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Commit Graph

794 Commits

Author SHA1 Message Date
Albie Spriddell
20edaf4ba6 add cinema mod support 2019-11-23 17:32:16 +00:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83 Merge branch 'master' into sharpen 2019-11-20 17:30:58 +08:00
Huo Yaoyuan
608785b99a Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
bbeab6fa76 Use auto property. 2019-11-12 19:53:25 +08:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
Huo Yaoyuan
bcf8e3a9d4 Remove redundant properties from desktop projects.
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be Normalize .props 2019-10-30 21:54:14 +08:00
Dean Herbert
e987db37ec Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
smoogipoo
f429a8f7c2 Add back/obsolete old AddNested() method 2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c Rename parameter 2019-10-17 12:53:54 +09:00
smoogipoo
d49ef6a36b Make taiko use the new nested hitobject structure 2019-10-17 11:57:00 +09:00
Dean Herbert
51bf600ea7 Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
Bartłomiej Dach
8efab559c8 Remove unused using directives 2019-09-25 01:13:42 +02:00
Bartłomiej Dach
9323df26a1 Decouple bar line hitobjects from generator
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.

This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
Bartłomiej Dach
a407e267a2 Fix PF/SD legacy mod conversion
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.

Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
624e5644a4 Change osu!catch key trigger to occur on frame before positional change 2019-09-13 23:06:35 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames 2019-09-13 19:23:15 +09:00
Dean Herbert
9fc60aeefc Merge branch 'master' into reset-dho-lifetimes 2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2 Move expire to DrawableHitObject 2019-09-12 19:29:08 +09:00
Dean Herbert
acdfeef1dc Improve how osu!catch stores and replays key actions 2019-09-12 18:33:46 +09:00
Dean Herbert
af3bb5a2cd Centralise and share bar line generation code between rulesets 2019-09-10 13:30:54 +09:00
Dean Herbert
6cdc87bd29 Fix allowed results omissions 2019-09-06 15:37:20 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
smoogipoo
5efd455ce4 Fix taiko sample namespace 2019-09-04 12:47:10 +09:00
Dean Herbert
40c61894ef Update some case sensitive resources lookups in-line with resources 2019-09-04 10:44:24 +09:00
Dean Herbert
05ed9d3802 Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements 2019-09-03 13:07:58 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay 2019-09-03 11:42:15 +09:00
smoogipoo
8302658186 Fix other potential nullref cases that rider missed 2019-09-02 18:31:33 +09:00
smoogipoo
4c150839c0 Fix potential diffcalc hitwindow nullref 2019-09-02 17:38:58 +09:00
smoogipoo
f3656475de Return null hitwindows for non-time-based objects 2019-09-02 16:10:30 +09:00
Dean Herbert
f9fcf1562f Merge remote-tracking branch 'upstream/master' into iskincomponent 2019-09-02 14:21:02 +09:00
Dean Herbert
13bb0676b1
Merge branch 'master' into fix-taiko-swell-tick-display 2019-09-02 13:47:04 +09:00
smoogipoo
1df422e591 Hide taiko swell ticks 2019-09-02 13:30:55 +09:00
smoogipoo
5b685c4cd2 Fix swell ticks having non-zero time offsets 2019-09-02 13:25:39 +09:00
Dean Herbert
70e417533f Update naming 2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
smoogipoo
6ab2b20c70 Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
Dean Herbert
720908ba22
Merge pull request #5865 from peppy/fix-osu-hitobject-fade-in
Fix osu! approach circles fading in too late
2019-08-28 20:25:49 +09:00
Dean Herbert
9a98f39f06 Share logic with other rulesets (and make default) 2019-08-28 18:12:47 +09:00
smoogipoo
7cc92e2fad Make taiko proxy containers use LifetimeManagementContainer 2019-08-28 13:20:28 +09:00
smoogipoo
3723c441d2 Merge remote-tracking branch 'origin/master' into fix-taiko-proxy-rewind
# Conflicts:
#	osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
2019-08-27 17:42:45 +09:00
smoogipoo
2b22fd799d Use constant value for offset 2019-08-27 15:33:53 +09:00
smoogipoo
bc7a81e733 Add initial fade transform 2019-08-27 15:33:53 +09:00
smoogipoo
dba3679817 Fix DrawableSwell not proxying its content in time/correctly 2019-08-27 15:33:28 +09:00
smoogipoo
b85e62a6e2 Fix taiko proxies being removed on rewind 2019-08-27 15:24:49 +09:00
iiSaLMaN
0eef398ca7 Remove redundant using directive 2019-08-27 05:19:21 +03:00
iiSaLMaN
cd68d030bd Remove unnecessary UpdateState overrides 2019-08-27 05:04:34 +03:00
iiSaLMaN
843da26dba Use transform management for taiko hit objects 2019-08-27 05:03:56 +03:00
smoogipoo
d4a296f911 Slight refactoring 2019-08-26 17:45:12 +09:00
smoogipoo
fd4c6e08ca Merge remote-tracking branch 'origin/master' 2019-08-26 17:37:06 +09:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Desconocidosmh
77e9e89fec Refactoring 2019-08-19 20:45:23 +02:00
Desconocidosmh
9bd844bf4d Make comment more informative 2019-08-19 19:54:22 +02:00
Desconocidosmh
9732f5d622 Add Swell to GetNextObject() check 2019-08-19 17:28:32 +02:00
Desconocidosmh
eb83e36e0f Make TaikoAutoGenerator unpress sooner 2019-08-19 17:15:08 +02:00
Desconocidosmh
b3556403aa Make GetNextObject() a virtual method 2019-08-19 16:18:25 +02:00
Desconocidosmh
aa3651f65e Change the logic so the last button gets unpressed instead of staying pressed forever 2019-08-15 19:45:10 +02:00
Desconocidosmh
386d788813 Change if-else to ternary if 2019-08-15 18:32:45 +02:00
Desconocidosmh
ba539abac7 Refactoring 2019-08-14 21:05:24 +02:00
Desconocidosmh
e567e81981 Refactoring 2019-08-14 20:10:52 +02:00
Desconocidosmh
f849b4ce54 Make autoplay unpress sooner, if needed 2019-08-14 19:49:32 +02:00
smoogipoo
8a64ab0384 Remove generics from IApplicableToBeatmap 2019-08-01 12:39:32 +09:00
Dean Herbert
c3b81bef4a Flip default to the preferred method going forward 2019-07-22 15:55:38 +09:00
Dean Herbert
9bed0094de Merge remote-tracking branch 'upstream/master' into android 2019-07-02 19:40:50 +09:00
Unknown
665da09ed7 disable HD for taiko 2019-07-01 09:45:14 +02:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Shane Woolcock
17d103181c Merge branch 'master' into android 2019-06-18 20:05:14 +09:30
HoLLy
7e9f5a0939 Add Skills to DifficultyAttributes 2019-05-29 11:22:51 +02:00
tangalbert919
6fd1eb5e08 Merge remote-tracking branch 'upstream/master' into android 2019-05-08 08:15:03 -05:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
smoogipoo
aeae759fcd Rename method + add xmldoc 2019-04-22 18:08:15 +09:00
smoogipoo
4edb17a88a Make hp work + cleanup 2019-04-22 18:02:49 +09:00
smoogipoo
b59f23d094 Implement hp increase for taiko 2019-04-22 17:04:46 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
c584967eb1 Remove mods from workingbeatmap 2019-04-09 12:59:32 +09:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
42eaabe24c Fix editor blueprints being misplaced
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
3e8952b087
Merge pull request #4521 from peppy/hitobject-drawable-representation
Fix DrawableRuleset drawable creation method's name
2019-03-29 14:08:23 +09:00
Dean Herbert
c72705217a
Merge branch 'master' into framed-replay-handler-fixes 2019-03-29 12:59:51 +09:00
Dean Herbert
14cef94a53 Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation 2019-03-29 12:59:26 +09:00
Dean Herbert
785433bb74
Merge branch 'master' into universal-playfield-adjust 2019-03-29 11:25:54 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility 2019-03-29 11:15:34 +09:00
Dean Herbert
8642886ffa Merge branch 'sprite-icon-compatibility' into universal-playfield-adjust 2019-03-29 00:39:51 +09:00
Dean Herbert
09a7950a3b Fix handlers for other rulesets 2019-03-28 15:09:06 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
ed3746e166 Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
Dean Herbert
39df8cce19 Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
2019-03-25 13:48:55 +09:00
Dean Herbert
9bf48863b0 Fix DrawableRuleset drawable creation method's name 2019-03-25 00:00:29 +09:00
tangalbert919
00c659a5ca Merge all changes from 2019.321.0 to android 2019-03-20 11:00:27 -05:00
Dean Herbert
7b6d882ce6 Remove double-generic type 2019-03-20 11:29:16 +09:00
Dean Herbert
3b7a76aa4e Fix typo 2019-03-20 11:22:34 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2 Refactor RulesetContainer for readability 2019-03-19 20:21:31 +09:00
tangalbert919
e865ac2086 Merge remote-tracking branch 'origin/master' into android 2019-03-17 09:39:34 -05:00
Dean Herbert
1617e2a729
Merge branch 'master' into mania-judgemetns 2019-03-13 18:17:42 +09:00
David Zhao
527b77b07d Make all inheritors of drawablejudgement use new method 2019-03-12 19:52:44 +09:00
Albert Tang
7f30fce3fe
Merge branch 'master' into android 2019-03-08 10:39:24 -06:00
Dean Herbert
48e54c84c1
Merge branch 'master' into mod-wind 2019-03-08 20:23:02 +09:00
Dean Herbert
1f44dde96b Fix autoplay tests not working 2019-03-07 18:34:56 +09:00
tangalbert919
1e6cb3e7d8 Merge remote-tracking branch 'upstream/master' into android 2019-03-05 17:56:13 -06:00
LeNitrous
c271a3a781 remove ruleset specific mods 2019-03-04 17:36:44 +08:00
LeNitrous
ecc2c28a62 mod rule changes 2019-03-03 16:22:00 +08:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
7e41fbc29b Remove LegacyDifficultyCalculator 2019-02-21 13:12:37 +09:00
Dean Herbert
2c76a039ca
Remove unnecessary folder reference 2019-02-20 10:46:25 +09:00
smoogipoo
5ff890434c Add beatmap argument 2019-02-19 17:57:29 +09:00
smoogipoo
c264a9cc74 Fix mods not being populated 2019-02-19 17:46:40 +09:00
smoogipoo
0ef15f5bd5 Update with PopulateAttributes() removal 2019-02-19 17:45:16 +09:00
smoogipoo
7ba0d090fc Fix post-merge errors 2019-02-19 16:40:52 +09:00
smoogipoo
7f4643a83d Adjust naming 2019-02-18 14:55:39 +09:00
smoogipoo
46b979a412 Fix colour changes not being reset 2019-02-18 14:55:20 +09:00
smoogipoo
cb17cbcdc4 Fix taiko nullrefing 2019-02-18 14:54:35 +09:00
smoogipoo
25d85b6eb4 Implement new difficulty calculator for Rulesets.Taiko 2019-02-18 14:54:21 +09:00
smoogipoo
a8faa942a6 Implement new difficulty calculator structure 2019-02-18 14:49:43 +09:00
smoogipoo
aa0bb7ca11 Add taiko difficulty calculator tests 2019-02-15 14:44:26 +09:00
tangalbert919
7349a6c527 Merge remote-tracking branch 'upstream/master' into android 2019-02-12 20:41:54 -06:00
HoLLy
ae9d5f999c Use correct DifficultyAttributes where possible 2019-02-06 21:28:42 +01:00
Dean Herbert
2d7c23dd9f Merge remote-tracking branch 'upstream/master' into fix-replay-import-statistics 2019-02-04 12:15:53 +09:00
tangalbert919
80006109a2 Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
LeNitrous
03e57d0423 fix codefactor warnings and derive ModWindUp and ModWindDown to ModTimeRamp 2019-01-26 20:15:19 +08:00
LeNitrous
0f8c5bcbd7 actually the last whitespace 2019-01-26 13:50:27 +08:00
LeNitrous
73dbf5712d add license headers 2019-01-26 13:43:27 +08:00
LeNitrous
1427c9f576 trim whitespaces 2019-01-26 13:11:08 +08:00
LeNitrous
c6e26a92ec add wind up and wind down mods 2019-01-26 12:15:45 +08:00
Dean Herbert
014ea972d9 Merge remote-tracking branch 'origin/master' into samah-ios 2019-01-25 11:51:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
tangalbert919
5835ccc04c Merge changes up to 2019.108.0 2019-01-08 17:53:57 -06:00
Shane Woolcock
a267a1a085 Merge branch 'master' into samah-ios 2019-01-08 17:09:26 +10:30
Dean Herbert
8edec10e5f
Merge branch 'master' into fix-replay-import-statistics 2019-01-08 11:26:12 +09:00
tangalbert919
47268898be Expose internals for Android test projects 2019-01-06 00:04:25 -06:00
Roman Kapustin
4b5fc85875 Use Find instead of FirstOrDefault 2019-01-05 19:35:33 +03:00
Dean Herbert
aec3753863 Fix imported replays having excess statistics 2019-01-03 14:01:20 +09:00
Shane Woolcock
32ffcb9865 Merge branch 'master' into samah-ios
# Conflicts:
#	osu.Game/osu.Game.csproj
2018-12-29 20:09:00 +10:30
Shane Woolcock
a83bee9461 Add ruleset visual tests 2018-12-29 20:05:37 +10:30
smoogipoo
b64932f6db Implement hit windows 2018-12-27 22:39:15 +09:00
Ivan Pavluk
d8b409f81f Merge branch 'master' of https://github.com/pavlukivan/osu 2018-12-12 17:18:32 +07:00
Ivan Pavluk
28b033bd99 Autodetect LowestSuccessfulHitResult 2018-12-12 17:15:59 +07:00
Ivan Pavluk
77e0d7ed8e
Fix formatting 2018-12-12 07:57:37 +00:00
Ivan Pavluk
e49e2fda9e Rename SuccessfulHitResult->LowestSuccessfulHitResult 2018-12-12 13:24:58 +07:00
Ivan Pavluk
a2d1c2c096
Fix formatting 2018-12-10 05:05:03 +00:00
Ivan Pavluk
839e177d2a
Docstring change 2018-12-10 04:59:35 +00:00
Ivan Pavluk
8457324044 SuccessfulHitWindow->SuccessfulHitResult 2018-12-10 09:04:12 +07:00
Ivan Pavluk
94f01b6678 Remove unused using directives 2018-12-06 20:05:03 +07:00
Ivan Pavluk
394c038c33 Removed unnecessary JudgementResult casts 2018-12-06 19:52:16 +07:00
Ivan Pavluk
407f9d2e78 Comment cleanup 2018-12-06 19:33:42 +07:00
Ivan Pavluk
cb2444e01c Remove Meh from TaikoHitWindows 2018-12-06 19:04:54 +07:00
Ivan Pavluk
8cae549541 Remove unused TaikoScoreProcessor constants 2018-12-06 15:58:03 +07:00
Ivan Pavluk
1b6658f4ee Move HealthIncreaseFor to Judgement 2018-12-06 15:09:42 +07:00
Ivan Pavluk
b5277de3f4
Remove extra newline 2018-12-06 14:08:32 +07:00
Ivan Pavluk
6d7e71c003 Fix switch stetement order 2 2018-12-05 16:28:36 +07:00
Ivan Pavluk
6c38db04ee Fix switch statement order in taiko judgements 2018-12-04 21:48:22 +07:00
Ivan Pavluk
f2b806d303 Remove swell miss HP from TaikoScoreProcessor 2018-12-04 21:36:43 +07:00
Ivan Pavluk
1975e11fcc Yet Another Whitespace Fix 2018-12-04 21:28:36 +07:00
Ivan Pavluk
7d692939fc Fixed being able to miss taiko objects by hitting them too early
Revamped taiko HP system
2018-12-04 21:20:44 +07:00
Ivan Pavluk
fbb7dc4507
Merge branch 'master' into master 2018-12-01 00:38:24 +07:00
smoogipoo
8eff49bccd Remove User from Replay 2018-11-30 18:25:14 +09:00
Dean Herbert
831cd3ed59 ScoreInfo scoreInfo -> ScoreInfo score 2018-11-30 15:18:52 +09:00
Ivan Pavluk
743598a1ac Decrease taiko swell HP drain 2018-11-30 01:33:04 +07:00
Ivan Pavluk
6b07d4581a Fixed too strong HP drain 2018-11-30 01:07:15 +07:00
Ivan Pavluk
4184f17709 ...Revert AffectsHP->AffectsHp, add HP abbrev 2018-11-29 23:12:02 +07:00
Ivan Pavluk
13a166a645 rename TaikoJudgement.AffectsHP to AffectsHp 2018-11-29 22:26:23 +07:00
Ivan Pavluk
d30ab4f77c fixed whitespace 2018-11-29 22:12:01 +07:00
Ivan Pavluk
2ca9864301 Fixed taiko swell hp and scoring 2018-11-29 22:05:13 +07:00
Ivan Pavluk
a378c50544
Fix TaikoDrumRollJudgement visibilityy 2018-11-29 09:47:12 +07:00
Ivan Pavluk
ce1e6d93e4
Update TaikoScoreProcessor.cs 2018-11-29 09:45:57 +07:00
Ivan Pavluk
00a243f7f2 Add license header 2018-11-29 09:19:41 +07:00
Ivan Pavluk
17337e05a1
Fixed whitespace 2018-11-29 09:06:40 +07:00
Ivan Pavluk
36b458bdee Fixed #3777 2018-11-29 08:56:19 +07:00
smoogipoo
b8e60afa69 Move replays to an wrapping Score class 2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
smoogipoo
2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
smoogipoo
09b79d736b Remove unused usings 2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
08ffa18936 Fix nullref 2018-11-19 17:05:51 +09:00
Dean Herbert
a57f98ed4d
Merge branch 'master' into fix-taiko-lifetimes 2018-11-19 08:41:19 +09:00
jorolf
80bd98bb9d apply suggestions 2018-11-15 17:38:38 +01:00
smoogipoo
e207dd728b Fix taiko proxies not receiving the correct lifetimes 2018-11-15 20:26:12 +09:00
jorolf
f0f7b15edc
remove unused using 2018-11-15 00:45:27 +01:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod 2018-11-15 00:35:42 +01:00
jorolf
7d2958b7b0 split shader, remove unnecessary clutter and fix some bugs 2018-11-15 00:33:13 +01:00
smoogipoo
d8e7ad8241 Fix post-rebase issues 2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6 Move rest of ScrollingPlayfield into ScrollingRulesetContainer 2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666 Move scroll direction to scrollinginfo 2018-11-12 17:34:35 +09:00
smoogipoo
7f0f143a1b Move IScrollAlgorithm to ScrollingRulesetContainer + use DI 2018-11-12 17:34:35 +09:00
smoogipoo
aee7a80e71 ScrollAlgorithm -> ScrollVisualisationMethod 2018-11-12 17:26:37 +09:00
jorolf
023924396d Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time 2018-11-11 18:38:12 +01:00