diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index 3bce6fa1ed..d78f36f6de 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -7,7 +7,6 @@ using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Audio; -using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; @@ -66,7 +65,7 @@ namespace osu.Game.Screens.Play [Resolved] private VolumeOverlay volumeOverlay { get; set; } - private bool muteWarningShownOnce = false; + private bool muteWarningShownOnce; public PlayerLoader(Func createPlayer) { @@ -500,10 +499,7 @@ namespace osu.Game.Screens.Play private class MutedNotification : SimpleNotification { - public MutedNotification() - { - this.Text = "Your music volume is set to 0%! Click here to restore it."; - } + public MutedNotification() => Text = "Your music volume is set to 0%! Click here to restore it."; public override bool IsImportant => true;