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Commit Graph

10694 Commits

Author SHA1 Message Date
Salman Ahmed
9ca672d689 Add "Argon" total score counter 2023-10-26 08:58:25 +03:00
Dean Herbert
6934e045df
Fix editor not prompting before saving beatmap for export 2023-10-25 14:39:46 +09:00
Bartłomiej Dach
19be0055d5
Merge pull request #24921 from Pasi4K5/diff-name-search
Add ability to search for difficulty names using square brackets
2023-10-24 12:07:02 +02:00
Bartłomiej Dach
966decb008
Remove redundant explicit array type specification 2023-10-24 11:25:37 +02:00
Bartłomiej Dach
b4cc12ab5a
Fix formatting 2023-10-24 10:00:58 +02:00
Dean Herbert
fcb366af4d
Add diff= support for more advanced usages 2023-10-24 16:09:05 +09:00
Dean Herbert
6865d8894d
Simplify implementation and remove unsupported test coverage 2023-10-24 16:01:32 +09:00
Dean Herbert
794c3a2473
Add a couple more tests for sanity 2023-10-24 15:22:27 +09:00
Dean Herbert
b16ece32f4
Put tests in more correct place 2023-10-24 15:14:30 +09:00
Dean Herbert
383d715378
Fix incorrectly named test 2023-10-24 14:59:21 +09:00
Andrei Zavatski
1dbdbd6de6 Merge branch 'master' into comments-image-size 2023-10-23 13:22:31 +03:00
Dean Herbert
a26e0bda35
Merge pull request #25179 from bdach/insufficient-sample-point-query-leniency
Fix insufficient leniency when querying sample points
2023-10-20 20:07:32 +09:00
Bartłomiej Dach
59a1915451
Add failing test case for insufficient sample query leniency 2023-10-20 10:25:28 +02:00
Dean Herbert
686c45e21b
Merge branch 'master' into legacy-tick-test-coverage 2023-10-20 16:41:32 +09:00
Dean Herbert
f36a671eb4
Fix a couple of silly inspections 2023-10-20 15:38:00 +09:00
Bartłomiej Dach
dcfd6a0a8a
Remove DistancedHitObjectComposer inheritance from osu! composer 2023-10-19 11:46:30 +02:00
Dan Balasescu
939b55020c
Merge branch 'master' into legacy-tick-test-coverage 2023-10-18 15:21:31 +09:00
Joseph Madamba
1a3a81c33b Add slider nub double click revert to default test 2023-10-17 21:41:03 -07:00
Bartłomiej Dach
e927267c4d
Merge pull request #25155 from peppy/fix-new-inspections
Fix various new rider EAP inspections
2023-10-17 17:04:39 +02:00
Dean Herbert
e081fa48a2
Fix various other inspections 2023-10-17 17:48:51 +09:00
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Dean Herbert
4885c55ef0
Merge branch 'master' into key-binding-deduplication 2023-10-17 17:17:44 +09:00
Dan Balasescu
d2a3f14d5b
Merge branch 'master' into mania-bonus-refactor 2023-10-17 13:28:04 +09:00
Bartłomiej Dach
3aae07d1ca
Add failing case for two bindings of single action bound to same key 2023-10-16 22:20:26 +02:00
Bartłomiej Dach
9c6166ec3d
Add migration to remove duplicate bindings 2023-10-16 22:20:26 +02:00
Bartłomiej Dach
90c44cee54
Implement method to deduplicate keybindings 2023-10-16 20:51:57 +02:00
Bartłomiej Dach
79273b88f6
Add stub of method to deduplicate bindings (and failing test) 2023-10-16 20:48:52 +02:00
Bartłomiej Dach
e2192806e4
Use ID rather than SoloScoreID
The latter is apparently not going to be a thing anymore.
2023-10-16 12:02:55 +02:00
Bartłomiej Dach
d5a733d244
Use solo score ID as OnlineID when converting from MultiplayerScore 2023-10-16 11:20:02 +02:00
Bartłomiej Dach
bfcb4f4f2d
Add failing test for legacy online ID decoding 2023-10-16 11:20:02 +02:00
Dean Herbert
7c49843411
Fix various tests 2023-10-16 14:21:33 +09:00
Bartłomiej Dach
9b474b656d
Fix key binding panel test failures from introducing placeholder text
Whoops.
2023-10-13 15:03:41 +02:00
Dean Herbert
6358a5e210
Merge pull request #25105 from bdach/multiple-keys-one-binding
Disallow binding multiple bindings in a single section to one key
2023-10-13 20:01:33 +09:00
Bartłomiej Dach
5f51b8a7c9
Merge pull request #25097 from peppy/results-screen-progress-fast
Show results immediately if user hits "back" key after finishing gameplay
2023-10-13 11:54:34 +02:00
Dean Herbert
17b6ebbfbf
Avoid using a bindable in KeyBindingConflictPopover where data is never mutated 2023-10-13 18:40:21 +09:00
Bartłomiej Dach
d5557bbbfb
Merge pull request #25005 from minetoblend/multiplayer-invites
Add ability to invite players to multiplayer rooms
2023-10-13 11:09:28 +02:00
Dean Herbert
37411f923e
Merge branch 'master' into multiple-keys-one-binding 2023-10-13 15:07:12 +09:00
Dean Herbert
549a6581b0
Merge branch 'master' into make-realm-key-binding-action-suck-less 2023-10-13 13:53:24 +09:00
Dean Herbert
aabed8b6e5
Merge pull request #25093 from Joehuu/mod-switch-tiny-extended-info
Add extended info support to tiny mod switches
2023-10-13 13:40:24 +09:00
Bartłomiej Dach
f083309e64
Move type back next to exposing class 2023-10-12 20:26:01 +02:00
Bartłomiej Dach
5d637520e7
Add test coverage for key binding conflict resolution 2023-10-12 16:04:46 +02:00
Bartłomiej Dach
f5a6781e5a
Integrate key binding conflict popover into keybindings panel 2023-10-12 16:04:46 +02:00
Bartłomiej Dach
7b6563116a
Implement visual appearance of key binding conflict popover 2023-10-12 16:01:51 +02:00
Bartłomiej Dach
5f0b1d69a5
Prepare KeyBindingRow for accepting external changes 2023-10-12 16:00:20 +02:00
Bartłomiej Dach
2a0e4c364d
Add method to unmap RealmKeyBinding.Action to actual enum-typed value 2023-10-12 14:17:26 +02:00
Dean Herbert
fa47309eef
Fix exit key during storyboard outro not progressing to results 2023-10-12 19:31:54 +09:00
Bartłomiej Dach
34bab38e80
Fix judgement counter test failure due to exploiting mania ruleset
Large ticks are not a thing in mania anymore, so the judgement counter
tests began to fail as `LargeTickHit` is no longer a valid hit result
in that ruleset.
2023-10-12 11:34:59 +02:00
Dean Herbert
56e27f1c27
Merge branch 'master' into multiplayer-invites 2023-10-12 18:17:15 +09:00
Dean Herbert
e6103fea95
Fix async usage in TestSceneNotificationOverlay 2023-10-12 16:00:36 +09:00
Dean Herbert
3023e44196
Remove unused using statements 2023-10-12 15:52:48 +09:00
Dean Herbert
73b8146729
Update tests in line with new behaviour 2023-10-12 15:42:54 +09:00
Dean Herbert
256c95f045
Add (failing) test coverage of exit/retry during progress to results 2023-10-12 15:42:20 +09:00
Dean Herbert
f26e3afd29
Merge pull request #25062 from smoogipoo/remove-hold-note-ticks
Remove osu!mania hold note ticks
2023-10-12 13:55:50 +09:00
Joseph Madamba
764f641bc9 Add extended info support to tiny mod switches 2023-10-11 12:47:12 -07:00
Bartłomiej Dach
712564ea4f
Enable NRT in KeyBindingsSubsection 2023-10-11 20:03:31 +02:00
Bartłomiej Dach
063623b4e6
Merge branch 'master' into remove-hold-note-ticks 2023-10-11 19:47:51 +02:00
Bartłomiej Dach
66c12e5269
Merge pull request #25083 from peppy/fix-preview-point-incorrect
Fix default preview point being incorrect on old beatmaps
2023-10-10 19:54:14 +02:00
Dean Herbert
7220ca34f7
Add failing test coverage of incorrect default preview time 2023-10-10 19:13:16 +09:00
Dean Herbert
4319b22db8
Add failing test coverage of player not pausing track correctly 2023-10-10 17:55:35 +09:00
Dan Balasescu
94192644be
Fix tests 2023-10-10 16:54:24 +09:00
Bartłomiej Dach
ea400a9db7
Fix cross-test interference
`TestLastPlayedUpdated` was implicitly relying on running first.
`TestGuestScoreIsStoredAsGuest` showing up changed test ordering,
causing the former test to fail if it didn't get to run first.
2023-10-10 09:30:51 +02:00
Bartłomiej Dach
08b1a3cbe2
Add failing test case for guest user being looked up in API 2023-10-10 09:18:57 +02:00
Dan Balasescu
89a3be11cb
Add validation test 2023-10-10 09:56:35 +09:00
Bartłomiej Dach
71c4b138fb
Merge branch 'master' into fix-legacy-score-multipliers-2 2023-10-09 10:53:14 +02:00
Dan Balasescu
b65c70018f
Add test for the result 2023-10-09 12:11:29 +09:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
cfcdbe1c30
Merge pull request #25028 from peppy/bindable-fixes
Fix some incorrect bindable-related code
2023-10-06 22:31:30 +02:00
Bartłomiej Dach
a099cc0f36
Merge pull request #25030 from peppy/adjustable-health-bar
Adjust argon health bar to fit with existing layout
2023-10-06 21:51:18 +02:00
Bartłomiej Dach
5ea45e3e96
Rename local variable 2023-10-06 19:43:00 +02:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro 2023-10-07 00:32:19 +09:00
Dean Herbert
71be3c8f8b
Add ability to adjust health bar settings in test scene 2023-10-06 19:34:27 +09:00
Dean Herbert
db5178e453
Change ArgonHealthDisplay to be relative sized for now 2023-10-06 18:56:39 +09:00
Dean Herbert
7227f5c881
Fix a couple of compilation errors 2023-10-06 18:13:02 +09:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables 2023-10-06 16:51:24 +09:00
Dean Herbert
f9021bf551
Remove pointless test class in TestSceneStoryboardSamples 2023-10-06 16:43:28 +09:00
Dean Herbert
1005b7ac85
Fix incorrect test assumption in TestSceneEditorClock
I don't know what this test was trying to do, but it was wrong. Any
offset which is applied should be invisible to the clock's final
`CurrentTime` (and to the user).
2023-10-06 16:43:28 +09:00
Dean Herbert
354193c53a
Merge branch 'master' into clock-fix-attempt-2 2023-10-06 16:43:27 +09:00
Bartłomiej Dach
c195fbe76f
Merge branch 'master' into crop-gameplay-textures 2023-10-05 09:35:58 +02:00
Dean Herbert
5a0faaa0b1
Fix TestReplayExport intermittent failure
The previous fix was not working as it was checking the path for the
prefix `_`, not the filename.

See https://github.com/ppy/osu/runs/17415814653#r0s2 which clearly shows
this.
2023-10-05 14:30:06 +09:00
Bartłomiej Dach
bd71403309
Merge branch 'master' into health-animates-in-intro 2023-10-04 13:53:42 +02:00
Dean Herbert
5a17a86d1d Merge branch 'master' into clock-fix-attempt-2 2023-10-04 16:57:49 +09:00
Dan Balasescu
854b797ab5
Merge branch 'master' into legacy-tick-not-so-legacy-after-all 2023-10-04 10:52:13 +09:00
Marvin Schürz
5678d90461 Reduce silliness of notification test case 2023-10-04 00:20:38 +02:00
Dan Balasescu
a120ea8464
Merge branch 'master' into fix-legacy-score-multipliers-2 2023-10-04 01:19:33 +09:00
Dean Herbert
69ae370e82 Merge branch 'master' into legacy-tick-test-coverage 2023-10-03 19:37:32 +09:00
Bartłomiej Dach
844a3b6c1b
Merge pull request #24980 from frenzibyte/gameplay-hud-redesign/health-display
Implement redesigned health bar display for "Argon" skin
2023-10-03 11:26:21 +02:00
Dean Herbert
e1445fcc65 Adjust health display test scene's background colour to better visualise background fill 2023-10-03 17:17:42 +09:00
Dean Herbert
b234a453da Fix legacy beatmap importer not always handling nested paths correctly
Addresses https://github.com/ppy/osu/discussions/24989.
2023-10-03 16:01:17 +09:00
Marvin Schürz
e81695bcac Display avatar in invitation notification 2023-10-02 23:10:51 +02:00
Dan Balasescu
b9ab4a2b7c Update score conversion to consider legacy multiplier 2023-10-02 16:56:15 +09:00
Dean Herbert
622cbc3af7 Adjust test scene to actually make HP bars fit 2023-10-02 16:07:45 +09:00
Salman Ahmed
8d389accf8 Cover "Argon" helath display in skin deserialisation tests 2023-10-01 15:12:24 +03:00
Salman Ahmed
9e2b8254d9 Add argon-specific health display test scene 2023-10-01 13:26:47 +03:00
Salman Ahmed
776536e816 Add "Argon" health display implementation 2023-10-01 00:56:16 +03:00
Salman Ahmed
869f8e5e1b Adjust test scene to apply miss judgements as well 2023-10-01 00:21:24 +03:00
Salman Ahmed
314ecec65b Refactor player max dimensions test scene to actually upscale textures 2023-09-30 01:34:49 +03:00
Pasi4K5
c927f90a48 Replace regex with a custom algorithm and update test scene. 2023-09-29 13:46:33 +02:00
Dean Herbert
62bcb62842 Document remaining pieces of LastTick and add back legacy prefix for generation flow 2023-09-29 16:58:17 +09:00
Dean Herbert
81485c548c Move LegacyLastTickOffset specification to generation code and stop passing everywhere 2023-09-29 14:32:29 +09:00
Bartłomiej Dach
7638ea36a0
Merge branch 'master' into mod-icon-extended 2023-09-28 16:57:17 +02:00
Dan Balasescu
db9113b38e
Merge pull request #24924 from bdach/update-classic-scoring
Update classic scoring formula to closer match stable score V1
2023-09-28 20:19:23 +09:00
Dean Herbert
b8953e8ce1 Code quality pass 2023-09-28 19:03:34 +09:00
Bartłomiej Dach
afa1815d13
Merge pull request #24929 from peppy/reduce-song-select-debounce
Reduce delay before loading beatmap after selection change at song select
2023-09-28 10:45:43 +02:00
Dean Herbert
4d5b2477dc Fix failing song select tack transfer test by using a real track 2023-09-28 15:59:06 +09:00
Bartłomiej Dach
0b9d01075a
Merge branch 'master' into fix-missing-skin-ini-version 2023-09-27 19:33:43 +02:00
Dean Herbert
16e752e07d Add basic structure and test coverage for extended info on mod icon 2023-09-27 19:29:03 +09:00
Dean Herbert
a7237e48aa Merge branch 'master' into fix-storyboard-skin-textures-lookup 2023-09-27 17:17:51 +09:00
Dean Herbert
84682b4227 Add test coverage of incorrect version on missing skin.ini 2023-09-27 16:50:01 +09:00
Bartłomiej Dach
12585c9f27
Fix flaky editor beatmap creation test
Came up as a failure when locally running tests for
ppy/osu-framework#6001 - but the test is actually a previously-known
flaky that I couldn't reproduce the failure of until the aforementioned
PR.

This appears to be a simple race; the test scene queries the track
length from update thread, but the length is actually set on the audio
thread. So it's not unreasonable that given unlucky timing, the length
will not be set by `TrackBass` before it is queried.

To fix, switch assert to until step. I'm generally not really willing
to give this more time of day until this change is proven insufficient.
2023-09-26 16:42:59 +02:00
Dean Herbert
40a548d372 Adjust new test scene to not be super broken 2023-09-26 17:30:49 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions 2023-09-26 16:40:32 +09:00
Dean Herbert
b1561b650f Rename test scene, add xmldoc and increase scale factor to something absurdly high 2023-09-26 16:39:36 +09:00
Dean Herbert
2ca1c684bb
Merge branch 'master' into fix-storyboard-skin-textures-lookup 2023-09-26 14:05:27 +09:00
Bartłomiej Dach
72c61c3a6a
Update osu! scoring tests to match updated formulae 2023-09-25 19:16:31 +02:00
Pasi4K5
ab57cbf6f5 Add TestSceneDifficultySearch 2023-09-25 12:53:17 +02:00
Andrei Zavatski
292273edbe Add test scene 2023-09-23 06:31:26 +03:00
Dean Herbert
c40bd74138 Update usages of GameplayClockContainer not using an adjustable source 2023-09-22 16:22:36 +09:00
Dean Herbert
a3e4d19933 Update tests which were not using an IAdjustableClock as GameplayClockContainer source 2023-09-22 16:22:36 +09:00
Dean Herbert
8367bb6bee Don't apply decoupling to SpectatorPlayerClocks
See inline comment for reasoning. It's a bit complicated.
2023-09-22 16:22:35 +09:00
Dean Herbert
3cb928fe6f Add note about test not calling ProcessFrame 2023-09-22 16:22:35 +09:00
Dean Herbert
59d6e67512 Add missing TestManualClock.Reset implementation for safe measure 2023-09-22 16:22:35 +09:00
Dean Herbert
3f27be1f33 Replace most usages of DecoupleableInterpolatingFramedClock
Except `FramedBeatmapClock`, which is the high-effort one.
2023-09-22 12:49:25 +09:00
Bartłomiej Dach
e45d456324
Fix TestFriendScore intermittently failing due to randomness
If `createRandomScore()` happened to randomly pick the highest total
score when called with `friend` as the sole argument, that particular
score would not be pink.

`GetScoreByUsername()` would arbitrarily pick the first score for the
user, so in this particular case where a friend had the number 1 score,
the test would wrongly fail.

Fix by checking whether any of the 3 added friend scores have received
the pink colour. Because there is more than 1 friend score in the test,
doing so ensures that at least one of those should eventually become
pink (because, obviously, you can't have two scores at number 1).
2023-09-21 21:12:44 +02:00
Bartłomiej Dach
9301a1907a
Rewrite TestFriendScore assertions to constraint model
Allows to clearly see what the failure is:

	TearDown : System.TimeoutException : "friend score is pink" timed out: Expected: some item equal to "#FF549A"
	  But was:  < "#FFFFFF", "#7FCC33", "#444444" >

The #7FCC33 colour is used for the first score on the leaderboard.
2023-09-21 21:05:41 +02:00
Bartłomiej Dach
d73f06fc89
Add test coverage for delete hotkey 2023-09-21 20:01:59 +02:00
Bartłomiej Dach
69ed99dfd5
Merge branch 'master' into mania-edit-disable-sv 2023-09-21 09:13:27 +02:00
Bartłomiej Dach
d7129da8ea
Fix TestSceneDrawableStoryboardSprite not displaying anything 2023-09-20 12:05:23 +02:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv 2023-09-20 14:23:07 +09:00
Dean Herbert
1927b524db
Merge branch 'master' into leaderboard-friend-highlight 2023-09-20 14:14:08 +09:00
Dean Herbert
1316403180 Fix inspection in new test scene 2023-09-20 13:02:40 +09:00
Dean Herbert
aea7f81f1c
Merge pull request #24800 from sw1tchbl4d3r/invalid_bank
Default to normal bank if invalid sample bank is specified
2023-09-19 22:28:34 +09:00
Bartłomiej Dach
320a9fc171
Replace test with better test 2023-09-19 13:47:46 +02:00
Dean Herbert
2f020f8682 Add test coverage of storyboard preferring skin when specified 2023-09-19 20:20:20 +09:00
Dean Herbert
067c487b21
Merge pull request #24450 from cdwcgt/missing-beatmap
Fetch missing beatmap when importing replay
2023-09-19 18:40:02 +09:00
Dean Herbert
f726c38215 Pass ArchiveReader instead of Stream to simplify resolution code 2023-09-19 17:49:15 +09:00
Bartłomiej Dach
0ffb906741
Merge pull request #24831 from peppy/update-deps
Update all dependencies (except for Moq)
2023-09-19 07:50:27 +02:00
Salman Ahmed
8e992de763 Fix crash when loading player instance without exiting previous instance 2023-09-19 05:09:01 +03:00
Salman Ahmed
a373d71b3e Add basic test scene upscaling all skin elements 2023-09-19 03:40:31 +03:00
Salman Ahmed
57dc76b345 Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa.
2023-09-19 03:21:19 +03:00
Bartłomiej Dach
775f96f061
Add very basic visual tests for missing beatmap notification
The full-stack test using the whole 9 `OsuGameTest` yards is unusable
for rapid development. I don't really get how you could ever design
anything using it without tossing your computer out the window.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
06d1a2a316
Merge branch 'beatmap-card-nano' into missing-beatmap 2023-09-18 14:56:06 +02:00
Dean Herbert
f3b6aa5435
Merge pull request #24821 from bdach/scoring-test-scene-osu
Refactor scoring test scene for ruleset extensibility (and move existing instance to osu! ruleset project)
2023-09-18 19:54:14 +09:00
Bartłomiej Dach
5c2413c06b
Implement nano beatmap card 2023-09-18 11:30:14 +02:00
Bartłomiej Dach
3709861132
Merge pull request #24814 from LukynkaCZE/parse-only-supported-char-uris
Parse only supported schemes as URIs
2023-09-18 10:20:09 +02:00
Bartłomiej Dach
a2df123c6d
Add failing test case for fake (but still incorrectly allowed) protocol 2023-09-18 09:19:12 +02:00
Dean Herbert
56b5f52e83 Update all dependencies (except for Moq) 2023-09-16 15:37:31 +09:00
Bartłomiej Dach
45751dd1f2
Minimum viable changes for ruleset-specific scoring test scenes 2023-09-15 12:58:29 +02:00
Bartłomiej Dach
a6fab28461
Merge branch 'master' into no-legacy-difficulty-control-point 2023-09-15 11:14:28 +02:00
Lukynka CZE
2a18f76b02 add visual test 2023-09-14 17:48:10 +02:00
Lukynka CZE
25926af782 add unit test 2023-09-14 17:46:42 +02:00
Bartłomiej Dach
6aff1d4063
Merge branch 'master' into mod-select-difficulty-multiplier-animation 2023-09-14 16:23:30 +02:00
Bartłomiej Dach
44461b4eff
Merge branch 'master' into mod-select-diff-multiplier-visual-matching 2023-09-14 12:12:23 +02:00
Dan Balasescu
753c1c877c Revert masking SSBO changes 2023-09-13 23:10:13 +09:00
sw1tchbl4d3
8f9cde01aa Add test 2023-09-13 13:38:13 +02:00
Dean Herbert
32946413de Change display text from "difficulty" to "score" multiplier 2023-09-13 20:01:19 +09:00
Dean Herbert
35840bf671 Combine ModCounterDisplay and DifficultyMultiplierDisplay into one class 2023-09-13 18:51:56 +09:00
Bartłomiej Dach
7c65a9de75
Fix Score V1 simulation in scoring test scene incorrectly applying multiplier
`TestSceneScoring` included a local simulation of stable's Score V1
algorithm. One of the parts of said algorithm is a mysterious
"score multiplier", influenced by - among others - the beatmap's drain
rate, overall difficulty, circle size, object count, drain length,
and active mods. (An implementation of this already exists in lazer
source, in `OsuLegacyScoreSimulator`, but more on this later.)

However, `TestSceneScoring` had this multiplier in _two_ places, with
_two_ distinct values, one of which being 1 (i.e. basically off).
Unfortunately, the place that had 1 as the multiplier was the wrong one.

Stable calculates the score increase for every hit in two stages;
first, it takes the raw numerical value of the judgement, but then
applies a combo-based bonus on top of it:

    scoreIncrease += (int)(Math.Max(0, ComboCounter.HitCombo - 1) * (scoreIncrease / 25 * ScoreMultiplier));

On the face of it, it may appear that the `ScoreMultiplier` factor
can be factored out and applied at the end only when returning total
score. However, once the above formula is rewritten as:

    scoreIncrease = scoreIncrease + (int)(Math.Max(0, ComboCounter.HitCombo - 1) * (scoreIncrease / 25 * ScoreMultiplier));
                  = scoreIncrease * (1 + (Math.Max(0, ComboCounter.HitCombo - 1) / 25 * ScoreMultiplier))

it becomes clear that that assumption is actually _incorrect_,
and the `ScoreMultiplier` _must_ be applied to every score increase
individually.

The above was cross-checked experimentally against stable source
on an example test map with 100 objects, and a replay hitting them
perfectly.
2023-09-12 21:33:26 +02:00
Bartłomiej Dach
3981e2e957
Only show visible graph values in tooltip 2023-09-12 13:29:02 +02:00
Bartłomiej Dach
15708ee465
Add toggle for showing relative/absolute score values 2023-09-12 13:27:40 +02:00
Bartłomiej Dach
607ceeccb9
Persist visibility state of graphs 2023-09-12 12:19:50 +02:00
Bartłomiej Dach
3cf8082aa7
Add capability to toggle visibility of graph 2023-09-12 12:07:12 +02:00
Bartłomiej Dach
95d15a703e
Improve legibility of scoring test scene
- Add black background to avoid clashes with background images.
- Use sorta-tetradic colours for the four plots.
2023-09-12 11:36:41 +02:00
Dean Herbert
0d7157f727
Merge branch 'master' into map_info_on_mod_settings 2023-09-12 17:16:47 +09:00
Dean Herbert
7e3652284d Adjust various class naming and add some xmldoc 2023-09-12 17:15:16 +09:00
Dean Herbert
b4bedee49e Adjust naming of component to give more context 2023-09-12 15:43:59 +09:00
tsrk.
dbc07bc6dc
fix: provide OverlayColourProvider as a dep in tests 2023-09-12 01:34:17 +02:00
Bartłomiej Dach
824416067e
Fix test failure 2023-09-11 20:53:17 +02:00
tsrk.
8c137353b6
feat: integrate previous usernames tooltip to profile overlay 2023-09-11 15:02:19 +02:00
Bartłomiej Dach
f9d4fbee56
Add collapsed state to effect preview panel 2023-09-11 10:16:24 +02:00
Bartłomiej Dach
589f56d20c
Merge branch 'master' into map_info_on_mod_settings 2023-09-11 09:55:54 +02:00
Bartłomiej Dach
53c30dca64
Fix data flow being sometimes incorrect 2023-09-11 09:53:58 +02:00
Bartłomiej Dach
a631fae6df
Add actual testing 2023-09-11 09:19:37 +02:00
Bartłomiej Dach
2bb869732e
Delete outdated warning disables 2023-09-07 18:47:01 +02:00
Dean Herbert
b34a36f6ce Remove all usage of LegacyDifficultyControlPoint 2023-09-07 17:41:57 +09:00
Dean Herbert
87ec33bb66 Tidy up test 2023-09-07 14:50:22 +09:00
Joseph Madamba
5ee412cc9a
Use @2x variant of profile badges 2023-09-06 16:17:53 -07:00
cdwcgt
68752f95e5
color friend score to pink 2023-09-06 22:58:03 +09:00
Dean Herbert
1a37543d28 Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
Bartłomiej Dach
eddb879973
Merge pull request #24722 from peppy/beatmap-status-pill-animation
Add animation support for beatmap status pills
2023-09-06 09:59:21 +02:00
Bartłomiej Dach
b5e812eb3e
Merge pull request #24723 from bdach/beatmap-carousel-split-missing-status
Fix status on carousel beatmap set not showing in split difficulty mode
2023-09-06 09:35:38 +02:00
Bartłomiej Dach
b884f1af4a
Assign random statuses to beatmap sets in carousel test
Just to have visual coverage of the statuses before fixing them not
propagating to split difficulty mode.
2023-09-06 08:25:07 +02:00
Dean Herbert
dded7fe6ca
Merge branch 'master' into beatmap-options-popover 2023-09-06 15:16:34 +09:00
Dean Herbert
034c887dcb Add animation support for beatmap status pills
To be used in conjunction with https://github.com/ppy/osu/pull/22116
2023-09-06 15:04:25 +09:00
Joseph Madamba
3f92dae55c
Move star rating display and status pill out of reloadable content 2023-09-05 15:20:20 -07:00
Joseph Madamba
676240928e
Move actual star updating to star rating display 2023-09-05 14:57:55 -07:00
Dean Herbert
96f12cfbaa Update GetTexture signature rather than creating new overload 2023-09-05 18:01:19 +09:00
Dean Herbert
02fefff5e7 Add better testing of options popover 2023-09-05 16:44:46 +09:00
Dean Herbert
340edf68d3 Fix test scene not updating all star counters 2023-09-05 15:59:00 +09:00
Joseph Madamba
9451613391
Rename null beatmap test to indicate there's a background 2023-09-04 21:39:41 -07:00
Joseph Madamba
854bb323cc
Remove weird red edge effect visibility 2023-09-04 21:21:55 -07:00
Joseph Madamba
e0a9c7e9a9
Fix wedge showing abruptly in test 2023-09-04 14:54:58 -07:00
Joseph Madamba
2df2002735
Move negative corner radius margin to constructor 2023-09-04 12:42:01 -07:00
Joseph Madamba
2fbd67cf26
Merge branch 'master' into beatmap_wedge_clean_ii 2023-09-04 11:24:20 -07:00
Joseph Madamba
5abf271b56
Implement beatmap options popover 2023-09-04 00:53:09 -07:00
cdwcgt
58844092d6
post a notification instead a screen 2023-09-04 16:17:21 +09:00
cdwcgt
dfecddbf5d
Merge branch 'master' into missing-beatmap 2023-09-04 12:41:23 +09:00
Magnus-Cosmos
ae9c901b94
Fix BeatmapInfoWedge tests failing due to BPM 2023-09-03 01:45:22 -04:00
Dean Herbert
0f5eff1230 Merge branch 'master' into mania-edit-disable-sv 2023-09-01 19:08:48 +09:00
Bartłomiej Dach
118c86df34
Fix TestSceneUpdateBeatmapSetButton using random difficulty count 2023-08-28 14:57:00 +02:00
Bartłomiej Dach
6251803868
Add failing test coverage of selection not being retained on song select 2023-08-28 10:05:59 +02:00