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osu-lazer/osu.Game.Rulesets.Taiko
smoogipooo 61090d918c Temporary for taiko lagging on auto replays due to inImportantSection.
Note that this isn't a full "as intended" fix, because the full fix is quite big. I'll be saving it for a separate branch/pull-req.
2017-04-20 15:26:42 +09:00
..
Beatmaps Fix drum rolls not being correctly converted to hitcircles. 2017-04-20 13:05:57 +09:00
Judgements Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Mods Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Objects Drum roll ticks shouldn't be able to result in miss judgements. 2017-04-20 15:09:49 +09:00
Properties Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
Replays Temporary for taiko lagging on auto replays due to inImportantSection. 2017-04-20 15:26:42 +09:00
Scoring Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
UI Rename to use -index. 2017-04-18 17:37:01 +09:00
OpenTK.dll.config Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
osu.Game.Rulesets.Taiko.csproj Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
packages.config Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
TaikoDifficultyCalculator.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
TaikoRuleset.cs Mode -> Ruleset. 2017-04-18 16:05:58 +09:00