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TestSceneBeatDivisorControl.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneBlueprintOrdering.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneComposerSelection.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneComposeScreen.cs
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Update various tests to enable NRT to avoid new inspection failures
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2022-07-07 17:51:49 +09:00 |
TestSceneComposeSelectBox.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneDesignSection.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneDifficultySwitching.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneDistanceSnapGrid.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneEditorBeatmapCreation.cs
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Add more test coverage of locally-modified state change
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2022-08-05 14:25:10 +09:00 |
TestSceneEditorChangeStates.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneEditorClipboard.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneEditorClock.cs
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Update TestSceneEditorClock to use constraint-based assertions
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2022-08-15 18:08:05 +09:00 |
TestSceneEditorComposeRadioButtons.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneEditorMenuBar.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneEditorNavigation.cs
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Attempt to fix editor navigation test failures again
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2022-06-29 22:45:56 +02:00 |
TestSceneEditorSamplePlayback.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneEditorSaving.cs
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Fix dialog overlay not loading in time for headless test
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2022-07-11 02:29:56 -07:00 |
TestSceneEditorScreenModes.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneEditorSeeking.cs
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Update multiple tests to use new assert output for easier to understand failures
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2022-08-09 19:19:54 +09:00 |
TestSceneEditorSeekSnapping.cs
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Add some extra initial state checks to TestSceneEditorSeekSnapping
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2022-08-17 19:21:46 +09:00 |
TestSceneEditorSummaryTimeline.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneEditorTestGameplay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneHitObjectComposer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneHitObjectDifficultyPointAdjustments.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneHitObjectSamplePointAdjustments.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneLabelledTimeSignature.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneMetadataSection.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestScenePlaybackControl.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneRectangularPositionSnapGrid.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSetupScreen.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneTapButton.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneTapTimingControl.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneTimelineBlueprintContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneTimelineHitObjectBlueprint.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneTimelineSelection.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneTimelineTickDisplay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneTimelineZoom.cs
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Let tests wait until track load before testing zoom
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2022-07-25 12:07:50 +03:00 |
TestSceneTimingScreen.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneWaveform.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneZoomableScrollContainer.cs
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Refactor ZoomableScrollContainer to allow setting up zoom range and initial zoom after load
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2022-07-25 12:07:50 +03:00 |
TimelineTestScene.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |