d0b11c
|
Daycore mod
|
2017-05-30 12:49:06 -04:00 |
|
Dean Herbert
|
391134b1d3
|
Adjust glow a bit
|
2017-05-24 17:16:02 +09:00 |
|
smoogipooo
|
7afa1766e1
|
Make HitExplosion circular again, keep it masked to the stage.
|
2017-05-24 15:48:47 +09:00 |
|
smoogipooo
|
56fe97a147
|
Make kiai hit explosions slightly more prominent.
|
2017-05-24 15:48:27 +09:00 |
|
smoogipooo
|
c29f4b2ee8
|
Fix weird glow + add small pre-beat transition.
|
2017-05-24 15:40:34 +09:00 |
|
smoogipooo
|
445b469e47
|
Use ligher hue instead of white.
|
2017-05-24 15:22:46 +09:00 |
|
smoogipooo
|
4224143136
|
Add faint kiai explosion on the hit marker.
|
2017-05-24 14:56:07 +09:00 |
|
smoogipooo
|
c25f995506
|
Merge remote-tracking branch 'origin/master' into taiko-visual-update
|
2017-05-24 14:21:16 +09:00 |
|
smoogipooo
|
9255297075
|
Cleanup.
|
2017-05-23 17:59:45 +09:00 |
|
smoogipooo
|
ae94e6ea85
|
Redesign hit explosions.
|
2017-05-23 17:57:34 +09:00 |
|
smoogipooo
|
25a48d832f
|
Make kiai time hit object pulse on bar line beats.
|
2017-05-23 17:36:43 +09:00 |
|
smoogipooo
|
4c66157a07
|
Merge branch 'beat-sync-container-improvements' into taiko-visual-update
|
2017-05-23 16:51:45 +09:00 |
|
smoogipooo
|
a4823bca91
|
CI fixes.
|
2017-05-23 16:47:47 +09:00 |
|
smoogipooo
|
61348ff08d
|
Restructure playfield so that various elements are masked.
|
2017-05-23 16:42:17 +09:00 |
|
smoogipooo
|
836bf930a0
|
More cleanups.
|
2017-05-23 15:29:38 +09:00 |
|
smoogipooo
|
002a0e99a2
|
Use SortedList + BinarySearch to find control points at time values.
|
2017-05-23 15:20:32 +09:00 |
|
smoogipooo
|
3cdfd2eef5
|
Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
|
2017-05-23 14:03:40 +09:00 |
|
smoogipooo
|
6cef3021c7
|
Adjust sizing to better fit glows within the playfield.
|
2017-05-22 19:50:01 +09:00 |
|
smoogipooo
|
67cf64062a
|
Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
|
2017-05-19 16:02:40 +09:00 |
|
Dean Herbert
|
efab186384
|
Update namespaces in line with framework
|
2017-05-16 12:50:30 +09:00 |
|
smoogipooo
|
6cc54773e8
|
Fix taiko right background not scaling with the playfield as intended.
|
2017-05-11 17:18:22 +09:00 |
|
Huo Yaoyuan
|
e466380ee2
|
Generic infer for IJsonSerializable.DeepClone.
|
2017-05-08 19:33:37 +08:00 |
|
Huo Yaoyuan
|
4f8549f220
|
Standardise usages of exceptions.
|
2017-05-07 00:38:17 +08:00 |
|
smoogipooo
|
4d27e0abb6
|
Oops i didn't save the solution.
|
2017-05-03 11:25:54 +09:00 |
|
smoogipooo
|
60c2e2a90a
|
Fix taiko auto replay generation not working.
|
2017-05-03 11:22:09 +09:00 |
|
Thomas Tan
|
9b8b88601f
|
Create "AutoGenerator" base class and interface.
|
2017-04-29 02:08:48 +08:00 |
|
Dean Herbert
|
94c259bd59
|
Remove most usages of DelayReset
ButtonSystem requires some more work.
|
2017-04-27 18:39:40 +09:00 |
|
Dean Herbert
|
4087b638cf
|
Merge branch 'master' into taiko-fixes
|
2017-04-26 19:27:05 +09:00 |
|
Dean Herbert
|
49c02f5ad6
|
Merge branch 'master' into fix-drumroll-conversion
|
2017-04-26 19:16:40 +09:00 |
|
smoogipooo
|
47cd91fa63
|
CI fixes.
|
2017-04-26 17:04:57 +09:00 |
|
smoogipooo
|
8df3c3f736
|
Adjust Swell hit speed.
|
2017-04-26 16:28:53 +09:00 |
|
smoogipooo
|
d9dec9d444
|
Implement Taiko difficulty calculation.
|
2017-04-26 15:50:08 +09:00 |
|
smoogipooo
|
28f7e0cdba
|
Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
|
2017-04-26 14:12:21 +09:00 |
|
smoogipooo
|
ac5f70b765
|
Fix drum roll conversion not generating strong hits.
|
2017-04-26 13:48:31 +09:00 |
|
smoogipooo
|
324d5c1093
|
Merge remote-tracking branch 'origin/master' into fix-drumroll-conversion
|
2017-04-26 13:17:28 +09:00 |
|
smoogipooo
|
f750325aa1
|
Bring up to date.
|
2017-04-21 20:10:14 +09:00 |
|
smoogipooo
|
29fe0b471c
|
Fix drum rolls not taking into account nodal samples when converting from drum rolls to hit circles.
|
2017-04-21 18:52:08 +09:00 |
|
Dean Herbert
|
2d53ad4c0a
|
Remove xmldoc-only using usage.
|
2017-04-21 14:01:58 +09:00 |
|
smoogipooo
|
61090d918c
|
Temporary for taiko lagging on auto replays due to inImportantSection.
Note that this isn't a full "as intended" fix, because the full fix is quite big. I'll be saving it for a separate branch/pull-req.
|
2017-04-20 15:26:42 +09:00 |
|
smoogipooo
|
ef56058ad2
|
Drum roll ticks shouldn't be able to result in miss judgements.
|
2017-04-20 15:09:49 +09:00 |
|
smoogipooo
|
a958c99e22
|
Make ticks smaller (as per flyte's suggestion).
|
2017-04-20 13:12:43 +09:00 |
|
smoogipooo
|
8facf473d1
|
Fix drum rolls not being correctly converted to hitcircles.
|
2017-04-20 13:05:57 +09:00 |
|
Dean Herbert
|
cef6a014d5
|
Add a simulated key-up delay to auto replays.
Fixes key counter display looking odd.
|
2017-04-18 22:31:52 +09:00 |
|
Dan Balasescu
|
d4e75ecec4
|
Rename to use -index.
|
2017-04-18 17:37:01 +09:00 |
|
Dean Herbert
|
4895a482b4
|
That's a lot of white spaces
|
2017-04-18 17:26:59 +09:00 |
|
smoogipooo
|
579698f0a9
|
Merge remote-tracking branch 'origin/master' into taiko-fixes
# Conflicts:
# osu.Game.Rulesets.Taiko/UI/TaikoHitRenderer.cs
|
2017-04-18 17:12:23 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|