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Resolve code inspection errors

This commit is contained in:
Craftplacer 2019-09-15 17:36:53 +02:00
parent ec788ac09d
commit e3884658af

View File

@ -7,7 +7,6 @@ using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -66,7 +65,7 @@ namespace osu.Game.Screens.Play
[Resolved]
private VolumeOverlay volumeOverlay { get; set; }
private bool muteWarningShownOnce = false;
private bool muteWarningShownOnce;
public PlayerLoader(Func<Player> createPlayer)
{
@ -500,10 +499,7 @@ namespace osu.Game.Screens.Play
private class MutedNotification : SimpleNotification
{
public MutedNotification()
{
this.Text = "Your music volume is set to 0%! Click here to restore it.";
}
public MutedNotification() => Text = "Your music volume is set to 0%! Click here to restore it.";
public override bool IsImportant => true;