Salman Ahmed
fd20c2bdcd
Change circle/overlay sprite fields to protected
for better test assertion
2022-04-20 00:24:28 +03:00
Salman Ahmed
a96664295b
Fix nullability preprocessor placed over the copyright header
2022-04-19 19:48:44 +03:00
Salman Ahmed
033b556be5
Simplify texture lookup further
2022-04-19 19:44:35 +03:00
Dean Herbert
75a6e9fd7f
Convert to use nullable
and rearrange fields
2022-04-19 18:10:10 +09:00
Salman Ahmed
b067924ada
Avoid applying state transforms when no object is present
2022-04-19 08:08:02 +03:00
Salman Ahmed
fd113953ac
Rename prioritiyLookup
and add xmldoc
2022-04-19 08:06:39 +03:00
Salman Ahmed
ec7bb876b5
Improve legacy circle texture lookup to match 1:1 with stable
2022-04-19 07:12:07 +03:00
Salman Ahmed
8d0dd3961e
Add failing test cases
2022-04-19 07:12:07 +03:00
Dean Herbert
e4b2242719
Fix follow point animations not looping
...
Because they do in stable. I don't know why but let's go with it.
Resolves issue reported in https://github.com/ppy/osu/discussions/17072 .
2022-03-21 18:29:13 +09:00
Dean Herbert
a1b7bf3986
Use a minimum fade length for clamping rather than zero
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-10 16:47:02 +09:00
Siim Pender
a02adfdbd4
Fix crash on super high bpm kiai sections
2022-03-07 20:36:09 +02:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Joseph Madamba
b245ffefc1
Merge remote-tracking branch 'upstream/master' into fix-remaining-identifier-names
2022-01-12 15:05:07 -08:00
Dean Herbert
408e8d5710
Fix null reference causing crash in KiaiFlashingDrawable
...
Can occur if there is no fallback graphics available. Previously would
work as it was only setting the `Texture`.
As reported in https://github.com/ppy/osu/discussions/16281 .
2021-12-30 22:21:39 +09:00
Joseph Madamba
c22a07d9fc
Bump identifier typo inspection and fix remaining identifier names
2021-12-28 11:26:42 -08:00
Bartłomiej Dach
eea0fea69f
Add support for animated legacy hit circle overlay
2021-12-28 15:58:34 +01:00
Bartłomiej Dach
448c6ed515
Generalise KiaiFlashingSprite
for arbitrary drawables
2021-12-28 15:58:34 +01:00
Dean Herbert
add39fbd4f
Merge branch 'master' into fix-skin-layout-editor-crash
2021-10-28 06:24:24 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
93482414d6
Remove SkinConfiguration
subclasses and allow configuration parsing for all skin types
2021-10-22 14:42:23 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
...
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
5e5cdaab5e
Privatise setter
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-10-03 19:14:01 +02:00
Bartłomiej Dach
abe0ced48c
Proxy slider head circle number along with overlay
2021-10-03 15:53:49 +02:00
Dean Herbert
32afd3f426
Replace all basic usages
2021-10-02 02:22:23 +09:00
Bartłomiej Dach
5bd09a4a30
Rename inner lambda parameter
2021-09-27 22:21:14 +02:00
Bartłomiej Dach
7a0499ad07
Fix repeat arrow texture not falling back to default legacy skin
2021-09-27 21:45:26 +02:00
smoogipoo
6c91d39c15
Remove GameplayClock dependency
2021-09-21 14:48:46 +09:00
smoogipoo
f0971cb90c
Fix kiai spawner using wrong current time
2021-09-21 14:40:33 +09:00
Bartłomiej Dach
c911332540
Merge branch 'master' into correct-reverse-arrow-depth
2021-09-20 22:32:28 +02:00
Dean Herbert
20eeb36567
Avoid AliveObject
enumeration when not in kiai section
2021-09-20 18:49:36 +09:00
Opelkuh
761da45f6a
Revert af4c3727d77a16e2534df9bbf452336b5c544342
2021-09-19 14:00:56 +02:00
Opelkuh
af4c3727d7
Fix build errors
2021-09-19 04:39:35 +02:00
Opelkuh
1d7d779f66
Merge branch 'master' into add-legacy-star-particles
2021-09-19 04:34:35 +02:00
Opelkuh
3f8454cb76
Remove abstract from ParticleSpewer
2021-09-19 03:19:16 +02:00
Bartłomiej Dach
36237398fa
Remove accidental leftover nullable BDL spec
2021-09-18 18:24:36 +02:00
Bartłomiej Dach
c23354bb67
Remove unused setter
2021-09-18 16:28:44 +02:00
Bartłomiej Dach
59657aca9a
Remove redundant qualifier
2021-09-18 16:28:25 +02:00
Bartłomiej Dach
79438c19a4
Fix slider parts not reproxying after first hitobject freed
2021-09-18 16:27:30 +02:00
smoogipoo
bcbd0e0961
Revert ctor param
2021-09-16 20:06:20 +09:00
smoogipoo
d8f27633a4
Fix legacy approach circles accepting alpha
2021-09-16 19:35:15 +09:00
Dean Herbert
2df4073946
SpawnParticle
-> CreateParticle
(and set time outside of virtual
call)
...
Allows easier overriding (no need to call the `base.CreateParticle` call
and worry about overwriting the time value.
2021-09-16 16:52:46 +09:00
Dean Herbert
29ce2f05bd
Remove implied defaults
2021-09-16 16:44:46 +09:00
Opelkuh
32d65adb35
Fix cursor particle scale
2021-09-15 21:22:37 +02:00
Opelkuh
d13ff12a3e
Remove hardcoded particle scale
2021-09-14 00:36:52 +02:00
Opelkuh
c4886be7e1
Add StarBreakAdditive
config support
2021-09-14 00:36:01 +02:00
Opelkuh
9fd616c578
Tiny refactor
2021-09-14 00:16:42 +02:00
Opelkuh
224244801f
Remove Particles namespace
2021-09-13 21:44:27 +02:00
Opelkuh
16f98357e6
Add cursor particles tests
2021-09-13 21:44:25 +02:00
Opelkuh
82d16ab394
Fix LegacyCursorParticles
texture null reference
2021-09-13 21:44:24 +02:00
Opelkuh
a688e69859
Scale down cursor particles
2021-09-13 21:44:24 +02:00
Opelkuh
911282234e
Rename legacy cursor particle classes
2021-09-13 21:44:23 +02:00
Opelkuh
8862d3fa1e
Add OsuSkinComponents.CursorParticles
2021-09-13 21:44:23 +02:00
Opelkuh
99eff4f41f
Move cursor particles under OsuCursorContainer
2021-09-13 21:44:22 +02:00
Opelkuh
c2f7b01ca4
Change particle AngularVelocity
into StartAngle
and EndAngle
2021-09-13 21:44:21 +02:00
Opelkuh
6d68da8ff0
Remove StartScale
from ParticleSpewer
particles
2021-09-13 21:44:20 +02:00
Opelkuh
db662f8c5c
Add ParticleParent
option to ParticleSpewer
2021-09-13 21:44:20 +02:00
Opelkuh
5b1b36436f
Add cursor velocity to star particles
2021-09-13 21:44:19 +02:00
Opelkuh
ee4006f3d7
Add legacy cursor star particles
2021-09-13 21:44:18 +02:00
Dean Herbert
738ce0f689
Fix repeat arrows being hidden beneath head circles in legacy skins
...
Aims to make minimal changes to `DrawableSlider` itself. I'm not super
happy about the slider ball being moved above the head circle, but it
*is* what people are used to so no one except for me is going to
complain.
Supersedes and closes https://github.com/ppy/osu/pull/14561 .
2021-09-01 19:41:49 +09:00
Dean Herbert
4f9c3fde07
Move alpha adjustment back to LegacySliderBody
to correctly handle default legacy skin
2021-09-01 15:10:56 +09:00
Dean Herbert
7a447f5128
Mark SankingSliderBody
as abstract
2021-09-01 15:10:24 +09:00
Dean Herbert
3f93aa1507
Fix traceable sliders incorrectly being opaque
...
Closes https://github.com/ppy/osu/issues/14449 .
Regressed in https://github.com/ppy/osu/pull/14205 .
2021-08-31 20:13:54 +09:00
Endrik Tombak
ef367c6547
Move implementation to be legacy only
2021-08-16 22:52:19 +03:00
smoogipoo
7cc0a2a76f
Refactor to fix InterpolateMovements=false
2021-08-13 12:10:33 +09:00
smoogipoo
5241029513
Use new FadeExponent shader uniform
2021-08-13 10:27:26 +09:00
TheOmyNomy
1069f9d501
Always add cursor trail for legacy cursor with disjoint trail
2021-08-13 00:13:03 +10:00
smoogipoo
f86ef54e93
Fix incorrect legacy slider body alpha
2021-08-10 17:38:51 +09:00
TheOmyNomy
24accdcab0
Add LegacyUtils class with non linear colour interpolation method
2021-08-09 18:56:47 +10:00
TheOmyNomy
140d29d537
Use helper methods instead of local valueAt() method
2021-08-08 23:54:35 +10:00
TheOmyNomy
9e805dcd44
Fix legacy slider body colour interpolation
2021-08-08 21:27:32 +10:00
Bartłomiej Dach
8e102280b7
Revert & disable case with two contradicting inspections
...
Leaving the `false` default value without the suppression triggers
`RedundantArgumentDefaultValue`, while removing it triggers
`BaseMethodCallWithDefaultParameter`.
Disable the former, because a single redundant parameter is less bad
than silent breakage if the default value of `propagateChildren` in the
base method ever changes.
2021-07-05 20:21:44 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Dean Herbert
ec71deec51
Remove some mentions of "lazer"
...
I am aware there are more throughout the codebase but intentionally left
the remaining mentioned for one reason or another. The intention here is
to mainly change user-facing versioning to change the positioning of the
"lazer" term (to be where we would expect "cuttingedge" or "beta" to
be).
2021-07-04 12:41:27 +09:00
Dean Herbert
1b0aadcc6f
Merge branch 'master' into transformers-per-skin
2021-06-22 16:03:15 +09:00
Salman Ahmed
999bf27eae
Remove unnecessary abstraction of ApproachCircle
property
2021-06-21 12:07:00 +03:00
Salman Ahmed
ba15f7c19b
Move ApproachCircle
out of the scale container and revert relevant changes
2021-06-21 10:47:38 +03:00
Salman Ahmed
036b745425
Remove no longer needed LegacySpinnerApproachCircle
2021-06-21 08:41:10 +03:00
Salman Ahmed
42edbe4fb9
Move ApproachCircle
implementation into per-style
2021-06-21 08:40:38 +03:00
Salman Ahmed
68e28f4903
Implement IHasApproachCircle
in DrawableHitCircle
as well
2021-06-21 07:35:07 +03:00
Salman Ahmed
01478d780d
Generalize IHasSpinnerApproachCircle
from being spinner-specifc
2021-06-21 03:43:11 +03:00
Salman Ahmed
72155a7c52
Replace if pattern-matching check with switch cases instead
2021-06-21 03:37:50 +03:00
Salman Ahmed
c3217fd8b1
Remove leftover approach circle skin component
2021-06-19 20:10:32 +03:00
Salman Ahmed
c04b09520d
Replace spinner approach circle proxying logic with hooking up to OnSkinChange
in mod
2021-06-19 20:06:28 +03:00
Salman Ahmed
d6b9436151
Proxy spinner approach circle before the spinner overlay components
2021-06-18 20:34:25 +03:00
Salman Ahmed
843c8bd7a4
Move spinner approach circle to its own SkinnableDrawable
2021-06-18 20:33:50 +03:00
Salman Ahmed
c9458fd9ce
Hide spinner approach circle in "Hidden" mod
2021-06-18 06:23:54 +03:00
Salman Ahmed
9d9892e99e
Add legacy spinner approach circle implementation
2021-06-17 04:58:18 +03:00
Dean Herbert
4b45d8318e
Merge branch 'master' into transformers-per-skin
2021-06-16 16:37:28 +09:00
Salman Ahmed
52145c9237
Assign skinnable colour to spinner-background
with correct default
2021-06-15 16:17:05 +03:00
Salman Ahmed
a85a592f70
Add lookup for spinner background colour
2021-06-15 16:16:25 +03:00
Salman Ahmed
fbb856d84b
Call base
when overriding lookup methods
...
Rather than arbitrarily accessing `Skin` here and there.
2021-06-11 12:44:44 +03:00
Salman Ahmed
cf40282f1f
Convert LegacySkinTransformer
s to accept raw ISkin
s rather than a full ISkinSource
2021-06-09 22:49:31 +03:00
ekrctb
5418e895ae
Remove useless ClearTransforms
...
The transforms are cleared by DHO before `ApplyCustomUpdateState` is invoked.
2021-06-09 16:50:13 +09:00
ekrctb
610cdaea98
Fix circle piece animation is sometimes not playing when a replay is rewound
2021-06-09 16:14:55 +09:00
ekrctb
555ab8fccd
Fix event not unregistered on dispose
2021-06-09 12:35:14 +09:00
ekrctb
4707918c6a
Fix hit circle animation when a replay is rewound
2021-06-09 10:53:52 +09:00
Dean Herbert
88b87b98a8
Fix slider ball layer sources
2021-06-08 12:10:14 +09:00
Dean Herbert
9ebafb1ec0
Fix cursor trail logic
2021-06-06 22:26:27 +09:00
Dean Herbert
06275a6a7d
Merge branch 'master' into legacy-skin-default-fallback
2021-06-04 16:00:30 +09:00
Dean Herbert
f62a2747f6
Add legacy implementation
2021-06-04 14:51:35 +09:00
Dean Herbert
5953674737
Tidy up constants
2021-06-04 14:14:51 +09:00
Dean Herbert
ff70f99da2
Merge branch 'master' into kiai
2021-06-04 13:50:12 +09:00
Dan Balasescu
c065f761c7
Merge branch 'master' into legacy-skin-default-fallback
2021-06-02 19:08:52 +09:00
ekrctb
c06ff3c623
Remove defunct Animate
calls
2021-06-02 11:46:28 +09:00
ekrctb
b82190e157
Fix hit circle animation reset when skin is changed
...
The transforms applied in `Animate` call was not applied because the piece is recreated.
2021-06-02 11:32:24 +09:00
Dean Herbert
33577cbad5
Fix multiple issues with default lookups
2021-05-31 21:29:47 +09:00
Dean Herbert
88ed95e012
Add FindProvider
lookup function
2021-05-31 21:29:47 +09:00
Dean Herbert
17574833fb
Update other transformers with similar refactored logic
2021-05-30 19:15:59 +09:00
Salman Ahmed
fbc316ea1d
Fix legacy skin transformers potentially ignoring source implementations
2021-05-29 21:23:22 +03:00
Dean Herbert
004798d61d
Update Legacy components to not require skin in ctor
2021-05-11 18:39:14 +09:00
smoogipoo
1e0ee3cd61
Merge branch 'master' into fix-editor-slider-repeat-animation
2021-04-26 16:45:04 +09:00
smoogipoo
0d0b4ea78a
Rewrite comment to hopefully be more readable
2021-04-26 15:47:37 +09:00
smoogipoo
f70e45b199
Prevent adding null enumerable
2021-04-26 15:35:08 +09:00
Dean Herbert
aa7ade8186
Expose presence of MainCirclePiece
via an interface
2021-04-26 15:22:17 +09:00
smoogipoo
6182181ea1
Fix simultaneous slider input not allowing both keys
2021-04-26 15:20:29 +09:00
Dean Herbert
47a4a07024
Split out animation triggering of MainCirclePiece
to be interface driven
2021-04-21 19:15:10 +09:00
Salman Ahmed
367dafab56
Apply CursorCentre
to old-style legacy cursor trail
2021-04-14 08:20:18 +03:00
Salman Ahmed
ad53ababe8
Fix wrong default
...
Ah, soz
2021-04-14 08:16:46 +03:00
Salman Ahmed
bf5ed12b75
Add support for legacy skin CursorCentre
setting
2021-04-14 06:33:54 +03:00
Salman Ahmed
f848ef5347
Add legacy spinner SPM counter support
2021-03-30 04:19:23 +03:00
Salman Ahmed
0bf84e473d
Refactor spinner SPM counter for skinning purposes
2021-03-30 04:19:23 +03:00
Salman Ahmed
bada1e7189
Update legacy spinner bonus counter usage
2021-03-25 15:00:06 +03:00
Salman Ahmed
6aa0c9d8fd
Merge branch 'master' into legacy-sprite-text-fonts
2021-03-25 14:52:01 +03:00
Dean Herbert
b4bccc19ba
Refactor LegacySpriteText initialisation
2021-03-25 18:37:13 +09:00
Dean Herbert
c715b9b89e
Merge branch 'master' into legacy-spinner-bonus
2021-03-25 18:09:25 +09:00
Dean Herbert
d10ff615fe
Fix default skin's glow resetting fade on miss
2021-03-23 19:28:08 +09:00
Salman Ahmed
848adddd92
Use double.ToString(InvariantInfo)
instead
2021-03-15 11:05:29 +03:00
Salman Ahmed
779c55d768
Fix potentially adding null legacy text to hierarchy
2021-03-14 03:27:47 +03:00
Salman Ahmed
43c1e1d217
Update existing usages
...
Resolve post-conflict issues
2021-03-13 06:09:07 +03:00
Salman Ahmed
115c186cb7
Move hit circle font from osu! ruleset
2021-03-13 06:05:36 +03:00
Salman Ahmed
98f6e16113
Move default spinner bonus counter to new DefaultSpinner
2021-03-13 05:59:42 +03:00
Salman Ahmed
774ebf50bc
Move legacy spinner bonus counter to LegacySpinner
2021-03-13 05:59:42 +03:00
Salman Ahmed
8fdab5a7de
Revert legacy spinner presence changes and bonus counter component
...
No longer necessary, after inlining legacy coordinates logic to `LegacySpinner` and limiting precisely-positioned legacy components there
2021-03-13 05:57:47 +03:00
Salman Ahmed
c4048c9831
Merge branch 'master' into legacy-spinner-bonus
2021-03-13 05:54:34 +03:00
smoogipoo
ea9b48d17d
Remove unused using
2021-03-11 21:21:48 +09:00
smoogipoo
b5bdf235ca
Slightly improve comments more
2021-03-11 21:21:44 +09:00
smoogipoo
8bc494b224
Adjust explanatory comments
2021-03-11 20:57:00 +09:00
Salman Ahmed
3f34981664
Fix incorrect spinner top offset calculation with clarification
2021-03-11 05:40:20 +03:00
Salman Ahmed
0549395869
Inline "legacy coordinates container" and add "spinner Y centre" const
2021-03-09 08:55:32 +03:00
Salman Ahmed
bb79da1aac
Correct playfield shift counteract comment
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-09 00:34:00 +03:00
Salman Ahmed
0ad3073c1a
Use MathF utility class instead
...
Co-authored-by: Berkan Diler <b.diler@gmx.de>
2021-03-07 21:21:44 +03:00
Salman Ahmed
fbfaa378fc
Move spinner top offset constant outside
2021-03-07 20:47:16 +03:00
Salman Ahmed
413cbb30a0
Reword playfield shift counteract comment
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-07 13:39:46 +03:00
Salman Ahmed
30f07aa9fc
Add legacy spinner bonus counter piece
2021-03-06 20:27:56 +03:00
Salman Ahmed
3f1d36ee6b
Add default spinner bonus counter piece
2021-03-06 20:27:56 +03:00
Salman Ahmed
c441e993ff
Separate "gained bonus" to a read-only bindable
2021-03-06 20:27:56 +03:00
Salman Ahmed
1841a4d1c9
Extract legacy spinner presence to lazy field
2021-03-06 20:27:56 +03:00
Salman Ahmed
e4afe717d5
Publicize legacy coordinates container and sprite scale
2021-03-06 20:27:56 +03:00
Salman Ahmed
1525480e73
Demonstrate value of SPINNER_TOP_OFFSET
to being more sensible
2021-03-06 19:18:40 +03:00
Salman Ahmed
d528ef426f
Reposition legacy spinner components in-line with osu!stable
2021-02-28 22:59:22 +03:00
Salman Ahmed
41b43dd39a
Add nested legacy-simulating coordinates container
2021-02-28 21:32:56 +03:00
Dean Herbert
1fd76ea3fb
Apply changes to UI components overriding functions with changing signatures
2021-02-22 19:01:42 +09:00
smoogipoo
6bf40170db
Rename SliderBall flag
2021-02-10 18:53:26 +09:00
smoogipoo
9519b7f7c1
Adjust comment
2021-02-10 18:43:14 +09:00
smoogipoo
18a29dcb96
Rename bindable member, reorder binds
2021-02-10 18:42:24 +09:00
Dean Herbert
b96a594546
Remove unnecessary initial call to HitObjectApplied bound method
...
Was causing test failures. Looks to be unnecessary on a check of when
HitObjectApplied is invoked.
2021-02-09 15:11:59 +09:00
smoogipoo
a5855f5d28
Move follow circle tracking to DrawableSliderHead
2021-02-05 17:33:48 +09:00
smoogipoo
ee3367d7c5
Add classic slider ball tracking
2021-02-05 17:14:23 +09:00
smoogipoo
3aa3692ed4
Disable snaking out when tracking is disabled
2021-02-05 15:56:13 +09:00
Bartłomiej Dach
ae08ef2543
Reset SPM counter state on DHO application
2021-01-29 20:32:45 +01:00
TheOmyNomy
355ecc4499
Change cursor trail blending mode to match stable
2020-12-29 12:37:57 +11:00
ekrctb
0d88ff3404
Adjust namespace
2020-12-07 12:27:12 +09:00
ekrctb
c905df8a77
Move LegacySkinTransformer
2020-12-07 12:26:58 +09:00
ekrctb
0ed9989a82
Adjust namespace
2020-12-04 20:25:49 +09:00
ekrctb
626956febd
Move some files from Drawables to Skinning.Default namespace
2020-12-04 20:25:12 +09:00
ekrctb
245be2c5ed
Adjust namespace
2020-12-04 20:21:53 +09:00
ekrctb
a12b049154
Move piece files in Osu ruleset
2020-12-04 20:11:35 +09:00
smoogipoo
c744db1b57
Rewind pooled DHOs into better states
2020-11-26 00:42:25 +09:00
Bartłomiej Dach
727a886fb3
Move spinner completion info into judgement
2020-11-14 23:08:47 +01:00
Dan Balasescu
cf9acca78a
Merge pull request #10676 from peppy/fix-hitcircle-glow-on-skin-change
...
Fix skin changes resulting in incorrectly applied transforms in MainCirclePiece
2020-11-06 21:09:22 +09:00
Dean Herbert
e0ef777e87
Merge branch 'master' into fix-hitcircle-glow-on-skin-change
2020-11-06 16:47:56 +09:00
Dean Herbert
d7a912a0d2
Match stable's transform 1:1
2020-11-05 19:44:34 +09:00
Dean Herbert
71253cb5e9
Add support for spinner "clear" text in legacy skins
2020-11-05 19:35:32 +09:00
Dean Herbert
5e387e92cd
Add positional offset to avoid the SPM counter
2020-11-05 19:16:47 +09:00
Dean Herbert
901102918e
Centralise scale and apply to SPIN text
2020-11-05 19:05:59 +09:00
Dean Herbert
3ec813da03
Add "spin" sprite
2020-11-05 18:48:47 +09:00
Dean Herbert
5ec6011340
Apply new style spinner scale to only local sprites
2020-11-05 18:14:49 +09:00
Dean Herbert
11c18952e3
Allow children to be added in base class
2020-11-05 18:12:06 +09:00
Dean Herbert
64e3325b41
Abstract out common part of legacy spinner implementations
...
Some elements going forward will be shared, so it makes sense to have a
common base class to add these shared elements.
2020-11-05 18:00:27 +09:00
Dean Herbert
82d8c1bbea
Add support for spinner glow
2020-11-05 17:27:41 +09:00
Dean Herbert
e2d028908a
Fix one more case of local variable preference
2020-11-05 15:25:20 +09:00
Dean Herbert
4457e363d3
Bring back local variables to reduce two-level-deep variable access
2020-11-05 15:22:40 +09:00
smoogipoo
400fcedf0f
Remove stored hitobject references from skinnable components
2020-11-05 14:40:48 +09:00
smoogipoo
9a7fcadabc
Use BDL for top-level osu! DHOs
2020-11-05 13:51:46 +09:00
Dean Herbert
f9fc58c45c
Apply same fix to LegacyMainCirclePiece
2020-11-04 17:30:23 +09:00
Dean Herbert
048507478e
Join declaration and specification
2020-10-06 14:12:46 +09:00
Dean Herbert
767a2a10bd
Fix incorrect sliderendcircle fallback logic
...
Correctly handle the case where a skin has "sliderendcircle.png" but not
"sliderendcircleoverlay.png".
2020-10-06 13:56:42 +09:00
Dan Balasescu
cbf697336f
Merge pull request #10323 from peppy/skin-slider-end-circle-support
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Add legacy skin "sliderendcircle" support
2020-10-05 19:02:38 +09:00
Dean Herbert
f0b5ba9534
Merge branch 'master' into skin-slider-end-circle-support
2020-10-05 17:45:51 +09:00
Endrik Tombak
676f58c3bf
Merge branch 'master' of https://github.com/ppy/osu into trail-density
2020-10-02 19:36:40 +03:00
Endrik Tombak
8cd13729ee
Actually multiply by the multiplier
2020-10-02 19:34:49 +03:00
Endrik Tombak
16f331cf6d
Move implementation to LegacyCursorTrail
2020-10-02 19:34:06 +03:00
smoogipoo
fe818a020a
Fix spinners not transforming correctly
2020-10-02 16:17:57 +09:00
Dean Herbert
5d2a8ec764
Add final sliderendcircle display support
2020-10-02 14:50:03 +09:00
Dean Herbert
fc7f3173e1
Add the ability to use LegacyMainCirclePiece with no combo number displayed
2020-10-02 14:50:03 +09:00
Dean Herbert
3069428efe
Merge pull request #10316 from smoogipoo/fix-spinner-flicker
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Fix default spinner flashing yellow glow before completion
2020-10-01 22:29:48 +09:00
smoogipoo
6d3f4c8699
Fix a few more similar cases
2020-10-01 20:38:47 +09:00
Dan Balasescu
df07ca445f
Merge branch 'master' into legacy-SpinnerNoBlink
2020-10-01 20:34:23 +09:00
smoogipoo
3e6af7ce43
Refactor for readability
2020-10-01 20:09:09 +09:00
Max Hübner
7e5ecd84bc
Add braces to clear up operator precedence
2020-10-01 12:41:44 +02:00