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Commit Graph

448 Commits

Author SHA1 Message Date
Dean Herbert
6608ada925 Fix test failures due to missing colour provider dependency 2022-10-13 17:05:11 +09:00
Salman Ahmed
9b45a9cf76 Rename various cursor symbols
- `IProvideCursor.MenuCursor` -> `IProvideCursor.Cursor`
 - `MenuCursor` -> `MenuCursorContainer
2022-10-11 16:21:01 +03:00
ekrctb
0ade049252 Add test for selected hit object blueprint 2022-10-06 14:02:49 +09:00
ekrctb
2a7476cc4a Add test for timeline drag selection 2022-10-05 23:29:45 +09:00
Drison64
c075d3de08 Create a test and a check if initial zoom value of ZoomableScrollContainer is in range 2022-09-17 22:43:40 +02:00
Dean Herbert
608c893b23 Add basic test guarantees 2022-09-13 15:03:13 +09:00
OliBomby
a1f4724685 moved the location of the tests 2022-09-13 01:38:29 +02:00
andy840119
e62999fb16 Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Osu/OsuRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
#	osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
Dean Herbert
579e7e1f17 Fix deleting a difficulty not updating the beatmap set hash 2022-09-06 18:12:47 +09:00
Dean Herbert
dc02b59a05 Add extra coverage to tests
Also fixes a potential failure due to test beatmap having two difficulties with same name.
2022-09-02 17:57:20 +09:00
Dean Herbert
65baf73d97 Add test scene 2022-09-02 16:50:28 +09:00
Dean Herbert
e9463f3c19 Test editor ComposeScreen tests not adding beatmap to hierarchy
Makes it hard to test anything because `EditorBeatmap`'s `Update` method
updates whether a beatmap has timing or not (enabling the placement
controls).

Also adds a basic timing point to allow for better testing.
2022-08-31 14:07:56 +09:00
Dean Herbert
2dafa041a7 Account for offset being applied to editor clock time in TestSceneEditorClock 2022-08-29 16:42:50 +09:00
Dean Herbert
9c9238d6e8 Fix TimelineTestScene's beatmap getting overwritten by EditorClockTestScene 2022-08-26 18:38:52 +09:00
Dean Herbert
4b72e55770 Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
Dean Herbert
553ae4781f Remove unnecessary local implementation in TestScenePlaybackControl 2022-08-17 19:21:54 +09:00
Dean Herbert
4ef4d66f49 Add some extra initial state checks to TestSceneEditorSeekSnapping 2022-08-17 19:21:46 +09:00
Dean Herbert
58146598c8 Update TestSceneEditorClock to use constraint-based assertions 2022-08-15 18:08:05 +09:00
Dan Balasescu
2de9e5f40f
Fix test failure 2022-08-09 20:23:45 +09:00
Dean Herbert
1270ee9624 Update multiple tests to use new assert output for easier to understand failures 2022-08-09 19:19:54 +09:00
Dean Herbert
7c952f8069 Add more test coverage of locally-modified state change 2022-08-05 14:25:10 +09:00
Dean Herbert
bacbf5b7f0 Update existing test expectations 2022-08-03 20:20:06 +09:00
Dean Herbert
2519706ad6 Add test coverage of editor crash 2022-08-01 16:53:49 +09:00
Salman Ahmed
bc2b629ee7 Let tests wait until track load before testing zoom 2022-07-25 12:07:50 +03:00
Salman Ahmed
123930306b Refactor ZoomableScrollContainer to allow setting up zoom range and initial zoom after load 2022-07-25 12:07:50 +03:00
Salman Ahmed
93175eaf6e Re-enable timeline zoom test and remove flaky attribute 2022-07-25 11:39:23 +03:00
Dan Balasescu
0226b358ee Disable timeline test for now 2022-07-25 13:20:33 +09:00
Dean Herbert
e20458421a Update flaky timeline zoom test to output something useful 2022-07-22 16:05:20 +09:00
Dean Herbert
2e86e7ccee Add extra steps to TestExitWithoutSave to guarantee track type 2022-07-13 19:41:46 +09:00
為什麼
079fcf13a6 Add missing import. 2022-07-12 09:41:03 +08:00
andy
3dbd0c9055
Update osu.Game.Tests/Visual/Editing/TimelineTestScene.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-12 09:37:16 +08:00
Joseph Madamba
6220650ea3 Fix dialog overlay not loading in time for headless test 2022-07-11 02:29:56 -07:00
為什麼
8e1ed1c621 Mark CreateHitObjectComposer() accept null.
And add the null check in the test case.
2022-07-10 10:15:27 +08:00
Joseph Madamba
5fcc4bf713 Add failing sample playback disabled check 2022-07-09 12:10:18 -07:00
Dean Herbert
c53dd4a703 Fix editor saving not updating BeatmapSetInfo's hash 2022-07-08 02:33:14 +09:00
Dean Herbert
dd5b127fb5 Update various tests to enable NRT to avoid new inspection failures 2022-07-07 17:51:49 +09:00
Dan Balasescu
385bd5a1b2
Merge pull request #18965 from peppy/mark-flaky-tests
Mark, document and silence remaining flaky tests on standard CI runs
2022-07-03 21:41:14 +09:00
Dean Herbert
b597843579 Mark and document remaining flaky tests 2022-07-01 16:17:40 +09:00
Dean Herbert
98938821e5 Merge branch 'master' into beatmap-update-flow 2022-06-30 16:44:17 +09:00
Bartłomiej Dach
8171deec49
Attempt to fix editor navigation test failures again
First of all, stop relying that `InputManager` will successfully press
the gameplay test button, because it won't if it's obscured by the
notification overlay. Closing the overlay in a loop doesn't work because
there's a chance that a notification is posted, then all overlays are
closed, then another notification is posted, and so the button still
isn't clickable. Instead, use the `TestGameplay()` method directly.

Secondly, the notifications will still block `EditorPlayerLoader` from
transitioning to `EditorPlayer`. Here we have no other choice than to
aggressively dismiss notifications every spin of the relevant until
step and hope we eventually progress to `EditorPlayer`.
2022-06-29 22:45:56 +02:00
Bartłomiej Dach
1a0228415d
Wait for and dismiss notification in editor navigation test 2022-06-27 22:29:47 +02:00
Dean Herbert
5a7d339cc8 Centralise and harden editor-ready-for-use check
Not only does this combine the check into one location, but it also adds
a check on the global `WorkingBeatmap` being updated, which is the only
way I can see the following failure happening:

```csharp
05:19:07     osu.Game.Tests: osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.TestAddAudioTrack
05:19:07       Failed TestAddAudioTrack [161 ms]
05:19:07       Error Message:
05:19:07        TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
05:19:07       Stack Trace:
05:19:07       --TearDown
05:19:07        at osu.Game.Database.ModelManager`1.<>c__DisplayClass7_0.<AddFile>b__0(TModel managed) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07        at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.<performFileOperation>b__0(Realm realm) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 49
05:19:07        at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\RealmExtensions.cs:line 14
05:19:07        at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 46
05:19:07        at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07        at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Screens\Edit\Setup\ResourcesSection.cs:line 115
05:19:07        at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.<TestAddAudioTrack>b__13_0() in C:\BuildAgent\work\ecd860037212ac52\osu.Game.Tests\Visual\Editing\TestSceneEditorBeatmapCreation.cs:line 101
05:19:07        at osu.Framework.Testing.Drawables.Steps.AssertButton.checkAssert()
05:19:07        at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
05:19:07        at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
```
2022-06-27 16:22:01 +09:00
Dean Herbert
b70b365411 Ensure files are cleaned up even on test step failure in TestAddAudioTrack 2022-06-27 15:53:05 +09:00
Dean Herbert
b5a8889fb8 Attempt to fix flaky EditorNavigation test
Conditionals taken from
f8830c6850/osu.Game/Tests/Visual/EditorTestScene.cs (L61-L62)
where it seemed to resolve other similar cases.
2022-06-27 03:04:50 +09:00
Dean Herbert
2c5e5fed6f Add test coverage of star rating and difficulty updating on editor save 2022-06-24 21:02:38 +09:00
Dan Balasescu
e0c82d11ab Convert == usages to ReferenceEquals 2022-06-20 16:56:19 +09:00
Bartłomiej Dach
def87ed782
Add failing test for editor gameplay test using wrong ruleset 2022-06-19 19:28:35 +02:00
Bartłomiej Dach
f6a3047596
Merge branch 'master' into editor-metadata-name-unification 2022-06-18 10:22:52 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Salman Ahmed
47d0ecf5e8 Merge branch 'master' into editor-metadata-name-unification 2022-06-16 18:53:23 +03:00
Salman Ahmed
2c35b1404b Use FileInfo as current bindable type 2022-06-15 19:29:09 +03:00
Dean Herbert
87bf53485a
Merge pull request #18649 from frenzibyte/selection-context-outside-bounds
Fix context menus not appearing when clicking outside of editor playfield's bounds
2022-06-15 17:08:09 +09:00
Salman Ahmed
f3f0960335 Use unified filename for background and track during editor import 2022-06-15 09:02:48 +03:00
Salman Ahmed
850afcb1c3 Add failing test case 2022-06-15 05:43:39 +03:00
Salman Ahmed
20e7f32fd9 Improve test case to work in headless 2022-06-12 17:53:10 +03:00
Salman Ahmed
038021f682 Add failing test case 2022-06-11 20:52:25 +03:00
Dan Balasescu
b897e1464f
Merge pull request #18462 from frenzibyte/fix-timeline-zooming
Fix timeline objects disappearing prematurely on wide-screens
2022-06-05 11:49:44 +09:00
Salman Ahmed
588151f48b Add new failing test coverage 2022-06-03 02:34:10 +03:00
Salman Ahmed
ca68751fdc Update test to match expectation 2022-06-03 02:22:16 +03:00
Salman Ahmed
8471b24659 Merge branch 'master' into fix-timeline-zooming 2022-06-03 02:00:09 +03:00
Dean Herbert
c42485cea9 Fix test button references 2022-06-02 17:29:45 +09:00
Dean Herbert
d12f6ea221 Add basics of tap button 2022-06-02 11:57:06 +09:00
Dean Herbert
6b297bc6ed
Merge pull request #18502 from peppy/editor-timing-follow-current-time
Add automatic control point tracking to the timing screen
2022-06-02 07:37:03 +09:00
Dean Herbert
a940676fc2 Add adjustment buttons 2022-05-31 21:31:20 +09:00
Dean Herbert
9746cbb161 Ensure rows have loaded before attempting to click them 2022-05-31 15:54:07 +09:00
Dean Herbert
cf5da44492 Add automatic control point tracking to the timing screen 2022-05-31 15:00:30 +09:00
Bartłomiej Dach
18f75d8c58
Remove redundant initialiser 2022-05-29 16:06:01 +02:00
Salman Ahmed
12d5b355e4 Add failing test coverage 2022-05-29 15:23:32 +03:00
Salman Ahmed
0349d92f8b Add failing test case 2022-05-28 17:45:00 +03:00
Dean Herbert
fb586fe0b2 Merge branch 'master' into editor-bottom-bar-new-design 2022-05-26 18:32:28 +09:00
Dean Herbert
93c94b8ea0 Fix test caching woes 2022-05-26 18:30:37 +09:00
Dean Herbert
acd554d918 Update time info and add bpm 2022-05-25 23:54:59 +09:00
Dean Herbert
91834f0319 Fix missing colour dependency in menu bar test scene 2022-05-25 22:56:47 +09:00
Dan Balasescu
fb22801afb
Merge pull request #18388 from peppy/editor-timing-waveforms
Add waveform comparison view to editor timing screen
2022-05-25 20:15:25 +09:00
Dan Balasescu
f468d1eb16
Merge branch 'master' into editor-tidy-up 2022-05-25 11:58:34 +09:00
Bartłomiej Dach
c33aee17b0
Cache some more OverlayColourProviders to fix tests 2022-05-24 23:14:28 +02:00
Dean Herbert
0bcf8c846c Change editor colour scheme to aquamarine 2022-05-24 18:43:22 +09:00
Dean Herbert
bb82abe48d Update test to use new triangle type resolution 2022-05-24 18:38:08 +09:00
Dean Herbert
3c2e57bf00 Update BeatDivisorControl to better match new designs and metrics 2022-05-24 18:26:01 +09:00
Dean Herbert
4bcf15f632 Refactor test to allow waveform testing 2022-05-24 14:36:44 +09:00
Dean Herbert
2e21d75b10 Move metronome into own class and rename to avoid conflict with mod sounds 2022-05-20 17:30:04 +09:00
Dean Herbert
42179568f3 Initial animation pass on metronome 2022-05-20 17:30:04 +09:00
Dean Herbert
ce7be940e2 Setup basics for control and test 2022-05-20 17:30:04 +09:00
Dan Balasescu
64a371638e
Merge pull request #18236 from peppy/snap-unification
Add `enum` to snap method as alternative to multiple nested invocations
2022-05-20 11:35:05 +09:00
Dean Herbert
a346456daf Add test coverage of new traversal keys 2022-05-14 03:01:42 +09:00
Dean Herbert
c0abce918f Add enum to snap method as alternative to mutliple nested invocations 2022-05-12 16:19:07 +09:00
Salman Ahmed
d51689e9ae Unfocus textbox when dismissing popover in test scene 2022-05-11 11:25:41 +03:00
Salman Ahmed
f797514bce Add failing test cases 2022-05-11 09:51:59 +03:00
Salman Ahmed
e43ce28ada Remove references of "difficulty point" in sample point test scene
Fat-fingered.
2022-05-11 09:51:09 +03:00
Dean Herbert
daed42513e Fix outdated test asserts 2022-05-06 18:44:25 +09:00
Dean Herbert
32b40bdabf Rename DistanceBetweenTick to be plural 2022-05-06 15:45:36 +09:00
Salman Ahmed
269e15c167 Add test coverage of distance spacing multiplier working with distance snap grid 2022-05-05 18:49:12 +09:00
Dean Herbert
de9b3d33eb Rename misleading DistanceSpacing variable 2022-05-05 17:08:09 +09:00
Dean Herbert
19cf9dc20b Merge branch 'snapping-tidy-distance' 2022-05-05 16:51:32 +09:00
Dean Herbert
977e6d8a80 Add xmldoc for IDistanceSnapProvider and related properties 2022-05-05 16:25:45 +09:00
Dean Herbert
f6fc926f1a Add xmldoc and rename methods in IPositionSnapProvider for legibility 2022-05-05 15:58:21 +09:00
Bartłomiej Dach
6380216263
Nudge click location to avoid placement failures 2022-05-04 11:56:44 +02:00
Bartłomiej Dach
a759e641eb
Enforce composer aspect ratio to avoid depending on ambient window size 2022-05-04 11:56:29 +02:00
Dean Herbert
f899c3e68f Add test coverage of circle placement around editor toolboxes 2022-05-04 17:56:53 +09:00
Salman Ahmed
fef94d49f4 Revert "Convert data type of DistanceSpacing to float"
This reverts commit 7aaa88cac2.
2022-04-29 08:02:07 +03:00
Salman Ahmed
7aaa88cac2 Convert data type of DistanceSpacing to float 2022-04-28 10:24:36 +03:00
Salman Ahmed
2e8372fe90 Minor cleanup
Just from reading diff.
2022-04-28 07:14:43 +03:00
Salman Ahmed
66c730c382 Change distance spacing keybind to Ctrl+Alt 2022-04-27 17:11:23 +03:00
Salman Ahmed
70a93c0e7e Move DistanceSpacingMultiplier bindable to its own IDistanceSnapProvider interface 2022-04-24 08:33:00 +03:00
Salman Ahmed
4f8f27a58b Merge branch 'master' into osu-distance-spacing 2022-04-24 05:23:30 +03:00
Salman Ahmed
80cce7c3cb Add failing test case 2022-04-18 06:59:58 +03:00
Dean Herbert
61ddf1e6cf Disallow exiting the editor without saving (unless explicitly confirming) 2022-03-22 15:42:56 +09:00
Dean Herbert
ed66f86ac6 Update editor exit-without-safe tests to account for hold behaviour 2022-03-21 17:52:54 +09:00
Dean Herbert
f15b8781bb Move editor mode selector out of EditorMenuBar to allow for better reuse 2022-03-02 20:05:01 +09:00
Dean Herbert
3634e12e66 Automatically focus divisor textbox and hide popover after successful change 2022-02-28 15:23:01 +09:00
Bartłomiej Dach
a5600516f0
Fix test failures 2022-02-27 20:13:44 +01:00
Bartłomiej Dach
7de5dad4f0
Add test coverage for divisor behaviour 2022-02-27 19:23:02 +01:00
Bartłomiej Dach
423838a649
Add flow for specifying entirely custom snaps 2022-02-27 17:55:20 +01:00
Bartłomiej Dach
d0c01afc2e
Add flow for changing set of valid divisors between presets 2022-02-27 15:37:51 +01:00
Dean Herbert
347a2346b9 Fix TestSceneEditorSaving not waiting for timeline load
As seen at
https://github.com/ppy/osu/runs/5276431764?check_suite_focus=true.
2022-02-22 15:41:08 +09:00
Bartłomiej Dach
e459523afe
Adjust beatmap creation test cases to new behaviour 2022-02-17 00:28:18 +01:00
Salman Ahmed
0992bec2c8 Change "distance spacing" multipler type to double
Avoids losing precision on initial load, causing an unnecessary
hash change in `EditorChangeHandler`.

Resolves test failures in `TestSceneEditorChangeStates`
(https://github.com/ppy/osu/runs/5192493482?check_suite_focus=true).
2022-02-16 03:28:12 +03:00
Salman Ahmed
cbc8f7ff90 Remove test coverage of "shift" hotkey behaviour 2022-02-15 02:29:09 +03:00
Salman Ahmed
9504942cfd Add test case for distance spacing hotkeys scrolling behaviour 2022-02-15 02:21:53 +03:00
Salman Ahmed
528dc03b8c Expose distance spacing in IPositionSnapProvider for updating distance grid
Alternate method is to expose a `SnapDistancesChanged` event in
`IPositionSnapProvider` instead, but I chose this way as an analogue to
`IBeatSnapProvider.BeatDivisor`, which might even make sense to be
exposed as `BindableBeatDivisor` instead of caching that separately.
2022-02-15 02:21:53 +03:00
Bartłomiej Dach
1685e214d3
Adjust test coverage to cover desired copy naming scheme 2022-02-14 19:59:54 +01:00
Bartłomiej Dach
13abc392bd
Add failing test coverage for not copying online properties 2022-02-13 18:54:52 +01:00
Bartłomiej Dach
90c48de9f8
Add failing test coverage for save of copied beatmap keeping old beatmap file 2022-02-13 14:01:23 +01:00
Bartłomiej Dach
1292722a00
Add failing test coverage for correct combo colour copy 2022-02-13 14:01:22 +01:00
Bartłomiej Dach
fd1c8c3614
Add failing test coverage for correct beatmap difficulty copy 2022-02-13 14:01:21 +01:00
Bartłomiej Dach
eb939547a9
Add test coverage for difficulty copy flow 2022-02-13 14:01:21 +01:00
Bartłomiej Dach
0d1171b7fa
Adjust existing test coverage to pass 2022-02-13 14:01:20 +01:00
Bartłomiej Dach
afc48d86df
Add failing test coverage for save after safeties addition 2022-02-02 21:57:10 +01:00
Bartłomiej Dach
87e2e83288
Add test coverage for difficulty name clash cases 2022-02-02 21:55:34 +01:00
Bartłomiej Dach
0d51c015ad
Add basic test coverage for new difficulty creation 2022-02-02 21:55:34 +01:00
Dean Herbert
a5d422e82c Merge branch 'master' into ruleset-id-fixes 2022-01-27 17:07:18 +09:00
Dean Herbert
5288eedd31 Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Bartłomiej Dach
e0616476e2
Fix test gameplay tests failing due to beatmap refetch on suspend 2022-01-26 21:15:49 +01:00
Bartłomiej Dach
4382adad82
Add test coverage for editor changes not resetting after exit without save 2022-01-26 21:15:49 +01:00
Salman Ahmed
064468faad Refactor editor saving test scene for scalability 2022-01-26 07:57:46 +03:00
Dean Herbert
bdf215c576
Merge branch 'master' into improve-timeline-zoom 2022-01-26 03:40:53 +09:00
Salman Ahmed
ad18bc4983 Update timeline selection test scene with zoom changes 2022-01-25 18:57:39 +03:00
Dean Herbert
5b82eaf112
Merge branch 'master' into fix-beat-divisor-not-saving 2022-01-25 23:29:37 +09:00
Salman Ahmed
6c69df815a Update editor test scenes to set working beatmap properly 2022-01-25 15:56:27 +03:00
Salman Ahmed
b2b6672095 Add failing test asserts 2022-01-25 11:56:38 +03:00
Dean Herbert
d7db6fa918
Merge branch 'master' into custom-meter 2022-01-24 15:46:44 +09:00
Bartłomiej Dach
e236f5d604
Add failing test coverage for correct beatmap filename generation on save 2022-01-23 20:28:19 +01:00
Salman Ahmed
1ea5a2e6a7 Fix incorrect assert step name 2022-01-23 10:11:12 +03:00
Bartłomiej Dach
f39f2c93b5
Add control for arbitrary-numerator time signatures 2022-01-22 20:50:31 +01:00
Dean Herbert
02baad30d7 Merge branch 'master' into global-bindable-thread-safety 2022-01-18 18:12:00 +09:00
Dean Herbert
da9a60a695 Update broken test scenes to match new OsuTestScene logic 2022-01-18 13:41:50 +09:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-15 14:45:42 +01:00
Dean Herbert
b5f670cc5b Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
Dean Herbert
dc9ea4adeb Remove incorrect test assertion 2022-01-12 17:49:11 +09:00
Dean Herbert
31a3161189 Make tests compile again 2022-01-12 17:00:16 +09:00