1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-19 21:52:54 +08:00
Commit Graph

345 Commits

Author SHA1 Message Date
Bartłomiej Dach
f0fe3bc804 Pass bindable to BeatmapMetadataDisplay
It was reported that mods selected in song select would show up during
loading of replays which were recorded under a different set of mods.
This was caused by BeatmapMetadataDisplay accepting a plain read-only
value of the Mods bindable in PlayerLoader.load(), therefore making the
mod value assignment in ReplayPlayerLoader.OnEntering() have no effect
on that component.

To resolve this issue, make BeatmapMetadataDisplay accept the
higher-level bindable, bind to it locally and pass it down the hierarchy
to ModDisplay.
2020-01-08 20:10:43 +01:00
Bartłomiej Dach
a3f7d3c445 Add failing test
Add test case demonstrating the lack of update of the metadata display's
mods upon setting the Mods property in PlayerLoader.
2020-01-08 19:55:35 +01:00
Dean Herbert
ca862124a5 Fix replay import from main menu causing a hard crash 2019-12-27 19:36:48 +09:00
Dan Balasescu
54798b134e
Add accessibility modifiers 2019-12-08 03:16:41 +09:00
Dean Herbert
de23364608 Add failing test 2019-12-06 13:47:34 +09:00
smoogipoo
636913a4a6 Refactor PlayerLoader changes 2019-10-03 19:22:41 +09:00
Craftplacer
6929847b08 Remove redundant override 2019-10-02 17:22:34 +02:00
Craftplacer
5f399add82 Resolve @iiSaLMaN 's suggested changes 2019-10-01 18:15:40 +02:00
Craftplacer
2ac5e0bfa0 Make use of SessionStatics 2019-10-01 17:39:01 +02:00
Dean Herbert
f4f5a7e9c8 Fix test regressions 2019-09-27 13:20:17 +08:00
Dean Herbert
b50ef8ffa4 Allow null NotificationManager 2019-09-27 13:15:33 +08:00
Dean Herbert
f11156c2dc Fix tests not working correctly 2019-09-25 19:30:25 +09:00
Craftplacer
c3221e1a36 Prepare classes for player loader test scene 2019-09-18 23:27:26 +02:00
Craftplacer
220fdd0a04 Make muteWarningShownOnce static
... so it will actually get an instance per osu session.
2019-09-16 06:56:52 +02:00
Craftplacer
ecce12981e Use block body for constructor to fix remaining code inspection issue 2019-09-15 17:47:44 +02:00
Craftplacer
e3884658af Resolve code inspection errors 2019-09-15 17:36:53 +02:00
Craftplacer
ec788ac09d Make notification only show up once per session 2019-09-15 17:20:07 +02:00
Craftplacer
811a08d18f Use Bindable instead of bool 2019-09-15 16:50:01 +02:00
Craftplacer
00e46fdefe Add check if game is muted by MuteButton 2019-09-15 16:32:23 +02:00
Craftplacer
4a10e6c44e Use ResolvedAttribute for NotificationOverlay 2019-09-15 16:11:45 +02:00
Craftplacer
78931c8e23 Implement notification when user has track or master volume muted
This took around under a hour to implement, it has the same behavior and content from osu!stable.
A notification will show up when the user has either its master or track volume set to the minimum, clicking it will set it to the default values.
2019-09-15 15:59:46 +02:00
Dean Herbert
b902457f8d Allow PlayerLoader to proceed even if the mouse is hovering an overlay panel 2019-07-05 15:32:07 +09:00
Dean Herbert
7bc7df2249 Reduce background brightness at PlayerLoader 2019-06-25 17:22:10 +09:00
Dean Herbert
20b43c20c8 Rename variables to remove redundant "screen" terminology 2019-06-12 16:33:15 +09:00
Lucas A
a5f758b977 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-07 18:27:14 +02:00
Lucas A
d5d31282e5 Rename InitialScreenStatus to InitialScreenActivity in Editor / Player classes 2019-05-05 20:55:42 +02:00
Lucas A
5d4aa5a12e Add ScreenStatus property to change the OsuScreen's status + Renamed old ScreenStatus property to InitialScreenStatus 2019-05-02 20:51:19 +02:00
Lucas A
7e42068a14 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-04-28 19:48:35 +02:00
Dean Herbert
5a9277ec0e
Merge branch 'master' into fix-retry-sound 2019-04-28 23:38:14 +09:00
Dean Herbert
a680a38e81
Merge pull request #4675 from nyquillerium/playerloader-tracking
Prevent PlayerLoader from tracking the logo after it has been exited.
2019-04-26 13:21:13 +09:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
Dean Herbert
6fdcd98caa Don't play screen "back" sample when retrying 2019-04-25 14:15:07 +09:00
David Zhao
8222923ab8 Only track logo if we're still the current screen 2019-04-24 16:20:51 +09:00
Lucas A
fe8c705f1b Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-04-20 09:42:32 +02:00
smoogipoo
12b6bc48bd Use .With() wherever possible 2019-04-17 17:24:09 +09:00
smoogipoo
09568be270 Merge remote-tracking branch 'origin/master' into facade-container
# Conflicts:
#	osu.Game/Screens/Play/PlayerLoader.cs
2019-04-17 17:17:33 +09:00
Lucas A
5887008fb3
Merge branch 'master' into user-status-wiring 2019-04-15 11:43:53 +02:00
Lucas A
361c0ec9f2 Allow UserStatusSoloGame to provide metadata such as the ruleset the current beatmap is played in 2019-04-13 13:18:44 +02:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c Rename SelectedMods -> Mods 2019-04-10 12:03:57 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
David Zhao
a690302d00 Apply reviews 2019-04-08 15:24:09 +09:00
David Zhao
7047f305a1 Apply reviews, add safety for multiple facades 2019-04-05 12:02:47 +09:00
David Zhao
b2857384b8 Remove unnecessary logo assignment 2019-04-04 12:08:05 +09:00
David Zhao
15b2b6af7d Clean up remaining assignments of logo relativePositionAxes 2019-04-04 11:28:36 +09:00
David Zhao
8a40b27e8f Remove need for logo relativePositionAxes none 2019-04-03 20:32:53 +09:00
David Zhao
2ed945605e Fix Axes.None requirement for FacadeContainer 2019-04-03 19:57:22 +09:00
David Zhao
952a12bb19 Return logo relativepositionaxes on content out 2019-03-29 16:54:34 +09:00
David Zhao
9d66a5e4b2 Ensure logo stops tracking before suspend animation 2019-03-28 16:29:35 +09:00
David Zhao
039e451ab1 ensure logo is where it already needs to be on resume 2019-03-28 16:14:28 +09:00
David Zhao
bfe44eb33d Remove SizeForFlow magic number 2019-03-28 15:40:58 +09:00
David Zhao
061527a260 Add new automated tests for logofacade, reset interpolation 2019-03-27 20:04:01 +09:00
David Zhao
2e3791be1c Fix incorrect usage of LogoFacade 2019-03-27 18:11:12 +09:00
David Zhao
ca7a20585d Apply reviews, delete playerloader test 2019-03-27 17:28:53 +09:00
David Zhao
384eee3395 Remove DI requirement for the Facade in PlayerLoader 2019-03-27 11:32:26 +09:00
David Zhao
3fe52be77f Better tests, add documentation 2019-03-26 17:22:36 +09:00
David Zhao
a0f6718145 Better tests and implementation 2019-03-26 10:48:29 +09:00
David Zhao
d37968d88d Add better test for facade containers 2019-03-24 15:18:38 +09:00
David Zhao
6e98a8dd7c Initial implementation 2019-03-22 20:01:58 +09:00
David Zhao
e93311fdc9 DI facade 2019-03-22 19:01:32 +09:00
Dean Herbert
ba89bfee0c Define explicit method to add background
Also cleans up some redundant/misplaced comments.
2019-03-20 20:16:45 +09:00
Dean Herbert
8865d53992 Reword comment 2019-03-20 20:04:07 +09:00
David Zhao
2e9d823af4 Add comment regarding HandlePositionalInput 2019-03-20 19:59:54 +09:00
David Zhao
2ff7aa6c2e Remove handle positional input 2019-03-20 19:49:37 +09:00
David Zhao
bc6e8ce7b4 Merge branch 'visual-settings-container' of https://github.com/nyquillerium/osu into visual-settings-container 2019-03-20 19:48:57 +09:00
David Zhao
8543e8c36f Put loadcomplete next to other protected overrides 2019-03-20 19:42:39 +09:00
Dean Herbert
cda5bc28c8 Add proper comment 2019-03-20 19:41:20 +09:00
David Zhao
9013afe412 Query for input manager once 2019-03-20 19:35:40 +09:00
David Zhao
fbfef844de Add test case for resuming PlayerLoader 2019-03-20 17:18:42 +09:00
David Zhao
a5916f995e Use the previous conditional instead 2019-03-20 16:54:42 +09:00
David Zhao
e9034c8a30 Move blurring logic into Update instead 2019-03-20 16:50:47 +09:00
David Zhao
15637f9c4a Rework instant blur logic such that updateVisuals doesn't need to be public 2019-03-20 14:17:35 +09:00
David Zhao
8cdfb1fd61 Remove BlurrableBackgroundScreen, rework tests 2019-03-14 16:09:17 +09:00
David Zhao
8714902349 Handle all blurring directly from background 2019-03-14 14:02:46 +09:00
David Zhao
de6d8fc637 Move user blurring into VIsualSettingsContainer 2019-03-13 18:25:22 +09:00
smoogipoo
c06dac5b1a Remove null check (beatmap cannot be null) 2019-03-05 17:58:30 +09:00
smoogipoo
2fee7276ae Combine creation + assignment 2019-03-05 17:58:05 +09:00
LeNitrous
cf51c8aa31 attempt to comply with appveyor 2019-03-01 19:10:32 +08:00
LeNitrous
4e081fe1fc Merge branch 'show-mods-on-loader' of https://github.com/LeNitrous/osu into show-mods-on-loader 2019-03-01 18:41:41 +08:00
David Zhao
69b1c76dce Actually implement blurring fix 2019-02-28 16:51:17 +09:00
David Zhao
d750023c52 Fix TestCasePlayerLoader not having a background stack 2019-02-25 22:05:49 +09:00
David Zhao
ab3fa91a2f
Merge branch 'master' into UserDimLogic 2019-02-22 20:38:10 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
David Zhao
ad5e81f0cd Add test case for background preview, fix unit tests 2019-02-21 15:24:26 +09:00
Jamie Taylor
9b3f2fdd24
Change RelativePositionAxes default on osu! logo to be both 2019-02-20 19:34:55 +09:00
David Zhao
d703a9511a Fix background dim previews 2019-02-20 17:20:45 +09:00
David Zhao
1bd1b6b099 Move user dim logic into UserDimContainer instead 2019-02-20 16:53:57 +09:00
smoogipoo
dbfa95b9e7 Made medium the default font weight 2019-02-20 16:52:36 +09:00
smoogipoo
0693ab8e7d Merge remote-tracking branch 'origin/master' into osu-fontusage
# Conflicts:
#	osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
David Zhao
9be25c3758 Fix unit tests 2019-02-18 16:00:59 +09:00
David Zhao
df148f8787 Fix background dim not being disabled on playerloader exit 2019-02-18 12:55:42 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
smoogipoo
bdaff27575 Fix nullref due to screens now being removed from parent 2019-01-31 15:02:07 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728 Move toolbar showing and overlay activation to OsuGame
Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
LeNitrous
a1ce7e9a95 add ModDisplay on PlayerLoader 2019-01-26 17:14:45 +08:00
smoogipoo
28f5c950ec Fix player never completing load 2019-01-24 19:55:42 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
chrisny286
03e3247baf replace FadeTo in PlayerLoader
didnt notice that interaction yet. yes this makes it neccessary.
2019-01-23 09:40:38 +01:00
Dean Herbert
8cf30bdb6a Play with delegate 2018-12-26 22:16:35 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
28f31540c4 Apply changes in-line with framework localisation changes 2018-09-19 14:07:46 +09:00
Dean Herbert
042e4e3966
Merge branch 'master' into add-loading-animation 2018-08-03 21:50:02 +09:00
Dean Herbert
b1afcf0e5d Add loading animation to player loader to make it more obvious when loading is complete 2018-08-02 19:47:50 +09:00
Dean Herbert
4a11f2ec2a Improve UX when adjusting visual settings at loading screen 2018-08-02 18:18:55 +09:00
ekrctb
ecc6d55380 Fix player loader not gets ready when multiple mouse button is down 2018-08-01 16:20:29 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change 2018-06-04 10:53:04 +09:00
Dean Herbert
5872b61988 Fix potential double-disposal of player if PlayerLoader is finalised 2018-05-30 15:48:26 +09:00
smoogipoo
a3470f9ec3 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
Dean Herbert
28aa6faef9
Merge branch 'master' into player_loader_input_toggles 2018-05-25 18:38:12 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
Roman Kapustin
30956b64aa Do not change Margin for player settings groups on the PlayerLoader screen 2018-05-21 18:57:01 +03:00
Aergwyn
b7e3ea348b expose two Bindables with split logic instead of one with mixed logic 2018-05-21 15:53:55 +02:00
Aergwyn
1482bca147 Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Roman Kapustin
ccf82cacb0 Show InputSettings on the PlayerLoader screen 2018-05-09 17:31:52 +03:00
Dean Herbert
8bf25542cb Add PlayerLoader TestCase and fix dummy beatmap load procedure 2018-04-20 17:30:27 +09:00
Dean Herbert
de85436534 Merge remote-tracking branch 'upstream/master' into peppy-async-screens 2018-04-20 16:52:58 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Joehu
128446e51d Remove composer from player loader 2018-04-12 16:46:46 -07:00
Dean Herbert
31ade986a7 Scren async changes in line with framework changes
Makes editor not stutter on load, amongst other screens.
2018-03-30 14:58:11 +09:00
Dean Herbert
b56eee1927 Fix background loaded player never being disposed if early exit occurs 2018-03-23 15:04:40 +09:00
Dean Herbert
917334a39a Move cancel code to exit paths for screen 2018-03-22 13:01:40 +09:00
Dean Herbert
8f71d53c17 Fix retry not allowing continuing beyond PlayerLoader
Resolves #2265.
2018-03-22 02:10:31 +09:00
Dean Herbert
ea649f9650 Avoid scheduling during non-current screen 2018-03-14 12:09:19 +09:00
Dean Herbert
ef8d595914 Apply formatting changes 2018-03-14 11:44:19 +09:00
Dean Herbert
c3a3d76b88 Merge remote-tracking branch 'upstream/master' into DoNotMoveToPlayerWhileDragging 2018-03-14 11:43:33 +09:00
Dean Herbert
94ed4ab01b Add debouncing to player loading
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
2018-03-08 20:28:55 +09:00
Dean Herbert
d3e91024a7 Block player enter when a drag initiates from an overlaying container 2018-03-08 18:16:23 +09:00
TocoToucan
2cb197d0c4 Replace ConfigureBackgroundUpdate with OnEntering 2018-03-08 11:35:00 +03:00
Dean Herbert
9760f30ce9 Tidy things up to make more sense 2018-02-16 12:08:36 +09:00
TocoToucan
c57e8785e2 Move all storyboard loading to Player itself 2018-02-15 23:57:53 +03:00
TocoToucan
a860dd7208 Preview visual settings at the “loading” screen 2018-02-09 00:06:24 +03:00
TocoToucan
d437c1d7ec Introduce PlayerBase class 2018-02-08 23:28:42 +03:00
TocoToucan
ce4122b3c4 Display visual settings overlay on PlayerLoader screen 2018-01-26 23:29:54 +03:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dan Balasescu
3bfa6bd9fd
Merge branch 'master' into better-notification-delays 2017-12-27 23:26:57 +09:00
Dean Herbert
d17f6cb564 Fix crash when starting play mode with no beatmap
Closes #1767
2017-12-27 11:46:44 +09:00
Dean Herbert
71a94d6b44 Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
49a5af60e2 Fix multiple order-of-execution issues with osu! logo
Also sets better defaults.
2017-11-13 18:43:16 +09:00
Dean Herbert
4874371dbf Rename methods back 2017-11-09 17:38:20 +09:00
Dean Herbert
c2d4a213b1 Rename logo-related methods 2017-11-08 16:34:03 +09:00
Dean Herbert
9b2d41f4eb Fix quick retry looking bad 2017-11-02 21:52:01 +09:00
Dean Herbert
b8b05fe8d2 Make the osu! logo shared game-wide
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
Dean Herbert
6fa02ce9bb Use internal less
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
Dean Herbert
cd722e4abb Fix beatmap author being stored in two different places 2017-10-14 11:39:55 +09:00
Damnae
010a6ec252 Fix player loading. 2017-09-15 09:06:27 +02:00
Dean Herbert
6ea22cc6c7 Add missing return to PlayerLoader
was being a bit too eager previously
2017-09-15 08:15:23 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Thomas Müller
87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
9bbcc0526d Disable beatmap changes in specified screens 2017-07-11 18:39:10 +09:00
Thomas Müller
40225238d9 Set RelativeSizeAxes for updated FillMode behavior 2017-06-28 12:24:23 +03:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
EVAST9919
0386e96573 applied requested changes 2017-05-01 05:38:51 +03:00
EVAST9919
668262ed06 Applied requested changes 2017-05-01 04:53:46 +03:00
EVAST9919
e9094bac51 Added suggested changes 2017-04-30 17:05:00 +03:00
EVAST9919
a8c918f7bf Removed empty line 2017-04-28 21:12:48 +03:00
EVAST9919
d5c56aab7a Initial commit 2017-04-28 21:05:00 +03:00
Dean Herbert
5aa90df819
Allow OsuScreens to decide whether ruleset switching should be allowed.
Tidies up ToolbarModeSelector a lot by using DI.
2017-04-21 16:03:59 +09:00
Dean Herbert
5ba85818db
Combine push logic and adjust transitions a bit more. 2017-04-18 17:07:02 +09:00
Dean Herbert
ddff26d167
Show metadata when loading between retries.
Also speeds up the display a bit.
2017-04-18 17:00:58 +09:00
Dean Herbert
edd71c0560
Tidy up and comment PlayerLoader logic. 2017-04-18 16:56:01 +09:00
ocboogie
2bd89e922f Removed unneeded newPlayer 2017-04-17 23:48:21 -07:00
ocboogie
c0f4cbcba6 Added back PlayerLoader overlays 2017-04-17 23:36:11 -07:00
ocboogie
aa466d0e84 PlayerLoader creates a new instance of the Player class on Restart 2017-04-17 21:32:38 -07:00
Dean Herbert
6f1fff4ee7 Update async load usage to new style. 2017-04-02 15:56:12 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Thomas Müller
a2317e5a1e Update usage of FillDirection 2017-03-04 11:00:17 +01:00
Thomas Müller
4d28696479 FlowDirection -> FillDirection 2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465 Update framewörk 2017-03-01 19:33:01 +01:00
Thomas Müller
d46e68b36b Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
#	osu-framework
#	osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
default0
03889e6ca6 Update References to FlowStrategies
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
Dean Herbert
68dd3c02aa
Fix failing testcase (nullref). 2017-02-27 17:05:12 +09:00
default0
8d91519d59 Update usage of FlowContainer and its subclasses 2017-02-26 21:32:43 +01:00
Dean Herbert
bc231c6bd4
Remove dispose which is no longer necessary. 2017-02-26 22:08:29 +09:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Dean Herbert
17a28cd3b6 Don't push Player if we aren't still current. 2017-02-25 11:46:19 +09:00
Dean Herbert
c4fbfb5a8f
Update comment with new knowledge. 2017-02-24 21:46:34 +09:00
Dean Herbert
5096f6b83d
Fix memory leak from Player's InputManager. 2017-02-24 21:01:05 +09:00
Dean Herbert
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings 2017-02-24 11:29:34 +09:00
Thomas Müller
2689de0c0c Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
aef0eb49a1
Add loading screen. 2017-02-22 21:53:59 +09:00